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Athear, introduction

Started by Corwin, May 04, 2015, 03:33:01 PM

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Corwin

[19:55] <@Kobrb> ------------
[19:58] <@Kobrb> A long, hot day. The southern roads towards Warmfolk are dusty, hot things that choke in Tola's humidity. Unfortunately, due to the delay a storm caused, Athear finds himself on the roads as the sun sets. No towns or inns are nearby as the hot day gives way to a warm, muggy night. The road is still damp, bits of wet dirt and mud staining Athear's armor. OOC: Go ahead and intro yourself and set
[19:58] <@Kobrb> up, as well as describe how you're going to deal with this.
[19:58] * Kobrb is now known as Kotono
[20:03] <@Athear> The dragonborn sighed once, his light blue scales tinted a slight orange by the setting sun. His gaze on the road hampered by the fading light, he concerns himself now with finding some place to hole up for the night, as walking a road such as this in the middle of nighttime is not a pleasant thought. Then again, neither is sleeping in a cave or under a tree, but one must do as Bahamut wills,
[20:03] <@Athear> and sometimes he puts those sorts of challenges forth. OOC: He'll look for a cave or something similar first and then try and figure something out if that doesn't work.
[20:04] <@Kotono> OOC: Got any ranks in survival?
[20:04] <@Athear> OOC: I do not.
[20:04] <@Kotono> OOC: Perception check then.
[20:05] <@Kotono> OOC: Also, low-light or darkvision? Just for reference.
[20:06] <@Athear> OOC: No Perception either, so just Wis?
[20:06] <@Athear> OOC: And neither.
[20:07] <@Kotono> OOC: Wis.
[20:07] <@Athear> roll 1d20+2
[20:07] -raijin.cv.uk.lunarnet.org:@#dunes- Kotono invited Serith into the channel.
[20:07] * Serith (~iron_drag@cpe-173-172-46-15.tx.res.rr.com) has joined #dunes
[20:07] <@Kotono> OOC: Roll.
[20:07] <@Athear> roll 1d20+2
[20:07] <Serith> Athear roll for Serith < 14 > [d20=12]
[20:08] <@Kotono> Athear stumbles about in the growing darkness. The best he finds is a gnarled old tree a few dozen feet away from the road. It's drier under there and provides something to protect his back. The road's quiet - looks like other travelers have called it a night as well. The sounds of insects fill the air, joined by the scent of wet grass. The air is still, not even the slighest breeze to disturb
[20:08] <@Kotono> anything.
[20:12] <@Athear> It will have to do. For now, he will remove his armor and set it aside, since sleeping in it is simply out of the question.
[20:14] <@Kotono> OOC: Okay, so going to de-armor then try to catch some shut-eye? Is there anything else you're doing first?
[20:17] <@Athear> OOC: Nope. I'll just try and rest and if something disturbs me then I'll have to try and deal with it!
[20:17] <@Kotono> OOC: Okay.
[20:17] <@Kotono> roll 1d100
[20:17] <Serith> Kotono roll for Serith < 75 > [d100=75]
[20:17] <@Kotono> roll 1d100
[20:17] <Serith> Kotono roll for Serith < 21 > [d100=21]
[20:18] <@Kotono> Sleep comes. Thus does restful slumber overtake the draconic hero...OOC: Listen, -10 penalty since asleep.
[20:18] <@Kotono> OOC: Er, perception.
[20:18] <@Athear> roll 1d20+2-10
[20:18] <Serith> Athear roll for Serith < -7 > [d20=1]
[20:18] <@Athear> OOC: What a good way to start.
[20:19] <@Kotono> OOC: Fortitude save.
[20:19] <@Athear> roll 1d20+14
[20:19] <Serith> Athear roll for Serith < 25 > [d20=11]
[20:21] <@Kotono> Mgh. Murgh. Gah! Air! Athear can't breath. Something foul is filling his face, overhis mouth and nose. A green face with a leering grin and black eyes dominates his view, all rotted teeth and cruelty. OOC: Sec, groceries.
[20:23] <@Athear> OOC: Do you want me to act or wait on your line?
[20:26] <@Kotono> OOC: ACt.
[20:29] <@Athear> Athear attempts to strike through this menace with his left fist! Is it just gas? Is it a creature? It doesn't matter! OOC: So he's basically trying to knock it away with a hand since he was surprised by whatever it is.
[20:30] <@Kotono> OOC: CMB check.
[20:31] <@Athear> roll 1d20+12
[20:31] <Serith> Athear roll for Serith < 27 > [d20=15]
[20:34] <@Kotono> A rough shove easily pushes the hand away. The foul creature is knocked back and off entirely. It hits the ground with a hard THUMP, which is followed by a burst of words Athear doesn't understand. Around him is darkness - and sets of shining black eyes that ripple amid night's gloom. The creature that was trying to smother him is 5ft away, and the others? He can't quite make them out, but he
[20:34] <@Kotono> can see his armor and possessions, tossed about. However, this sort of common troublemaker isn't hard to identify: goblins. OOC: Init here, but first,
[20:34] <@Kotono> OOC: Ignore the but first.
[20:34] <@Kotono> roll 1d20+1 downed goblin
[20:34] <Serith> Kotono roll for Serith < 2 > [d20=1]
[20:34] <@Kotono> roll 1d20+1 ??? 1
[20:34] <@Kotono> roll 1d20+1 ??? 2
[20:34] <@Kotono> roll 1d20+1 ??? 3
[20:34] <Serith> Kotono roll for Serith < 9 > [d20=8]
[20:34] <Serith> Kotono roll for Serith < 4 > [d20=3]
[20:34] <Serith> Kotono roll for Serith < 15 > [d20=14]
[20:34] <@Kotono> roll 1d20+1 ??? 4
[20:34] <Serith> Kotono roll for Serith < 14 > [d20=13]
[20:34] <@Kotono> roll 1d20+1 ??? 5
[20:34] <Serith> Kotono roll for Serith < 12 > [d20=11]
[20:34] <@Kotono> roll 1d20+1 ??? 5
[20:34] <Serith> Kotono roll for Serith < 5 > [d20=4]
[20:34] <@Kotono> OOC: That one's 6.
[20:35] <@Athear> roll 1d20+2
[20:35] <Serith> Athear roll for Serith < 18 > [d20=16]
[20:35] <@Kotono> roll 1d20+1 ??? 1v2
[20:35] <Serith> Kotono roll for Serith < 18 > [d20=17]
[20:36] * Kotono changes topic to 'Athear=?1v2(18)>?3(15)>?4(14)>?5(12)>?1(9)>?6(5)>?2(4)>Downed goblin(2)'
[20:36] <@Kotono> OOC: Open Athear.
[20:36] <@Athear> OOC: How close am I to my shield and weapon?
[20:38] <@Kotono> OOC: 5ft away. You could grab 'em if you like.
[20:41] <@Athear> Athear surveys the goblins with a smirk. This isn't a challenge, but so be Bahamut's will. "Do you all wish so badly to die!?" OOC: He'll go for his shield and weapon and also try and use Fighting Challenge on the closest Goblin.
[20:44] <@Kotono> The downed goblin stares in surprise at this challenge, as one strides out of the darkness. It grins - all broken teeth. Black rot and blood is sent flying as it spits to the side, a heavy morning star held in hand. It wears rusted chain armor and a dented iron shield. "Mother....fucker!" It grinds that out in common, before taking a swing at Athear.
[20:44] <@Kotono> roll 1d20+4
[20:44] <Serith> Kotono roll for Serith < 5 > [d20=1]
[20:45] <@Kotono> CLANG! Athear's recovered shield stops the blow cold. The sound makes the other goblins shrink back - save for one. One darts in from behind, smaller and wiry. It takes its morning star and swings right at Athear's back.
[20:45] <@Kotono> roll 1d20+4 (+2 flanking)
[20:45] <Serith> Kotono roll for Serith < 11 > [d20=7]
[20:46] <@Athear> OOC: My AC is 15 without the rest of the armor for reference
[20:47] <@Kotono> It hits - for nothing at all. Athear's dragon-sclaed flesh absorbs it as easily as his shield absorbed the morning star's strike. The downed goblin scurries into the darkness, as...OOC: Okay, Athear, you're up again. For reference, you're fighting in bad light conditions. OOC: There's just enough light for shadowy illumination. What it means for you is -2 to attack rolls and your enemies have
[20:47] <@Kotono> concealment (20% miss chance).
[20:48] <@Athear> "Is that the best you can do?! Run, before I lose my patience with you!" Athear shouts, a renewed vigor giving him confidence. OOC: I'm trying to Intimidate them into just running.
[20:48] <@Kotono> OOC: Intimidate check.
[20:49] <@Athear> roll 1d20+10
[20:49] <Serith> Athear roll for Serith < 13 > [d20=3]
[20:49] <@Kotono> roll 1d20
[20:49] <Serith> Kotono roll for Serith < 11 > [d20=11]
[20:49] <@Kotono> roll 1d20+1
[20:49] <Serith> Kotono roll for Serith < 7 > [d20=6]
[20:49] <@Kotono> At this the goblin in melee with you scowls and quickly skitters back, opening himself up. OOC: However, this close a full retreat does provoke. You can take a swing at him if you want.
[20:50] <@Athear> OOC: I will!
[20:51] <@Athear> Athear decides to try and teach them a lesson to not pick fights like this and strikes at the goblin!
[20:51] <@Athear> roll 1d20+11
[20:51] <Serith> Athear roll for Serith < 21 > [d20=10]
[20:51] <@Kotono> OOC: That's a trp to hitsville.
[20:51] <@Athear> roll 1d8+7
[20:52] <Serith> Athear roll for Serith < 13 > [d8=6]
[20:52] <@Kotono> The goblin gets run through for its troubles, impaled through the lung. It stumbles away, bleeding terrifically and into the darkness. Meanwhile, the sneaky attacker at back also turns and runs from this fearful sight. OOC: You can AoO this one as ewll.
[20:53] <@Athear> Athear considers it, but decides to allow this one mercy. Perhaps it will remember this and be less foolish in the coming days. "Thank Bahamut for your life this day!"
[20:54] <@Kotono> Thus the goblins flee into the darkness. All around him is his shadowed gear and items, tossed about and ransacked. Hopefully it is all there still. OOC: Free act.
[20:55] <@Athear> He will collect what he can and return it to a pile to sort in the morning. Hmph. If this was to be a test or a challenge, perhaps it was a test of patience. He settles back down to try and get some sleep.
[20:56] <@Kotono> roll 1d100+10
[20:56] <Serith> Kotono roll for Serith < 18 > [d100=8]
[20:59] <@Kotono> Mercifully, the night passes without incident. Come morning, Athear finds the following changes: His 10 pints of oil were spilled, the jar cracked and lost. 23 gold coins and 4 silver coins are missing. Two goblin javelins (small sized javelins) were left behind. One goblin shortsword was left behind. A pouch with a few silver and copper was left behind. OOC: Loot post.
[21:00] <@Athear> Ah well. Such are material posessions. He will collect all the items and sell them later, or perhaps donate them if some smithy is in need of materials. OOC: He'll collect everything.
[21:01] <@Kotono> OOC: Okay, adjust your sheet for those. You won't have a chance to deal with them before session one, so just hold onto them for now.
[21:02] <@Athear> OOC: That's fine.
[21:03] <@Athear> He briefly considers trying to track the goblins down but shakes his head and will redress himself with his armor to resume his journey to Warmfolk.
<Steph> I might have made a terrible mistake