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Traits/NWPs unlocked

Started by Anastasia, July 31, 2006, 12:47:38 PM

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Anastasia

Rule changes:

Thief skill points can now go up to 125% to compensate for trap modifiers.
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Jellyfish Immunity (Cost 1 NWP)

Immunes the PC from any and all jellyfish damage. This includes large and mutant variants as well as men o' war.

Magic Resistance 1 (Cost 2 NWPs per level.)

Grants a +1 to saving throws vs spell and 1% magic resistance. If more secrets are found the level of this skill can rise. This cannot be stacked with multiple purchasings of the same level.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?