Yet more hoarding (Surraruthru)

Started by Anastasia, April 29, 2016, 12:36:28 AM

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Anastasia

Okay then, post when your spells are in order.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Meeting in front of Aurora's gates only makes sense. The three are ready, Kascha going out and asking, "Any special plans before we go?"
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

"Just casting spells on everyone again. Did everyone use the new Mission Readiness Stone? Kascha, I've also prepared two castings of Energy Immunity, if we need them, but I had to give up a Gate spell for it, so I can't teleport us this time either."

Asking so, Surraruthru begins casting spells!

Spoiler: ShowHide
Cloak of the Sea (Spell Compendium)
While underwater, the subject functions as if affected by blur (PH 206), freedom of movement (PH 233), and water breathing (PH 300),and doesn't take nonlethal damage for the duration of the spell. When out of the water (or even partially out), the subject gains none of these advantages except water breathing. The subject can leave and reenter water without ending the spell.
CL 24, 24 hour duration, Tapestry Legal.

Transformation of the Deeps (Stormwrack)
The target of this spell gains the ability to breathe water and is rendered immune to damage from both the temperature and the pressure in extreme depths of water.
Additionally, she gains darkvision out to 60 feet.
CL 24, 24 hour duration, Tapestry Legal

Energy Absorption (Complete Mage, p. 103)
The subject gains resistance 10 against all five energy types: acid, cold, electricity, fire, and sonic.
As an immediate action, the subject can cause the spell to absorb the power of a single energy-based attack. The subject gains immunity to any energy types used in that attack (but only for that attack), and also heals a number of points of damage equal to 1/2 the damage the effect would normally have caused. For instance, if a red dragon breathes fire on the subject for 87 points of damage, he could decide as an immediate action to absorb the effect, thus healing 43 points of damage instead of taking any damage. Hit points in excess of the subject's normal maximum are lost. Taking advantage of this function ends the duration of the spell.
CL 27, 27 hour duration, Tapestry Legal

Mage Armor, Greater
+6 armor bonus to Armor Class.
CL 24, 24 hour duration, Tapestry Legal

Also gaining Mind Blank and Fortunate Fate from the Mission Readiness Stone. Using my Greater Mage Armor because it has a 24 hour duration instead of five.



Spoiler: ShowHide
Surraruthru
HP: 285/285
Spells Active: Mind Blank (CL 5), Cloak of the Sea (CL 24), Transformation of the Deeps (CL 24), Energy Absorption (CL 27), Mage Armor, Greater (CL 24)
Initiative: +12
Speed: 60 ft, 100 ft fly (perfect), 30ft Swim

AC: 32+6MAG
SR: 33
Fort: 29
Ref: 31
Will: 31
Resistances: 10/acid, cold, electricity, fire, sonic
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

"I'm ready and I have gates prepared this time," Kascha says, as the group goes out into Water. A few words opens a gate ahead and the party heads on through. You appear in a tunnel, Kascha saying, "We're near the first group of cyrohydras," she announces, "Surraruthru, how do you plan to do this?"

It's wet and cold here, just as it was last time. The strange light of this place is everywhere, Ebony dressed as she was last time.

[spoiler]

Kascha
HP: 258/258
Spells Active: Mind Blank (CL23), Superior Resistance (CL23), Fortunate Fate (CL15), Planar Tolerance(CL7), Greater Mage Armor(CL24), Cloak of the Sea(CL24), Transformation of the Deeps(CL24), Energy Absorption(CL24)
Bonuses: +150 hit points if killed (as heal spell), protection from planar conditions, +6 armor AC (overlaps with existing bonus), 20% miss chance underwater, freedom of movement underwater, water breathing, immunity to nonlethal, immunity to pressure/temp damage from water depths, resistance 10 to all elements and can sacrifice as an immediate action to heal at a 2 for 1 rate.
Negative Conditions:
Resources Used:

Ebony
HP: 247/247
Spells Active: Mind Blank (CL17), Fortunate Fate (CL15), Planar Tolerance(CL7), Greater Mage Armor(CL24), Cloak of the Sea(CL24), Transformation of the Deeps(CL24), Energy Absorption(CL24)
Bonuses: +150 hit points if killed (as heal spell), protection from planar conditions, +6 armor AC (overlaps with existing bonus), 20% miss chance underwater, freedom of movement underwater, water breathing, immunity to nonlethal, immunity to pressure/temp damage from water depths, resistance 10 to all elements and can sacrifice as an immediate action to heal at a 2 for 1 rate.
Negative Conditions:
Resources Used:

--

Spell-like abilities

At will-aid, charm monster, color spray, comprehend languages, continual flame, dancing lights, detect evil, detect thoughts, disguise self, dispel magic, hold monster, greater invisibility(self only), major image, see invisibility, greater teleport (self plus 50 pounds of objects only) 1/day-chain lightning, prismatic spray, wall of force. Caster level 22nd. The save DCs are 17 + spell level.

Kascha casts as a 21st level wizard. (Caster level 24th for spells with the fire descriptor; caster level 23rd for other spells. +6 caster level bonus to overcome spell resistance.) The save DCs are 20 + spell level. Her spell themes are spells learned from Seira, fire magic and minor buffing. Her metamagic options are Empower Spell (+2), Maximize Spell (+3), Twin Spell (+4) and Quicken Spell (+4). She may apply the following metamagics to the following spells once per day without adjusting their casting time or spell level: Magic Missile, empower; Inner Beauty, quicken; Summon Greater Elemental, quicken.

[4/day]0: Detect Magic, Detect Poison, Prestidigitationx2.
[7/day]1: Lesser Orb of Firex2SC, Mage Armor, Magic Missile, Nerveskitterx2SC, Shield.
[7/day]2: Deflectx3PHB2, False Life, Glitterdustx2, Scorching Ray.
[8/day]3: Dragonskinx2SC, Seira's Unicorn Arrowx2PHB2(1), Ray of Dizzinessx2SC, Ray of Exhaustionx2.
[6/day]4: Assay Spell Resistancex2SC, Dragon BreathSC, Empowered Scorching Ray, Inner BeautyFC1, SR, Greater Mirror ImagePHB2.
[6/day]5: Empowered Fireballx2, Greater FireburstSC, Life's Gracex3SC, SR.
[6/day]6: Empowered Enervationx2, Summon Greater ElementalSC, SR, Superior ResistanceSC, Surge of Hopex2Home.
[6/day]7: Delayed Blast Fireball, Elemental BodySC, Limited Wish, Righteous Smitex2BoED, SR, Twinned Seira's Unicorn Arrow.
[4/day]8: Dimensional Lock, Maximized Greater Fireburst, Quickened Empowered Scorching Ray, Mind Blankx2.
[4/day]9: Gatex2, Mass Healx2, Wish
[2/day]10: Energy Immunityx3

Ebony casts as an 22nd level bard. (Caster level 26th vs dispel) The save DCs are 20 + spell level. Her metamagic options are Consecrate Spell (+1) and Purify Spell (+1). Ebony may use Consecrate Spell and Purify Spell spontaneously without increasing the casting time of the spell.

[4/day]0: Dancing Lights, Detect Magic, Mage Hand, Mending, Prestidigitation, Summon Instrument.
[7/day]1: Alarm, Cure Light Wounds, Expeditious Retreat, Feather Fall, Grease.
[7/day]2: Alter Self, Cure Moderate Wounds, Glitterdust, Mirror Image, Silence.
[6/day]3: Charm Monster, Cure Serious Wounds, Fear, Gaseous Form, Major Image.
[6/day]4: Cure Critical Wounds, Greater Invisibility, Hold Monster, Modify Memory, Sirine's GraceSC
[7/day]5: Greater Dispel Magic, Mass Cure Light Wounds, Seeming, Song of Discord, Summon Monster 5.
[7/day]6: Mass Charm Monster, Mass Cure Moderate Wounds, SnowsongFrost, Veil.
[2/day]7: Heal, True Seeing.

Frost - Frostburn.
SC - Spell Compendium.

Ebony casts as a 21st level sorcerer. (Caster level 25th vs dispel) The save DCs are 20 + spell level. Her metamagic options are Consecrate Spell (+1) and Purify Spell (+1). Ebony may use Consecrate Spell and Purify Spell spontaneously without increasing the casting time of the spell.

[6/day]0: Acid Splash, Arcane Mark, Detect Poison, Disrupt Undead, Flare, Light, Message, Open/Close, Resistance.
[9/day]1: Bless, Detect Undead, Endure Elements, Magic Missile, Vision of HeavenBoED.
[9/day]2: Blur, Command Undead, Consecrate, See Invisibility, Zone of Truth.
[8/day]3: Analyze Portal, Fireball, Halt Undead, Helping Hand, Magic Circle Against Evil, Searing Light.
[8/day]4: Holy Smite, Perfect SummonsBoED, SunmantleBoED, S(1d4-2 str), Sword of ConscienceBoED, Voice of the ArchonSC(1).
[9/day]5: Dismissal, Hallow, Heavenly LightningBoED, Sending, Sicken EvilBoED, S(1d4-2 str).
[9/day]6: Aspect of the DeityBoED, Bolt of GloryBoED, Storm of ShardsBoED(1d3-2 str drain).
[7/day]7: Greater Teleport, Holy Word, Righteous SmiteBoED.
[7/day]8: Greater Planar Ally, Polar Ray, Lightning RingSC.
[7/day]9: Blinding GloryBoED, Reaving DispelSC, Time Stop.
[4/day]10: Unseen NeedleHome
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

"I was going to approach that ten headed hydra first. Since it was interested in me, I suspect it'll be less likely to attack me than any others. I'm not entirely sure how to convince it to let me stay in contact with it for the duration of the spell, but I figure if I can get it to let me approach, it won't be much of an issue."
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

"That'll be tricky," Ebony murmurs, "Try petting her heads? Maybe you can treat her like an extremely large dog?"

Kascha frowns, "Hydras aren't remotely like canines."
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

"Well, unless you have a better idea, it's what we have. I mean, they've been trained before, so there's obviously a way."

Surraruthru tries to remember anything that would help him gain the hydra's trust.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

> roll 1d20+34 K:A
<Kobot> Rhaqa rolled 1d20+34 K:A --> [ 1d20=5 ]{39}
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Charm's a good first idea, followed by approaching in a non-threatening way. They like to be scratched under their chins but not anywhere else. Don't go in with food to give them, they tend to react strongly to it.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

"I seem to remember they have a soft spot for being scratched under the chin. I'll lead with charm to improve her mood and go from there."
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

You get a nod from Kascha as the three return. It's much as you left it, hydras in many a tunnel. You can see them peering at you, including a familiar ten headed one.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Surraruthru approaches the ten-headed cryohydra, mimicking much of his previous behavior until he's close enough to cast his innate charm!

Activating Charm Monster SLA, DC 28

Spoiler: ShowHide
Surraruthru
HP: 285/285
Spells Active: Mind Blank (CL 5), Cloak of the Sea (CL 24), Transformation of the Deeps (CL 24), Energy Absorption (CL 27), Mage Armor, Greater (CL 24)
Initiative: +12
Speed: 60 ft, 100 ft fly (perfect), 30ft Swim

AC: 32+6MAG
SR: 33
Fort: 29
Ref: 31
Will: 31
Resistances: 10/acid, cold, electricity, fire, sonic
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

> roll 1d20+3 Will
<Kobot> Kotono rolled 1d20+3 Will --> [ 1d20=18 ]{21}
> OOC: +2, that should be +5.

Still fails anyway.


The hydra immediate perks up on seeing Surraruthru, heads dancing around as all twenty eyes are on him.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Surraruthru approaches the hydra slowly and non-threateningly, but attempts to avoid any further behavior to make her interested in him as a mate. If she lets him get close enough, he'll attempt to scratch the nearest head under the chin.
This is not the greatest post in the world, no... this is just a tribute.