News:

Game for the gaming god; co-op for the entertainment couch!

Main Menu

Roleplaying trouble...

Started by Jethr0, April 20, 2007, 12:47:00 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Jethr0

DnD 3.5
I currently play a Feral Lizardfolk with 3 levels of druid and 2 levels of Barbarian Friday nights at the local comic shop. The game is very power played, with one of the players having had just played a Kineticist Psion [RIP. Not.], but I've been trying to roleplay my character since the beginning. Here's the problem:

My character has an intelligence score 4, but a wisdom score of 14 and charisma score of 12. He's also got an amazing strength score and constitution. But those aren't important roleplaying stats. My character, Dak, has previously been being played as a feral lizardfolk who revers nature, even before I got the Feral template. But now that I have the Feral template, my intelligence score dropped down below that which any sources even compare to. At an intelligence of 4, I'm pretty sure my solutions to things are limited to "Dak smash" and I can't see the outcome of my actions. But more importantly, can my character, within the rules, still speak? I've been told that I cannot, but I find that odd. I've never spoken in common with him; just his native draconic dialect and since he became a druid, Druidic. In the opinions of fellow roleplayers, how should I treat his very low intelligence score?

Carthrat

I'm pretty sure he can still speak at int 4- barely.

With that said, though, he might not speak often, or beyond basic terms. It sounds like he should have some kind of feral, instinctual cunning, similar to a tiger. I'd seriously consider playing him as if he was a remarkably intelligent animal. It doesn't sound like he thinks or deliberates much; he sees a course of action in straightforward terms, and then acts upon it unless held back by others.
[19:14] <Annerose> Aww, mouth not outpacing brain after all?
[19:14] <Candide> My brain caught up

Jethr0

You hit the nail on the head that he doesn't deliberate about anything. If it looks like it can be smashed, he smashes it. If it looks like it's not natural, he smashes it. If it does anything hostile to anything or anyone he loves, he smashes it. I'm pretty much playing him as a Grey Render, but in Lizardfolk form, with limited speaking ability.

Last session a fellow player tried to say that my character wasn't smart enough to remember that his could cast fireballs after he threw one not only at some nature I was playing in, but also managed to wound one of the other characters in our party with it. So immediately, I took to action and clawed him down to -8 HP. (Critical hit for 42 and then hit again normally for 27.) As the last action in the session, I made a Coup de Grace against his unconscious body and took off his head as a war trophy. Stupid Psions. =D

Anyway, thanks for the input C-rat.