News:

"With great power comes the opportunity to abuse that power."

Main Menu

Loot Thread:

Started by Anastasia, February 03, 2007, 01:38:07 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Corwin

I obviously want the equipment. It'll be a gift for Lagann.

All that stuff divided by six is 5,925gp. I... doubt anyone wants the raw iron?
<Steph> I might have made a terrible mistake

Corwin

Selling the Ring of Prot +2 for 8,000gp. +5,925gp-8,125gp from Lagann's equipment. Amulet of Shaping was 20,000gp, and Elle's share in it was 5,000gp.

Went over my spell selection. One I've forgotten to list, and a couple I never paid for a focus with (if I find more, I'll just post that).

-500gp Lesser Spell Matrix focus
-1,500gp Contingency focus
+Blacklight, SP, p30, lvl3

4,636+8,000+5,925-8,125-5,000-2,000=3,436gp

Now, new purchases. I'd like to get two Eternal Wands (MIC p159): Eternal Wand (Lesser Orb of Acid) 820gp/CL1, Eternal Wand (Lesser Orb of Fire) 820gp/CL1

Also, Amaryl's cash is now at 14,226+5,925=20,151gp, so how about having her upgrade her Lesser Bracer of Archery to the Greater variant? +1 more to attack and +1 to damage would be nice.
<Steph> I might have made a terrible mistake

Corwin

Stuff I want, possibly from Esthan's spellbook. If we treat it as a normal but enlargened spellbook, 25,000gp=250pages, so I'll deduce the amount these would take there.

Spell Compendium:

Assay Spell Resistance, p17, lvl4 (Swift, 1round/lvl)
Fireburst, Greater, p94, lvl5 (Standard, 15d10 fire/15ft radius)
Flame Whips, p95, lvl4 (Standard, 1round/lvl, 15ft reach/2 touch attacks)
Resistance, Superior, p174, lvl6 (Standard, 24hr, +6 resistance bonus on saves)
Interplanar Telepathic Bond, p125, lvl6 (Standard, 10min/lvl)
Gemjump, p101, lvl6
Make Manifest, p137, lvl6 (Standard, 1round/lvll)
Mind Poison, p141, lvl3 (Standard, 1d10+1d10 Wis damage, DC 10+1/2CL+Int mod)
Spell Enhancer, p918, lvl4 (Swift, 1rnd, +2CL/+1DC for next spell that round)
Spectral Touch, p197, lvl6 (Standard, 1round/lvl)
Seal Portal, p181, lvl6 (Standard, permanent, material component, seals Gate)
Acid Sheath, p7, lvl5 (Standard, 1round/lvl)
Battle Hymn, p25, lvl4 (Standard, 1round/lvl)
Instant Search, p124, lvl1 (Swift, +2 insight Search)
Instant Locksmith, p124, lvl1 (Swift, +2 insight DD/Open Lock)
Corrosive Grasp, p53, lvl1, (Swift, touch 1d8 acid, 1round/level)
Golem Strike, p106-17, lvl1, (Swift, 1 round, SA golems)


PHB2:

Melf's Unicorn Arrow, p120-121, lvl3 (Standard, ranged touch 1d8+8/5 attacks)
<Steph> I might have made a terrible mistake

Corwin

We're using the second scroll we have (from Deme's trip to Mechanus) to complete the Helm's temple/Balmuria circle. Price for Permanency here is 9,000gp.
<Steph> I might have made a terrible mistake

Anastasia

Assay spell resistance is fine.
Greater Fireburst is fine.
Flame Whips is fine.
Superior Resistance is fine.
Interplanar Telepathic Bond is fine.
Gemjump is fine.
Make Manifest is fine, but make sure you understand how this spell works.
Mind Poison: To quote from awhile back

QuoteMind Poison: Not as written. The save DC formula and the wis bombing potential is a little too good for a 3rd level spell. I'm happy to compromise here if you want to straighten out the spell to something more agreeable.

Spell Enhancer is fine.
Spectral touch: As written it's a bit unclear on the fort negates part. Does that mean each negative level gets a fort save to resist then and there or what?
Seal Portal is fine.
Acid sheath is fine.
Battle Hymn is rejected. There's enough will save defenses where I don't want to deal with a mid level spell allowing possible rerolls.
Instand Search and Locksmith are fine.
Corrosive grasp is fine.
Golem Strike is fine.
Unicorn Arrow is fine.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Quote from: Corwin on August 22, 2009, 03:03:52 PM
We're using the second scroll we have (from Deme's trip to Mechanus) to complete the Helm's temple/Balmuria circle. Price for Permanency here is 9,000gp.

Okay.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Quote from: Corwin on August 18, 2009, 03:43:26 PM
I obviously want the equipment. It'll be a gift for Lagann.

All that stuff divided by six is 5,925gp. I... doubt anyone wants the raw iron?

Getting to this. Who was in the split for this? Refresh me?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Seira, Alicia, Deme, Polly, Amaryl, Donald

Corwin

Alicia, myself, Demedais, Amaryl, Pollyanna, Donald
<Steph> I might have made a terrible mistake

Anastasia

Right.

Amaryl is at 20,151gp.
Donald is at 10,426 GP.
Polly is at 29,265 GP.

I'll post more off this in a sec.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

I see, then I asked about it before. Well, Spider Poison is lvl3 that does 1d6/1d6 str damage with the same save formula. The formula is what makes the spell viable, so would using 1d6/1d6 wis work for Mind Poison?
<Steph> I might have made a terrible mistake

Corwin

Corrosive Grasp and Spectral Touch seem a bit unclear, yes. I'd treat them as you casting the spell the first round, and the spell then checking against fort/sr each subsequent round, where you'd need to touch a target. I'd like to suggest that it works like stunning fist and you basically declare which of your natural/unarmed attacks that manage to make contact with the enemy gets to test against enemy fort/sr, or just make a single touch attack that round instead.

Would that work?

Pretty sure I understand how Make Manifest works. You use it and pull some dude out of his plane if you pass the conditions, he appears on a parallel spot on your world, if he travels from there then at the end of the spell he returns to a parallel point back on his world?
<Steph> I might have made a terrible mistake

Anastasia

Quote from: Anastasia on August 22, 2009, 03:22:45 PM
Right.

Amaryl is at 20,151gp.
Donald is at 10,426 GP.
Polly is at 29,265 GP.

I'll post more off this in a sec.

Amaryl buys the gauntlet upgrade and now has 100something GP to her name.

Polly puts in 6k to put +2 wis on her amulet of con. This is for both her class dip and to raise her will score with an abyss trip being discussed as distinct possibility. This puts her at 14,151 GP. She then spends 10k on +2 to +3 on her ring of protection. She's done.

Donald stands pat for now.

Quote from: Corwin on August 21, 2009, 09:53:42 AM
Selling the Ring of Prot +2 for 8,000gp. +5,925gp-8,125gp from Lagann's equipment. Amulet of Shaping was 20,000gp, and Elle's share in it was 5,000gp.

Went over my spell selection. One I've forgotten to list, and a couple I never paid for a focus with (if I find more, I'll just post that).

-500gp Lesser Spell Matrix focus
-1,500gp Contingency focus
+Blacklight, SP, p30, lvl3

4,636+8,000+5,925-8,125-5,000-2,000=3,436gp

Now, new purchases. I'd like to get two Eternal Wands (MIC p159): Eternal Wand (Lesser Orb of Acid) 820gp/CL1, Eternal Wand (Lesser Orb of Fire) 820gp/CL1

Purchases above are without incident.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Quote from: Corwin on August 22, 2009, 03:30:10 PM
I see, then I asked about it before. Well, Spider Poison is lvl3 that does 1d6/1d6 str damage with the same save formula. The formula is what makes the spell viable, so would using 1d6/1d6 wis work for Mind Poison?

We can try that. It it turns into shivering touch-like issues it'll go right out the door, though. I'm not going to lie, I'm wary of those sorta spells.

Quote from: Corwin on August 22, 2009, 03:41:27 PM
Corrosive Grasp and Spectral Touch seem a bit unclear, yes. I'd treat them as you casting the spell the first round, and the spell then checking against fort/sr each subsequent round, where you'd need to touch a target. I'd like to suggest that it works like stunning fist and you basically declare which of your natural/unarmed attacks that manage to make contact with the enemy gets to test against enemy fort/sr, or just make a single touch attack that round instead.

Would that work?

Pretty sure I understand how Make Manifest works. You use it and pull some dude out of his plane if you pass the conditions, he appears on a parallel spot on your world, if he travels from there then at the end of the spell he returns to a parallel point back on his world?

We'll try those. As far as Make Manifest, note that it says -coexistant- plane. Do you understand what that means?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

I'm looking for some spells to use with my full attack via my class feature, so I'm going through several. If something doesn't work, we'll just swap it for something that does, yeah.

Make Manifest works for me as is. And I understand it now! It basically means the Astral Plane links to everything, so it's great for uses of this spell.
<Steph> I might have made a terrible mistake