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Random DM nagging.

Started by Anastasia, August 06, 2011, 10:56:41 AM

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Anastasia

Alright then, is there anything else here that needs to be done?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Yuthirin

Sunfire Purifier

Size/Type: Colossal Construct
Hit Dice: 48d10+48+96+192+80 (896 hp)
Initiative: -1
Speed: 20ft
Armor Class: 55 (-8 size, -1 dex, +50 natural, +4 deflection)(save vs blindness)
Base Attack/CMB/CMD: +48/+83/96
Attack: Slam+88 (6d10+48 plus 2d6 holy) or bite+83 (6d8+34 plus 2d6 holy)
Full Attack: 2 slams+88 (6d10+48 plus 2d6 holy) and bite+83 (6d8+34 plus 2d6 holy)
Space/Reach: 30ft/30ft
Special Attacks: Breath weapon, eye of dawn, sunlight strength, trample+6d10+40.
Special Qualities: Damage reduction 45/adamantine and epic, fast healing 35, immunity to fire and flanking, constructed toughness, magic immunity, on wings of light, toughness, construct traits.
Saves: Fort +34, Ref +33, Will +34
Abilities: Str 64, Dex 9, Con -, Int -, Wis 11, Cha 1 
Skills: -
Feats: Toughness(B)
Epic Feats: Epic Toughness(B)
Alignment: Neutral

Breath Weapon (Su)

120ft line, once every 1d4 rounds, 30d8 goldenfire damage, Reflex save DC 65 half. The save DC is Strength based and includes a +4 racial bonus.

Additionally, creatures damaged by this breath weapon are subject to a banishment spell (caster level 25th, DC 65 Will negates). All creatures swallowed are immediately expelled, taking damage from the breath weapon (DC 65 Reflex halves) and being hurled 60 feet forward in the direction the sunfire purifier is facing.

Constructed Toughness (Ex)

The sunfire purifier gains toughness and epic toughness as bonus feats. It has maximum hit points per hit die.

Light of Dawn (Ex)

The sunlight purifier has three eyes; one mounted on each side of its head and a single large eye in the center. The center of eye of the sunfire purifier is the eye of an elder astral dreadnought and it retains its anti magic properties. This eye projects a cone of sunlight and antimagic when open. This is a 120ft cone that affects all creatures within as an antimagic field. The sunlight purifier can redirect the eye once per round on its turn as a free action, as well as open or close it once per round on its turn as a free action. Creatures affected by sunlight within this beam are affected as though they stand in direct sunlight.

Improved Grab (Ex)

To use this ability, the sunfire purifier must hit a Huge or smaller opponent with its bite attack. It can then make a CMB check as a free action to start a grapple without provoking an attack of opportunity. If it wins the check, it establishes a hold and can try to swallow the foe the following round.

Magic Immunity (Ex)

The sunfire purifier is immune to all magical and supernatural effects.

Rampage (Ex)

Once per minute as a full round action, the sunlight purifier can charge at a single target within 120ft. This charge ignores difficult terrain and other impediments (barring those large enough to stop it). The sunlight purifier may pass through a square occupied by other creatures, any such creatures are subject to the sunlight purifier's trample attack. If this charge attack is successful, it deals double damage.

Strength of the Sun (Ex)

The sunfire purifier is powered by a potent engine that channels goldenfire throughout its body, vastly strengthening it. This grants it several benefits as described below.

The sunfire purifier's natural weapons are treated as having a +7 enhancement bonus and the holy special ability. The sunfire purifier's natural weapons are treated as adamantine, epic and good for the purposes of overcoming damage reduction. Additionally, the sunfire purifier benefits from a +14 sacred bonus to attack rolls and damage rolls with its natural attacks.

The sunfire purifier has good base attack bonus progression, like a fighter.

Swallow Whole (Ex)

The sunlight purifier can try to swallow a grabbed opponent of a smaller size than itself by making a successful CMB check. Once inside, the opponent takes 30d8 goldenfire damage per round from the goldenfire contained within and are blinded (DC 65 Fortitude negates). A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 50 points of damage to the gizzard (AC 35). Once the creature exits, fast healing closes the hole; another swallowed opponent must cut its own way out. The sunfire purifier's gullet can hold 2 Huge, 8 Large, 32 Medium, 128 Small, or 512 Tiny or smaller creatures.

Toughness (Ex)

The sunfire purifier is constructed of blessed adamantine purified with goldenfire. It gains a +15 sacred bonus to saving throws. It additionally gains an additional 4 hit points per hit die.

Trample (Ex)

Reflex DC 65 half. The save DC is Strength based and includes a +4 racial bonus.

On Wings of Light (Su)

At will, the sunfire purifier can manifest a massive set of wings made of sunlight as a standard action that does not provoke an attack of opportunity. These wings grant the sunlight purifier a fly speed of 40ft (clumsy).

While flying, the sunfire purifier cannot make a full attack. It is able to make a single slam attack or drop onto other creatures. Treat this as the sunlight purifier using its trample attack, except that it may use it on creatures of any size. In addition to the normal damage for the trample, creatures trampled suffer any fall damage the sunlight purifier suffered (use the same roll as the sunlight purifier to determine damage).

These wings last for 5 minutes before dissipating into scattered light.

Bask In My Radiance (Su)

All non-evil creatures within 80 feet are affected by a holy aura spell. Caster level 25th, DCs are based on the sunfire purifier's Strength.

Flavor Block
Spoiler: ShowHide
The sunfire purifier is a titanic engine of destruction built by a cooperative alliance between Aurora and Lathander. It appears as a 50 foot tall, 70 foot long, and 20 foot wide golem, fashioned into the shape of a three-eyed tarrasque. The body is made of pure and blessed adamantine, and its form glitters like a finely-cut gem in the sun at all times. The carapace is radiates bright golden light and emits a heat-haze radiance reminiscent of the effects of heavy sunlight on hot metal. A shaft of sunlight shines out from the central eye.

The sunfire purifier is powered by a complex and esoteric half-alive mechanism called a sunfire engine. The engine is both a source and reservoir of holy power, as it contains a semisolid core of churning goldenfire gifted directly from Lathander.
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

I'll give it one last sanity read tonight but that should work. I'll let you know if I catch anything that's slipped through the wickets in all the revising.

Last call on anything. Assuming this is good and you say so, I'll get you and Neph moving. Just waiting on your post for that.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

I'm fine with it. Iddy? You set on this?
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

Pursuant to Iddy's thread, Balyss loses the native subtype and gains the good and chaotic subtypes.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

That's what I wanted to do, too.
This is not the greatest post in the world, no... this is just a tribute.

Yuthirin

What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Nephrite

For the record, any part of the adamantine that was not used in the golem will be kept for supplies to repair it in case of an emergency.

Iron Dragoon

Tongue of the Slaad
Divination, (Chaotic)
Level: Sor/Wiz 6
Components: V, M/DF
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 10 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: No

Drawing on the nature of Choas and Limbo, this spell induces synthesia in the target of the spell. This allows the subject to see and interpret the world around them the way Slaad do, scrambling their speech and perceptions the same way. This gives the subject the ability to, in their mind, speak with Slaad in a normal manner, though that manner seems unintelligible to those not subject to the spell.

Material Component

A small clay model of a Slaad, which shatters when the verbal component is pronounced.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

As I've mentioned in chat, work is going to be a grinder this week and the next, and possibly longer as Black Friday rolls around. As such, expect some misses purely from strain.

Also, a downtime/away post about holiday sessions will be incoming.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Tongue of the Slaad
Divination, (Chaotic)
Level: Sor/Wiz 9
Components: V, M/DF
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 10 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: No

Drawing on the nature of Choas and Limbo, this spell induces synthesia in the target of the spell. This allows the subject to see and interpret the world around them the way Slaad do, scrambling their speech and perceptions the same way. This gives the subject the ability to, in their mind, speak with Slaad in a normal manner, though that manner seems unintelligible to those not subject to the spell. Their mind is protected from the backlash of being immersed in Chaos by an Abjuration effect, like Mind Blank. This allows the core of their consciousness to be shielded from being influenced or distorted by the spell.

Material Component

A small clay model of a Slaad, which shatters when the verbal component is pronounced, as well as a small glass shield worth at least 50 gp.
This is not the greatest post in the world, no... this is just a tribute.

Yuthirin

Will try to kick out a post today, everything is still very busy. California fires are NOT HELPING.
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Yuthirin

#5848
Tryll & Calleigh's changes

Character levels lost
-1 Ninja
-2 Bard
-6 Anarchic Initiate
-3 Cognition Thief

Abilities Lost
Bard class features: All
AI class features: All
Ninja class features: All
Cognition Thief: Insanity 1/day, 2 bonus powers known(fake sensory input, suggestion), Confusion 1/day, Mind Probe 1/day, Read Thoughts At Will

Abilities gained
HD: Max HP per HD, +12hp/HD.
Speed: Doubles
AC: Luck bonus of HD/3
All SLAs +3 CL, automatically empowered/extended
DR 10/epic
SR: HD+14
Fast Healing: HD+10
Saves: +3 luck bonus
Abilities: +6 to all non-null abilities
Paragon's Fortune
Paragon's Skill (Need to talk to Dune about this still)
Calleigh gains the following psionic powers: Attraction, Entangling Ectoplasm, Grease, Matter Agitation, Defensive Precognition, Offensive Precognition, Amethyst Burst, Damp Power, Detect Hostile Intent, Swarm of Crystals, Dimension Swap, Realized Potential, Time Hop. Links to powers are in her sub-sheet.

Changes
Dexterity rises from 18 to 24
Constitution rises from 22 to 28
Intelligence rises from 32 to 38
Wisdom rises from 22 to 28
Charisma rises 24 to 30
HP rises from 272 to 691 (124+324+243+27-27)
Initiative rises from 6 to 9
Base Fortitude save rises from 8 to 10 (SPREADSHEET COMPLETED)
Base Reflex save falls from 17 to 12 (SPREADSHEET COMPLETED)
Base Will save falls from 21 to 18 (SPREADSHEET COMPLETED)
Base Attack Bonus falls from 19 to 17 (SPREADSHEET COMPLETED)
AC rises from 28 to 37 (10+10+7+9+1)
CMD falls from 46 to 33 (10+7+0+7+9)
CMB falls from 19 to 17 (Equal to BAB due to no Strength score or size modifiers)
Speed rises from 60ft to 120ft
Power Points rise from 749 to 789 (595+189+5)
Base Power DCs rise by 3
Base Magic DCs rise by 3
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Iron Dragoon

Quote from: Iron Dragoon on September 22, 2017, 03:10:41 PM
As a reminder:

Quote from: Iron Dragoon on July 31, 2017, 12:51:11 AM
Minor note of a list of missed opportunities for the insatiable curious Iddy.

Also, Epic Weaving skills.

Reminder: Epic Weaving Usages.
This is not the greatest post in the world, no... this is just a tribute.