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Random DM nagging.

Started by Anastasia, August 06, 2011, 10:56:41 AM

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Anastasia

Quote from: Merc on December 11, 2015, 08:14:31 PM
Quote from: Anastasia on December 11, 2015, 06:54:15 PM
Okay, one note. If you wanna upgrade Aurora that's fine, but be aware Morniel's due back in a week. Time is an issue here if you want to strike at Taelfagn or Lixer promptly.
Could you confirm if the upgrading the Healer Ward will have any impacts besides the 5% discount like morale or such?

Also, it's been a while, but what causes us to take extra days on repairs, just bad rolls (1s pretty much are what would cause us to fail DCs I think) or anything else? Would delays go past a single day? Weeks? With rolling good, can we shorten the time? Can we shorten the time any other way (more money for example)?

There's two upgrades that take 7 days, and two that take 6 days. Not to concerned with timing for the others. Those four might be ones where those kinds of questions can matter.

Repairing the Healer's Ward couldn't hurt, though Aurora already has fantastical medical benefits. You'd suspect it won't help that too much.

Failing DCs can make it run longer or take more money.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Merc

Can we make things faster in any way?
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Yuthirin

Quote8. The power transfer ability of psychic chirurgery is problematic for a few reasons. First of all, psionics are rare in Balmuria. You won't have many chances to use it. The fact that Aurora has two manifesters (Dana and Morniel) is more than usual*. Secondly, trading XP for permanent new powers known breaks down a bit when you convert XP to GP costs. I'm not entirely sure how to handle this offhand, so I'm open to suggestions.

Thoughts on this?
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

Quote from: Merc on December 11, 2015, 11:00:24 PM
Can we make things faster in any way?

Not really. There's a tremendous amount of grunt work and spell casting to be done.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Quote from: Yuthirin on December 11, 2015, 11:03:54 PM
Quote8. The power transfer ability of psychic chirurgery is problematic for a few reasons. First of all, psionics are rare in Balmuria. You won't have many chances to use it. The fact that Aurora has two manifesters (Dana and Morniel) is more than usual*. Secondly, trading XP for permanent new powers known breaks down a bit when you convert XP to GP costs. I'm not entirely sure how to handle this offhand, so I'm open to suggestions.

Thoughts on this?

Throw a GP cost on it and see how it balances out.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

It's 9th level power, so...50-for-1?
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

Quote from: Yuthirin on December 11, 2015, 11:17:21 PM
It's 9th level power, so...50-for-1?

We'll work with that. What sort of prices are we looking at then?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

Lemme finish my sheet and I'll do some math.
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

Sure, just post when you have it all together.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

#3429
Dune, just remembered you wanted to clear MIC items. I mentioned in my response that I thought I had more, so I just went through. Following are MIC items with the double cost already applied:

Shirt of Wraith Stalking, 12,000gp: Hide from Undead, no save regardless of Int.
Gloves of the Starry Sky, 2,200gp: 'Light' at will, Magic Missile 3/day at your CL.
Boots of Swift Passage, 10,000gp: 20 foot teleportation as a move action.
Ring of the Darkhidden, 4,000gp: You are invisible to darkvision.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

For the record, toss loot-related things in the loot thread. Copy that post and this reply over there so I can find it if I need it. Anyway, that's fine.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Arrel reaches level 20!

- Giant Eagle 11 and Fighter 6.
- 9 on a d10 for a total of 17 hit points and a grand total of 318 hit points.
- +1 BAB for a total of 18.
- Note to self: Adjust DCs at the end of this leveling binge. I need to review all of his.
- +1 spell resistance.
- All saves rise by 1.
- +1 Strength for a total of 35.
- Skills go up as normal.
- Placeholder feat for F6 since I'm tired and need sleep.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Quote from: Anastasia on December 11, 2015, 11:06:03 PM
Quote from: Merc on December 11, 2015, 11:00:24 PM
Can we make things faster in any way?

Not really. There's a tremendous amount of grunt work and spell casting to be done.

Can we upgrade several things in parallel? I can't recall if we ever did.
<Steph> I might have made a terrible mistake

Corwin

This might be my failure, but I can't find the table we're using for Prismatic spells.

http://www.d20srd.org/srd/spells/prismaticSpray.htm

1    Red    20 points fire damage (Reflex half)
2    Orange    40 points acid damage (Reflex half)
3    Yellow    80 points electricity damage (Reflex half)
4    Green    Poison (Kills; Fortitude partial, take 1d6 points of Con damage instead)
5    Blue    Turned to stone (Fortitude negates)
6    Indigo    Insane, as insanity spell (Will negates)
7    Violet    Sent to another plane (Will negates)
8    Struck by two rays; roll twice more, ignoring any "8" results.

I remember that Green, at least, was changed. Not sure if others were.
<Steph> I might have made a terrible mistake

Ebiris

Quote
Prismatic spells: Prismatic spells use two substitutions. Green inflicts 2d6 con damage and fortitude negates. Blue stuns for 1d6 rounds and fortitude negates.