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Blunted claws is simply a sign of poor hygenine

Started by Dracos, February 18, 2010, 12:53:41 AM

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Dracos

Feb 16 19:34:28 *   Adail eyes the area, "Well, I suppose as the smallest and most nimble of us, I should go first. I'll try to pick out a good path for you all to follow in, hmm?"
Feb 16 19:34:57 <Kamvakua>   "Hopefully a large one," Kamvakua suggested from his granite face.
Feb 16 19:35:17 <Mari>   "Sure thing. We'll have a small coffin ready if things go wrong," Mari says nonchalantly.
Feb 16 19:36:11 <Adail>   "It won't need to be all that large. The rest of you can use the shrink ropes. Everyone goes one at a time, when the person wearing the ropes gets through safely, they take the ropes off and toss them back to the next person. How does that sound?"
Feb 16 19:36:46 *   Mari nods. "Makes sense."
Feb 16 19:36:57 <Kamvakua>   "Tossing seems dangerous, perhaps we could go slower and Adail could ferry the ropes between.  That way they can't accidentally be fumbled into the crystals."
Feb 16 19:37:06 *   Adail nods at his large freind, "Kamvakua can go second, so he can do all the tossing. No risk of a short throw dropping the ropes on the crystals that way."
Feb 16 19:37:48 <Knight>   "We have our polearms. We could foist them up," points out Knight.
Feb 16 19:38:16 *   Adail then turns and begins heading for the hole, trying to pick out a good path for his fellows to follow in once shrunken.
Feb 16 19:38:46 <Kotono>   OOC: Make a spot check first of all?
Feb 16 19:39:14 <Adail>   roll 1d20+5 spot
Feb 16 19:39:14 <Hatbot>   ACTION --> "Adail rolls 1d20+5 spot and gets 14." [1d20=9]
Feb 16 19:39:17 <Mari>   roll 1d20+13
Feb 16 19:39:18 <Hatbot>   ACTION --> "Mari rolls 1d20+13 and gets 21." [1d20=8]
Feb 16 19:39:23 <Kotono>   OOC: Just Adail.
Feb 16 19:39:42 <Kotono>   Looking about, Adail thinks he sees a solid enough path to follow. It'll require a bit of quick, quiet movement, but he thinks he can do it easily enough.
Feb 16 19:40:05 *   Adail points out the path he's about to take to everyone, then carefully starts picking his way through it.
Feb 16 19:40:25 <Kotono>   OOC: Move silently check. What's your current size?
Feb 16 19:40:46 <Adail>   roll 1d20+16 MS and tiny sized
Feb 16 19:40:47 <Hatbot>   ACTION --> "Adail rolls 1d20+16 MS and tiny sized and gets 18." [1d20=2]
Feb 16 19:40:55 <Kotono>   OOC: +4 for each size category below medium.
Feb 16 19:41:35 <Adail>   OOC: so add an extra +8 to that
Feb 16 19:42:25 <Kotono>   Adail picks and hops his way through, hopping and slinking through! He makes it to the very rim safely. Below, he can see the opening leads to a slide-like passage below, like the drain at the bottom of a tub. It curls downward, out of sight. The stone even looks very well polished and slippery-smooth, a slight metallic glint to it.
Feb 16 19:43:34 <Adail>   "Well now. It looks like we have some kind of slide over here. Very smooth, I'm not sure even I could find good purchase on it."
Feb 16 19:45:23 <Kamvakua>   "Any place to stand there?  If we can all move down there, we can decide on a plan from there."
Feb 16 19:45:28 <Knight>   "Would it be possible to climb back up, if need be?" asks Knight, squinting towards the drainlike opening.
Feb 16 19:47:18 *   Adail looks around to see if there is the room to stand that Kam is asking for while he answers Knight, "Ah, I'm not entirely sure. Perhaps if Kam were to use his current digging talents to effectively gouge some hand and footholds in? But the stone looks fairly hard, a bit metallic even. I'm not sure that's actually feasable."
Feb 16 19:48:01 <Kotono>   There's space to stand around the rim if several people cared to. In the chute not so much, unless one can safely balance on the slippery looking rock.
Feb 16 19:48:32 <Mari>   "Maybe someone can lower someone else down on a rope? To get an idea where this thing goes?"
Feb 16 19:48:39 <Kamvakua>   "Can you dig into it at all, Adail?" He wondered.
Feb 16 19:49:02 <Mari>   "And by 'someone' I mean Kam."
Feb 16 19:51:20 <Adail>   "Hmm, yes it looks like there's the space. It's a bit tight, but it's here. And I suppose I could try, though I suddenly get the feeling that this chute here is purposfully maintained and someone might take objection to defacing it." He looks back at his companions, "With that in mind, should i try anyway?"
Feb 16 19:51:57 <Knight>   "Well, if that is the case, then they can take it up with us later."
Feb 16 19:52:36 <Kamvakua>   "We will apologize and suggest adding a sign next time," Kamvakua replied in agreement with Knight.  "I can lower someone down as well if they'd like.  We can tie a couple of ropes together for length."
Feb 16 19:52:49 <Adail>   "Very well." Adail goes to the lip of the chute and very carefully tries to see if he can dig into it at all.
Feb 16 19:53:07 *   Mari shrugs. "We're probably already trespassing, so who cares about adding defacing property to the charges?"
Feb 16 19:54:08 <Kotono>   The ground is fairly hard and metallic. It's not giving to Adail's claws. He might be able to do it with some added oomph and time, but it won't be easy going.
Feb 16 19:55:59 <Adail>   "Hmm, no this is not easy digging at all. I possibly could with a lot of time and effort, but I'd likely blunt my claws before I got anywhere." Adail's tone suggests that he's not overly happy with the prospect of blunting his claws at all.
Feb 16 19:56:53 <Mari>   "That'd be a noble sacrifice, Adail, but then you couldn't scratch our foes to death with righteous fury. So, rope?"
Feb 16 19:58:08 *   Kamvakua procures a long silk rope from his pack.
Feb 16 19:58:55 *   Mari also digs out a heap of rope from her pack.
Feb 16 19:59:31 *   Adail wrinkles his whiskers at Mari, "I beg your pardon, but I do not scratch as some common animal. My arts are quite clearly closed paw strikes. Blunted claws is simply a sign of carelessness and poor hygene."
Feb 16 20:00:35 <Mari>   "Oh. Well, uh. Sorry. Hey Kam, we want to tie these together to go farther?"
Feb 16 20:01:22 <Kamvakua>   "Probably," Kamvakua gave both ropes to Mari to tie, before then lowering it down, steadying himself to let her have pretty much the easiest climbing rope outside of an elevator.
Feb 16 20:01:43 <Knight>   "But aren't your natural weapons an asset?" asks Knight, peering down at Adail. "Weapons and techniques are used to compensate for natural weakness, but those born with natural armaments have less need for contrivances."
Feb 16 20:02:22 <Kotono>   OOC: Make a climb check? The rope's benefit is factored into the DC.
Feb 16 20:03:12 <Mari>   roll 1d20+18 climbing I can do
Feb 16 20:03:12 <Hatbot>   ACTION --> "Mari rolls 1d20+18 climbing I can do and gets 26." [1d20=8]
Feb 16 20:04:10 *   Adail shakes his head at Knight, "Not particularly, no. Musteval claws aren't made for tearing flesh like a cat's, but rather digging and a bit of climbing like...well, a rat or weasel. Our teeth are fairly sharp, so we can deliver a nasty bite if we have to, but frankly the situations where we'd need to bite over using our magical gifts are practically nonexistant."
Feb 16 20:04:54 <Adail>   "My ability to throw endless amounts of tiny force darts, much like the Magic Missile spell? We can all do that."
Feb 16 20:05:06 <Kotono>   With rope Adail is able to slowly go down! HE goes down around the bend, twenty feet. IT streches about 30 feet mostly horizontal with only a slight slope, opening up to a gap out. From here, Adail can see it empties out onto a small circular platform, muchl ike man you've dealt with before here. OOC: Make a listen check, Adail.
Feb 16 20:05:45 <Adail>   roll 1d20+15 listen I've got
Feb 16 20:05:45 <Hatbot>   ACTION --> "Adail rolls 1d20+15 listen I've got and gets 21." [1d20=6]
Feb 16 20:07:26 *   Adail looks around, "Hmm, nothing I can see but another platform. Something's moving around, sounds a bit like bats, but not where I can see them."
Feb 16 20:10:04 *   Adail ventures out onto the platform to take a better look around.
Feb 16 20:12:27 <Kotono>   Adail comes out to the platform. It's open out here, the terrain a bit different. Now the platforms are connected by sloping walkways, like great curves in the air. However...it happens all at once! 30 feet away, past a walkway and on another platform! One harpy is shooting arrows! 20 feet straight above you, a harpy is raining down arrow death at you! And like a whiz, she charges! A harpy with a carved, rugged face, not so ugly! "He's out!" s
Feb 16 20:12:33 <Kotono>   A harpy with a carved, rugged face, not so ugly! "He's out!" she calls, "Skin 'em!" She carries a longspear, hurtling right at Adail! OOC: Roll init, Adail.
Feb 16 20:13:47 <Kotono>   OOC: You too, Mari.
Feb 16 20:14:00 <Mari>   roll 1d20+10
Feb 16 20:14:00 <Hatbot>   ACTION --> "Mari rolls 1d20+10  and gets 11." [1d20=1]
Feb 16 20:14:08 <Adail>   roll 1d20+8
Feb 16 20:14:09 <Hatbot>   ACTION --> "Adail rolls 1d20+8 and gets 20." [1d20=12]
Feb 16 20:14:31 <Kotono>   roll 1d20+2 archer 1
Feb 16 20:14:32 <Kotono>   roll 1d20+2 archer 2
Feb 16 20:14:32 <Hatbot>   ACTION --> "Kotono rolls 1d20+2 archer 1 and gets 21." [1d20=19]
Feb 16 20:14:33 <Hatbot>   ACTION --> "Kotono rolls 1d20+2 archer 2 and gets 8." [1d20=6]
Feb 16 20:14:37 <Kotono>   roll 1d20+7 spear bitch
Feb 16 20:14:38 <Hatbot>   ACTION --> "Kotono rolls 1d20+7 spear bitch and gets 24." [1d20=17]
Feb 16 20:15:07 *   Kotono has changed the topic to: Spear bitch(24)>Archer 1(21)>Adail(20)>Mari(11)>Archer 2(8)
Feb 16 20:15:47 <Kotono>   She's at Mari like a shot! Her spear hisses with ice, leaving a misting trail in the air! She shoots past Mari, spearing her as she dives down past and away!
Feb 16 20:15:58 <Kotono>   roll 1d20+15 (-5 PA, flyby attack) flatfooted AC, Mari?
Feb 16 20:15:59 <Hatbot>   ACTION --> "Kotono rolls 1d20+15 (-5 PA, flyby attack) flatfooted AC, Mari? and gets 34." [1d20=19]
Feb 16 20:16:02 <Kotono>   roll 1d20+15 (-5 PA, flyby attack) flatfooted AC, Mari? uh oh
Feb 16 20:16:04 <Hatbot>   ACTION --> "Kotono rolls 1d20+15 (-5 PA, flyby attack) flatfooted AC, Mari? uh oh and gets 17." [1d20=2]
Feb 16 20:16:16 <Mari>   OOC: 22 thanks to roguery. I ignore flatfooted.
Feb 16 20:16:25 <Kotono>   OOC: Saved your bacon big time. x3 crit on spears.
Feb 16 20:16:51 <Kotono>   roll 1d8+18+1d6 (1d6 is cold if it matters)
Feb 16 20:16:52 <Hatbot>   ACTION --> "Kotono rolls 1d8+18+1d6 (1d6 is cold if it matters) and gets 20." [1d8=1][1d6=1]
Feb 16 20:17:50 <Kotono>   Mari's chest and stomach are deeply ripped, the spear thrust ripping down and out through Mari in a flash! She's sixty feet down now, plummeting down and stopping like a falling star, stopping and ready to fly again! A mometn later, the first archer fires, this one opening up on Adail!
Feb 16 20:17:52 <Kotono>   roll 1d20+8
Feb 16 20:17:52 <Kotono>   roll 1d20+8
Feb 16 20:17:53 <Hatbot>   ACTION --> "Kotono rolls 1d20+8 and gets 27." [1d20=19]
Feb 16 20:17:53 <Kotono>   roll 1d20+3
Feb 16 20:17:53 <Hatbot>   ACTION --> "Kotono rolls 1d20+8 and gets 27." [1d20=19]
Feb 16 20:17:54 <Hatbot>   ACTION --> "Kotono rolls 1d20+3 and gets 4." [1d20=1]
Feb 16 20:17:56 <Kotono>   OOC: Flatfooted, Adail?
Feb 16 20:18:02 <Adail>   OOC: 23, sadly
Feb 16 20:18:27 <Kotono>   roll 1d8+1
Feb 16 20:18:27 <Kotono>   roll 1d8+1
Feb 16 20:18:28 <Hatbot>   ACTION --> "Kotono rolls 1d8+1 and gets 4." [1d8=3]
Feb 16 20:18:28 <Hatbot>   ACTION --> "Kotono rolls 1d8+1 and gets 7." [1d8=6]
Feb 16 20:19:10 <Kotono>   Twinned arrows slam into Adail, leaving him like a tiny pincusion holding big arrows! The flying harpy calls down as her spear drips with drow blood! "Surrender now or you're dead! No way out of this one, travelers!" OOC: Adail.
Feb 16 20:20:45 <Adail>   An aura pulses out from Adail, covering himself and Mari with holy energy as he flings magical darts at the harpy with the spear, "You caught me off guard, I'll admit. But that was your only chance, and you missed it." (Good Devotion, then Magic Missile)
Feb 16 20:20:53 <Adail>   roll 3d4+3 on spear harpy
Feb 16 20:20:53 <Hatbot>   ACTION --> "Adail rolls 3d4+3 on spear harpy and gets 9." [3d4=3, 1, 2]
Feb 16 20:21:45 <Kotono>   The magic missiles hit the harpy, but she endures them with stoic endurance! "Then your burial will be here, tossed as far as you can fall in the Rise of Earth!" OOC: Mari.
Feb 16 20:24:00 <Mari>   "GAUGHCK!" Mari grunts in pain as she's skewered. "Knight, Kam, get down here! I need a wall to hide behind!" Mari yells up the hole before taking up a defensive posture and watching for attackers. (OOC full defense, +4 to AC. Also using an amulet charge.)
Feb 16 20:24:12 <Kotono>   OOC: Okay. Archer 2.
Feb 16 20:24:22 <Kotono>   The second archer, smelling blood perhaps, fires off volleys of arrows at Mari!
Feb 16 20:24:24 <Kotono>   roll 1d20+8
Feb 16 20:24:25 <Kotono>   roll 1d20+8
Feb 16 20:24:25 <Hatbot>   ACTION --> "Kotono rolls 1d20+8 and gets 10." [1d20=2]
Feb 16 20:24:26 <Hatbot>   ACTION --> "Kotono rolls 1d20+8 and gets 13." [1d20=5]
Feb 16 20:24:26 <Kotono>   roll 1d20+3
Feb 16 20:24:27 <Hatbot>   ACTION --> "Kotono rolls 1d20+3 and gets 5." [1d20=2]
Feb 16 20:25:04 <Kotono>   But none of the arrows are the least bit threatening or competent at all! Total misses! OOC: Kam/KNight, declare what you're doing and I'll see if you need to roll for init.
Feb 16 20:27:03 <Knight>   "Mari! I will be there! Bell, down!" yells Knight, and the pegasus swoops alongside the pit! She jumps off, crashing into the ground and starting to slide down at a rapid pace!
Feb 16 20:27:43 <Kotono>   KNight slides down and out of control, down in a few instants! OOC: Roll init now and you're prone, Mari.
Feb 16 20:27:46 <Kotono>   OOC Er, KNight.
Feb 16 20:28:03 <Knight>   roll 1d20+5 initing
Feb 16 20:28:03 <Hatbot>   ACTION --> "Knight rolls 1d20+5 initing and gets 23." [1d20=18]
Feb 16 20:28:10 *   Kotono has changed the topic to: Spear bitch(24)>Knight(23)>Archer 1(21)>Adail(20)>Mari(11)>Archer 2(8)
Feb 16 20:29:19 <Kotono>   As Knight slides down, the spear bitch flies back up! She ascends with frightening agility, going back up again! "You annoy me, rodent!" She flies right past Mari, a contemptous glare at her as she zooms by! OOC: Mari, you can AoO if you like, she's intentionally passing by you.
Feb 16 20:30:13 <Mari>   roll 1d20+12-2 damn right I want to AoO
Feb 16 20:30:14 <Hatbot>   ACTION --> "Mari rolls 1d20+12-2 damn right I want to AoO and gets 13." [1d20=3]
Feb 16 20:30:27 <Kotono>   But the harpy is gone even as Mari swings, alreayd soaring past, spear going for ADail!
Feb 16 20:30:32 <Kotono>   roll 1d20+15 (-5 PA)
Feb 16 20:30:33 <Hatbot>   ACTION --> "Kotono rolls 1d20+15 (-5 PA) and gets 17." [1d20=2]
Feb 16 20:30:52 <Adail>   OOC: For future referance, 31 AC, 33 if they're evil. Either way, ahahahahano.
Feb 16 20:32:14 <Kotono>   But Adail dances away, moving like the swift winds! She ends up 20 feet above, wings keeping her aloft! She glares down at the two and KNight as she does a belly-flop on down! "Finish the drow off, she's helpless and worthless! The others are my kills!" OOC: KNight.
Feb 16 20:32:30 <Kotono>   OOC: KNight's down, finished sliding and prone. She's up.
Feb 16 20:33:09 <Mari>   "Hey, HEY! Come down here and say that!"
Feb 16 20:34:45 <Knight>   "I won't allow that! Star, aid her!" retorts Knight, picking herself up off the ground and enclosing Mari's form in a protective light!
Feb 16 20:35:26 <Kotono>   Star's radiance shields Mari, strengthening her and giving her a bright, dazzling glow! OOC:  Archer 1. What's ther radius on the dazzle?
Feb 16 20:35:41 <Knight>   OOC: 30ft
Feb 16 20:35:57 <Kotono>   The first archer squints and follows orders, snapping off three arrows at Mari!
Feb 16 20:36:02 <Kotono>   roll 1d20+7 (-1 dazzled)
Feb 16 20:36:03 <Hatbot>   ACTION --> "Kotono rolls 1d20+7 (-1 dazzled) and gets 20." [1d20=13]
Feb 16 20:36:03 <Kotono>   roll 1d20+7 (-1 dazzled)
Feb 16 20:36:04 <Hatbot>   ACTION --> "Kotono rolls 1d20+7 (-1 dazzled) and gets 27." [1d20=20]
Feb 16 20:36:06 <Kotono>   roll 1d20+2 (-1 dazzled)
Feb 16 20:36:08 <Hatbot>   ACTION --> "Kotono rolls 1d20+2 (-1 dazzled) and gets 20." [1d20=18]
Feb 16 20:36:08 <Kotono>   roll 1d20+7 (-1 dazzled) crit?
Feb 16 20:36:09 <Hatbot>   ACTION --> "Kotono rolls 1d20+7 (-1 dazzled) crit? and gets 17." [1d20=10]
Feb 16 20:36:11 <Kotono>   OOC: AC, Mari?
Feb 16 20:36:32 <Mari>   OOC: 30 right now thanks to full defense + aura.
Feb 16 20:36:44 <Kotono>   roll 1d8+1 20 still hits, Good Devotion not added in.
Feb 16 20:36:45 <Hatbot>   ACTION --> "Kotono rolls 1d8+1 20 still hits, Good Devotion not added in. and gets 4." [1d8=3]
Feb 16 20:37:06 <Kotono>   An arrow grazes Mari, but it's only a passing wound that does little to seriously harm her! OOC: Adail.
Feb 16 20:37:17 *   Adail half smiles as he sidesteps the harpy's lunge and throws anothr trio of darts after her, "A full annoyance? I'm flattered. And here I was rating you a mild inconvenience at best." (another MM~)
Feb 16 20:37:21 <Adail>   roll 3d4+3
Feb 16 20:37:23 <Hatbot>   ACTION --> "Adail rolls 3d4+3 and gets 9." [3d4=1, 4, 1]
Feb 16 20:37:59 <Kotono>   More magic missiles slam the harpy! Like little shirukens they embed into her, making her eyes narrow. "You're going to feed the elementals, rat!" OOC: Mari.
Feb 16 20:38:42 <Mari>   Mari gets out her bow and takes aim at the last harpy to shoot at her!
Feb 16 20:38:48 <Kotono>   OOC Archer 1 then.
Feb 16 20:38:58 <Mari>   roll 1d20+13-2
Feb 16 20:38:59 <Hatbot>   ACTION --> "Mari rolls 1d20+13-2 and gets 26." [1d20=15]
Feb 16 20:39:04 <Mari>   roll 1d20+8-2
Feb 16 20:39:05 <Hatbot>   ACTION --> "Mari rolls 1d20+8-2 and gets 19." [1d20=13]
Feb 16 20:39:12 <Kotono>   OOC: Two hits.
Feb 16 20:39:22 <Mari>   roll 1d6 1
Feb 16 20:39:22 <Hatbot>   ACTION --> "Mari rolls 1d6 1 and gets 3." [1d6=3]
Feb 16 20:39:23 <Mari>   roll 1d6 2
Feb 16 20:39:23 <Hatbot>   ACTION --> "Mari rolls 1d6 2 and gets 1." [1d6=1]
Feb 16 20:39:55 <Kotono>   Return fire! The wounds the archer suffers aren't great, but she has a few light wounds from the retort arrows! OOC: Archer 2 is up.
Feb 16 20:40:03 <Kotono>   The second archer stays above, firing down a rain of arrowy death at Mari!
Feb 16 20:40:05 <Kotono>   roll 1d20+7
Feb 16 20:40:06 <Hatbot>   ACTION --> "Kotono rolls 1d20+7 and gets 24." [1d20=17]
Feb 16 20:40:08 <Kotono>   roll 1d20+7
Feb 16 20:40:09 <Hatbot>   ACTION --> "Kotono rolls 1d20+7 and gets 24." [1d20=17]
Feb 16 20:40:10 <Kotono>   roll 1d20+2
Feb 16 20:40:11 <Hatbot>   ACTION --> "Kotono rolls 1d20+2 and gets 20." [1d20=18]
Feb 16 20:40:16 <Kotono>   OOC: AC now that you're not defending, Mari?
Feb 16 20:40:23 <Mari>   OOC: 26 thanks to aura. Phew.
Feb 16 20:40:24 <Kotono>   OOC: Hatbot is really trying to kill you. Damn.
Feb 16 20:41:14 <Kotono>   But Mari's too protected, arrows going past her quickly and deflecting away! OOC: ARe you going to jump down, Kam?
Feb 16 20:41:21 <Kamvakua>   roll 1d20+2 init
Feb 16 20:41:22 <Hatbot>   ACTION --> "Kamvakua rolls 1d20+2 init and gets 9." [1d20=7]
Feb 16 20:41:36 <Kamvakua>   roll 1d20+9 jump
Feb 16 20:41:37 <Kotono>   Kamvakua comes hurtling down the tunnel, prone as he slides down but joining the battle proper!
Feb 16 20:41:37 <Hatbot>   ACTION --> "Kamvakua rolls 1d20+9 jump and gets 25." [1d20=16]
Feb 16 20:41:47 *   Kotono has changed the topic to: Spear bitch(24)>Knight(23)>Archer 1(21)>Adail(20)>Mari(11)>Kamvakua(9)>Archer 2(8)
Feb 16 20:41:49 *   Kamvakua leaps down sliding along as he tries to steady himself to land.
Feb 16 20:42:05 *   Kamvakua whams down with a rocky THUD against the platform it seems.
Feb 16 20:42:06 <Kotono>   OOC: You  make it down successfully, the tunnel is very good at sending people to it's bottom as you've noticed.
Feb 16 20:42:11 <Kotono>   OOC: Spear bitch is up.
Feb 16 20:42:46 <Kotono>   With a deepening scowl, the spear harpy moves ten feet above, using her reach to try to try and impale Adail, squinting against the light shining from Mari!
Feb 16 20:43:04 <Kotono>   roll 1d20+18 (-1 PA, -1 dazzled)
Feb 16 20:43:06 <Hatbot>   ACTION --> "Kotono rolls 1d20+18 (-1 PA, -1 dazzled) and gets 36." [1d20=18]
Feb 16 20:43:12 <Kotono>   OOC: AC?
Feb 16 20:43:35 <Adail>   OOC: Dammit, only 33,
Feb 16 20:43:37 <Kotono>   roll 1d8+10+1d6 (1d6 is cold, forget if you immune/resist that)
Feb 16 20:43:38 <Hatbot>   ACTION --> "Kotono rolls 1d8+10+1d6 (1d6 is cold, forget if you immune/resist that) and gets 14." [1d8=2][1d6=2]
Feb 16 20:44:11 <Adail>   OOC: Cold res 10 and the DR, so 10 damage.
Feb 16 20:44:41 <Kotono>   This time Adail isn't so fast! He gets impaled in the shoulder, a deep, icing over wound! The harpy then flies ten feet back up, slapping her ass! "All of you can't do a damned thing! Throw down your weapons or you're gonna die!" OOC: Knight.
Feb 16 20:46:57 <Knight>   Knight drops her shield at her feet, and withdraws her iron-shod bow from her back. "Words do not trump reality," she retorts, firing a heavy arrow towards the leading harpy's eyes!
Feb 16 20:47:03 <Knight>   roll 1d20+13 shooting ahaha I want haste :(
Feb 16 20:47:03 <Hatbot>   ACTION --> "Knight rolls 1d20+13 shooting ahaha I want haste :( and gets 22." [1d20=9]
Feb 16 20:47:09 <Kotono>   OOC: Zee whiff.
Feb 16 20:48:00 <Kotono>   The arrow comes dead ahead at the harpy's face! But she raises one hand! A stone-knotted ring on her hand glows with purple energies, a flat field of force stopping the arrow in midair! OOC: Archer 1 is up.
Feb 16 20:48:31 <Kotono>   More arrows at Mari, more death raining!
Feb 16 20:48:33 <Kotono>   roll 1d20+
Feb 16 20:48:33 <Hatbot>   ACTION --> "Kotono rolls 1d20+ and gets Error: Check syntax." [1d20=15]
Feb 16 20:48:38 <Kotono>   OOC: 22 for the first.
Feb 16 20:48:40 <Kotono>   roll 1d20+7
Feb 16 20:48:41 <Hatbot>   ACTION --> "Kotono rolls 1d20+7 and gets 16." [1d20=9]
Feb 16 20:48:42 <Kotono>   roll 1d20+2
Feb 16 20:48:44 <Hatbot>   ACTION --> "Kotono rolls 1d20+2 and gets 9." [1d20=7]
Feb 16 20:48:49 <Kotono>   OOC: AC still high, MAri?
Feb 16 20:48:58 <Mari>   OOC: 26, yah, will be until aura wears off.
Feb 16 20:49:15 <Kotono>   OOC: Just tell me each time I ask, it's easier than keeping track of that on top of baddie stuff.
Feb 16 20:49:29 <Kotono>   But the arrows are lost in the light aroun dher, Star's blessing keeping her safe! OOC: Adail
Feb 16 20:49:29 <Kotono>   .
Feb 16 20:49:34 <Mari>   OOC: right.
Feb 16 20:50:53 <Adail>   Adail's reaction to being stabbed is...to smile? A small gleam can be seen in his eyes as he narrows his focus on the lead harpy and lets loose another batch of missles, "Ah, you're not all talk. Excellent..." (another MM of course)
Feb 16 20:50:58 <Adail>   roll 3d4+3
Feb 16 20:50:58 <Hatbot>   ACTION --> "Adail rolls 3d4+3 and gets 11." [3d4=1, 4, 3]
Feb 16 20:51:32 <Kotono>   More magic missiles, this time socking her in the stomach like pointy death! But she barely bleeds, grinning instead, "Oh, I'll drink from your skull, rat, for that!" OOC: Mari.
Feb 16 20:52:27 <Mari>   "Dammit, shoot at someone else already! Try Kam, he likes it!" Mari yells as she pulls off another two arrows at the same attacker.
Feb 16 20:52:33 <Mari>   roll 1d20+13-2
Feb 16 20:52:34 <Hatbot>   ACTION --> "Mari rolls 1d20+13-2 and gets 21." [1d20=10]
Feb 16 20:52:36 <Mari>   roll 1d20+8-2
Feb 16 20:52:36 <Hatbot>   ACTION --> "Mari rolls 1d20+8-2 and gets 17." [1d20=11]
Feb 16 20:52:39 <Kotono>   OOC: Two hits.
Feb 16 20:52:48 <Mari>   roll 1d6
Feb 16 20:52:48 <Mari>   roll 1d6
Feb 16 20:52:48 <Hatbot>   ACTION --> "Mari rolls 1d6 and gets 6." [1d6=6]
Feb 16 20:52:49 <Hatbot>   ACTION --> "Mari rolls 1d6 and gets 5." [1d6=5]
Feb 16 20:53:19 <Kotono>   This time the arrows embed into the stomach of the harpy, dealing serious, bloody wounds into her! The harpy staggers but stays up, not downed quite yet! OOC:  Kam.
Feb 16 20:54:25 *   Kamvakua roars, pulling himself to his feet as he yanks his pike into position, seeming to swell in stature as his earthy frame cast a shadow over the platform, glaring intimidatingly at them as if daring them to approach.
Feb 16 20:54:48 <Kamvakua>   OOC: Move to stand up, Standard to draw weapon.  Action done.  AoOing anything that approaches us now.
Feb 16 20:55:12 <Kotono>   OOC: Okay. Archer 2.
Feb 16 20:55:18 <Kotono>   The second archer continues to follow orders as well!
Feb 16 20:55:20 <Kotono>   roll 1d20+7
Feb 16 20:55:20 <Kotono>   roll 1d20+7
Feb 16 20:55:21 <Hatbot>   ACTION --> "Kotono rolls 1d20+7 and gets 14." [1d20=7]
Feb 16 20:55:21 <Kotono>   roll 1d20+2
Feb 16 20:55:21 <Hatbot>   ACTION --> "Kotono rolls 1d20+7 and gets 22." [1d20=15]
Feb 16 20:55:21 <Hatbot>   ACTION --> "Kotono rolls 1d20+2 and gets 8." [1d20=6]
Feb 16 20:55:42 <Kotono>   But again, MAri is safe and shielded from harm! OOC: Spear bitch is up. Kam, what's your reach with your polearm
Feb 16 20:55:43 <Kotono>   But again, MAri is safe and shielded from harm! OOC: Spear bitch is up. Kam, what's your reach with your polearm?
Feb 16 20:56:25 <Kamvakua>   OOC: 20.
Feb 16 20:58:20 <Kamvakua>   OOC: Come?  BE STABBED?
Feb 16 20:59:09 <Kotono>   Snarling as the spear bitch stays where she is, eyeing Kamvakua, she reaches into her armor, taking out a ceramic container! "I'll take the cost of this out of your hides one gold at a time!" she says, as she hurtles it down!
Feb 16 20:59:27 <Kotono>   roll 1d20+17 ranged touch Adail
Feb 16 20:59:28 <Hatbot>   ACTION --> "Kotono rolls 1d20+17 ranged touch Adail and gets 28." [1d20=11]
Feb 16 20:59:54 <Adail>   OOC: Goddammit 28 is my touch AC on the dot.
Feb 16 21:00:20 <Kotono>   roll 1d6 fire to ADail, 1 point of fire to everyone else due to splash
Feb 16 21:00:21 <Hatbot>   ACTION --> "Kotono rolls 1d6 fire to ADail, 1 point of fire to everyone else due to splash and gets 5." [1d6=5]
Feb 16 21:00:50 <Kotono>   "Plan B, girls!" The harpy barks! Meanwhile fire burns on Adail, sparks and little wisps of burning flame spreading about all of you! OOC: KNight.
Feb 16 21:02:31 <Knight>   Whatever it is the harpies have planned, Knight isn't sure she likes it. It's not the flames alone that will harm them, she intuits (her body, at least, is just too strong for ordinary burns to affect her much.)  Best to shut them down as quickly as she can, with a few decisive arrows!
Feb 16 21:02:40 <Knight>   roll 1d20+13 wounded archarpy
Feb 16 21:02:41 <Hatbot>   ACTION --> "Knight rolls 1d20+13 wounded archarpy and gets 17." [1d20=4]
Feb 16 21:02:46 <Knight>   roll 1d20+18 wounded archarpy if it's not dead
Feb 16 21:02:47 <Hatbot>   ACTION --> "Knight rolls 1d20+18 wounded archarpy if it's not dead and gets 31." [1d20=13]
Feb 16 21:02:52 <Knight>   OOC: that is 1d20+8, not 18
Feb 16 21:02:55 <Knight>   OOC: so 21
Feb 16 21:03:06 <Kotono>   OOC: Two hits.
Feb 16 21:03:11 <Kotono>   OOC: The one Mari's been arrowing hot and hard?
Feb 16 21:03:27 <Knight>   OOC: Yes, I'll shoot the other one if this one drops though.
Feb 16 21:03:30 <Knight>   roll 1d8+10
Feb 16 21:03:30 <Hatbot>   ACTION --> "Knight rolls 1d8+10 and gets 14." [1d8=4]
Feb 16 21:03:31 <Knight>   roll 1d8+10
Feb 16 21:03:32 <Hatbot>   ACTION --> "Knight rolls 1d8+10 and gets 12." [1d8=2]
Feb 16 21:04:15 *   Kotono has changed the topic to: Spear bitch(24)>Knight(23)>Adail(20)>Mari(11)>Kamvakua(9)>Archer 2(8)
Feb 16 21:04:47 <Kotono>   WIth two more arrows, the first harpy topples over on her platform! She keels over, dead or close to it! OOC: Adail.
Feb 16 21:07:06 *   Adail ignores the burning sensation for now, launching yet another trio of darts after the leader!
Feb 16 21:07:10 <Adail>   roll 3d4+3
Feb 16 21:07:11 <Hatbot>   ACTION --> "Adail rolls 3d4+3 and gets 12." [3d4=4, 4, 1]
Feb 16 21:07:37 <Kotono>   More hits! THe harpy leader endures it all with a snarl, "Oh, you're going to rue the day! Rue it, rat!" OOC: MAri.
Feb 16 21:08:29 *   Mari switches to the next archer. "Hey, Adail's a mouse! Know your rodentia!"
Feb 16 21:08:34 <Mari>   roll 1d20+13-2
Feb 16 21:08:34 <Hatbot>   ACTION --> "Mari rolls 1d20+13-2 and gets 30." [1d20=19]
Feb 16 21:08:37 <Mari>   roll 1d20+8-2
Feb 16 21:08:38 <Hatbot>   ACTION --> "Mari rolls 1d20+8-2 and gets 20." [1d20=14]
Feb 16 21:08:47 *   Adail can't help but bark out a laugh, "Rue the day? Have you ever considered a career in acting? You'd make a wonderful bit villian."
Feb 16 21:08:58 <Kotono>   OOC: One hit.
Feb 16 21:09:22 <Mari>   roll 1d6
Feb 16 21:09:23 <Hatbot>   ACTION --> "Mari rolls 1d6 and gets 6." [1d6=6]
Feb 16 21:10:00 <Kotono>   "That's it! I was nice and gave you a chance to surrender! I thought I could rape the drow and use you as a chew toy!" Snapping that out as she hurls fury down, "But no! I should have known better to think that some upright idiots who blundered past my lovely trap would have any shred of COMMON SENSE!" Meanwhile, Mari shoots two arrows! One hits the harpy, getting right in her wing! OOC: Kam.
Feb 16 21:10:26 <Mari>   "WAIT, WHAT?"
Feb 16 21:10:48 <Mari>   "I'M SHOOTING YOU NEXT TIME, BITCH!"
Feb 16 21:10:59 <Kotono>   "Are you kidding? That's how you make friends with your type!" The harpy snarls back. "Damned dark deviants!"
Feb 16 21:12:32 <Knight>   "I can't believe that someone so adept is motivated by such insane desires! Have you no sense of self-preservation?!"
Feb 16 21:12:58 <Kotono>   "I'm going to preserve myself very well with all the loot I'll take from you!" The harpy snaps back again.
Feb 16 21:13:16 <Kamvakua>   "Clearly not," Kamvakua took a few quick steps closer, leaping straight up and stabbing at her in a surprising aerial manuever.
Feb 16 21:13:52 <Kamvakua>   roll 1d20+9 not that I really need it if she's only 20 feet up.  She's not far enough away.
Feb 16 21:13:54 <Hatbot>   ACTION --> "Kamvakua rolls 1d20+9 not that I really need it if she's only 20 feet up. She's not far enough away. and gets 16." [1d20=7]
Feb 16 21:14:22 <Kamvakua>   roll 1d20+15+2-2
Feb 16 21:14:23 <Hatbot>   ACTION --> "Kamvakua rolls 1d20+15+2-2 and gets 16." [1d20=1]
Feb 16 21:14:58 <Kotono>   Kamvakua thrusts up, but the harpy is just too mobile! Kamvakua makes the leap and makes the platform quake as he lands! But the harpy is too fast, gone and with a complete miss! OOC: Archer 2 is up.
Feb 16 21:15:28 <Kotono>   The second archer slides back and away, over the empty air...and holding her hands to her chest, begins to sing a lovely song! OOC: Will all. This is a sonic, mind affecting charm effect, since I know some of you will likely have bonuses/protections against it.
Feb 16 21:15:49 <Knight>   roll 1d20+10 OH NO
Feb 16 21:15:49 <Hatbot>   ACTION --> "Knight rolls 1d20+10 OH NO and gets 15." [1d20=5]
Feb 16 21:16:11 <Adail>   roll 1d20+15 I have PfE up anyway
Feb 16 21:16:13 <Hatbot>   ACTION --> "Adail rolls 1d20+15 I have PfE up anyway and gets 34." [1d20=19]
Feb 16 21:16:43 <Mari>   roll 1d20+6 +2 also assuming this is a spell-like
Feb 16 21:16:44 <Hatbot>   ACTION --> "Mari rolls 1d20+6 +2 also assuming this is a spell-like and gets 7." [1d20=1]
Feb 16 21:17:47 *   Kotono has changed the topic to: Spear bitch(24)>Knight(23; captivated)>Adail(20)>Mari(11; captivated)>Kamvakua(9)>Archer 2(8)
Feb 16 21:17:49 <Kotono>   OOC: Kam?
Feb 16 21:18:20 <Kamvakua>   roll 1d20+10
Feb 16 21:18:21 <Hatbot>   ACTION --> "Kamvakua rolls 1d20+10 and gets 18." [1d20=8]
Feb 16 21:19:46 <Kotono>   The song bewitches and confuses, sweet, sweet music! A moment later, the lead harpy grimaces, "Fuck all of you for making me do this!" She swears, singing as well! OOC: Second round of will saves, all.
Feb 16 21:20:01 <Knight>   roll 1d20+10 I bet she's off-key
Feb 16 21:20:02 <Hatbot>   ACTION --> "Knight rolls 1d20+10 I bet she's off-key and gets 26." [1d20=16]
Feb 16 21:20:03 <Mari>   roll 1d20+6 +2 also assuming this is a spell-like
Feb 16 21:20:04 <Hatbot>   ACTION --> "Mari rolls 1d20+6 +2 also assuming this is a spell-like and gets 7." [1d20=1]
Feb 16 21:20:29 <Adail>   roll 1d20+15 I have PfE up anyway
Feb 16 21:20:29 <Hatbot>   ACTION --> "Adail rolls 1d20+15 I have PfE up anyway and gets 30." [1d20=15]
Feb 16 21:20:37 <Kamvakua>   roll 1d20+10 huh
Feb 16 21:20:38 <Hatbot>   ACTION --> "Kamvakua rolls 1d20+10 huh and gets 15." [1d20=5]
Feb 16 21:21:31 *   Kotono has changed the topic to: Spear bitch(24)>Knight(23; captivated by archer 2)>Adail(20)>Mari(11; captivated by both, scary!)>Kamvakua(9; captivated by spear bitch)>Archer 2(8)
Feb 16 21:21:43 <Kotono>   The song bewitches and bedazzles even further, muddying your minds! OOC: KNight, go.
Feb 16 21:22:53 <Knight>   Knight stumbles forward, and in a few short steps manages to launch herself off the edge of the platform. About half a second later, she emits a throaty scream!
Feb 16 21:23:12 <Kotono>   OOC: You get a second save to resist taking the big plunge.
Feb 16 21:23:31 <Knight>   OOC: Oh, really?
Feb 16 21:23:36 <Knight>   roll 1d20+10 ok then!
Feb 16 21:23:36 <Hatbot>   ACTION --> "Knight rolls 1d20+10 ok then! and gets 16." [1d20=6]
Feb 16 21:23:39 <Kotono>   OOC: Yes. Otherwise you go right over.
Feb 16 21:24:04 <Kotono>   Somehow, Knight stops and blinks! An incha way from plunging over, her senses return as terror fills her from top to bottom! OOC: Adail.
Feb 16 21:24:07 *   Kotono has changed the topic to: Spear bitch(24)>Knight(23)>Adail(20)>Mari(11; captivated by both, scary!)>Kamvakua(9; captivated by spear bitch)>Archer 2(8)
Feb 16 21:25:28 *   Adail immediately slides over to his large freind and casts a protective charm, "Be as the lion, large one, steel your will!" (OOC: casting Protection from Evil on Kam)
Feb 16 21:26:18 <Kotono>   Kamvakua's senses return! OOC: Protection suppresses mind effecting, so you're sane again. Go Mari. Charisma check first to see which harpy wins the battle for Mari's heart.
Feb 16 21:26:22 <Knight>   Yanking herself back from the precipece, Knight manages to catch herself before a terrible end! The dismal song still hums in the background, and there's only one thing she can do to try and block it out! "ARGHHHHHHHHH!"
Feb 16 21:26:25 <Kotono>   roll 1d20+3 archer
Feb 16 21:26:26 <Hatbot>   ACTION --> "Kotono rolls 1d20+3 archer and gets 7." [1d20=4]
Feb 16 21:26:28 <Kotono>   roll 1d20+3 bitch
Feb 16 21:26:29 <Hatbot>   ACTION --> "Kotono rolls 1d20+3 bitch and gets 19." [1d20=16]
Feb 16 21:26:33 <Kotono>   OOC: Da bitch wins. Go Mari.
Feb 16 21:27:17 *   Mari takes halting steps towards the platform's edge, quite against her will. "Listen to me, feet! We want to go the other way! Nooo!"
Feb 16 21:27:26 <Kotono>   OOC: Second will save to resist taking the big plunge.
Feb 16 21:27:29 <Mari>   roll 1d20+6 +2 also assuming this is a spell-like
Feb 16 21:27:30 <Hatbot>   ACTION --> "Mari rolls 1d20+6 +2 also assuming this is a spell-like and gets 11." [1d20=5]
Feb 16 21:27:47 <Kotono>   But Mari can't stop! With a fatefuls tep, she simply falls over, head over heels! (More)
Feb 16 21:27:53 <Kotono>   roll 2d4*10 feet until you hit a ledge
Feb 16 21:27:54 <Hatbot>   ACTION --> "Kotono rolls 2d4*10 feet until you hit a ledge and gets 40." [2d4=1, 3]
Feb 16 21:27:59 <Kotono>   roll 4d10 falling damage
Feb 16 21:28:00 <Hatbot>   ACTION --> "Kotono rolls 4d10 falling damage and gets 21." [4d10=7, 1, 7, 6]
Feb 16 21:28:37 *   Adail has quit (Ping timeout)
Feb 16 21:29:30 *   Adail (~strikerul@c-98-210-201-139.hsd1.ca.comcast.net) has joined #dunes
Feb 16 21:30:34 <Kotono>   WHAM! Mari hits a platform a few dozen feet below, her ribs in agony! Her leg screams at her, a distinct snapping sound heard! She's face down on rock, but at least the pain tells her that she's not dead...even if that singing wasn't driving her to walk to the harpy, so far above and away, open space...OOC: Kam's up.
Feb 16 21:31:02 <Kamvakua>   OOC: Any in leap stab range?
Feb 16 21:31:20 <Kotono>   OOC: You could try a stab'n'leap at the lead bitch if you wanted,she's singing her heart out.
Feb 16 21:31:48 <Kamvakua>   roll 1d20+9 jump
Feb 16 21:31:50 <Hatbot>   ACTION --> "Kamvakua rolls 1d20+9 jump and gets 25." [1d20=16]
Feb 16 21:31:51 <Kamvakua>   roll 1d20+15+2-2
Feb 16 21:31:53 <Hatbot>   ACTION --> "Kamvakua rolls 1d20+15+2-2 and gets 16." [1d20=1]
Feb 16 21:31:59 <Kamvakua>   OOC...
Feb 16 21:33:18 <Kotono>   Kamvakua leaps gain, but somehow misaims too low! As he recovers, the blow missing and the platform shaking, the second archer scowls! "It's not working," she calls, stopping and going to snap off arrows, this time at Kamvakua!
Feb 16 21:33:26 <Kotono>   roll 1d20+8 (Dazzle's out of range)
Feb 16 21:33:27 <Kotono>   roll 1d20+8 (Dazzle's out of range)
Feb 16 21:33:27 <Hatbot>   ACTION --> "Kotono rolls 1d20+8 (Dazzle's out of range) and gets 23." [1d20=15]
Feb 16 21:33:28 <Hatbot>   ACTION --> "Kotono rolls 1d20+8 (Dazzle's out of range) and gets 10." [1d20=2]
Feb 16 21:33:30 <Kotono>   roll 1d20+3 AC?
Feb 16 21:33:31 <Hatbot>   ACTION --> "Kotono rolls 1d20+3 AC? and gets 14." [1d20=11]
Feb 16 21:34:01 <Kamvakua>   OOC: 20
Feb 16 21:34:11 <Kotono>   roll 1d8+1 Good Devotion should still be in play.
Feb 16 21:34:13 <Hatbot>   ACTION --> "Kotono rolls 1d8+1 Good Devotion should still be in play. and gets 5." [1d8=4]
Feb 16 21:34:30 <Kotono>   An arrow deals a slight wound to Kamvakua, barely felt in his towering anger at the harpy! OOC: Bitch is up.
Feb 16 21:35:29 <Kotono>   The spear bitch stops singing as well, glowering! "Then I'll just have to finish this in one blow!" she declares, "You first, big guy!" She dives down, expertly avoiding Kamvakua's spear as she dives at him1 OOC: She has Improved Flyby attack, which lets her avoid the AoOs of her target, Kam. However she still provokes from...actually no one, since you're all using bows, aren't you?
Feb 16 21:35:38 <Knight>   OOC: Right for me
Feb 16 21:35:53 <Adail>   OOC: I'm not! But, um, 0 reach. So.
Feb 16 21:36:04 <Kotono>   roll 1d20+10 (-10 PA)
Feb 16 21:36:05 <Hatbot>   ACTION --> "Kotono rolls 1d20+10 (-10 PA) and gets 16." [1d20=6]
Feb 16 21:36:07 <Kamvakua>   OOC: She can avoid my AoO? ;_;  Sadness.  I do not fear her though. 
Feb 16 21:36:14 <Kamvakua>   OOC: I RAGE at her instead.
Feb 16 21:36:36 <Kotono>   But Kamvakua is able to parry it! The two meet in air a moment, the harpy scowling! A split second later they part like the wind, the harpy diving sixty feet down! OOC: Knight.
Feb 16 21:37:03 <Kotono>   roll 2d4
Feb 16 21:37:04 <Hatbot>   ACTION --> "Kotono rolls 2d4 and gets 7." [2d4=3, 4]
Feb 16 21:38:41 <Knight>   Knight doesn't spare words for the other archer; she can curse her decision to assault them in whatever afterworld these beasts will find! A pair of arrows is her elegant retort!
Feb 16 21:38:46 <Knight>   roll 1d20+11
Feb 16 21:38:47 <Hatbot>   ACTION --> "Knight rolls 1d20+11 and gets 23." [1d20=12]
Feb 16 21:38:48 <Knight>   roll 1d20+6
Feb 16 21:38:48 <Hatbot>   ACTION --> "Knight rolls 1d20+6 and gets 11." [1d20=5]
Feb 16 21:38:53 <Kotono>   OOC: Which target, archer 2?
Feb 16 21:38:54 <Knight>   roll 1d8+10 shooting
Feb 16 21:38:54 <Hatbot>   ACTION --> "Knight rolls 1d8+10 shooting and gets 14." [1d8=4]
Feb 16 21:38:56 <Knight>   OOC: Yeah
Feb 16 21:39:13 *   Kotono has changed the topic to: Spear bitch(24)>Knight(23)>Adail(20)>Mari(11; captivated by both, scary!)>Kamvakua(9; captivated by spear bitch)
Feb 16 21:39:27 *   Kotono has changed the topic to: Spear bitch(24)>Knight(23)>Adail(20)>Mari(11)>Kamvakua(9)
Feb 16 21:39:51 <Kotono>   A arrow right in the harpy's gut! It keels over, staggering before going down as it's stomach splurts blood! OOC: Adail.
Feb 16 21:41:55 <Adail>   The smile has faded from Adail's face as he throws another trio of darts out, "Let's finish this quickly so I can go tend to Mari."
Feb 16 21:41:58 <Adail>   roll 3d4+3
Feb 16 21:42:00 <Hatbot>   ACTION --> "Adail rolls 3d4+3 and gets 15." [3d4=4, 4, 4]
Feb 16 21:42:25 <Kotono>   Wham! Yet more abuse! WIth a snarl now as her hair is mussed and body bruised all over, "Just drop dead!" OOC: Mari. You're face down and very very sore after a fall.
Feb 16 21:44:38 *   Mari rolls onto her side and forces herself up on her good leg, standing unevenly and trying to take a shot at the faraway harpy. "You fucking bitch! Get down here so I can cut your face off!"
Feb 16 21:45:00 <Mari>   roll 1d20+13-2 dunno if range penalties apply
Feb 16 21:45:01 <Hatbot>   ACTION --> "Mari rolls 1d20+13-2 dunno if range penalties apply and gets 22." [1d20=11]
Feb 16 21:45:21 <Kotono>   Mari's leg isn't right - it hurts to move, something shifting around in there that shouldn't be shifting! But she snaps off an arrow, flying up...but an inch short, curving back down and plummeting into the ravine! OOC: Kamvakua.
Feb 16 21:49:05 *   Kamvakua eying down at Mari vulnerable to the encroaching harpies that have flown down below, Kamvakua's eyes narrowed, and he chose a path that was quite uncharacteristic of the solemn giant, leaping down, his bulk quickly forming a shadow over the harpy as he struck downward with his spear, a terrifying sight to be sure.
Feb 16 21:49:12 <Kamvakua>   roll 1d20+9 to jump down if needed.
Feb 16 21:49:13 <Hatbot>   ACTION --> "Kamvakua rolls 1d20+9 to jump down if needed. and gets 13." [1d20=4]
Feb 16 21:49:30 <Kotono>   OOC: No jump check needed to fall. I'll do the AoO first. Good luck!
Feb 16 21:49:38 <Kamvakua>   roll 1d20+15+2-2 (Do I add anything for it?  No AoO First, I strike first
Feb 16 21:49:40 <Hatbot>   ACTION --> "Kamvakua rolls 1d20+15+2-2 (Do I add anything for it? No AoO First, I strike first and gets 27." [1d20=12]
Feb 16 21:49:58 <Kotono>   OOC: HIt.
Feb 16 21:50:23 <Kamvakua>   roll 5d6+13+1d6 assuming no added damage from craziness.
Feb 16 21:50:24 <Hatbot>   ACTION --> "Kamvakua rolls 5d6+13+1d6 assuming no added damage from craziness. and gets 37." [5d6=6, 6, 2, 5, 1][1d6=4]
Feb 16 21:50:27 <Kotono>   roll 1d20+10 resolving her AoO before doing descriptions
Feb 16 21:50:29 <Hatbot>   ACTION --> "Kotono rolls 1d20+10 resolving her AoO before doing descriptions and gets 23." [1d20=13]
Feb 16 21:50:36 <Kotono>   roll 1d8+30+1d6
Feb 16 21:50:37 <Hatbot>   ACTION --> "Kotono rolls 1d8+30+1d6 and gets 38." [1d8=4][1d6=4]
Feb 16 21:51:27 <Kotono>   LIke a meteorite, Kamvakua leaps down! "What the HELL are you...you're suicid-!" The harpy gasps, as Kamvakua plummets! He thrusts down, impaling the harpy! A split second later her spear passes into Kamvakua's chest, the two locked in air as they crash down like a great catastrophy!
Feb 16 21:51:42 <Kotono>   roll 13d10 Kam, you can subtract the last damage die from this due to the slight impact muffling she'll provide.
Feb 16 21:51:43 <Hatbot>   ACTION --> "Kotono rolls 13d10 Kam, you can subtract the last damage die from this due to the slight impact muffling she'll provide. and gets 88." [13d10=10, 2, 8, 4, 9, 9, 8, 8, 8, 3, 8, 9, 2]
Feb 16 21:53:40 <Kotono>   With a earthquake that shakes everything all over, the two land! There is a terrific impact, the sound of breaking bone like a chorus of triumph and sorrow in the caverns! OOC: Free act. Go ahead and act once everyone and I'll roll Kam's stabilization checks assuming none of you can reach him in time.
Feb 16 21:54:26 <Knight>   "I can't believe-" mouths Knight, rushing to the edge of the platform and staring down in Kamvakua's wake.
Feb 16 21:55:42 <Mari>   "What the--" Mari stumbles to the edge of the ledge to peer down. "Kam! You still alive down there?"
Feb 16 21:55:55 *   Kamvakua is groaning, apparently not in the best of health, despite being made of rock, the world spinning to him.
Feb 16 21:59:53 <Kotono>   roll 1d100
Feb 16 21:59:54 <Hatbot>   ACTION --> "Kotono rolls 1d100 and gets 39." [1d100=39]
Feb 16 21:59:55 <Kotono>   roll 1d100
Feb 16 21:59:55 <Hatbot>   ACTION --> "Kotono rolls 1d100 and gets 32." [1d100=32]
Feb 16 22:00:09 <Kotono>   roll 1d100 At -9, come on, don't be a bastard of a hatbot.
Feb 16 22:00:11 <Hatbot>   ACTION --> "Kotono rolls 1d100 At -9, come on, don't be a bastard of a hatbot. and gets 39." [1d100=39]
Feb 16 22:01:11 <Kotono>   Kamvakua stirs slightly but lies there, body broken below...
Feb 16 22:04:28 <Mari>   "Kam? Hey, I'm yelling at you here! Oww..." Mari leans against the ledge behind her, just now looking around to see if there's anyway to get back up, or even down, safely.
Feb 16 22:04:46 <Kotono>   There's various walkways. They loop and connect about. Getting up to the party or down to Kam can be done.
Feb 16 22:05:03 *   Knight peers down at the bloody carnage below, mechanically putting aside her weapons. "He's gone, Mari," replies Knight. Her voice is short and curt. "As is that insane creature."
Feb 16 22:05:06 *   Adail widens his eyes in horror, "What the HELL?" And begins racing down for Kam!
Feb 16 22:06:06 *   Mari starts to limp down the path to Kam.
Feb 16 22:06:09 <Kotono>   As Knight cleans up, Adail works and runs his way down to Kamvakua. It takes some time, the paths looping and winding. But he comes down to the scene. Kamvakua covers the broken, crushed body of the harpy. Her spear thursts through his chest, hissing with misty-cold air from the tip. Kamvakua isn't moving or breathing. The two lie in a pool of shared blood.
Feb 16 22:07:00 <Kotono>   Mari takes some more time to reach it, limping, but makes it not long after Adail.
Feb 16 22:07:10 *   Adail pounds his fist into the stone, "What the HELL did you do that for!?"
Feb 16 22:08:12 *   Mari so, SO wants to kick that harpy in the face, but that would probably be a bad idea given her own condition.
Feb 16 22:08:14 <Adail>   A moment later, Adail's breathing calms and he looks up, his voice back to it's usual calm, "Focus on the living. Mari, hold still. I'll do what I can..."
Feb 16 22:08:49 <Mari>   "I was gonna run a few laps, but if you insist," Mari says, wincing a little as something inside her twinges.
Feb 16 22:08:59 *   Adail pulls out his wand and applies a few healing charges to the battered "drow".
Feb 16 22:09:06 <Adail>   roll 4d8+4 using 4 charges
Feb 16 22:09:08 <Hatbot>   ACTION --> "Adail rolls 4d8+4 using 4 charges and gets 25." [4d8=2, 5, 6, 8]
Feb 16 22:09:31 <Kotono>   There is a crackle from Mari's leg as her wounds heal, flesh becoming smooth and bones knitting back.
Feb 16 22:10:08 <Mari>   "Ough, that feels weird. But thanks."
Feb 16 22:10:11 *   Knight turns her attention to the slippery slide, focusing her entire attention on what must be done now. First, she needs to figure out a way to get back up.
Feb 16 22:10:40 <Kotono>   One could attempt to climb, but this would be troublesome without a rope to allow one to climb up easily.
Feb 16 22:11:27 <Knight>   Hard, perhaps, but not impossible, and Knight is not weak when it comes to athletics. Bracing herself against both sides of the portal, she begins to squeeze herself back towards the crystal field!
Feb 16 22:11:38 <Kotono>   OC: MAke a climb check.
Feb 16 22:11:44 *   Adail hands his haversack to Mari, "Here, loot the wretched bird. Maybe we can sell what she has for enough to have him raised, I'm going to go try and help Knight."
Feb 16 22:12:04 <Knight>   roll 1d20+10
Feb 16 22:12:04 <Hatbot>   ACTION --> "Knight rolls 1d20+10 and gets 14." [1d20=4]
Feb 16 22:12:11 <Knight>   OOC: Actually I'll take 10.
Feb 16 22:12:15 <Knight>   OOC: And if that doesn't work I'll take 20.
Feb 16 22:12:23 <Knight>   OOC: I have all day and slipping won't kill me, so.
Feb 16 22:12:29 <Kotono>   Knight makes a bit of progress then slides back down. On a second try she does better...but with more time and help from Adail, the two are able to climb back up.
Feb 16 22:13:05 *   Mari moves Kam off the harpy with some care. Actually, this probably takes a lot of effort on her part given the size and weight difference between them.
Feb 16 22:13:56 <Knight>   "Bell, to me," demands Knight. "I should listen to my own advice. A knight is nothing without a steed. Although..." Her frown deepens, and she silently begins stringing the ropey barding about Bell's body.
Feb 16 22:14:50 <Kotono>   OOC: What's your str, Mari?
Feb 16 22:15:12 <Kotono>   Doing so shrinks Bell down as expected.
Feb 16 22:15:13 <Mari>   OOC: 12
Feb 16 22:15:24 <Kotono>   800 pounds or so of Goliath isn't moving at all to Mari's work.
Feb 16 22:17:35 *   Mari sighs in exhaustion. "Guys...little help here?"
Feb 16 22:17:54 *   Adail slides back down on his own and returns to Mari.
Feb 16 22:18:05 <Knight>   OOC: I'll be down in a sec after Dune confirms that this works.
Feb 16 22:19:51 <Knight>   A minute or two later, Knight swoops down to the platform on which Kamvakua's body resides; Bell comes to a standstill nearby, and Knight drops off to inspect the damage. "Do we have a route to the nearest town?" she begins, glancing at the others.
Feb 16 22:20:35 <Mari>   "By this point, that might be tough. Unless the place we're going to is nearby, at least."
Feb 16 22:22:32 <Knight>   Knight drops the barding on the ground and begins to straighten it out. "I don't know if this will work," she admits. "We might at least be able to transport what's left of him. I take it we will be attempting to restore him to life? Such things were possible in Stratusberg."
Feb 16 22:23:29 *   Adail nods, "Yes. We just have to hope we can find a cleric strong enough."
Feb 16 22:24:41 <Mari>   "Yeah, we will. It's just a matter of finding a place...We can't really get back to Hardsoil by this point. I don't think we have much choice but to keep moving and hope someone can help him where we're headed."
Feb 16 22:24:44 *   Knight begins to try and wrap Kamvakua in the ropes, which may end up doubling as a funeral shroud.
Feb 16 22:25:15 *   Adail helps Knight with the task as much as he can.
Feb 16 22:25:33 *   Kotono has quit (Ping timeout)
Feb 16 22:29:07 *   Ko-BRBnetdown (~kokokoko@68.99.109.25) has joined #dunes
Feb 16 22:29:15 *   Ko-BRBnetdown is now known as Kotono
Feb 16 22:29:19 *   ChanServ sets mode +a #dunes Kotono
Feb 16 22:29:19 *   ChanServ gives channel operator status to Kotono
Feb 16 22:30:05 <Kotono>   The ropes work on Kamvakua's body, shrinking him down greatly as desired.
Feb 16 22:30:44 <Mari>   "So, uh. Who's going to carry him?" Mari asks, feeling a little weird about the idea.
Feb 16 22:31:44 <Kotono>   Beneath him, you can find the harpy now. She's quite dead and broken. Her spear is intact, her armor is bloodstained but okay, and she has that rock ring on.
Feb 16 22:32:01 <Knight>   "We should fashion a stretcher," replies Knight, squinting at the corpse. "But... well, the raising spell, I don't know how it works. We could work to put him into a form easier to carry?..."
Feb 16 22:33:17 *   Mari kicks the dead harpy in the face, HARD. Then she kneels down to pry off the more obviously valuable equipment the creature has. The ring at least seems interesting.
Feb 16 22:33:32 <Kotono>   OOC: Specify what you grab, MAri.
Feb 16 22:33:47 *   Adail eyes the Harpy with Detect Magic
Feb 16 22:34:20 <Adail>   "Her ring, spear and armor are all magical."
Feb 16 22:34:59 <Mari>   OOC: ring first since that's easiest to carry around. Otherwise...well, the spear might be useful for someone else here? If it's all magical, taking all of it is desirable, but I dunno if carrying all that's reasonable.
Feb 16 22:35:20 <Adail>   OOC: I gave you my Handy Haversack for a reason~
Feb 16 22:35:28 <Mari>   OOC: you did?
Feb 16 22:35:36 <Knight>   OOC: Does it really have much capacity?
Feb 16 22:35:52 <Kotono>   OOC: Okay, to move on a bit. You're grabbing the magic stuff, 'sacking it and then going to start carrying Kam? How? I'll move you along after I get an answer.
Feb 16 22:35:52 <Mari>   OOC: Okay! If it's possible to stuff everything in there, that's what I'd do.
Feb 16 22:36:10 <Adail>   OOC: 2 side pockets, 20lbs limit each, 1 main pocket, 80lbs limit each. Yeah, it's got decent capacity
Feb 16 22:36:35 <Knight>   OOC: Well, we'll either fashion a stretcher out of spears and bedrolls... or we can channel Rena.
Feb 16 22:36:36 <Mari>   OOC: So, does Kam still weight the same when shrunk?
Feb 16 22:36:45 <Knight>   OOC: Weight would be reduced by a factor of 16
Feb 16 22:36:46 *   Adail shakes his head at Knight, "If you're asking what I think you are, Raise Dead requires the corpse to be whole."
Feb 16 22:37:32 <Knight>   "Ah, is that so? Well, we will have to make a stretcher, then," replies Knight, forthrightly. "One of our tarpaulins and these two spears should be sufficient."
Feb 16 22:39:03 <Mari>   "Yeah. And I guess I've got other clothes to wear if we need something to make a stretcher out of at some point."
Feb 16 22:39:20 *   Adail nods, "Right. I really have no idea how to go about making one of these, so I'll help as best I can if you'll tell me what to do."
Feb 16 22:40:36 <Kotono>   With that and a stretcher, the party continues on. Three hours pass, going down and down and down! At last something breaks the pattern. Branching off to the side is a vast archway, a stone wall with a passage into it. A stone walkway leads into the deep Earth, while the Rise of Earth continues to fall below.
Feb 16 22:41:15 <Mari>   "Well, this looks a little like civilization. Give it a chance, I guess?"
Feb 16 22:41:34 <Knight>   "I think it is where we needed to go in the first place," replies Knight, moving onwards through the doorway.
Feb 16 22:42:04 *   Adail follows slightly behind Knight, keeping his eyes out for further problems.
Feb 16 22:42:07 <Kotono>   roll 1d100
Feb 16 22:42:08 <Hatbot>   ACTION --> "Kotono rolls 1d100 and gets 14." [1d100=14]
Feb 16 22:43:17 <Kotono>   Thus the party passes through. IT leads to vast open caverns as they walk for about another three hours. They come to a vaster opening, a massive cliff face with paths winding down it. Below, in a sharp cut into the Earth, lies a place. Dark gloom clings to it, silence it's cloak. Buildings of stone and Earth, a vast city. There is very little light here, akin to faint starlight on a cloudy evening.
Feb 16 22:43:21 <Kotono>   akin to faint starlight on a cloudy evening.
Feb 16 22:45:31 <Mari>   "Cheery town," Mari says, starting downwards. "I dunno much about this place or who runs it. 'Step carefully' is usually good advice in a new place, I'd say."
Feb 16 22:45:57 *   Adail casts his gaze about with Detect Evil, hoping this isn't populated largely by things he would usually prefer not to treat with.
Feb 16 22:46:01 <Knight>   "We must press onwards and hope to find one who can help us swiftly," states Knight. "We may not be able to tread about so lightly."
Feb 16 22:46:14 <Kotono>   No evil in the immediate range, at least.
Feb 16 22:46:43 <Kotono>   Thus the party walks down and down the cliffs for about two hours. Fatigue tears at them by this point, but on they march! On and on, down and down! OOC: Make fort saves to resist fatigue, all of you?
Feb 16 22:46:50 <Kotono>   OOC: Besides Kam, of course. <_<
Feb 16 22:46:59 <Knight>   roll 1d20+12 does bell need one?
Feb 16 22:46:59 <Hatbot>   ACTION --> "Knight rolls 1d20+12 does bell need one? and gets 21." [1d20=9]
Feb 16 22:47:05 <Kotono>   OOC: Yes.
Feb 16 22:47:05 <Knight>   OOC: that one is for me though.
Feb 16 22:47:15 <Kotono>   OOC: In the unlikely event one of you has endurance, it's bonus applies.
Feb 16 22:47:18 <Adail>   roll 1d20+16 fort
Feb 16 22:47:19 <Hatbot>   ACTION --> "Adail rolls 1d20+16 fort and gets 36." [1d20=20]
Feb 16 22:47:25 <Mari>   roll 1d20+6 fort is not my forte haha I know I've said that before
Feb 16 22:47:26 <Hatbot>   ACTION --> "Mari rolls 1d20+6 fort is not my forte haha I know I've said that before and gets 16." [1d20=10]
Feb 16 22:47:27 <Knight>   roll 1d20+11 bell
Feb 16 22:47:28 <Hatbot>   ACTION --> "Knight rolls 1d20+11 bell and gets 30." [1d20=19]
Feb 16 22:47:31 <Knight>   OOC: Bel has endurance!
Feb 16 22:47:40 <Kotono>   OOC: He passes anyway. Bell is a FREAK.
Feb 16 22:47:51 *   Adail is entirely too pissy to be tired right now.
Feb 16 22:49:15 <Kotono>   But each of them keeps a chin up! The path comes down right into the city. There is almost no light here, just blending into a road. The buildings are all of Earth, stone and occasionally metal. The designs vary wildly, ranging from normal to fantastical, to basic houses to spheres balanced atop tiny metal towers to twisting impossibilities.  As you approach, a man-creature of pure granite stomps towards you. "Visitors?" he rasps.
Feb 16 22:49:19 <Kotono>   a man-creature of pure granite stomps towards you. "Visitors?" he rasps.
Feb 16 22:49:51 <Knight>   "Yes. We seek any of the powerful temples here," replies Knight, bobbing her head.
Feb 16 22:50:01 <Mari>   "Yes," Mari says politely. "As long as that doesn't bother you or anything."
Feb 16 22:50:17 *   Adail simply nods.
Feb 16 22:51:45 <Kotono>   "Got a dead 'un?" With a deepening scowl, "The Dolorous Delve is near. A few streets down there will be a gaping hole into the Earth, shrouded in darkness. Step into it, no matter how deep it looks."
Feb 16 22:53:43 <Mari>   "Alright, thanks," Mari says, looking to the others with a shrug.
Feb 16 22:54:23 *   Adail nods, "Is this a temple? Could you tell us what god is worshipped there?"
Feb 16 22:55:57 <Kotono>   "The Lord Ogremoch." The answer gets you a stony glare.
Feb 16 22:56:14 *   Adail nods, "Ah, I see. Thank you."
Feb 16 22:57:33 <Kotono>   OOC: Proceeding on?
Feb 16 22:57:47 <Knight>   OOC: Yes
Feb 16 22:58:34 <Kotono>   You walk a few blocks. The few people about simply glance at you and hurry along, leaving you be. Y ou come to a chasm in the Earth, shrouded in absolute darkness. It's like a single step could take you into oblivion.
Feb 16 23:00:21 *   Adail eyes the darkness, "Well, shall we?"
Feb 16 23:00:30 <Mari>   "Well, I guess this is just a trend today," Mari says, stepping into the abyss.
Feb 16 23:01:28 <Adail>   "I suppose that answers that." Adail nods sharply to himself and steps in after her.
Feb 16 23:01:29 *   Knight stumbles after Mari, keeping her grip on the body-hauling stretcher they're carrying.
Feb 16 23:02:12 <Kotono>   There is the slightest falling, but it's painless. You stand beneath. Far ahead of you is a grand obelisk of gray stone. In loose circles around it are hundreds of earth elementals. Each one chants in Terran, "Come, come, come, come Prince of the Earth...Glory, glory, glory, glory to your hidden treasures...Bury, bury, bury, bury all into the Earth...Let your will be done!"
Feb 16 23:02:25 <Kotono>   Past them there are several people and elementals near the obelisk.
Feb 16 23:03:27 *   Adail nods at Mari, "Probably best if you take the lead here?"
Feb 16 23:04:04 *   Mari idly looks up to see if going back is as easy, then turns to look at the procession. "Sure," she says, scanning the people for anyone who looks like they might be in charge, or at least obviously in some position to receive visitors.
Feb 16 23:04:46 <Kotono>   The way back looks to be a sloped hill upwards. As you scan, you can see one large elemental. He wears gold and jewels, absolutely dripping them. He stays near the obelisk, people scurrying to him, listening and scurrying away.
Feb 16 23:06:14 *   Mari approaches the elemental, waiting her turn in line. Not that she *wants* to, but, you know.
Feb 16 23:07:14 *   Adail stays close to Mari, keeping his eyes out for anything hidden, not really trusting this place.
Feb 16 23:07:53 <Kotono>   It's about ten minutes of waiting. The elemental sniffs the air, rumbling. As he does, some of the gold and jewels burrow against his stony 'flesh', melding in. "The scent of desperation and rotting flesh!" IT claps it's hands together like a rockfall, speaking in Common. "You come to seek the power of Ogremoch?"
Feb 16 23:08:47 <Mari>   "Yes. We have a friend we wish to call back from they beyond. Can Ogremoch help us with this?"
Feb 16 23:09:24 <Kotono>   "Oh yes. For the right price..." He looks to them, "Do you have coin to pay as tribute?"
Feb 16 23:09:57 <Mari>   "How much do you require?" is Mari's only response.
Feb 16 23:10:56 <Kotono>   With a thoughtful look at Kamvakua, "A small little specimen. Hmm." After a few moments, "6300 or so gold will do it."
Feb 16 23:13:39 *   Mari glances to her friends. "This is gonna take a group effort, I think."
Feb 16 23:14:39 *   Adail nods, "I expected as much. Let's see how much Kam has, then pool resources? We can go sell some things first if we have to."
Feb 16 23:15:32 <Kotono>   "Selling things, hm? If it is valuable, Ogremoch may be interested," HIs stony hands are like an avalanche on each other.
Feb 16 23:17:16 <Knight>   "We have this weapon," offers Knight, twirling the frosty-looking longspear above her head and placing it in the creature's hands.
Feb 16 23:17:42 <Kotono>   "Hmph. Present it to the obelisk and see." The elemental steps back.
Feb 16 23:20:01 *   Knight steps forward to proffer up the weapon! She holds it straight up, and plants the base upon the ground in front of the statue.
Feb 16 23:20:44 <Kotono>   The Earth around the spear leaps up! It grasps the spear in one great grab, dragging it down into it's embrace! So gone, Kamvakua gasps! His broken body repairs, Earth rising up to fill in and create new flesh!
Feb 16 23:21:35 *   Adail offers up a silent prayer to the Wanderer in Kam's stead as his freind heals before his very eyes.
Feb 16 23:22:06 <Kamvakua>   Kamvakua gasped alive, surprised as his journey through the edge of twilight was suddenly ended in a glimpse, his stonelike groan rising from his lips as he stared at his now giant companions, sitting slowly up.
Feb 16 23:24:10 <Mari>   "Kam!" Mari says brightly. "Hey, welcome back. That was REALLY dramatic and effective except for the whole dying part. Although I guess that did make it more dramatic. But please don't do it again."
Feb 16 23:24:56 *   Adail gives his shrunken friend a brotherly clasp on the shoulder, before reaching up to grab him by the collar and force eye contact, "Never, EVER, do something that stupid again. Alright?"
Feb 16 23:25:51 <Kamvakua>   "That was far closer to the end of my journey than I ever really desired to go," He smirked grimly. "A foolish choice..." He nodded as he was shaken by the tiny rascal.  "I thought simply that if I did not act, they would tear Mari to pieces while we stood trapped above...but I think I misjudged how truly far the ground was below."
Feb 16 23:26:11 <Knight>   "No, for those who can be ressurected, it is certainly a viable choice to sacrifice your life," replies Knight, glancing Kamvakua up and down and inspecting him for any lingering marks. "The price is relatively cheap, assuming the spoils are plentiful."
Feb 16 23:26:51 <Mari>   "Yeah, I guess I should thank you for the whole leaping to my rescue thing..."
Feb 16 23:27:16 <Kotono>   "Ah, speaking of," The elemental steps forward, "Is there any other profitable business you have here? Ogremoch desires wealth. Good fortune comes to those who sate him....or perhaps not his wrath."
Feb 16 23:27:58 <Kamvakua>   "Death should never be rushed into, but I couldn't simply stand and watch...now is there a spell on me, or did you all grow to many times your size?"  He shook his head, glancing and for some reason feeling he ought not disturb Ogremoch today...or any other deay.
Feb 16 23:30:28 *   Adail nods, "We have other magical items we would pay to have identified, and perhaps traded if we have no need of them. Would Ogremoch be amenable to such?"
Feb 16 23:30:55 <Kotono>   "Oh yes, that can be arranged..."
Well, Goodbye.