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Loot thread 3: Booty, broads and booze!

Started by Anastasia, August 23, 2011, 02:41:49 PM

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Anastasia

What exactly would the regalia be? Clothing of some kind?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

I honestly didn't consider this since it'd be slotless, like ioun stones.

Let's say augments? Pauldrons, knee armor, this sort of thing. That way it goes over existing equipment, but is modular in a way that works with it and matches its theme.
<Steph> I might have made a terrible mistake

Anastasia

Assuming your math is fine - I need to double check it when it's less morning-ish - this should be no problem.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Loot clearinghouse. Items in red are evil and items in italics are artifacts or suspected artifacts. Prices are listed as appropriate. Time to start sorting thing out. NPCs have interest in things as well, I'll post those in a little while.

Dogai's Sword: Jaela can't identify it. However, she can notice nine gems embedded into the hilt. Dull red rubies, and in two of them she can see faces. One has Canderella's face and other has Hanna's, both are constantly and silently screaming in agony.
Bracers of the Ninefold Defense: These bracers grant a +9 armor bonus to armor class and a +9 resistance bonus to saving throws, as well as resistance 30 to hellfire damage. These count as a minor artifact.
Ring of the Feared Shadow: If worn by a character without sneak attack, they gain the sneak attack of a 3rd level rogue.  If worn by a character who has sneak attack, once per day they can spend a swift action to double their sneak attack damage on their next attack. If an attack is not made within one round's time, the effect is wasted. This counts as a minor artifact.
Potion of Rejuvenationx5: Each one of these potions has the effect of a heal spell, except it heals 150 hit points when consumed and again the following two rounds at the beginning of the drinker's turn.
Sphere of Destruction: This sphere may be activated by any character by holding it and spending a standard action to focus on it. This has the effect of a maximized disintegrating blast spell. The save DC is 35. The user is immune to the disintegrating blast. This sphere may be used once per day. This counts as a minor artifact.
One does of Nessian Sludge poison. This is an epic poison, see homebrew.
One dose of Soulfreeze poison. This is an epic poison, see homebrew.
Platinum Anklet of the Swift Cat: Grants a +15 competence bonus to Climb, Hide, Jump and Move Silently checks. The wearer can use greater teleport at will (CL15). 311250 gold.
Lead Anklet of the Dire Troll: Grants a +15 competence bonus to Intimidate, Listen, Spot and Swim checks. The wearer gains fast healing 1. Lost extremities can be regrown, though this takes several days. 240000 gold.
Hiwa's Toga: +9 armor bonus to armor class. It has additional powers relating to sex, which Tepen stonily refuses to go into. It radiates overwhelming evil and he councils it be destroyed at the soonest opportunity. With your leave he'll have it destroyed immediately.
Domination: This ring functions as a ring of djinn calling, except it summons a noble djinn with 25 hit dice. It will serve as normal for a ring of djinn calling or grant a single wish. Regardless of the choice, it can be used once per day. This ring is a minor artifact, legends say it was forged by the twins capturing and subduing a djinn prince.
Ring of Protection+6: 72000 gold.
Piercing of Wrath: Grants the wearer the ability to frenzy as a 10th level frenzied berserker once per week. 40000 gold.
Blood Piercing: The wearer can cast sadism and masochism at will (CL9). 72000 gold.
Trahere Animam: This pentagram amulet radiates overwhelming evil. Tepen can't tell what it does, but he cautions no righteous person to touch it or wear it.
Vitam Trahant: This ring is dull and seems to absorb any light around it. Whenever you dispel a spell (such as with dispel magic), you heal hit points equal 1d8 times the spell level. For example, if you dispel a 4th level spell, you heal 4d8 points of damage.

Disintegrating Blast
Transmutation
Level: Duskblade 12, Sor/Wiz 12
Range: 100ft
Area: 100ft radius burst centered on you

This spell is identical to disintegrating burst, except as noted here. This spell can inflict a maximum of 60d6 damage (8d6 on a successful save).

Disintegrating Burst
Transmutation
Level: Duskblade 9, Sor/Wiz 9
Range: 20ft
Area: 20ft radius burst centered on you

This spell is identical to disintegrate, except as noted here. All creatures and unattended objects (except yourself and your familiar) are affected by a disintegrate spell. You do not need to make ranged touch attacks against the creatures in the burst, though spell resistance and the Fortitude saving throw still apply.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Quote from: Anastasia on February 18, 2017, 01:09:08 AM
Sphere of Destruction: This sphere may be activated by any character by holding it and spending a standard action to focus on it. This has the effect of a maximized disintegrating blast spell. The save DC is 35. The user is immune to the disintegrating blast. This sphere may be used once per day. This counts as a minor artifact.

Platinum Anklet of the Swift Cat: Grants a +15 competence bonus to Climb, Hide, Jump and Move Silently checks. The wearer can use greater teleport at will (CL15). 311250 gold.
Lead Anklet of the Dire Troll: Grants a +15 competence bonus to Intimidate, Listen, Spot and Swim checks. The wearer gains fast healing 1. Lost extremities can be regrown, though this takes several days. 240000 gold.

Vitam Trahant: This ring is dull and seems to absorb any light around it. Whenever you dispel a spell (such as with dispel magic), you heal hit points equal 1d8 times the spell level. For example, if you dispel a 4th level spell, you heal 4d8 points of damage.

Serious interest in the Anklet for me, but I have my Boots of Swift Passage so I can live without it, but I really don't want to. Greater Teleport would have been really useful for getting the Brass Dragon out, and it made me realize I have a lack of ability to do that with it being a level 7 spell and *all* of my level 7 spells being pretty much permanently accounted for to be used for Tapestry buffs.

Minor interest in the Sphere of Destruction as an emergency breathing room utility item. And because honestly? I really like the idea of Surraruthru getting bored and playing with it to the horror of everyone.

Minor interest in Vitam Trahant. Surraruthru's super good at dispels, so he'll get a lot of healing. Flip side is he's not a primary melee combatant so his need of immediate healing is fairly minimal. So while it'd be nice to have, if one of our face-smashers want it, I won't argue. I made a post about it earlier, but as a reminder, if there's a way to make the healing grant Temp HP, it's usefulness for our front line fighters who can dispel will be significant.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Note to self: Do NPC war trophy loot tomorrow evening.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

The anklets are pretty sweet and I would've wanted them, but it occurs to me that if we don't sell them no one will get much in the way of money.

Sphere of Destruction or Domination would be nice.
<Steph> I might have made a terrible mistake

Ebiris

Afina badly wants money, the only thing that interests her is one of the potions of rejuvenation.

Aside from destroying all the evil shit, I think it'd be a good idea to find the djinni linked to that ring of domination and give it back. Might make some cool friends?

Corwin

I was actually thinking along similar lines, yeah. Except first I'd want to find out if it was an evil asshole genie, and if the legend is actually true. I figure it'd be fairly easy, what with being able to summon it and all?
<Steph> I might have made a terrible mistake

Nephrite

#2094
Presuming we don't give it back or return it in some way, Moore would very much like the ring since he otherwise doesn't have another ring at all and it'd help his utility out a lot.

If there's no serious objections he'd like to take the evil items (sans the Dogai's sword which is special) and try and do something with them (along with a bunch of the other evil shit we have) as a personal thing.

Worst case they end up being destroyed anyway.

Iron Dragoon

If we can upgrade my boots to at-will greater teleportation for cheaper, I'm fine with selling the teleport anklet. I don't have any interest in the skill bonus it offers, just the teleport. Is that possible and what would the cost on that be?
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Quote from: Iron Dragoon on February 18, 2017, 10:27:25 AM
If we can upgrade my boots to at-will greater teleportation for cheaper, I'm fine with selling the teleport anklet. I don't have any interest in the skill bonus it offers, just the teleport. Is that possible and what would the cost on that be?

What's the stat line on the boots?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

[Boots/Rear Claws] Boots of Swift Passage, 10,000gp: 20 foot teleportation as a move action 5/day.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Minimum CL for greater teleport is 13. So at the cheapest it would be:

> roll 7*13*2000
<Serith> Kotono roll for Serith < 182000 >

Or 172000 after taking off 10k for your boots. That's 43k after Afina makes an innocent DM's economy cry.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Quote from: Anastasia on February 18, 2017, 11:23:17 AM
Minimum CL for greater teleport is 13. So at the cheapest it would be:

> roll 7*13*2000
<Serith> Kotono roll for Serith < 182000 >

Or 172000 after taking off 10k for your boots. That's 43k after Afina makes an innocent DM's economy cry.

I'm good with that if it means others get money they need.
This is not the greatest post in the world, no... this is just a tribute.