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Myr's Sword (Surraruthru)

Started by Anastasia, June 09, 2016, 01:13:51 PM

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Anastasia

You'd estimate 50ft, though there's the door and walls between the two of you. Maybe a bit less.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

Awesome. Communication is love.

Tryll backs out of the room he's in, examining the room before the door.

How many, and what's their placement? The power of incorporeality and telepathy is perfect understanding of unit placement tactics. 
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

It's the room you came into, where the robed men were speaking numbers and yes/no.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

Spoiler: ShowHide
Quote from: Anastasia on July 20, 2016, 01:43:55 PM
It's not hard to peek in. Inside is pitch black, only your darkvision allowing you to see anything. A small, cramped bar room. It's filled with hooded and robed figures, nothing visible. They talk in strange words you understand nonetheless. Each voice is identical, a man's flat voice.

"353?" One asks.

"No," A second says.

"5952?" One asks again.

"No," A third says.

"563682?" One asks again.

"No," The second says.

"54?" One asks again.

"Yes." The third says.


So three? You said they filled the room. If there's only three, that's a tiny room.
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

There's more than that, just the only three who said anything.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

Okay, so as I said:

Quote from: Yuthirin on July 22, 2016, 02:12:12 AM
How many, and what's their placement?

You seem oddly reluctant to comply.[/i]
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

Whoops, missed that answering your other question.

They're all about the room, the dwarves hanging in no particular pattern. They're usually no more than 10ft apart or so.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

Okay. That's good, but it's not what I'm talking about. The first room, with the counting hooded figures. That's the room I'm looking into right now. How many are there, where are they, and are they aware of what's going on outside?
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

At the moment none, since they all went into the room to help cut up dwarves.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

That's what I wanted!

Communication is exchanged.

"Okay, so there's nobody in the first room. They've all joined the weird dwarf cutting thing they've got going on. The good news is that they're in the silenced room, and probably don't know we're coming. We'll get the drop on them. Ready to move in?" Calleigh relays to the rest of the group.
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

"Ready," Kascha confirms, the other two ladies are nodding.

Go ahead y'all, lead this and we'll go from there.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

Iddy, see forum PM.

Calleigh heads carefully inside, incorporeal in case of traps!
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

Iddy's at work so this probably won't move much 'till after that.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

"Let me give everyone some assistance, first."

Surraruthru chants out words of power and focuses power into the Tapestry, surging magic into everyone.

Level 5:
Draconic Might: (Draconomicon, p. 111), CL 24, Duration 24 minutes, The subject of the spell gains a +5 enhancement bonus to Strength, Constitution, and Charisma. It also gains a +4 enhancement bonus to natural armor. Finally, it has immunity to magic sleep and paralysis effects.

Level 7:
Spell Turning: (Player's Handbook v.3.5, p. 282), CL 27, Duration 270 minutes/expended, Spells and spell-like effects targeted on you are turned back upon the original caster. The abjuration turns only spells that have you as a target. Effect and area spells are not affected. Spell turning also fails to stop touch range spells. From seven to ten (1d4+6) spell levels are affected by the turning. The DM secretly rolls the exact number. When a spell is turned, the DM subtracts its level from the amount of spell turning left.

Level 10:
Celestial Valor: CL 27, Duration 27 minutes,  Each target of this spell gains a +8 sacred bonus to saving throws against fear and any emotion based effect that would sap the will to fight, such as calm emotions or crushing despair. In addition, celestial valor grants a +4 sacred bonus to attack rolls, weapon damage rolls, armor class and saving throws. Finally, any weapon they use counts as a holy weapon for the duration, granting 2d6 extra damage against evil targets. This does not stack if the weapon already has the holy special property.

As an aside, do natural weapons gain the holy stuff? Also, don't forget you have to roll for spell turning.


Spoiler: ShowHide
Surraruthru
HP: 296
AC: 38+4+4
Touch AC: 17
Active Effects: Greater Magic Armor (CL 24), Energy Absorption (CL 28), Mind Blank (CL 15), Fortunate Fate (CL 13), Planar Tolerance (CL 7), Energy Immunity (Cold) (CL 24), Draconic Might (CL 24), Spell Turning (CL 27), Celestial Valor (CL 24)
Passive: Improved Evasion, Diamond Body

+8 vs. Fear, +4 attack rolls, +4 damage, +4 saving throws
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Done.

Not to your natural weapons since they don't count as weapons in the sense the spell references, but your monk attacks do count since they have a special exception written into them.

[spoiler]

Vivantha
HP: 318+20/318
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Greater Heroism (CL24), Draconic Might (CL24), Spell Turning (CL27), Celestial Valor (CL27)
Bonuses: +4 morale to attack rolls, saves and skill checks. Immunity to fear, +4 enhancement to natural armor, immunity to sleep and paralysis, spell turning, +8 sacred vs fear and emotion, +4 sacred to attack rolls, weapon damage rolls, armor class and saving throws.
Negative Conditions:
Resources Used:

Kascha
HP: 271+20/271
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Greater Heroism (CL24), Draconic Might (CL24), Spell Turning (CL27), Celestial Valor (CL27)
Bonuses: +4 morale to attack rolls, saves and skill checks. Immunity to fear, +4 enhancement to natural armor, immunity to sleep and paralysis, spell turning, +8 sacred vs fear and emotion, +4 sacred to attack rolls, weapon damage rolls, armor class and saving throws.
Negative Conditions:
Resources Used:

Ebony
HP: 256+20/256
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Greater Heroism (CL24), Draconic Might (CL24), Spell Turning (CL27), Celestial Valor (CL27)
Bonuses: +4 morale to attack rolls, saves and skill checks. Immunity to fear, +4 enhancement to natural armor, immunity to sleep and paralysis, spell turning, +8 sacred vs fear and emotion, +4 sacred to attack rolls, weapon damage rolls, armor class and saving throws.
Negative Conditions:
Resources Used:

---

Spell-Like Abilities

3/day-darkness, hallucinatory terrain, knock, light. 1/day-charm person, speak with animals, speak with plants. Caster level 23rd. The save DCs are 21 + spell level.

Vivantha casts as a 20st level bard (caster level 23rd).

[4/day]0: Daze, Ghost Sound, Lullaby, Mending, Prestidigitation, Summon Instrument.
[7/day]1: Alarm, Cure Light Wounds, Distort Speech, Hideous Laughter, Mimicry.
[7/day]2: Caterwaul, Harmonic Chorus, Shatter, Sonorous Hum, Sound Burst.
[7/day]3: Creaking CacophonySC, Cure Serious Wounds, Deafening Blast, Hymn of Praise, Sonic ShieldPHB2.
[6/day]4: Resonating BoltSC, Resonating ThunderCM, Shout, Thunder FieldPHB2, Voice of the DragonSC
[6/day]5: Body HarmonicSC, Channeled Sound BlastCM, Greater Dispel Magic, Mislead, Song of Discord.
[6/day]6: DirgeSC, Greater Shout, Sympathetic Vibrations, Symphonic NightmareSC.


Always active: Mind Blank, Superior Resistance.

Spell-like abilities

At will-aid, charm monster, color spray, comprehend languages, continual flame, dancing lights, detect evil, detect thoughts, disguise self, dispel magic, hold monster, greater invisibility(self only), major image, see invisibility, greater teleport (self plus 50 pounds of objects only); 1/day-chain lightning, wall of force. Caster level 23rd. The save DCs are 17 + spell level.

Kascha casts as a 21st level wizard. (Caster level 24th for spells with the fire descriptor; caster level 23rd for other spells. +6 caster level bonus to overcome spell resistance.) The save DCs are 20 + spell level. Her spell themes are spells learned from Seira, fire magic and minor buffing. Her metamagic options are Empower Spell (+2), Maximize Spell (+3), Twin Spell (+4) and Quicken Spell (+4). She may apply the following metamagics to the following spells once per day without adjusting their casting time or spell level: Magic Missile, empower; Inner Beauty, quicken; Summon Greater Elemental, quicken.

[4/day]0: Detect Magic, Detect Poison, Prestidigitationx2.
[7/day]1: Lesser Orb of Firex2SC, Mage Armor, Magic Missile, Nerveskitterx2SC, Shield.
[7/day]2: Deflectx3PHB2, False Life, Glitterdustx2, Scorching Ray.
[8/day]3: Dragonskinx2SC, Seira's Unicorn Arrowx2PHB2(1), Ray of Dizzinessx2SC, Ray of Exhaustionx2.
[6/day]4: Assay Spell Resistancex2SC, Dragon BreathSC, Empowered Scorching Ray, Inner BeautyFC1, SR, Greater Mirror ImagePHB2.
[6/day]5: Empowered Fireballx2, Greater FireburstSC, Life's Gracex3SC, SR.
[6/day]6: Empowered Enervationx2, Summon Greater ElementalSC, SR, Superior ResistanceSC, Surge of Hopex2Home.
[6/day]7: Delayed Blast Fireball, Elemental BodySC, Limited Wish, Righteous Smitex2BoED, SR, Twinned Seira's Unicorn Arrow.
[4/day]8: Dimensional Lock, Maximized Greater Fireburst, Quickened Empowered Scorching Ray, Mind Blankx2.
[4/day]9: Empowered Maximized Enervation, Mass Heal, Twinned Greater Fireburst, Empowered Righteous Smite, Wish
[2/day]10: Celestial ValorHome, Energy ImmunityHome, Quickened Greater Dispel Magic, Seira's Unicorn ApocalypseHome


Ebony casts as an 23rd level bard. (Caster level 27th vs dispel) The save DCs are 20 + spell level. Her metamagic options are Consecrate Spell (+1) and Purify Spell (+1). Ebony may use Consecrate Spell and Purify Spell spontaneously without increasing the casting time of the spell.

[4/day]0: Dancing Lights, Detect Magic, Mage Hand, Mending, Prestidigitation, Summon Instrument.
[7/day]1: Alarm, Cure Light Wounds, Expeditious Retreat, Feather Fall, Grease.
[7/day]2: Alter Self, Cure Moderate Wounds, Glitterdust, Mirror Image, Silence.
[6/day]3: Charm Monster, Cure Serious Wounds, Fear, Gaseous Form, Major Image.
[6/day]4: Cure Critical Wounds, Greater Invisibility, Hold Monster, Modify Memory, Sirine's GraceSC
[7/day]5: Greater Dispel Magic, Mass Cure Light Wounds, Seeming, Song of Discord, Summon Monster 5.
[7/day]6: Mass Charm Monster, Mass Cure Moderate Wounds, SnowsongFrost, Veil.
[4/day]7: Heal, Rain of EmbersBoED(1d2 str drain), True Seeing, Vision.

Frost - Frostburn.
SC - Spell Compendium.

Ebony casts as a 22nd level sorcerer. (Caster level 26th vs dispel) The save DCs are 20 + spell level. Her metamagic options are Consecrate Spell (+1) and Purify Spell (+1). Ebony may use Consecrate Spell and Purify Spell spontaneously without increasing the casting time of the spell.

[6/day]0: Acid Splash, Arcane Mark, Detect Poison, Disrupt Undead, Flare, Light, Message, Open/Close, Resistance.
[9/day]1: Bless, Detect Undead, Endure Elements, Magic Missile, Vision of HeavenBoED.
[9/day]2: Blur, Command Undead, Consecrate, See Invisibility, Zone of Truth.
[8/day]3: Analyze Portal, Fireball, Halt Undead, Helping Hand, Magic Circle Against Evil, Searing Light.
[8/day]4: Holy Smite, Perfect SummonsBoED, SunmantleBoED, S(1d4-2 str), Sword of ConscienceBoED, Voice of the ArchonSC(1).
[9/day]5: Dismissal, Hallow, Heavenly LightningBoED, Sending, Sicken EvilBoED, S(1d4-2 str).
[9/day]6: Aspect of the DeityBoED, Bolt of GloryBoED, Storm of ShardsBoED(1d3-2 str drain).
[7/day]7: Greater Teleport, Holy Word, Righteous SmiteBoED.
[7/day]8: Greater Planar Ally, Polar Ray, Lightning RingSC.
[7/day]9: Blinding GloryBoED, Reaving DispelSC, Time Stop.
[4/day]10: Planet DefenderHome, Unseen NeedleHome
[/quote]
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?