News:

Populated by the admins and moderators of your other favorite sites!

Main Menu

Day Zero - Combat Demo of Icy Death!

Started by Iron Dragoon, September 29, 2014, 09:19:02 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Iron Dragoon

<Kotono> OOC: Yes. Normally you'd have to activate that before battle, but due to combat demo we can assume it's already up.
<Moore> OOC: It says it's always on!
<Kotono> roll 1d20+7 huge ice para-elemental
* Hatbot --> "Kotono rolls 1d20+7 huge ice para-elemental and gets 25." [1d20=18]
<Pepo> roll 1d20+14 thanks!
* Hatbot --> "Pepo rolls 1d20+14 thanks! and gets 15." [1d20=1]
<Moore> OOC: We'll worry about it later.
<Kotono> OOC: Not a big deal, yeah.
<Moore> roll 1d20+13
* Hatbot --> "Moore rolls 1d20+13 and gets 29." [1d20=16]
Veren> roll 1d20+12 Init
* Hatbot --> "Veren rolls 1d20+12 Init and gets 22." [1d20=10]
* Kotono changes topic to 'Moore(29)>Ice Para-Elemental(25)>Veren(22)>Pepo(15)'
<Kotono> OOC: Open Moore.
<Moore> Time to play it safe! Moore digs into his magical reserves and casts Mirror Image!
<Moore> roll 1d4+2
* Hatbot --> "Moore rolls 1d4+2 and gets 6." [1d4=4]
<Kotono> OOC: Okay, note that somewhere that you have six images going. Anything else?
<Moore> OOC: Oh right I guess I can move.
<Moore> OOC: I'll head 30 ft. closer.
<Kotono> OOC: How're you going to move? Okay then.
<Moore> OOC: Flying.
<Kotono> Moore flies to within 70ft of the monster - which promptly takes that chance and hustles ahead 60ft in a charge. AT the end of it reaches out, an icicle trying to skewer Moore like a kebab.
<Kotono> roll 1d20+19 (-2 charge) CA?
* Hatbot --> "Kotono rolls 1d20+19 (-2 charge) CA? and gets 24." [1d20=5]
<Kotono> OOC: +2, excuse me.
<Kotono> OOC: Also AC, not CA. Gah.
<Moore> OOC: 22
<Moore> OOC: How do I handle the images? Roll 1d7?
<Kotono> OOC: I'll roll it, and yes.
<Kotono> roll 1d7 1 hits the real Moore
* Hatbot --> "Kotono rolls 1d7 1 hits the real Moore and gets 4." [1d7=4]
<Kotono> OOC: -1 image.
<Moore> OOC: Roger.
<Kotono> A mirror image takes the blow instead. so sad. Then the bitter winds that surround the para-elemental ravage the party. OOC: Fort all. Chill aura.
<Kotono> OOC: If you're immune to cold, say so and don't bother rolling.
<Pepo> OOC: cold res 10?
<Kotono> OOC: Roll.
Veren> roll 1d20+6 Fort
* Hatbot --> "Veren rolls 1d20+6 Fort and gets 20." [1d20=14]
<Pepo> roll 1d20+9 fort
* Hatbot --> "Pepo rolls 1d20+9 fort and gets 10." [1d20=1]
<Moore> roll 1d20+5
* Hatbot --> "Moore rolls 1d20+5 and gets 8." [1d20=3]
<Kotono> roll 2d8 full all cold damage, res applies
* Hatbot --> "Kotono rolls 2d8 full all cold damage, res applies and gets 4." [2d8=2, 2]
<Moore> OOC: Do DR or Spell Resistance apply to that?
<Kotono> OOC: Nope.
<Moore> OOC: ffffffffffffffffffffff
<Kotono> OOC: Supernatural ability that deals energy damage.
<Moore> OOC: Does the cloak work against it? It's got an Endure Elements (cold) on it.
<Kotono> OOC: No, that just protects against
<Kotono> OOC: No, that just protects against 'normal' cold, not actual damage.
<Moore> OOC: Gotcha.
<Kotono> Okay, the party's rather chilled from that but otherwise intact. Fortunately the para=elemental bombed the chill aura damage roll. Any which way, Veren's up. Go.
Veren> OOC: Range? 40 ft.?
<Kotono> OOC: It's currently 40ft away, yes.
* Veren moves forward cautiously, closing to dagger distance!
Veren> OOC: 30ft, normal walking.
<Kotono> OOC: Okay. You'll provoke an AOO since it has reach. You okay with that?
Veren> OOC: Gonna have to happen unless I just regulate to throwing, which I'm less good at.
<Kotono> OOC: Okay.
<Kotono> roll 1d20+17
* Hatbot --> "Kotono rolls 1d20+17 and gets 22." [1d20=5]
<Kotono> OOC: AC?
Veren> OOC: AC 24.
<Kotono> OOC: Okay. Anything else besides moving?
Veren> OOC: It's a full action, right? So nope.
<Kotono> OOC: Moving's a move action, unless there's something I'm missing here.
Veren> OOC: I thought the full range thing was all I could do in a round. I'll attack if I can.
Veren> roll 1d20+12 ATK
* Hatbot --> "Veren rolls 1d20+12 ATK and gets 30." [1d20=18]
<Kotono> OOC: Hit. Damage.
Veren> roll 1d4+2
* Hatbot --> "Veren rolls 1d4+2 and gets 5." [1d4=3]
<Kotono> A solid stab - one that struggles to chip the ice at all. This thing is way harder than it looks. OOC: You know it has some DR you're not breaking here, at least with just a normal stab. Pepo.
<Pepo> Pepo hunkers down where he is and begins to focus, but nothing happens for the moment...
<Pepo> OOC: manifesting astral construct as full round, augmented 7 steps and using wild surge
<Pepo> roll 1d100 wild surge, 5% bad things
* Hatbot --> "Pepo rolls 1d100 wild surge, 5% bad things and gets 64." [1d100=64]
<Kotono> OOC: So that appears start of the next round then?
<Pepo> OOC: my turn yes.
<Kotono> OOC: Okay. Moore.
<Moore> OOC: I'm sorry, everyone also has +2 to hit and damage from my major aura.
<Kotono> OOC: Noted.
<Moore> "Come on, let's not give in to this icy thing!" Moore shouts, inspiring everyone with courage! OOC: +2 to fear/charm saves and +2 damage and weapon rolls.
<Moore> OOC: I'll just stay where I am.
<Kotono> OOC: Okay. Elemental's up and it's not happy.
<Kotono> The elemental looks to Mr. Stabby shape shifter and returns the favor with two quick icicles. Movement? Stealth? Gimmicks? What's that, it's just a big hunk of mean ice.
<Kotono> roll 1d20+17
<Kotono> roll 1d20+17
* Hatbot --> "Kotono rolls 1d20+17 and gets 20." [1d20=3]
* Hatbot --> "Kotono rolls 1d20+17 and gets 21." [1d20=4]
<Kotono> Buuuut it's Veren's day since both are huge misses. Fort all for the chill aura.
<Pepo> roll 1d20+9
* Hatbot --> "Pepo rolls 1d20+9 and gets 27." [1d20=18]
Veren> roll 1d20+6 Fort
* Hatbot --> "Veren rolls 1d20+6 Fort and gets 10." [1d20=4]
<Moore> roll 1d20+5
* Hatbot --> "Moore rolls 1d20+5 and gets 25." [1d20=20]
<Kotono> roll 2d8 Pepo half, Veren full, Moore half cold damage
* Hatbot --> "Kotono rolls 2d8 Pepo half, Veren full, Moore half cold damage and gets 9." [2d8=2, 7]
<Moore> OOC: Is that 5?
<Kotono> Brr. The party is frostier now but no one's dead, so that's a win. Veren.
* Veren moves to feint the giant ice cube into exposing its soft and tenders!
Veren> roll 1d20+16 Bluff/Feint
* Hatbot --> "Veren rolls 1d20+16 Bluff/Feint and gets 21." [1d20=5]
<Moore> OOC: Am I able to use a skill to give a +5 bonus to that? Or do I have to use it before the roll?
Veren> OOC: It's also a move action for me.
<Kotono> roll 1d20+12 Let me see if it matters before
* Hatbot --> "Kotono rolls 1d20+12 Let me see if it matters before and gets 15." [1d20=3]
<Kotono> OOC: Irrelevant as it bombed the roll hardcore.
<Moore> OOC: Hatbot is really lulling us into a false sense of security.
Veren> roll 1d20+12 ATK!
* Hatbot --> "Veren rolls 1d20+12 ATK! and gets 13." [1d20=1]
Veren> OOC: FUCK
<Moore> OOC: See?
<Kotono> Swing and a miss, courtesy of Hatebot. The ice elemental looks amused somehow. Pepo.
<Pepo> A wash of ectoplasm materializes around Pepo and lances across the field to coalesce behind the elemental in the form of a great cat with flaming jaws! Pepo follows that up by firing a lance of fire from himself at the beast, before scurrying off to the side through the snowdrift.
<Pepo> OOC: level 5 construct with energy touch (fire)
<Pepo> roll 1d20+13 slam, also I forgot elementals can't be flanked
* Hatbot --> "Pepo rolls 1d20+13 slam, also I forgot elementals can't be flanked and gets 27." [1d20=14]
<Kotono> OOC: Hit.
<Pepo> roll 1d20+14 ranged touch for ray, augmented 7 steps and wild surged
* Hatbot --> "Pepo rolls 1d20+14 ranged touch for ray, augmented 7 steps and wild surged and gets 27." [1d20=13]
<Pepo> roll 1d100 wild surge badness
* Hatbot --> "Pepo rolls 1d100 wild surge badness and gets 57." [1d100=57]
<Pepo> roll 1d8+9+1d4 fire slam
* Hatbot --> "Pepo rolls 1d8+9+1d4 fire slam and gets 12." [1d8=1][1d4=2]
<Pepo> roll 9d6+9 fire ray
* Hatbot --> "Pepo rolls 9d6+9 fire ray and gets 40." [9d6=1, 2, 4, 4, 3, 4, 4, 6, 3]
<Kotono> Woosh. Amazingly, fire does the job against ice. Who knew? The elemental's all melty now, the aura's no longer freezing and it looks like a popsicles left out in the sun too long. All soft, melty and vulnerable. OOC: Ow. Its defenses are munged from being melted. Moore.
<Moore> "This cold isn't going to get the best of us, everyone!" OOC: Switching minor aura to Demand Fortitude, +8 on Fort saves now instead of Dex-based ones.
<Kotono> OOC: Sure. Useful against that aura. Elemental's up.
<Moore> OOC: Wait!
<Moore> OOC: I'm not done yet!
<Kotono> OOC: Go then.
<Moore> Moore also casts Haste on Veren and the construct! OOC: Okay, NOW I am done.
<Moore> OOC: I don't know if Haste works on it or not, if not then just Veren.
<Pepo> OOC: it does
<Moore> OOC: Well then there you go!
<Kotono> OOC: Fantastic.
<Kotono> All melty and squishy, the elemental turns to go all stabby on the construct. Twice. Hard.
<Kotono> roll 1d20+15 (-2 all melty)
<Kotono> roll 1d20+15 (-2 all melty)
* Hatbot --> "Kotono rolls 1d20+15 (-2 all melty) and gets 20." [1d20=5]
* Hatbot --> "Kotono rolls 1d20+15 (-2 all melty) and gets 21." [1d20=6]
<Kotono> OOC: AC?
<Pepo> OOC: 23
<Kotono> Swing and a miss, swing and a miss. The aura's down due to toasty. Veren. Its defenses are down so you can SA freely, by the way. Normally I'd handle this with an IC hint and maybe a knowledge check, but it's a combat demo so whatever.
Veren> OOC: Alrighty.
* Veren goes all-out stabby on the popsicle!
Veren> roll 1d20+12 ATK 1
* Hatbot --> "Veren rolls 1d20+12 ATK 1 and gets 26." [1d20=14]
Veren> roll 1d20+7 ATK 2
* Hatbot --> "Veren rolls 1d20+7 ATK 2 and gets 25." [1d20=18]
<Moore> OOC: Are you including the bonus one from Haste?
Veren> OOC: I am not!
<Pepo> OOC: and the +4 from Moore's song/aura
Veren> roll 1d20+12+4 ATK 3 Haste!
* Hatbot --> "Veren rolls 1d20+12+4 ATK 3 Haste! and gets 26." [1d20=10]
<Kotono> OOC: All hit.
Veren> roll 3#1d4+2+4d6
* Hatbot --> "Veren rolls 3#1d4+2+4d6 and gets 60." [3#1d4+2+4d6 = 18, 18, 24]
<Kotono> All melty and exposed, the elemental is pierced like a rotten fruit. It crumbles into slag before you, falling apart like winter's wrath in summer's sunshine. Got it! Congratulations, you took out a reasonably capable threat against you all.
<Moore> OOC: I dunno if the tag is necessary, but Did you remember to add +4 to the damage roll too?
Veren> Where's that from?
<Moore> Inspire Courage is +2 and the aura is another +2
<Moore> Unless it's just to hit and not to damage?
<Pepo> There's an aura for each.
Veren> Inspire Courage does say weapon damage rolls, sot that applies.
Veren> Which aura?
<Pepo> There's motivate attack for attack rolls and motivate ardor for damage rolls.
Veren> Yeah.
<Moore> Ah
<Moore> Yeah, the one I use is Motivate Attack
Veren> Inspire Courage did apply, though, and I didn't add it in.
Veren> Forgot it did so.
<Moore> It's all good, it's good to go over this stuff.
<Moore> Also, I have something that says I can so it as an "immediate" action, that means any time, right?
<Pepo> Yeah.
<Pepo> Once per round anyway.
<Moore> Okay.
<Moore> Is activating all of my various items (helm of tactics, etc.) a standard action?
<Pepo> It'll usually say in the item description. Most are standard, but quite a few from big book of magic items are swift or immediate.
* Pepo is now known as Ebiris
<Moore> It doesn't look like they say, unless I'm missing something. Maybe it's in the MIC description for the whole set.
* Moore is now known as Nephrite
<Kotono> Yeah. If it doesn't say anywhere, assume standard. If in any doubt or just want me to check, post about it in nagging.
<Nephrite> Oh, yeah there they are.
<Nephrite> Can I do both a swift and an immediate on my turn?
<Kotono> Also Iddy. If you really want to go for the gold, you could post this as a non-canon log.
<Kotono> No. An immediate takes up the swift action of your next turn.
<Nephrite> Aha, okay!
<Nephrite> I have to remember that if I ever use the immediate then want to switch auras, since that's a swift action too.
* Kotono nods.
<Nephrite> But yeah, things went about as I expected them to go.
<Nephrite> I fly around and be annoying and make everyone else awesome-er.
This is not the greatest post in the world, no... this is just a tribute.