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Online boardgaming...soonish?

Started by Dracos, October 01, 2015, 06:56:02 PM

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Dracos

Merc, Ko, others?  Anyone up for one sometime soon? :)  Been a while and some.
Well, Goodbye.

Anastasia

I'll talk to you about it on IRC for reasons.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Merc

I'm up for it. No idea what game to play though! Pick something that interests you from board game arena or something. =p
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Dracos

Well, Goodbye.

Merc

Sure. I've played it before (the 4 player version anyway), it's a fun little deduction game. I'm absolutely -terrible- at it, but it's still fun.
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Dracos

I tend to be poor at those too, so hey hangout with long game :D  Mayhaps Saturday?
Well, Goodbye.

Merc

<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Dracos

Merc and I did a few rounds.  It was alright.  In two player variant though it felt approach was a bit too difficult.  Basically any round that went more than a handful of turns went to the killer, because even if the inspector knew, the killer could at that point just start killing quickly to form a wall about themselves (since you took two turns to approach and apprehend, if they knew you, you were done).

Might be interesting with more but  BGA didn't support more players.  If I was to fiddle with the two player variant, I'd give either side a Last Chance option usable at any time: Point out your rival or lose the game if you fail.  Basically something to dodge the really awkward "well, I know who it is, but given they are framed in a wall of the dead, how do I even begin to approach without a high death chance?"
Well, Goodbye.