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64: The Monster Mash

Started by Ebiris, January 21, 2012, 01:06:41 PM

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Ebiris

[12:46] <@Ebiris> Peering through Myra's eyes, Rudy sees the world in hues of black and white, bereft of colour as much as shadow. She stands on the rocks before the lighthouse, halfway up beyond the treeline and pushing further as she leaves a trail of carnage in her wake, drawing more undead defenders to rally with every step! A zombie flails at her, clumsy attacks turned aside by potent magics before she rips its head off with her claws. Two skeletons charge to attack, neither able to make their attacks count. Myra's own attacks have little trouble of their own in tearing the bony assailants apart. It's then that the lighthouse doors burst open and a figure emerges with a womanly shriek of, "My babies!" before pointing a castigating finger at Myra and...
[12:46] <@Ebiris> OOC: fort save, Myra
[12:47] <Rudy> roll 1d20+6
[12:47] * Hatbot --> "Rudy rolls 1d20+6 and gets 17." [1d20=11]
[12:47] <@Ebiris> Rudy's borrowed vision goes black, Myra blinded!
[12:49] <Rudy> Rudy's eyes snap open! "Hey, the wizard inside came out," he notes, glancing at Henri and Lucie. "This is what they call a chance, right?"
[12:50] <@Henrietta> "It is most definitely a chance!" Henrietta agrees. "How about we come closer and see if we can't do something about it? And if the zombies and the skeletons go after us, we retreat and entangle them again!"
[12:50] * Lucie shrugs. "We shook up the nest, may as well go put down the queen before she goes into hiding again."
[12:52] * @Henrietta starts skirting the edge of her animated plants to take a closer look!
[12:53] <@Ebiris> OOC: lets go back into init now. Everyone roll, including Myra
[12:53] <@Ebiris> roll 1d20+2 Val
[12:53] <Rudy> roll 1d20+5 rudy
[12:53] * Hatbot --> "Ebiris rolls 1d20+2 Val and gets 19." [1d20=17]
[12:53] * Hatbot --> "Rudy rolls 1d20+5 rudy and gets 7." [1d20=2]
[12:53] <@Ebiris> roll 1d20 horde
[12:53] * Hatbot --> "Ebiris rolls 1d20 horde and gets 7." [1d20=7]
[12:53] <Rudy> roll 1d20+6 myra
[12:53] * Hatbot --> "Rudy rolls 1d20+6 myra and gets 23." [1d20=17]
[12:53] <@Henrietta> roll 1d20+3
[12:53] * Hatbot --> "Henrietta rolls 1d20+3 and gets 16." [1d20=13]
[12:53] <@Ebiris> roll 1d20+1 necromancer
[12:53] * Hatbot --> "Ebiris rolls 1d20+1 necromancer and gets 21." [1d20=20]
[12:53] <Lucie> roll 1d20+8
[12:53] * Hatbot --> "Lucie rolls 1d20+8 and gets 25." [1d20=17]
[12:54] * Ebiris changes topic to 'Lucie > Myra > Necromancer > Val > Henrietta > Rudy > Horde > ???'
[12:56] * Lucie circles around the patch of grasping plants animated by Henrietta and moves toward the continuing melee at the tower.
[12:56] <@Ebiris> Lucie starts skirting the writhing plants... there's a lot of them! She's barely started moving towards the lake again, really...
[12:56] <@Ebiris> OOC: Myra
[13:02] <Rudy> Myra stumbles towards the wizard, almost (but not quite) making it the whole way there! OOC: 30ft closer!
[13:03] <@Ebiris> OOC: will save, Myra
[13:03] <Rudy> roll 1d20+4
[13:03] * Hatbot --> "Rudy rolls 1d20+4 and gets 10." [1d20=6]
[13:03] <@Ebiris> roll 3d6 full damage
[13:03] * Hatbot --> "Ebiris rolls 3d6 full damage and gets 7." [3d6=4, 1, 2]
[13:03] <@Ebiris> Val waits readily by Henrietta's side!
[13:04] * @Henrietta marches off after Lucie with Val by her side!
[13:04] <@Ebiris> Val seems obedient to this cause.
[13:04] <@Ebiris> OOC: Rudy
[13:05] <Rudy> Rudy sees that they can't waste time, and enables everyone to move extra-fast with another casting of his time-based hasty magic! Afterwards, he begins dashing around the plants himself!
[13:07] <@Ebiris> Rudy easily outpaces his friends, now! Rounding the animated foliage, he reaches the edge of the treeline onto the cliffs just where they start to jut out into the peninsula atop which the lighthouse stands! The light is poor, and he can barely make out Myra near the structure itself as a handful of undead suddenly descend upon her!
[13:07] <@Ebiris> roll 3#1d20+6
[13:07] * Hatbot --> "Ebiris rolls 3#1d20+6 and gets 35." [3#1d20+6 = 7, 12, 16]
[13:07] <@Ebiris> roll 2#1d20+7
[13:07] * Hatbot --> "Ebiris rolls 2#1d20+7 and gets 36." [2#1d20+7 = 12, 24]
[13:08] <@Ebiris> OOC: any of those hit?
[13:08] <Rudy> OOC: AC is 24 post-blindness
[13:08] <@Ebiris> roll 1d6+4
[13:08] * Hatbot --> "Ebiris rolls 1d6+4 and gets 9." [1d6=5]
[13:09] <@Ebiris> Even blinded, Myra is well guarded by her fortified magics! Even so, something hits her enough to send her reeling!
[13:09] <@Ebiris> OOC: perception, Rudy
[13:10] <Rudy> roll 1d20+1 r
[13:10] * Hatbot --> "Rudy rolls 1d20+1 r and gets 6." [1d20=5]
[13:10] <@Ebiris> OOC: Lucie
[13:11] * Lucie keeps an eye out for the wizard, not having time or means to deal with the undead horde. If at all possible, she'll approach with an eye towards taking a position within firing range of the wizard that doesn't leave her right next door to Myra's little brawl.
[13:15] <@Ebiris> Now hastened, Lucie can overtake Rudy and make some headway onto the rocky outcrop! So long as she avoids the rare animated moss patches, anyway. Pushing her way up, she finds the undead heavily concentrated at the far end, to defend the lighthouse and attack Myra? In any case, her path is clear letting her get seventy feet up the peninsula, just seventy more feet away from the winged horror being beset by wingless horrors! Beyond it she can see perhaps the architect of this madness? He stands ten feet ahead of Myra, flanked by a pair of strange looking skeletons with bones made of pure obsidian.
[13:15] <@Ebiris> OOC: Myra
[13:16] <Rudy> Myra lashes out furiously, focusing on ripping apart whatever is in front of her!
[13:17] <Rudy> roll 1d20+9 bite
[13:17] * Hatbot --> "Rudy rolls 1d20+9 bite and gets 21." [1d20=12]
[13:17] <Rudy> roll 1d20+9 cclaw
[13:17] <Rudy> roll 1d20+9 cclaw
[13:17] * Hatbot --> "Rudy rolls 1d20+9 cclaw and gets 10." [1d20=1]
[13:17] * Hatbot --> "Rudy rolls 1d20+9 cclaw and gets 27." [1d20=18]
[13:17] <@Ebiris> OOC: 2 hits, roll d100
[13:17] <@Ebiris> roll 2#1d100
[13:17] * Hatbot --> "Ebiris rolls 2#1d100 and gets 155." [2#1d100 = 99, 56]
[13:17] <@Ebiris> OOC: both hit
[13:18] <Rudy> roll 1d6+5
[13:18] <Rudy> roll 1d4+5
[13:18] * Hatbot --> "Rudy rolls 1d6+5 and gets 8." [1d6=3]
[13:18] * Hatbot --> "Rudy rolls 1d4+5 and gets 6." [1d4=1]
[13:22] <@Ebiris> A skeleton is bitten through the neck amidst her wild flailings, making it collapse bonelessly while a backhanded clawing finds the guts of a nearby zombie, organs long since rotted away beyond the point of being spilled. Lucie can see the necromancer stumble and cry out... his voice is too high, warped in comparison to his tall and broad body, evidently muscled even under the pale moonlight and his shapeless black robes. A powerful hand stretches out towards Myra and bleakness descends...
[13:22] <@Ebiris> OOc: will, Myra
[13:22] <Rudy> roll 1d20+4
[13:22] * Hatbot --> "Rudy rolls 1d20+4 and gets 19." [1d20=15]
[13:23] <@Ebiris> roll 3d6 halved
[13:23] * Hatbot --> "Ebiris rolls 3d6 halved and gets 9." [3d6=6, 2, 1]
[13:23] <@Ebiris> Myra sinks under the unseen assault, while her undead foes seem reinvigorated!
[13:23] <@Ebiris> OOC: Henrietta and her dog
[13:24] * @Henrietta uses this chance to catch up to Lucie! Once she's had a moment to take in the situation, she whispers to her, "What do you think? I can turn us invisible to sneak around the horde while they're busy with Myra to take on the wizard, or we can try shooting them from here and stick to the original plan."
[13:25] <Lucie> "I'm fine with any plan where there's something more obvious to hit than me," Lucie responds.
[13:25] <@Ebiris> Val sticks close to Henrietta all the while! He growls at the sight of Myra and the undead, though, happy to see neither.
[13:25] * Retrieving #dunes modes...
[13:25] * Ebiris changes topic to 'Lucie > Myra > Necromancer > Henrietta > Val > Rudy > Horde > ???'
[13:25] <@Ebiris> OOC: Rudy
[13:30] <Rudy> Rudy takes a moment to cast a shielding spell on himself, before rushing towards the others!
[13:31] <@Ebiris> Rudy catches up exactly with Lucie and Henrietta! Meanwhile three more zombies congregate on Myra, completely surrounding her eldritch-warped body in a tide of undying flesh and bone!
[13:32] <@Ebiris> roll 1d20+4 only one that isn't flanking
[13:32] * Hatbot --> "Ebiris rolls 1d20+4 only one that isn't flanking and gets 6." [1d20=2]
[13:32] <@Ebiris> roll 1d20+6
[13:32] * Hatbot --> "Ebiris rolls 1d20+6 and gets 16." [1d20=10]
[13:32] <@Ebiris> roll 5#1d20+7
[13:32] * Hatbot --> "Ebiris rolls 5#1d20+7 and gets 88." [5#1d20+7 = 24, 18, 12, 16, 18]
[13:32] <@Ebiris> roll 1d6+4
[13:32] * Hatbot --> "Ebiris rolls 1d6+4 and gets 7." [1d6=3]
[13:33] <@Ebiris> The spells defending her continue to hold up against the press of undead, only one strike getting through!
[13:33] <@Ebiris> OOC: Lucie
[13:36] <Lucie> Lucie continues her approach to the tower, giving the melee as wide a berth as she possibly can while getting the wizard in her sights and unleashing a beam of force from her right palm.
[13:36] <Lucie> roll 1d20+8 ranged touch
[13:36] * Hatbot --> "Lucie rolls 1d20+8 ranged touch and gets 21." [1d20=13]
[13:36] <@Ebiris> OOC: hit
[13:37] <Lucie> roll 4d6 nonlethal
[13:37] * Hatbot --> "Lucie rolls 4d6 nonlethal and gets 15." [4d6=4, 4, 4, 3]
[13:40] <@Ebiris> The necromancer jerks back as he's struck, turning to look at Lucie with wide disbelieving eyes. His hands pat down his chest where the ray impacted in a desultory manner before he cries out, "More infidels! More bandits and raiders and scum! Alice, Sarah, protect me!" so wailing, he points a finger at Lucie, the two black skeletons guarding him suddenly turning and charging down Lucie with flame igniting in their hollowed ebony sockets!
[13:40] <@Ebiris> roll 2#1d20+12
[13:40] * Hatbot --> "Ebiris rolls 2#1d20+12 and gets 43." [2#1d20+12 = 24, 19]
[13:40] <@Ebiris> OOC: AC?
[13:40] <Lucie> OOC: should be 21 with haste
[13:40] <@Ebiris> roll 1d4 hp damage
[13:40] * Hatbot --> "Ebiris rolls 1d4 hp damage and gets 1." [1d4=1]
[13:40] <@Ebiris> roll 1d3 strength damage
[13:40] * Hatbot --> "Ebiris rolls 1d3 strength damage and gets 2." [1d3=2]
[13:41] <@Ebiris> Lucie jerks back to avoid the first clawing, almost avoiding the second before it barely grazes her outstretched arm... which suddenly feels as though it has lead weights attached!
[13:41] * Ebiris changes topic to 'Lucie > Black Skeletons > Myra > Necromancer > Henrietta > Val > Rudy > Horde > ???'
[13:41] <@Ebiris> OOC: Myra
[13:43] <Rudy> Myra continues to attack those things around her, holding nothing back!
[13:43] <Rudy> roll 1d20+9 bite
[13:43] * Hatbot --> "Rudy rolls 1d20+9 bite and gets 13." [1d20=4]
[13:43] <Rudy> roll 1d20+9 claw
[13:43] * Hatbot --> "Rudy rolls 1d20+9 claw and gets 14." [1d20=5]
[13:43] <Rudy> roll 1d20+9 claw
[13:43] * Hatbot --> "Rudy rolls 1d20+9 claw and gets 24." [1d20=15]
[13:43] <@Ebiris> roll 1d100
[13:43] * Hatbot --> "Ebiris rolls 1d100 and gets 45." [1d100=45]
[13:44] <Lucie> "Infidels?" Lucie shouts back. "Which one of us has a yard full of shambling corpses? Turning young women into skeletons--you wasteful moron!"
[13:45] <Rudy> "Yes, it's fine if the men all die," mutters Rudy.
[13:45] <@Ebiris> But Myra's fury is spent impotently! As the aggrieved necromancer takes aim at Lucie, he unleashes a copy of her own spell right back at her, the beam aiming to knock her square in the jaw and shut up her protests!
[13:45] <@Ebiris> roll 1d20+5 ranged touch
[13:45] * Hatbot --> "Ebiris rolls 1d20+5 ranged touch and gets 6." [1d20=1]
[13:46] <@Ebiris> She barely feels it rustle her hair as it passes by on a clean miss, though!
[13:46] <@Ebiris> OOC: Henrietta
[13:47] <@Henrietta> "It is not fine!" Henrietta insists to Rudy. A flick of her wrist produces three red roses, and she aims well before tossing them at the wizard!
[13:47] <Lucie> "Oh, I get it--can't make it with a living woman, can you?"
[13:47] <@Henrietta> roll 3d4+3 nonlethal, trip?
[13:47] * Hatbot --> "Henrietta rolls 3d4+3 nonlethal, trip? and gets 8." [3d4=1, 3, 1]
[13:47] <@Henrietta> roll 1d20+13 trip
[13:47] * Hatbot --> "Henrietta rolls 1d20+13 trip and gets 14." [1d20=1]
[13:48] <@Ebiris> The roses pepper his body, making him take several shuddering steps back, but his feet remain solid on the ground! Val seems happy to stick by Henrietta and defend her, growling at the shambling undead starting to look for other targets with the space surrounding Myra full...
[13:48] <@Ebiris> OOC: Rudy
[13:49] <Rudy> Rudy draws back a bolt on his crossbow, ready to snipe the man down should he try to cast another spell!
[13:51] <@Ebiris> Seven undead continue to mob Myra as stragglers start moving on the new arrivals. A pair of shuffling zombies fall upon Henrietta first, Val lunging up determinedly to protect her despite their rank smell!
[13:51] <@Ebiris> roll 1d20+5 Val
[13:51] * Hatbot --> "Ebiris rolls 1d20+5 Val and gets 10." [1d20=5]
[13:51] <@Ebiris> roll 2#1d20+7 Henrietta
[13:51] * Hatbot --> "Ebiris rolls 2#1d20+7 Henrietta and gets 32." [2#1d20+7 = 15, 17]
[13:51] <@Ebiris> OOC: AC?
[13:51] <@Henrietta> OOC: AC21
[13:53] <@Ebiris> Val's efforts are spent in vain as Henrietta proves quite adept at protecting herself, fending off the two shambling corpses with her magic defences! Two skeletons and a zombie move in on Rudy, attempting to box him in... and he has no dog heroes to protect him!
[13:53] <@Ebiris> roll 2#1d20+6
[13:53] * Hatbot --> "Ebiris rolls 2#1d20+6 and gets 35." [2#1d20+6 = 9, 26]
[13:53] <@Ebiris> roll 1d20+7
[13:53] * Hatbot --> "Ebiris rolls 1d20+7 and gets 23." [1d20=16]
[13:53] <@Ebiris> roll 1d20+6 crit?
[13:53] * Hatbot --> "Ebiris rolls 1d20+6 crit? and gets 15." [1d20=9]
[13:53] <@Ebiris> OOC: AC?
[13:53] <Rudy> OOC: 21
[13:53] <Rudy> OOC: *22
[13:53] <@Ebiris> roll 1d4+2+1d6+4
[13:53] * Hatbot --> "Ebiris rolls 1d4+2+1d6+4 and gets 14." [1d4=2][1d6=6]
[13:54] <@Ebiris> Battered and bruised, Rudy is cut by sharp white claws and pounded by swollen decomposed fists! Lucie only has one additional skeleton make a play for her, the ancient yellowing corpse joining the two strange black ones in the assault!
[13:54] <@Ebiris> roll 1d20+6
[13:54] * Hatbot --> "Ebiris rolls 1d20+6 and gets 18." [1d20=12]
[13:55] <@Ebiris> Her quick feet keep her from being struck at least, while the remaining brunt of the horde focuses its rage on Myra!
[13:55] <@Ebiris> roll 1d20+4
[13:55] * Hatbot --> "Ebiris rolls 1d20+4 and gets 18." [1d20=14]
[13:55] <@Ebiris> roll 1d20+6
[13:55] * Hatbot --> "Ebiris rolls 1d20+6 and gets 7." [1d20=1]
[13:55] <@Ebiris> roll 5#1d20+7
[13:55] * Hatbot --> "Ebiris rolls 5#1d20+7 and gets 87." [5#1d20+7 = 20, 9, 14, 24, 20]
[13:55] <@Ebiris> roll 1d6+4
[13:55] * Hatbot --> "Ebiris rolls 1d6+4 and gets 7." [1d6=3]
[13:56] <@Ebiris> Myra continues to endure as best she can, but the punishment is steadily mounting up on her!
[13:56] <@Ebiris> OOC: Lucie
[13:57] * Lucie focuses as best she can on dodging attacks while aiming another bolt at the wizard--easier said than done when surrounded three-to-one!
[13:57] <Lucie> roll 1d20+12 concentration, target 17
[13:57] * Hatbot --> "Lucie rolls 1d20+12 concentration, target 17 and gets 17." [1d20=5]
[13:58] <Lucie> OOC: er, target was 19. Oof.
[13:59] <@Ebiris> Lucie tries to focus but the tension of evading three fierce undead gets to her, the spell dying on her lips! The two black skeletons press in to take advantage, moving to flank her now!
[13:59] <@Ebiris> roll 2#1d20+12
[13:59] * Hatbot --> "Ebiris rolls 2#1d20+12 and gets 56." [2#1d20+12 = 31, 25]
[13:59] <@Ebiris> roll 2d4 hp damage
[13:59] * Hatbot --> "Ebiris rolls 2d4 hp damage and gets 8." [2d4=4, 4]
[13:59] <@Ebiris> roll 2d3 str damage
[13:59] * Hatbot --> "Ebiris rolls 2d3 str damage and gets 2." [2d3=1, 1]
[14:00] <@Ebiris> Caught between the two, Lucie has nowhere to run and finds herself cut open with two deep slashes in her back and hip, her body feeling steadily heavier and harder to move...
[14:01] <@Ebiris> OOC: Myra
[14:01] <Rudy> Myra's glorious battle against the horde continues apace!
[14:01] <Rudy> roll 1d20+9 b
[14:01] * Hatbot --> "Rudy rolls 1d20+9 b and gets 26." [1d20=17]
[14:01] <Rudy> roll 1d20+9 c
[14:01] <Rudy> roll 1d20+9 c
[14:01] * Hatbot --> "Rudy rolls 1d20+9 c and gets 17." [1d20=8]
[14:01] * Hatbot --> "Rudy rolls 1d20+9 c and gets 20." [1d20=11]
[14:02] <@Ebiris> roll 3#1d100
[14:02] * Hatbot --> "Ebiris rolls 3#1d100 and gets 200." [3#1d100 = 100, 87, 13]
[14:02] <@Ebiris> OOC: two hits
[14:02] <Rudy> roll 1d6+5
[14:02] * Hatbot --> "Rudy rolls 1d6+5 and gets 8." [1d6=3]
[14:02] <Rudy> roll 1d4+5
[14:02] * Hatbot --> "Rudy rolls 1d4+5 and gets 8." [1d4=3]
[14:02] <@Ebiris> Focusing her wrath, Myra puts down one of the zombies that was surrounding her, clearing herself some valuable breathing room!
[14:04] <@Ebiris> "No, Alphonse!" the necromancer cries out tearfully at Myra's display, turning crazed hateful eyes on Henrietta and beginning to cast a spell...
[14:04] <@Ebiris> OOC: Rudy you can go, bear in mind you're partially surrounded by 3 undead. A 5ft step will still leave at least one threatening you
[14:06] <Rudy> OOC: I can't like 5ft step as part of a readied action, can I?
[14:07] <@Ebiris> OOC: Actually you're right, you can't. Up to you if you take it or not, then.
[14:07] <Rudy> Rudy fires without hesitation!
[14:07] <@Ebiris> roll 2#1d20+4
[14:07] * Hatbot --> "Ebiris rolls 2#1d20+4 and gets 12." [2#1d20+4 = 7, 5]
[14:07] <@Ebiris> roll 1d20+5
[14:07] * Hatbot --> "Ebiris rolls 1d20+5 and gets 21." [1d20=16]
[14:07] <@Ebiris> OOC: does 21 hit?
[14:07] <Rudy> OOC: AC 22, haste is a go
[14:07] <Rudy> roll 1d20+8 twang
[14:07] * Hatbot --> "Rudy rolls 1d20+8 twang and gets 17." [1d20=9]
[14:09] <@Ebiris> Rudy nimbly weaves between his attackers as he fires his crossbow, the bolt arcing forward on a dead trajectory for the spellcaster and sinking through his robes... only to glance off of something metallic, leaving him unharmed and able to weave his magics upon Henrietta!
[14:09] <@Ebiris> OOC: will save, Henri
[14:09] <@Ebiris> OOC: strike
[14:10] <@Ebiris> OOC: roll damage
[14:10] <Rudy> roll 1d8
[14:10] * Hatbot --> "Rudy rolls 1d8 and gets 8." [1d8=8]
[14:10] <@Ebiris> roll 1d20+10
[14:10] * Hatbot --> "Ebiris rolls 1d20+10 and gets 21." [1d20=11]
[14:12] <@Ebiris> Rudy nimbly weaves between his attackers as he fires his crossbow, the bolt arcing forward on a dead trajectory for the spellcaster and sinking through his robes to embed itself fully in his flesh! He grimaces, eyes bulging out hugely and sweat beading his brow... but the spell is completed nonetheless, a feeling of coldness building in Henrietta...
[14:12] <@Ebiris> OOC: will save, Henri
[14:12] <@Henrietta> roll 1d20+6
[14:12] * Hatbot --> "Henrietta rolls 1d20+6 and gets 17." [1d20=11]
[14:14] <@Ebiris> The cold builds up Henrietta's legs, chilling and freezing her with the stillness of the grave... but after her experiences, this is an easy thing to shrug off! Meanwhile the necromancer retreats, arrow still inside him as he falls back to the lighthouse and disappears through its door!
[14:14] <@Ebiris> OOC: Henrietta
[14:15] <@Henrietta> Quite upset by this turn of events, Henrietta lays into the corpses menacing her with her flail!
[14:15] <@Henrietta> roll 1d20+8
[14:15] * Hatbot --> "Henrietta rolls 1d20+8 and gets 17." [1d20=9]
[14:15] <@Henrietta> roll 1d20+8
[14:15] * Hatbot --> "Henrietta rolls 1d20+8 and gets 24." [1d20=16]
[14:16] <@Ebiris> OOC: two hits
[14:16] <@Henrietta> roll 1d10+6
[14:16] * Hatbot --> "Henrietta rolls 1d10+6 and gets 14." [1d10=8]
[14:16] <Rudy> OOC: I'm somewhere else on the init cahrt, now
[14:16] <@Henrietta> roll 1d10+6
[14:16] * Hatbot --> "Henrietta rolls 1d10+6 and gets 11." [1d10=5]
[14:16] * Ebiris changes topic to 'Lucie > Black Skeletons > Myra > Necromancer >Rudy >  Henrietta > Val > Horde > ???'
[14:18] <@Ebiris> With a pair of heavy smashes, Henrietta first caves in the zombie's chest, and then tears it entirely in two! The time-ravaged corpse falls back in pieces, leaving just one which is again set upon by Val!
[14:18] <@Ebiris> roll 2#1d20+6
[14:18] * Hatbot --> "Ebiris rolls 2#1d20+6 and gets 34." [2#1d20+6 = 20, 14]
[14:18] <@Ebiris> roll 1d6+3
[14:18] * Hatbot --> "Ebiris rolls 1d6+3 and gets 4." [1d6=1]
[14:18] <@Ebiris> roll 1d20+7 trip
[14:18] * Hatbot --> "Ebiris rolls 1d20+7 trip and gets 21." [1d20=14]
[14:19] <@Ebiris> roll 1d6+3 second becomes a hit if prone
[14:19] * Hatbot --> "Ebiris rolls 1d6+3 second becomes a hit if prone and gets 8." [1d6=5]
[14:20] <@Ebiris> Val is utterly furious, biting almost through the zombie's leg and dragging it to the ground before he savages its head and neck until it stops moving! Henrietta is now blissfully unmolested, but the remaining undead horde continues its assault on the others apace!
[14:20] <@Ebiris> roll 1d20+4 one skeleton on Lucie
[14:20] * Hatbot --> "Ebiris rolls 1d20+4 one skeleton on Lucie and gets 10." [1d20=6]
[14:20] <@Ebiris> roll 1d20+5 one zombie and two skeletons on Rudy
[14:20] * Hatbot --> "Ebiris rolls 1d20+5 one zombie and two skeletons on Rudy and gets 13." [1d20=8]
[14:20] <@Ebiris> roll 2#1d20+6
[14:20] * Hatbot --> "Ebiris rolls 2#1d20+6 and gets 37." [2#1d20+6 = 18, 19]
[14:21] <@Ebiris> roll 1d20+4 two skeletons and four zombies on Myra
[14:21] * Hatbot --> "Ebiris rolls 1d20+4 two skeletons and four zombies on Myra and gets 12." [1d20=8]
[14:21] <@Ebiris> roll 1d20+6
[14:21] * Hatbot --> "Ebiris rolls 1d20+6 and gets 10." [1d20=4]
[14:21] <@Ebiris> roll 1d20+5
[14:21] * Hatbot --> "Ebiris rolls 1d20+5 and gets 19." [1d20=14]
[14:21] <@Ebiris> roll 3#1d20+7
[14:21] * Hatbot --> "Ebiris rolls 3#1d20+7 and gets 66." [3#1d20+7 = 25, 19, 22]
[14:21] <@Ebiris> roll 1d6+4
[14:21] * Hatbot --> "Ebiris rolls 1d6+4 and gets 6." [1d6=2]
[14:22] <@Ebiris> In all this, though, the hastened heroes avoid every attack! Only the surrounded Myra is in any danger, another zombie pummelling the back of her head amidst the furious melee!
[14:22] <@Ebiris> OOC: Lucie
[14:23] * Ebiris changes topic to 'Lucie > Black Skeletons > Myra > Rudy > Necromancer >  Henrietta > Val > Horde > ???'
[14:24] <Lucie> With the puppetmaster out of sight, Lucie takes a moment to skillfully slip away from her attackers and move as she as she can back down the hill!
[14:25] <@Ebiris> While she can withdraw from the flanking black skeletons this way, the white/yellow skeleton presents a spoiler in this plan, taking an opportunistic swipe as she hurries past!
[14:25] <@Ebiris> roll 1d20+4
[14:25] * Hatbot --> "Ebiris rolls 1d20+4 and gets 13." [1d20=9]
[14:25] <@Ebiris> In vain, though.
[14:26] <@Ebiris> With Lucie out of range, the two black skeletons seperate now, converging upon the remaining humans nearby! One goes for Rudy while the other goes right past him for Henrietta!
[14:26] <@Ebiris> roll 1d20+12 Rudy
[14:26] * Hatbot --> "Ebiris rolls 1d20+12 Rudy and gets 18." [1d20=6]
[14:26] <@Ebiris> roll 1d20+12 Henri
[14:26] * Hatbot --> "Ebiris rolls 1d20+12 Henri and gets 13." [1d20=1]
[14:27] <@Ebiris> Their hurried attacks are in vain, though, failing to touch either of the pair!
[14:27] <@Ebiris> OOC: Myra
[14:27] <Rudy> Myra's onslaught continues, sadly unable to see well enough to follow the necromancer inside!
[14:27] <Rudy> roll 1d0+9 b
[14:27] <Rudy> roll 1d0+9 bc
[14:27] * Hatbot --> "Rudy rolls 1d0+9 b and gets Error: Number of sides must be integer greater than 0."
[14:27] * Hatbot --> "Rudy rolls 1d0+9 bc and gets Error: Number of sides must be integer greater than 0."
[14:27] <Rudy> roll 1d0+9 c
[14:27] * Hatbot --> "Rudy rolls 1d0+9 c and gets Error: Number of sides must be integer greater than 0."
[14:28] <Rudy> OOC: that die does seem a bit impractical
[14:28] <Rudy> roll 1d20+9
[14:28] * Hatbot --> "Rudy rolls 1d20+9 and gets 29." [1d20=20]
[14:28] <Rudy> roll 1d20+9 c
[14:28] <Rudy> roll 1d20+9 c
[14:28] * Hatbot --> "Rudy rolls 1d20+9 c and gets 12." [1d20=3]
[14:28] * Hatbot --> "Rudy rolls 1d20+9 c and gets 21." [1d20=12]
[14:28] <Rudy> roll 1d20+9 blind people crit too
[14:28] * Hatbot --> "Rudy rolls 1d20+9 blind people crit too and gets 23." [1d20=14]
[14:28] <@Ebiris> roll 2#1d100
[14:28] * Hatbot --> "Ebiris rolls 2#1d100 and gets 138." [2#1d100 = 97, 41]
[14:28] <@Ebiris> OOC: one crit
[14:28] <Rudy> roll 2d6+10
[14:28] * Hatbot --> "Rudy rolls 2d6+10 and gets 16." [2d6=3, 3]
[14:28] <@Ebiris> Another zombie is eviscerated amidst Myra's wild flailings!
[14:28] <@Ebiris> OOC: Rudy
[14:29] <Rudy> OOC: Are they surrounding me such that I cannot escape?
[14:30] <@Ebiris> OOC: not completely. You have an avenue that results only in one zombie getting an AoO if you withdraw
[14:30] <Rudy> Rudy tucks into a roll and dives out of reach of his enemies, withdrawing as fast as he can (and that is pretty fast, with magic in play!)
[14:30] <Rudy> OOC: Withdrawing and using acrobatics to dodge AoOs
[14:30] <Rudy> roll 1d20+10 DC is the skeletons's CMD
[14:30] * Hatbot --> "Rudy rolls 1d20+10 DC is the skeletons's CMD and gets 28." [1d20=18]
[14:31] <@Ebiris> With an acrobatic flourish, Rudy escapes the battle!
[14:31] <@Ebiris> roll 1d8+5
[14:31] * Hatbot --> "Ebiris rolls 1d8+5 and gets 9." [1d8=4]
[14:31] <@Ebiris> OOC: Henrietta
[14:34] <@Henrietta> "Let's get back, Val," Henrietta calls, withdrawing from the melee cautiously and beckoning her canine guardian to follow. They will make their stand near Lucie's position!
[14:34] <@Ebiris> Val seems quite happy to flee along with Henrietta! With Myra being the closest prey now, every undead in the area descends upon her for the carnage!
[14:35] <@Ebiris> roll 4#1d20+6
[14:35] * Hatbot --> "Ebiris rolls 4#1d20+6 and gets 55." [4#1d20+6 = 11, 17, 16, 11]
[14:35] <@Ebiris> roll 4#1d20+7
[14:35] * Hatbot --> "Ebiris rolls 4#1d20+7 and gets 79." [4#1d20+7 = 14, 27, 18, 20]
[14:35] <@Ebiris> roll 1d6+4
[14:35] * Hatbot --> "Ebiris rolls 1d6+4 and gets 8." [1d6=4]
[14:36] <@Ebiris> And at last the brave blinded distraction finally succombs to their assault... perhaps slain, yet never bested!
[14:36] <@Ebiris> OOC: Lucie
[14:37] <Lucie> OOC: holding for now. Nothing immediate I can do anyway. I'll move when/where the others move.
[14:38] <@Ebiris> The black skeletons gesture at the horde as if shooing them, before making their way back towards the lighthouse...
[14:38] * Ebiris changes topic to 'Lucie > Black Skeletons > Rudy > Necromancer >  Henrietta > Val > Horde > ???'
[14:38] <@Ebiris> OOC: Rudy
[14:40] <Rudy> Rudy raises a hand, and a shimmering ball of light appears at the edge of the woods! It flies towards the black skeletons, and zaps them with a piercing beam of light!
[14:40] <Rudy> roll 1d20+3 lasers!touch attack
[14:40] * Hatbot --> "Rudy rolls 1d20+3 lasers!touch attack and gets 15." [1d20=12]
[14:40] <@Ebiris> OOC: hit
[14:41] <Rudy> roll 1d6
[14:41] * Hatbot --> "Rudy rolls 1d6 and gets 1." [1d6=1]
[14:41] * Quits: Willim (~Yuthirin@c-71-57-26-119.hsd1.il.comcast.net) (Ping timeout)
[14:42] <@Ebiris> One of the black ribs momentarily shines bright as it's struck! Meanwhile a figure is barely seen sillouetted against the dim light of the lighthouse door, looking out before vanishing again.
[14:42] <@Ebiris> roll 1d8+5
[14:43] * Hatbot --> "Ebiris rolls 1d8+5 and gets 9." [1d8=4]
[14:43] <@Ebiris> OOC: Henrietta
[14:44] <@Henrietta> More roses are summoned, and these are bestowed upon Alice as a gift! "Hide all you will!" she calls after the cowardly wizard. "But your disgusting toys will be broken out here to the last!"
[14:44] <@Henrietta> roll 3d4+3
[14:44] * Hatbot --> "Henrietta rolls 3d4+3 and gets 12." [3d4=4, 2, 3]
[14:46] <@Ebiris> The black skeleton is pummelled fiercely, turning to look at Henrietta with baleful glowing eyes! Val whines and growls, shifting on his feet beside Henrietta. The horde of undead seem done with violence now, starting to disperse and mill around aimlessly, a few congregating underneath Rudy's lightball and grasping upwards fruitlessly...
[14:46] <@Ebiris> roll 1d20+7 archon AC?
[14:47] * Hatbot --> "Ebiris rolls 1d20+7 archon AC? and gets 12." [1d20=5]
[14:48] <Rudy> OOC: 15
[14:49] <@Ebiris> An arrow shoots out from a narrow window halfway up the lighthouse tower, but sails right past the archon and continues onwards to impact on the rocks a few feet before the party!
[14:49] <@Ebiris> OOC: Lucie
[14:50] * Lucie just waits where she is (hopefully out of attack range!) with her friends down the hill.
[14:51] <@Ebiris> 'Alice' the black skeleton looks up at the taunting archon, its flaming eyes turning a horrid green that even from a distance fills Henrietta with frightful memories!
[14:51] <@Ebiris> OOC: will save, archon
[14:52] <Rudy> roll 1d20 (+2 vs evi- wait)
[14:52] * Hatbot --> "Rudy rolls 1d20 (+2 vs evi- wait) and gets 10." [1d20=10]
[14:52] <@Ebiris> roll 1d4+5 rounds frightened
[14:52] * Hatbot --> "Ebiris rolls 1d4+5 rounds frightened and gets 9." [1d4=4]
[14:53] <@Ebiris> The archon is absolutely terrified by seeing this up close, howevever, and the two black skeletons turn as one to disappear within the lighthouse...
[14:53] <@Ebiris> OOC: RUdy
[15:00] <Rudy> The archon doesn't seem to be that useful, so Rudy lets it go and gestures to the ground, ripping up a few humanesque clumps of dirt that rumbles towards the remaining skeletons!
[15:00] <Rudy> roll 1d3
[15:00] * Hatbot --> "Rudy rolls 1d3 and gets 2." [1d3=2]
[15:02] <@Ebiris> OOC: that's it?
[15:03] <Rudy> OOC: Yeah, I think the skeletons are too far out to attack so I'll have the elementals get as close to them as they can, which is about seventy feet away from me after they move
[15:03] <Rudy> OOC: Spell range = 35 feet, movement = 20, and I figure they doulbe move instead of run
[15:03] <@Ebiris> OOC: Henrietta
[15:03] <@Henrietta> The only way to overcome such memories as evoked in her is by killing the horrible things reminding her of them! She might be trembling inside, but Henrietta would hardly let that show as she advances upon the remaining skeletons. The obsidian ones ran away, didn't they? That means they are just as afraid of her as she is of them!
[15:03] <@Henrietta> OOC: I'll move 30ft closer
[15:06] <@Ebiris> Even with his tail low, Val advances alongside Henrietta, teeth bared and ears flat. This approach seems enough to rile the remaining dozen or so undead, who turn now as one to meet the returning interlopers! Being the closest, the earth elementals take the brunt with a pair of skeletons charging towards each while the remaining horde advances on the much more appealing target of Henrietta!
[15:06] <@Ebiris> roll 2#1d20+6
[15:06] * Hatbot --> "Ebiris rolls 2#1d20+6 and gets 28." [2#1d20+6 = 7, 21]
[15:06] <@Ebiris> roll 2#1d20+6
[15:06] * Hatbot --> "Ebiris rolls 2#1d20+6 and gets 37." [2#1d20+6 = 26, 11]
[15:06] <@Ebiris> roll 1d4+2 elemental 1
[15:06] * Hatbot --> "Ebiris rolls 1d4+2 elemental 1 and gets 3." [1d4=1]
[15:06] <@Ebiris> roll 1d4+2 elemental 2
[15:06] * Hatbot --> "Ebiris rolls 1d4+2 elemental 2 and gets 6." [1d4=4]
[15:06] * Ebiris changes topic to 'Lucie > Black Skeletons > Rudy > 2 Elementals > Necromancer >  Henrietta > Val > Horde > ???'
[15:06] <@Ebiris> OOC: Lucie
[15:09] <Lucie> OOC: more holding, I guess.
[15:09] <@Ebiris> OOC: Rudy and co
[15:10] <Rudy> The elementals fight back, drawing strength from the very dirt itself whilst Rudy fires a couple of bolts to assist them!
[15:10] <Rudy> roll 1d20+7-1 power attack elem 1
[15:10] * Hatbot --> "Rudy rolls 1d20+7-1 power attack elem 1 and gets 25." [1d20=19]
[15:10] <Rudy> roll 1d20+7-1 power attack elem 2
[15:10] * Hatbot --> "Rudy rolls 1d20+7-1 power attack elem 2 and gets 7." [1d20=1]
[15:10] <@Ebiris> OOC: 1 hit
[15:10] <Rudy> roll 1d6+7
[15:10] * Hatbot --> "Rudy rolls 1d6+7 and gets 12." [1d6=5]
[15:11] <@Ebiris> A skeleton is shattered under a powerful compact fist, leaving only three to menace the stalwart rocky allies!
[15:11] <Rudy> roll 1d20+6 shooting another skeleton
[15:11] * Hatbot --> "Rudy rolls 1d20+6 shooting another skeleton and gets 13." [1d20=7]
[15:11] <Rudy> roll 1d20+6 shooting another skeleton
[15:11] * Hatbot --> "Rudy rolls 1d20+6 shooting another skeleton and gets 7." [1d20=1]
[15:14] <@Ebiris> Rudy's bolts sail by fruitlessly, however, as finally the necromancer emerges from the tower once more with a look of fury at the sight of another skeleton being destroyed. "Not Marc! No, anyone but Marc! You monsters! Fiends, all of you!" he rages in his appallingly high voice, stalking forward determinedly with both black skeletons emerging to flank him on the way towards the rebuilding melee.
[15:14] * Ebiris changes topic to 'Lucie > Rudy > 2 Elementals > Necromancer > Black Skeletons > Henrietta > Val > Horde > ???'
[15:14] <@Ebiris> OOC: Henri
[15:14] <Rudy> "You are the monster! Where did you get all these corpses, eh?! At least my shit's all me!" retorts Rudy.
[15:16] <@Henrietta> roll 1d20+2 perception
[15:16] * Hatbot --> "Henrietta rolls 1d20+2 perception and gets 3." [1d20=1]
[15:16] <@Henrietta> The villain appears! Henrietta perforates the obsidian skeleton to the left of the wizard with her roses and falls back to Lucie's position.
[15:16] <@Henrietta> roll 3d4+3
[15:16] * Hatbot --> "Henrietta rolls 3d4+3 and gets 14." [3d4=3, 4, 4]
[15:17] <@Ebiris> The skeleton is blasted by roses, slowing its inexorable advance but not stopping it before Val hurries after Henrietta, surely getting dizzy from all this running back and forth!
[15:18] <@Ebiris> Meanwhile the three skeletons continue battling elementals, while a single remaining skeleton breaks away from the slower zombie horde, rushing forward and going right for Rudy!
[15:18] <@Ebiris> roll 1d20+6
[15:18] * Hatbot --> "Ebiris rolls 1d20+6 and gets 12." [1d20=6]
[15:19] <@Ebiris> The quick attack is easily sidestepped, however, as...
[15:19] <@Henrietta> "That is true!" Henrietta supports Rudy from her safer position. "Nothing terrible about us was abducted from some town and killed and raised as a horrible abomination!"
[15:19] <@Ebiris> roll 1d20+11
[15:19] * Hatbot --> "Ebiris rolls 1d20+11 and gets 29." [1d20=18]
[15:19] <@Ebiris> roll 1d20+6
[15:19] * Hatbot --> "Ebiris rolls 1d20+6 and gets 18." [1d20=12]
[15:19] <@Ebiris> OOC: AC, Henri?
[15:19] <@Henrietta> OOC: 20
[15:19] <@Ebiris> roll 1d8+3
[15:19] * Hatbot --> "Ebiris rolls 1d8+3 and gets 10." [1d8=7]
[15:20] <@Ebiris> A pair of arrows fly out from the unssen archer in the lighthouse, sailing over the combatants to zero in on Henrietta! Her speech is interrupted with an arrow in the chest!
[15:21] <@Ebiris> OOC: Lucie
[15:23] * Lucie dashes towards Rudy's assailant and tries to swing its grinning head right off its shoulders!
[15:23] <Lucie> roll 1d20+5
[15:23] * Hatbot --> "Lucie rolls 1d20+5 and gets 6." [1d20=1]
[15:23] <@Ebiris> Haste makes waste, Lucie finds as her swing is made several feet early, whiffing through the air before she even reaches her target!
[15:23] <@Ebiris> OOC: Rudy and co
[15:24] <Rudy> Rudy backs up a step, unloading a couple of arrows into the thing in front of him! Meanwhile, the elementals continue to exchange blows with the remaining skeletons!
[15:24] <Rudy> roll 1d20+7 shooting
[15:24] <Rudy> roll 1d20+7 shooting
[15:24] * Hatbot --> "Rudy rolls 1d20+7 shooting and gets 18." [1d20=11]
[15:24] * Hatbot --> "Rudy rolls 1d20+7 shooting and gets 12." [1d20=5]
[15:24] <@Ebiris> OOC: 1 hit
[15:24] <Rudy> roll 1d20+6 punching
[15:24] <Rudy> roll 1d20+6 punching
[15:24] * Hatbot --> "Rudy rolls 1d20+6 punching and gets 18." [1d20=12]
[15:24] * Hatbot --> "Rudy rolls 1d20+6 punching and gets 26." [1d20=20]
[15:24] <@Ebiris> OOC: both hit
[15:24] <Rudy> roll 1d8+1 x-bow
[15:24] * Hatbot --> "Rudy rolls 1d8+1 x-bow and gets 6." [1d8=5]
[15:24] <Rudy> roll 1d6+7 earthfist
[15:24] <Rudy> roll 1d6+7 earthfist
[15:24] * Hatbot --> "Rudy rolls 1d6+7 earthfist and gets 12." [1d6=5]
[15:24] * Hatbot --> "Rudy rolls 1d6+7 earthfist and gets 9." [1d6=2]
[15:26] <@Ebiris> Rudy's bolt chips off some bone but does little more, while his elementals fight back to back against their skeletal assailants, mighty blows grinding bone to dust underneath them and leaving just one left to surely be dispatched at leisure? Meanwhile the necromancer and his pets advance, catching up with the slow-moving zombies where he pauses and reaches a twitching grasping hand to the dark sky above, a feeling of madness and death felt even at a distance as the undead regain unholy vigour lost over the course of the battle...
[15:26] <@Ebiris> roll 3d6
[15:26] * Hatbot --> "Ebiris rolls 3d6 and gets 10." [3d6=3, 2, 5]
[15:27] <@Ebiris> OOC: Henrietta
[15:28] * @Henrietta continues with her favorite spell, except this time she spreads her roses for the wizard and each of his hideous girlfriends, seeking to trip the three of them right up!
[15:28] <@Henrietta> roll 3#1d4+1
[15:28] * Hatbot --> "Henrietta rolls 3#1d4+1 and gets 9." [3#1d4+1 = 3, 2, 4]
[15:28] <@Henrietta> roll 3#1d20+13 trip
[15:28] * Hatbot --> "Henrietta rolls 3#1d20+13 trip and gets 70." [3#1d20+13 = 19, 29, 22]
[15:30] <@Ebiris> While the damage is surely minor, all three are knocked off their feet by Henrietta's spell!
[15:31] <@Ebiris> Val doesn't seem to mind sticking by his heel as she lays waste to enemies with powerful magic, and stays where he is as the zombies press ever closer, the last two skeletons attacking elemental and Rudy alike!
[15:31] <@Ebiris> roll 1d20+4
[15:31] <@Ebiris> roll 1d20+4
[15:31] * Hatbot --> "Ebiris rolls 1d20+4 and gets 23." [1d20=19]
[15:31] * Hatbot --> "Ebiris rolls 1d20+4 and gets 17." [1d20=13]
[15:31] <@Ebiris> roll 1d4+2 on elemental 2
[15:31] * Hatbot --> "Ebiris rolls 1d4+2 on elemental 2 and gets 4." [1d4=2]
[15:32] <@Ebiris> roll 1d20+9
[15:32] * Hatbot --> "Ebiris rolls 1d20+9 and gets 15." [1d20=6]
[15:32] <@Ebiris> roll 1d20+4
[15:32] * Hatbot --> "Ebiris rolls 1d20+4 and gets 19." [1d20=15]
[15:32] <@Ebiris> OOC: AC, Henri?
[15:32] <@Henrietta> OOC: 20
[15:32] <@Ebiris> Another pair of arrows flies out of the distance, bracketing Henrietta but failing to injure her this time!
[15:32] <@Ebiris> OOC: Lucie
[15:33] * Lucie again tries to free Rudy up to do more useful things than miss shooting at skeletons.
[15:33] <Lucie> roll 1d20+5 smashy?
[15:33] * Hatbot --> "Lucie rolls 1d20+5 smashy? and gets 12." [1d20=7]
[15:34] <@Ebiris> It's no good, Lucie's arms are too heavy to wield her mace effectively and her blow is easily knocked aside by bony arms!
[15:34] <@Ebiris> OOC: Rudy and co
[15:36] <Rudy> Rudy takes another step back and fires a couple of bolts at the wizard, now that Lucie surely has his back with the skeleont!
[15:36] <Rudy> roll 1d20+6 shooting
[15:36] <Rudy> roll 1d20+6 shooting
[15:36] * Hatbot --> "Rudy rolls 1d20+6 shooting and gets 14." [1d20=8]
[15:36] * Hatbot --> "Rudy rolls 1d20+6 shooting and gets 24." [1d20=18]
[15:38] <@Ebiris> While not the most dignified position, lying on the ground does afford protection from projectiles as the necromancer finds out now, neither of Rudy's attacks hitting!
[15:38] <Rudy> OOC: Can the elementals get to the necromancer, or are there too many zobmies?
[15:38] <@Ebiris> OOC: they can try but they'll eat AoOs from one skeleton and two zombies
[15:39] <Rudy> The elementals continue to do battle! One attacks the remaining skeleton-
[15:39] <Rudy> roll 1d20+6
[15:39] * Hatbot --> "Rudy rolls 1d20+6 and gets 18." [1d20=12]
[15:40] <@Ebiris> OOC: hit
[15:40] <Rudy> roll 1d6+7
[15:40] * Hatbot --> "Rudy rolls 1d6+7 and gets 13." [1d6=6]
[15:40] <Rudy> -whilst the other charges towards the nearest zombie and pummels it in the chest!
[15:40] <Rudy> roll 1d20+8 charge!
[15:40] * Hatbot --> "Rudy rolls 1d20+8 charge! and gets 25." [1d20=17]
[15:40] <@Ebiris> OOC: hit
[15:40] <Rudy> roll 1d6+7
[15:40] * Hatbot --> "Rudy rolls 1d6+7 and gets 10." [1d6=3]
[15:41] <@Ebiris> The skeleton is splintered, but the zombie is made of sterner stuff, chest caved in by the blow yet not put down! The necromancer and his bodyguards stand up again, and once more fell power is channelled in his vicinity!
[15:41] <@Ebiris> roll 3d6 will save for elemental
[15:41] * Hatbot --> "Ebiris rolls 3d6 will save for elemental and gets 12." [3d6=6, 3, 3]
[15:42] <Rudy> roll 1d20+3
[15:42] * Hatbot --> "Rudy rolls 1d20+3 and gets 20." [1d20=17]
[15:42] <@Ebiris> OOC: half damage
[15:42] <@Ebiris> The elemental is decayed and reduced by the foul energies brought into being, but the undead are replenished by contrast!
[15:42] <@Ebiris> OOC: Henri
[15:43] <@Henrietta> This time, she can hardly knock the wizard off his feet. But does she really need to? Henrietta targets the creepy man properly!
[15:43] <@Henrietta> roll 3d4+3
[15:43] * Hatbot --> "Henrietta rolls 3d4+3 and gets 8." [3d4=2, 1, 2]
[15:43] <@Ebiris> It's perhaps familiar to him by now to be peppered with roses? He endures it nonetheless, as the five zombies shamble over to swarm the two elementals!
[15:44] <@Ebiris> roll 2#1d20+7 elemental that attacked zombies
[15:44] * Hatbot --> "Ebiris rolls 2#1d20+7 elemental that attacked zombies and gets 38." [2#1d20+7 = 15, 23]
[15:44] <@Ebiris> roll 1d20+5 elemental that attacked zombies
[15:44] * Hatbot --> "Ebiris rolls 1d20+5 elemental that attacked zombies and gets 18." [1d20=13]
[15:44] <@Ebiris> roll 2#1d20+7 other elemental
[15:44] * Hatbot --> "Ebiris rolls 2#1d20+7 other elemental and gets 29." [2#1d20+7 = 16, 13]
[15:44] <@Ebiris> OOC: AC?
[15:44] <@Ebiris> One zombie presses on alone towards Rudy and Lucie, not quite reaching them...
[15:45] <Rudy> OOC: 17
[15:45] <Rudy> OOC: 15 on the one that attacked zombies
[15:45] <@Ebiris> roll 3d6+12 for that guy
[15:45] * Hatbot --> "Ebiris rolls 3d6+12 for that guy and gets 25." [3d6=6, 5, 2]
[15:45] <@Ebiris> roll 1d6+4 on the other
[15:45] * Hatbot --> "Ebiris rolls 1d6+4 on the other and gets 10." [1d6=6]
[15:45] <Rudy> OOC: both p. dead, boss
[15:45] <@Ebiris> The skeleton near said duo turns his attentions on Lucie, attacking her with bony claws!
[15:45] <@Ebiris> roll 1d20+4
[15:45] * Hatbot --> "Ebiris rolls 1d20+4 and gets 20." [1d20=16]
[15:46] <@Ebiris> OOC: AC?
[15:46] <Lucie> OOC: hits with haste down
[15:46] <@Ebiris> roll 1d4+2
[15:46] * Hatbot --> "Ebiris rolls 1d4+2 and gets 3." [1d4=1]
[15:47] <@Ebiris> OOC: strike damage on elemental not attacking zombies
[15:47] <@Ebiris> One of the elementals is thoroughly demolished, while Lucie takes a slim cut across her forearm, joining the multitude of other wounds!
[15:47] <@Ebiris> roll 1d20+9
[15:47] * Hatbot --> "Ebiris rolls 1d20+9 and gets 29." [1d20=20]
[15:47] <@Ebiris> roll 1d20+4
[15:47] * Hatbot --> "Ebiris rolls 1d20+4 and gets 17." [1d20=13]
[15:47] <@Ebiris> roll 1d20+9 crit check
[15:47] * Hatbot --> "Ebiris rolls 1d20+9 crit check and gets 10." [1d20=1]
[15:47] <@Henrietta> OOC: AC20
[15:47] <@Ebiris> roll 1d8+3
[15:47] * Hatbot --> "Ebiris rolls 1d8+3 and gets 11." [1d8=8]
[15:48] <@Ebiris> Another arrow flies out of the darkness to strike Henrietta, this time sinking deep into her stomach while the other misses to the side! Val barks and whines worriedly, starting to nose Henrietta's leg as if to urge her out of the way.
[15:48] <@Ebiris> OOC: Lucie
[15:49] <Lucie> "Dammit, fall down and die already!" Lucie barks at the persistent foe, eager to have it out of the way so more worthy enemies can face the brunt of her anger.
[15:49] <Lucie> roll 1d20+5 smashy? Please?
[15:49] * Hatbot --> "Lucie rolls 1d20+5 smashy? Please? and gets 15." [1d20=10]
[15:50] <@Ebiris> Despite such commands, Lucie's mace doesn't find purchase against the last surviving skeleton, its bony wiles too nimble for her!
[15:50] <@Ebiris> OOC: Rudy and 1 elemental
[15:51] <Rudy> The elemental attempts to punch out another zombie again, not realising the futility behind its gesture!
[15:51] <Rudy> roll 1d20+6
[15:51] * Hatbot --> "Rudy rolls 1d20+6  and gets 20." [1d20=14]
[15:51] <Rudy> roll 1d6+7
[15:51] * Hatbot --> "Rudy rolls 1d6+7 and gets 11." [1d6=4]
[15:52] <@Ebiris> The zombie is pummelled but not broken by this desperate last-ditch assault!
[15:52] <Rudy> A moment later, he shivers in place, and a leopard leaps out of his chest to finish off that persistant skeleton for good!
[15:53] <Rudy> roll 1d20+8 bite
[15:53] * Hatbot --> "Rudy rolls 1d20+8 bite and gets 26." [1d20=18]
[15:53] <Rudy> roll 1d20+8 claw
[15:53] * Hatbot --> "Rudy rolls 1d20+8 claw and gets 16." [1d20=8]
[15:53] <Rudy> roll 1d20+8 claw
[15:53] * Hatbot --> "Rudy rolls 1d20+8 claw and gets 9." [1d20=1]
[15:53] <@Ebiris> OOC: 2 hits
[15:53] <Rudy> roll 1d6+3
[15:53] * Hatbot --> "Rudy rolls 1d6+3 and gets 8." [1d6=5]
[15:53] <Rudy> roll 1d3+3
[15:53] * Hatbot --> "Rudy rolls 1d3+3 and gets 6." [1d3=3]
[15:53] <Rudy> And then he runs away!
[15:56] <@Ebiris> The fierce jungle cat leaps upon the skeleton and mauls it most viciously, the undead collapsing utterly in the face of such an assault! Meanwhile the necromancer and his cohorts push on forward, nearing Lucie and the leopard when he once more calls upon the darkness to heal that which does not live and sap the life from all else!
[15:56] <@Ebiris> roll 3d6 will Lucie and leopard
[15:56] * Hatbot --> "Ebiris rolls 3d6 will Lucie and leopard and gets 8." [3d6=2, 4, 2]
[15:56] <Lucie> roll 1d20+11 my good save!
[15:56] * Hatbot --> "Lucie rolls 1d20+11 my good save! and gets 12." [1d20=1]
[15:57] <Rudy> roll 1d20+2 this guy thinks he's an uttercold assault necromancer
[15:57] * Hatbot --> "Rudy rolls 1d20+2 this guy thinks he's an uttercold assault necromancer and gets 4." [1d20=2]
[15:57] <@Ebiris> OOC: full damage
[15:58] <@Ebiris> The zombie harmed by an elemental's last punch is restored to full health at the expense of both Lucie and the leopard, who weaken and wither painfully!
[15:58] <@Ebiris> OOC: Henrietta
[16:00] * @Henrietta whistles for Val to follow and retreats behind the cover of the trees with him! This way, that nasty archer won't get at her, but she can certainly catch the wizard as he advances!
[16:00] <@Ebiris> Val runs away along with Henrietta as the horde of zombies advances, bearing down upon Lucie and the snarling black cat!
[16:01] <@Ebiris> roll 3#1d20+7 cat
[16:01] * Hatbot --> "Ebiris rolls 3#1d20+7 cat and gets 65." [3#1d20+7 = 27, 20, 18]
[16:01] <@Ebiris> roll 3#1d20+7 Lucie
[16:01] * Hatbot --> "Ebiris rolls 3#1d20+7 Lucie and gets 37." [3#1d20+7 = 13, 8, 16]
[16:01] <@Ebiris> roll 1d20+7 crit on cat?
[16:01] * Hatbot --> "Ebiris rolls 1d20+7 crit on cat? and gets 13." [1d20=6]
[16:01] <Lucie> OOC: AC 20, so no hits.
[16:01] <@Ebiris> OOC: Cat AC?
[16:01] <Rudy> OOC: 15! IT's so dead
[16:01] <@Ebiris> roll 3#1d6+4
[16:01] * Hatbot --> "Ebiris rolls 3#1d6+4 and gets 25." [3#1d6+4 = 8, 10, 7]
[16:02] <@Ebiris> The fierce predator is no match for lifeless flesh animated beyond the veil, crumbling under their assault! Lucie on the other hand receives a fresh lease of life as she nimble ducks and dodges clumsy zombie swings as they bear down upon her! Another two arrows arc out, this time on Rudy with Henrietta gone!
[16:03] <@Ebiris> roll 1d20+9
[16:03] * Hatbot --> "Ebiris rolls 1d20+9 and gets 25." [1d20=16]
[16:03] <@Ebiris> roll 1d20+4
[16:03] * Hatbot --> "Ebiris rolls 1d20+4 and gets 11." [1d20=7]
[16:03] <@Ebiris> roll 1d8+3
[16:03] * Hatbot --> "Ebiris rolls 1d8+3 and gets 5." [1d8=2]
[16:03] <@Ebiris> One catches him good in the upper arm, tearing through flesh without mercy!
[16:03] <@Ebiris> OOC: Lucie
[16:03] * Ebiris changes topic to 'Lucie > Rudy > Necromancer > Black Skeletons > Henrietta > Val > Horde > ???'
[16:04] * Lucie has not choice but to retreat to the treeline with Henri and take whatever cover can be found there. (OOC: withdrawing)
[16:05] <@Ebiris> Not able to get as far as Henrietta, Lucie has to skirt the cliff edge and the menacing tentacle-like plantlife animated by her sorceress friend before she can quite reach the safety of benign flora...
[16:05] <@Ebiris> OOC: Rudy
[16:06] <Rudy> Rudy backs away again, but not before unleashing a larger, horned, bull-like animal that rushes towards the zombies and bowls straight over them!
[16:06] <Rudy> OOC: Summoning an aurochs, using trample on the zombies; they can choose to take AoO's (at -4) or get a reflex save to talk half damage.
[16:07] <@Ebiris> There's ample space to go through the three zombies that assailed the now dead leopard, and the auroch goes right through them, facing a barrage of punches in its path!
[16:08] <@Ebiris> roll 1d20+1 first one
[16:08] * Hatbot --> "Ebiris rolls 1d20+1 first one and gets 8." [1d20=7]
[16:08] <@Ebiris> roll 2#1d20+1 next two
[16:08] * Hatbot --> "Ebiris rolls 2#1d20+1 next two and gets 29." [2#1d20+1 = 20, 9]
[16:08] <@Ebiris> roll 1d6+4 damage against it. Roll trample damage?
[16:08] * Hatbot --> "Ebiris rolls 1d6+4 damage against it. Roll trample damage? and gets 7." [1d6=3]
[16:08] <Rudy> roll 2d6+9
[16:08] * Hatbot --> "Rudy rolls 2d6+9 and gets 15." [2d6=5, 1]
[16:11] <@Ebiris> The zombies are bowled over and trampled by the fierce bovine, knocking them down in twitching heaps as they struggle to regain their footing! "Danielle! Bronwyn! Gill!" the Necromancer cries out a name for each before looking at Rudy with hateful eyes, running over to punch him with the two black skeletons hot on his heels with surely more lethal attacks in mind!
[16:11] <@Ebiris> roll 1d20+10 punch
[16:11] * Hatbot --> "Ebiris rolls 1d20+10 punch and gets 11." [1d20=1]
[16:12] <@Ebiris> roll 2#1d20+12
[16:12] * Hatbot --> "Ebiris rolls 2#1d20+12  and gets 55." [2#1d20+12 = 25, 30]
[16:12] <@Ebiris> roll 2d4 damage
[16:12] * Hatbot --> "Ebiris rolls 2d4 damage and gets 6." [2d4=2, 4]
[16:12] <@Ebiris> roll 2d3 str damage
[16:12] * Hatbot --> "Ebiris rolls 2d3 str damage and gets 4." [2d3=1, 3]
[16:13] <@Ebiris> His punch is furious but awry, Rudy easily dodging it... and right into the claws of the two black skeletons which find him with ease! Their wounds aren't great, but they leave his body feeling heavy and week... almost like that hag back at the swamp, but colder.
[16:13] <@Ebiris> OOC: Henri
[16:13] * @Henrietta peers past her cover for the briefest of moments, roses in hand! The necromancer's shrieks help narrow down his general direction, and with that glance his fate is surely sealed! And if what she had seen is true, then she must do something to get some of the pressure off Rudy!
[16:13] <@Henrietta> roll 3d4+3
[16:13] * Hatbot --> "Henrietta rolls 3d4+3 and gets 15." [3d4=4, 4, 4]
[16:15] <@Ebiris> Henrietta's roses do indeed strike well, sending the raging necromancer reeling almost off his feet even without a toppling spell to aid them! The beleagured zombies pick up their feet while the three that had attacked Lucie now shamble towards Rudy... along with a pair of arrows from the distance!
[16:15] <@Ebiris> roll 1d20+9
[16:15] * Hatbot --> "Ebiris rolls 1d20+9 and gets 21." [1d20=12]
[16:15] <@Ebiris> roll 1d20+4
[16:15] * Hatbot --> "Ebiris rolls 1d20+4 and gets 11." [1d20=7]
[16:15] <@Ebiris> OOC: AC, Rudy?
[16:15] <Rudy> OOC: 21
[16:15] <@Ebiris> roll 1d8+3
[16:15] * Hatbot --> "Ebiris rolls 1d8+3 and gets 10." [1d8=7]
[16:16] <@Ebiris> Rudy is pinned right in the chest with one of the arrows, his vision fading momentarily as he nonetheless hangs on with desperation!
[16:16] <@Ebiris> OOC: Lucie
[16:18] * Lucie pauses to try and knock out the distracted necromancer with a beam of force--hopefully before the wizard can utilize his fearsome skill at pugilism to finish Rudy.
[16:18] <Lucie> roll 1d20+7 ranged touch
[16:18] * Hatbot --> "Lucie rolls 1d20+7 ranged touch and gets 11." [1d20=4]
[16:19] <@Ebiris> Lucie's attack is unfortunately awry, the tangled melee too hard to aim into!
[16:19] <@Ebiris> OOC: Rudy
[16:20] <Rudy> OOC: rudy+aurochs!
[16:20] <@Ebiris> OOC: yes
[16:21] <Rudy> Spraying the ground liberally with what remains of his blood, Rudy tries to roll out of the way whilst the Aurochs turns about, ready to run back over those that aggress its Master!
[16:21] <Rudy> roll 1d20+18 why do I have to hero point this acrobatics check :(
[16:21] * Hatbot --> "Rudy rolls 1d20+18 why do I have to hero point this acrobatics check :( and gets 29." [1d20=11]
[16:21] <Rudy> OOC: also trample! same as before
[16:22] <Rudy> OOC: rudy withdraws as far back/in cover as possible, naturally
[16:23] <@Ebiris> Rudy makes a clean getaway as the aurochs turns and stamps its hooves menacingly, bellowing out before it charges over a pair of unlucky zombies on a beeline towards the necromancer and his bodyguards!
[16:23] <@Ebiris> roll 2#1d20+1
[16:23] * Hatbot --> "Ebiris rolls 2#1d20+1 and gets 16." [2#1d20+1 = 3, 13]
[16:23] <@Ebiris> OOC: aurochs ac?
[16:23] <Rudy> OOC: one hit
[16:23] <Rudy> OOC: 11 here, I Forgot trampling implies charging
[16:24] <Rudy> roll 2d6+9 moo!
[16:24] * Hatbot --> "Rudy rolls 2d6+9 moo! and gets 16." [2d6=5, 2]
[16:24] <@Ebiris> roll 1d6+4 track its hp, it might die before completing the trample
[16:24] * Hatbot --> "Ebiris rolls 1d6+4 track its hp, it might die before completing the trample and gets 7." [1d6=3]
[16:24] <@Ebiris> roll 1d20+11 reflex with a hero point for the necromancer
[16:24] * Hatbot --> "Ebiris rolls 1d20+11 reflex with a hero point for the necromancer and gets 17." [1d20=6]
[16:24] <Rudy> OOC: DC was 17
[16:24] <Rudy> OOC: Half damage
[16:24] <@Ebiris> roll 1d20+6 black skeleton AoOs
[16:24] * Hatbot --> "Ebiris rolls 1d20+6 black skeleton AoOs and gets 11." [1d20=5]
[16:25] <@Ebiris> roll 1d20+10 other black skeleton attacks as it passes
[16:25] * Hatbot --> "Ebiris rolls 1d20+10 other black skeleton attacks as it passes and gets 14." [1d20=4]
[16:25] <@Ebiris> OOC: roll its damage for the necromancer and black skeleton 1 first
[16:25] <Rudy> roll 2d6+9
[16:25] * Hatbot --> "Rudy rolls 2d6+9 and gets 17." [2d6=6, 2]
[16:25] <@Ebiris> roll 2d4 black skeletons
[16:25] * Hatbot --> "Ebiris rolls 2d4 black skeletons and gets 5." [2d4=1, 4]
[16:25] <@Ebiris> roll 1d3 str damage
[16:25] * Hatbot --> "Ebiris rolls 1d3 str damage and gets 2." [1d3=2]
[16:27] <@Ebiris> A pair of zombies and a black skeleton are bowled over as well as the necromancer himself! The aurochs doesn't make it through unscathed, though, bleeding all over from ragged cuts as the downed black skeleton picks itself up with an air of wounded dignity, its counterpart races after Rudy to exact vengeance!
[16:27] <@Ebiris> roll 1d20+12
[16:27] * Hatbot --> "Ebiris rolls 1d20+12 and gets 28." [1d20=16]
[16:27] <@Ebiris> roll 1d4 damage
[16:27] * Hatbot --> "Ebiris rolls 1d4 damage and gets 4." [1d4=4]
[16:27] <@Ebiris> roll 1d3 str damage
[16:27] * Hatbot --> "Ebiris rolls 1d3 str damage and gets 1." [1d3=1]
[16:27] * Ebiris changes topic to 'Lucie > Rudy > Black Skeletons > Henrietta > Val > Horde > ???'
[16:28] <Rudy> OOC: Wouldn't the bull get an AoO?
[16:28] <@Ebiris> OOC: yeah it's going right by him. Go for it.
[16:28] <Rudy> roll 1d20+7 also smiting
[16:29] * Hatbot --> "Rudy rolls 1d20+7 also smiting and gets 22." [1d20=15]
[16:29] <@Ebiris> OOC: hit
[16:29] <Rudy> roll 1d8+12
[16:29] * Hatbot --> "Rudy rolls 1d8+12 and gets 18." [1d8=6]
[16:30] <@Ebiris> The skeleton takes a hit from the bull as it passes, but doesn't let that deter it from running Rudy down... a claw in the back is the last thing he feels before the ground rises up to meet his eyes and everything goes dark...
[16:30] <@Ebiris> OOC: Henri
[16:31] <@Henrietta> Peeking out again, Henrietta is greeted with the horrible sight of a prone Rudy and a skeleton standing menacingly over him. That swiftly decides where her last effective spell goes!
[16:31] <@Henrietta> roll 3d4+3 that skeleton
[16:31] * Hatbot --> "Henrietta rolls 3d4+3 that skeleton and gets 13." [3d4=3, 4, 3]
[16:32] <@Ebiris> The skeleton is blasted by bolts of magic that send it shaking and reeling far more than the aurochs physical assault did, but it still stays upright over its prize! Meanwhile the zombies converge on said aurochs, although a few need to still pick themselves up and others are too far away regardless.
[16:32] <@Ebiris> roll 2#1d20+7
[16:32] * Hatbot --> "Ebiris rolls 2#1d20+7 and gets 46." [2#1d20+7 = 24, 22]
[16:32] <@Ebiris> roll 2d6+8
[16:32] * Hatbot --> "Ebiris rolls 2d6+8 and gets 15." [2d6=6, 1]
[16:32] <@Ebiris> With a despairing moo, the great bovine is undone!
[16:33] <@Ebiris> OOC: Lucie
[16:35] * Lucie rushes over to the fallen Rudy and forces their one healing potion into him. Hopefully it'll be enough to get him up and moving again?
[16:35] <Lucie> roll 1d8+1
[16:35] * Hatbot --> "Lucie rolls 1d8+1 and gets 7." [1d8=6]
[16:37] <@Ebiris> The potion goes down Rudy's throat, his eyes opening blearily... he's still alive? He is!
[16:37] <@Ebiris> OOC: Rudy
[16:41] <Rudy> He's alive! But why is being alive so painful- oh, that thing. Well, it's not going to just leave him alone... First, he stands up!
[16:41] <@Ebiris> It sure has something to say about that!
[16:41] <@Ebiris> roll 1d20+10
[16:41] * Hatbot --> "Ebiris rolls 1d20+10 and gets 12." [1d20=2]
[16:42] <@Ebiris> But with groggy alacrity, Rudy sways out of the way of a deadly claw!
[16:42] <Rudy> Stumbling back a step, Rudy summons improptu guardians to vent his displeasure at being reminded of his own mortality!
[16:43] <Rudy> roll 1d3
[16:43] * Hatbot --> "Rudy rolls 1d3 and gets 3." [1d3=3]
[16:44] <Rudy> The earth elementals appear in a line in front of him, and set about laying into the skeleton's tough figure!
[16:44] <Rudy> roll 1d20+6
[16:44] <Rudy> roll 1d20+6
[16:44] <Rudy> roll 1d20+6
[16:44] * Hatbot --> "Rudy rolls 1d20+6 and gets 19." [1d20=13]
[16:44] * Hatbot --> "Rudy rolls 1d20+6 and gets 23." [1d20=17]
[16:44] * Hatbot --> "Rudy rolls 1d20+6 and gets 21." [1d20=15]
[16:44] <@Ebiris> OOC: two hits
[16:44] <Rudy> roll 1d6+7
[16:44] <Rudy> roll 1d6+7
[16:44] * Hatbot --> "Rudy rolls 1d6+7 and gets 13." [1d6=6]
[16:44] * Hatbot --> "Rudy rolls 1d6+7 and gets 12." [1d6=5]
[16:46] <@Ebiris> Two of the elementals lash out with powerful blows that barely chip the obsidian bones of Rudy's attacker! In turn it moves with uncanny agility to skirt around the wall of earth and get at Rudy, while the other skeleton rushes towards the trees from where magic roses continue to emanate!
[16:46] <@Ebiris> roll 1d20+11 acrobatics vs elementals cmd?
[16:46] * Hatbot --> "Ebiris rolls 1d20+11 acrobatics vs elementals cmd? and gets 20." [1d20=9]
[16:47] <Rudy> OOC: 13
[16:47] <@Ebiris> roll 1d20+10
[16:47] * Hatbot --> "Ebiris rolls 1d20+10 and gets 15." [1d20=5]
[16:47] <@Ebiris> Rudy again dodges, however! And Henrietta can see the other one skirting the thrasing entangling foliage and approaching her own position with red-glowing eyes marking it against the night!
[16:48] <@Ebiris> OOC: Henri
[16:51] * @Henrietta tries to snipe the skeleton between those glowing eyes, shuddering. She still has her flail, and Val can try to intercept it when it comes close enough, but for now this is all she can do!
[16:51] <@Henrietta> roll 1d20+5 ranged touch
[16:51] * Hatbot --> "Henrietta rolls 1d20+5 ranged touch and gets 20." [1d20=15]
[16:51] <@Ebiris> OOC: hit
[16:51] <@Henrietta> roll 1d6
[16:51] * Hatbot --> "Henrietta rolls 1d6 and gets 3." [1d6=3]
[16:51] * Merc-zzz is now known as Merc
[16:52] <@Ebiris> The skeleton's skull grows white momentarily where Henrietta's beam strikes it, but it seems undeterred. Meanwhile the horde of badly beat up zombies shambles onwards, slowly closing the gap between themselves and Rudy... just as a pair of arrows strike out, one for Rudy and one for Lucie!
[16:52] <@Ebiris> roll 1d20+9 Rudy
[16:52] * Hatbot --> "Ebiris rolls 1d20+9 Rudy and gets 10." [1d20=1]
[16:52] <@Ebiris> roll 1d20+4 Lucie
[16:52] * Hatbot --> "Ebiris rolls 1d20+4 Lucie and gets 23." [1d20=19]
[16:52] <@Ebiris> roll 1d8+3 Lucie
[16:52] * Hatbot --> "Ebiris rolls 1d8+3 Lucie and gets 4." [1d8=1]
[16:53] <@Ebiris> Rudy's misses cleanly, but Lucie isn't so lucky - an arrow finds her leg, catching her in the meat behind her shin!
[16:53] <@Ebiris> OOC: Lucie
[16:53] * Lucie leaves the remaining foes for the elementals to tangle with, shambling towards the treeline with a lopsided gait.
[16:54] <@Ebiris> Lucie runs towards her dear friend Henrietta... only to find herself almost bumping right into a baleful black skeleton just in the treeline!
[16:54] <@Ebiris> OOC: Rudy and co
[16:54] <Rudy> One of the elementals runs towards the necromancer, delivering a final blow to his neck! The remaining two continue to bash away at the one pursuing Rudy, who himself is bolting back towards the trees himself!
[16:55] <Rudy> roll 1d20+7 close enough to a coup right
[16:55] * Hatbot --> "Rudy rolls 1d20+7 close enough to a coup right and gets 15." [1d20=8]
[16:55] <@Ebiris> OOC: hit
[16:55] <Rudy> roll 1d6+5
[16:55] * Hatbot --> "Rudy rolls 1d6+5 and gets 7." [1d6=2]
[16:55] <@Ebiris> OOC: also roll acrobatics to avoid an AoO yourself Rudy
[16:55] <Rudy> OOC: I'm withdrawing, right?
[16:55] <Rudy> OOC: Shouldn't need to?
[16:56] <@Ebiris> Whatever stories the necromancer may have told, they are surely silenced by the powerful fist of stone that drops and caves in his skull!
[16:56] <Rudy> roll 1d20+6 attack skeleton power!
[16:56] * Hatbot --> "Rudy rolls 1d20+6 attack skeleton power! and gets 23." [1d20=17]
[16:56] <@Ebiris> OOC: my bad, carry on
[16:56] <Rudy> roll 1d20+6 attack skeleton power2!
[16:56] * Hatbot --> "Rudy rolls 1d20+6 attack skeleton power2! and gets 20." [1d20=14]
[16:56] <@Ebiris> OOC: 2 hits
[16:56] <Rudy> roll 1d6+7
[16:56] <Rudy> roll 1d6+7
[16:56] * Hatbot --> "Rudy rolls 1d6+7 and gets 8." [1d6=1]
[16:56] * Hatbot --> "Rudy rolls 1d6+7 and gets 13." [1d6=6]
[16:57] <@Ebiris> One blow only glances off while the other chips a few more bones and snaps a single black rib! But the skeleton is determined to pursue, diving away from the elementals and hot on Rudy's heels!
[16:57] <@Ebiris> roll 1d20+11 acrobatics
[16:57] * Hatbot --> "Ebiris rolls 1d20+11 acrobatics and gets 15." [1d20=4]
[16:57] <@Ebiris> roll 1d20+12 attack
[16:57] * Hatbot --> "Ebiris rolls 1d20+12 attack and gets 16." [1d20=4]
[16:58] <@Ebiris> Rudy is too nimble, though, and runs off to catch Lucie! Just in time to see the other skeleton in the woods continues on away from them, zeroing in on Henrietta... only to be met by a determined lunge from Val!
[16:58] <@Ebiris> roll 1d20+5 go dog hero
[16:58] * Hatbot --> "Ebiris rolls 1d20+5 go dog hero and gets 11." [1d20=6]
[16:58] <@Ebiris> roll 1d20+10 insufficiently heroic
[16:58] * Hatbot --> "Ebiris rolls 1d20+10 insufficiently heroic and gets 12." [1d20=2]
[16:59] <@Ebiris> Val manages to distract it if nothing else, giving Henrietta ample chance to dodge its swing at her neck!
[16:59] <@Ebiris> Lacking other near targets, the zombies swarm over the elementals!
[16:59] <@Ebiris> roll 2#1d20+7 1
[16:59] * Hatbot --> "Ebiris rolls 2#1d20+7 1 and gets 52." [2#1d20+7 = 25, 27]
[16:59] <@Ebiris> roll 2#1d20+7 2
[16:59] * Hatbot --> "Ebiris rolls 2#1d20+7 2 and gets 18." [2#1d20+7 = 9, 9]
[16:59] <@Ebiris> roll 2#1d20+7 3
[16:59] * Hatbot --> "Ebiris rolls 2#1d20+7 3 and gets 29." [2#1d20+7 = 14, 15]
[16:59] <@Ebiris> roll 1d20+7 crit on 1?
[16:59] * Hatbot --> "Ebiris rolls 1d20+7 crit on 1? and gets 11." [1d20=4]
[16:59] <@Ebiris> OOC: AC?
[16:59] <Rudy> OOC: 17
[16:59] <@Ebiris> roll 2d6+8 on 1
[16:59] * Hatbot --> "Ebiris rolls 2d6+8 on 1 and gets 15." [2d6=1, 6]
[16:59] <Rudy> OOC: died
[17:00] <@Ebiris> OOC: Lucie
[17:01] <@Henrietta> OOC: And me?
[17:02] <@Ebiris> OOC: sorry, skipped you. Henrietta! Horde actions will stand afterwards
[17:03] * @Henrietta steps back and a vine of thorns appears in her free hand, sent snaking around the skeleton's ankles in an attempt to trip it to the ground!
[17:03] <@Henrietta> roll 1d20+13
[17:03] * Hatbot --> "Henrietta rolls 1d20+13 and gets 28." [1d20=15]
[17:03] <@Ebiris> It works, the skeleton falling down in a heap of glistening black bones as sounds of violence ensue from back where the zombies do battle with elementals!