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Started by Dracos, November 23, 2009, 05:02:20 PM

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Anastasia

Apologies for the delay.

Quote from: Dracos on January 23, 2010, 03:15:41 AM

<Dracos> roll 1d20+6 knowledge hard to come by
<Hatbot> ACTION --> "Dracos rolls 1d20+6 knowledge hard to come by and gets 14." [1d20=8]

Target: Knowing about any guardians like Granny Tam in the direction we're headed or any eladarin in the area.

You only know a few big names - Princes of Elemental Good and Evil, that sorta thing. You missed the basic DC by 1.

---

Agreed with the planar traits.  I need to add them into the #dunes topic I think, which I will.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Dracos

#136
Oh well.  I'll try and up knowledge, or someone with score High could help me out :).

Or alternately, a gather info roll, on asking Granny tam :3
Well, Goodbye.

Anastasia

Session feedback: Another week, another traveling session. Ah well, it can't be helped. The dig down was relatively uneventful; the random encounter dice were quiet and the odds of running into something are low anyway. The Saint-Paladin I'll refrain from commenting on too much, though two things are obvious: Adventurers fuck up everything and sometimes you hit hooks and they don't catch.  On the flip side, Mari and Zeph got MWF: Greataxe so at least there's a memento of the affair. It's not useful for either of them unless Zeph feels the need to get in touch with Nikkolai's axe crazy side.

No comment on the Rise of Stone yet since you're still in there.

---

I thought everyone did good at trying to keep what was a mundane but unhandwave-able affair into something interesting. Being inside a giant tunnel you're digging has to be miserable and smelly, which I felt was reflected well.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Sierra

It was pretty obvious sidequest bait there with the saint, yeah. I guess we just screwed it up. >.> Surely there was quality loot involved that we've now missed out on. Maybe we can hit it again on the way back up and do things right, who knows. At least the scene was funny.

Platform area was nice. Mysterious ancient structures are always fun to explore. No idea what to say about kappastone except that Nik should've tried riding it.

Dracos

Yeah, same on the sidequest bait.  I leaped right apparently to what was needed to pull out the saint I guess, but I simply did not catch what we could do there.  Nothing was hooking.  Kind of disappointed on that as I really did want to bite on that, but I wasn't seeing it and the npc pretty much seemed to shut us down on the dialogue option. 

"Hello!"
"We're doing...wait, who are you people!"
"We want to talk to..."
"Damn adventurers!  Go away!  SOmeone, cut some blood on it!"
Well, Goodbye.

Dracos

Well, Goodbye.

Carthrat

Seconded on the sidequest thing.

If we have to spend ages poking at something before something interesting comes out, well, it's going to be hard to maintain that interest.

I really don't think it's a problem to handwave travelling if nothing much is happening...
[19:14] <Annerose> Aww, mouth not outpacing brain after all?
[19:14] <Candide> My brain caught up

Anastasia

The situation: Zeph has to drop from Planar due to real life complications. Bummer.

The problem: What do we do now?

The options:

1. A black hole opens up and Nikkolai vanishes through it. Life goes on.

2. Nikkolai gets killed in battle soon under DM control. Not really big on this.

3. We pack it in and start a new game or something. Depends on how much losing Nikkolai hurts you guys and how into your characters you are.

What do you guys think? (I'll withhold my opinion until after feedback.)
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Sierra

Option 1 or some variation thereof. Writing characters out, if possible, is always the best choice to me. Would rather not restart as I'm enjoying the game.

This is indeed a bummer. Who will Mari make fun of all the time now?

Zephyrus

I would like to sincerely offer my apologies to you guys.

There's some friction with the parents concerning my late night sessions on school nights. Apparently, they were unaware of them until recently and they feel it's not something a "responsible" student should do. I'm trying to negotiate with them, but it's really not looking good at the moment.

I loved playing with you guys. The last two sessions were just bad luck, due to real life and homework issues. I appreciate that you vets allowed a newbie to come in and play with you, as well as teach me the ropes. I think I'm going to be playing casters for quite some time, whenever I'm allowed to. Nikkolai was the first character that I put a lot of work and love into. I know I made some mistakes tactically, but I hope that you all know what sheer fun I had evolving him and having him interact with Kam, Knight, Mari, and Adail.

I hope that come this summer, there'll be a place for me in a game. It's been fun.

Carthrat

what we're out a mage how will I get hasted why are all the neutral people vanishing :(

Man Zeph you were kinda cool, you should play more stuff if you have free slots later. It is a shame and the game will be lesser for your absence.

There is an obnoxiously easy method of writing Nikki out which basically involves his quest, if some overpowering villain shows up and just yoinks him away without killing the rest of us then there's a way to maybe write Zeph back in later. I dunno. Just killing people is kinda bitter.

It's odd that you suggest option 3, since it implies to me you've been thinking about it yourself?
[19:14] <Annerose> Aww, mouth not outpacing brain after all?
[19:14] <Candide> My brain caught up

Sierra

Just seconding Carthrat on everything and noting that the existence of option 3 had also made me wonder the same thing.

VySaika

Quote from: El Cideon on February 09, 2010, 07:25:31 AM
Just seconding Carthrat on everything and noting that the existence of option 3 had also made me wonder the same thing.

This, yeah. Option 1 is honestly the best one for me as well, yes. Since, as Rat said, Nik can be written back in if Zeph has the time later. My only concern about that is that it needs to be done in such a way that Kam and Adail don't immediately go "change of plans, we must go save Nikkolai!" Maybe he takes his leave of us for awhile to apprentice under Granny Tam or something like that?
All About Monks
<Marisa> They're OP as fuck
<Marisa> They definitely don't blow in 3.5
<Marisa> after a certain level they basically just attack repeatedly until it dies
<Marisa> they're immune to a bunch of high level effects
<Marisa> just by being monks

Zephyrus

I am wholly in favor of this option. ^_^

Anastasia

Works for me then.

As for 3? A little bit, but mostly mindful of the fact that losing a player can really ruin some people's grooves.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?