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The Sword of Myr, again (Surraruthru)

Started by Anastasia, August 30, 2016, 03:48:03 PM

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Iron Dragoon

Surraruthru dives in along side Sylvie, claws and teeth going after anything he can reach!

> roll 1d20+23+4+1 Unarmed
> roll 1d20+18+4+1 Unarmed
> roll 1d20+13+4+1 Unarmed
> roll 1d20+8+4+1 Unarmed
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 30 > [d20=2]
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 38 > [d20=15]
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 23 > [d20=5]
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 18 > [d20=5]

> roll 1d20+23+4+1 Flailing Strikes
> roll 1d20+23+4+1 Flailing Strikes
> roll 1d20+23+4+1 Flailing Strikes
> roll 1d20+23+4+1 Flailing Strikes
> roll 1d20+23+4+1 Flailing Strikes
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 44 > [d20=16]
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 37 > [d20=9]
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 35 > [d20=7]
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 42 > [d20=14]
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 46 > [d20=18]

> roll 1d20+23+4+1 Bite
> roll 1d20+18+4+1 Claw
> roll 1d20+18+4+1 Claw
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 37 > [d20=9]
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 40 > [d20=17]
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 29 > [d20=6]

> roll 9#1d10+4 (Unarmed)
> roll 1d6+4 (Bite)
> roll 2#1d4+2  (Claw)
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 14, 13, 13, 13, 8, 14, 11, 9, 5 >
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 5 > [d6=1]
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 4, 3 >


Spoiler: ShowHide
Surraruthru
HP: 296/296
AC: 32+6
Touch AC: 17, Flat Footed: 26, SR: 33, CMB: 26, CMD: 42
Init: +12, Touch Atk: 29
Active: Mindblank (CL25), Planar Tolerance (CL7), Greater Mage Armor (CL25), Heroes Feast (CL20), 50% Spell Failure
Bonuses: +1 morale attack/will saves
Passive: Improved Evasion, Diamond Body, True Seeing, Detect Magic, Moment of  Prescience, Energy Immunity (Fire)
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Iddy, make sure to include the roll for flailing strikes in your post next time.

You step into the hoard and strike. As Sylvie dodges the claw of a massive bear, you slip in and strike it again and again. A flurry of claws, blows and bites, taking the chance to score some damage. You hit it all over, the creature surprisingly giving once you land shots. As if your blows strike truer, more effective.

Init is Sylvie (42) > Horde (18) > Surraruthru = Animated Objects (17) > Kascha = Ebony (15)

Gargantuan object is up. Have it act, it's surrounded by images.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Surraruthru tries to spare a moment to consider why his blows would land more solidly... More disbelief in them, or is his will beginning to swing this place into his control, perhaps?

"Boulder! Landslide! Roll over and trample as many as you can!"
> roll 1d20+12 Gargantuan attack
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 29 > [d20=17]

> roll 2d10+10+36 Trample damage, Ref vs. DC 25
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 57 > [d10=3,8]


Spoiler: ShowHide
Surraruthru
HP: 296/296
AC: 32+6
Touch AC: 17, Flat Footed: 26, SR: 33, CMB: 26, CMD: 42
Init: +12, Touch Atk: 29
Active: Mindblank (CL25), Planar Tolerance (CL7), Greater Mage Armor (CL25), Heroes Feast (CL20), 50% Spell Failure
Bonuses: +1 morale attack/will saves
Passive: Improved Evasion, Diamond Body, True Seeing, Detect Magic, Moment of  Prescience, Energy Immunity (Fire)
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

> roll 1d20+24 Ref
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 43 > [d20=19]


Monsters are knocked aside. A armored knight is sent tumbling, a looming ooze bounces back down the cliff like a thrown ball. Your summon plunges deeper into the hoard, as...

Ebony and Kascha are up. Kascha goes first.

Kascha holds her ground, "I call on Kassim the Honored Flame, for I forge my spells as relentlessly as he forges his weapons!" Another fireball flies, exploding in the depths of the horde below.

> roll 1d20+32 vs SR Kascha, she's really good at this
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 46 > [d20=14]
> roll 10d6
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 49 > [d6=4,5,4,5,5,5,3,6,6,6]
> roll 49/2
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 24 >
> roll 49+24
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 73 >
> roll 1d20+24 Reflex
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 29 > [d20=5]


Another burst of fire cooks image-horde creatures further. A charging greatcat is incinerated, a twisted astral deva is sundered into flames. More are coming, filling the ranks. There's no signs of it stopping as Ebony's fires rain down.

> roll 10d6 rain of embers
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 32 > [d6=3,5,3,4,2,3,2,3,4,3]
> roll 1d20+24 ref
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 30 > [d20=6]


Fire. Fire claims them onrushing horde, more of them vaporized. A hellhound image is no more, while a charging giant below enters and bursts into flames, ruined. More are still coming, losses recovering as fast as they happen. Ebony scowls, "The enemy is vast. A change of plan may be in order, or at least more power."

Ebony's holding one sec so you have a chance to chime in.

[spoiler]

Kascha
HP: 271/271
Spells Active: Mind Blank (CL25), Planar Tolerance (CL7), Greater Mage Armor (CL25), Heroes Feast (CL20), Superior Resistance (CL25)
Bonuses: +1 morale attack/will saves, immunity to poison and disease
Negative Conditions:
Resources Used: Greater elemental summon quickening

Sylvie
HP: 305+46/305
Spells Active: Mind Blank (CL25), Planar Tolerance (CL7), Greater Mage Armor (CL25), Heroes Feast (CL20), Greater Mighty Wallop (CL23), Endure Elements (CL23), Overland Flight (CL23)
Bonuses: +1 morale attack/will saves, immunity to poison and disease
Negative Conditions:
Resources Used:

Ebony
HP: 225/256 (-2 Strength drain)
Spells Active: Mind Blank (CL25), Planar Tolerance (CL7), Greater Mage Armor (CL25), Heroes Feast (CL20), Blinding Glory (CL22)
Bonuses: +1 morale attack/will saves, immunity to poison and disease
Negative Conditions:
Resources Used: 3 dispel evil, 2 bardic music

--

Spell-like abilities

At will-aid, charm monster, color spray, comprehend languages, continual flame, dancing lights, detect evil, detect thoughts, disguise self, dispel magic, hold monster, greater invisibility(self only), major image, see invisibility, greater teleport (self plus 50 pounds of objects only); 1/day-wall of force. Caster level 23rd. The save DCs are 17 + spell level.

Kascha casts as a 23rd level wizard. (Caster level 26th for spells with the fire descriptor; caster level 25rd for other spells. +6 caster level bonus to overcome spell resistance.) The save DCs are 20 + spell level. Her spell themes are spells learned from Seira, fire magic and minor buffing. Her metamagic options are Empower Spell (+2), Maximize Spell (+3), Twin Spell (+4) and Quicken Spell (+4). She may apply the following metamagics to the following spells once per day without adjusting their casting time or spell level: Magic Missile, empower; Inner Beauty, quicken; Summon Greater Elemental, quicken.

[4/day]0: Detect Magic, Detect Poison, Prestidigitationx2.
[7/day]1: Lesser Orb of Firex2SC, Mage Armor, Magic Missile, Nerveskitterx2SC, Shield.
[7/day]2: Deflectx3PHB2, False Life, Glitterdustx2, Scorching Ray.
[8/day]3: Dragonskinx2SC, Seira's Unicorn Arrowx2PHB2(1), Ray of Dizzinessx2SC, Ray of Exhaustionx2.
[6/day]4: Assay Spell Resistancex2SC, Dragon BreathSC, Empowered Scorching Ray, Inner BeautyFC1, SR, Greater Mirror ImagePHB2.
[6/day]5: Empowered Fireball, Greater FireburstSC, Life's Gracex3SC, SR.
[6/day]6: Empowered Enervation, Surge of Hopex2Home.
[6/day]7: Elemental BodySC, Limited Wish, Righteous Smite, Twinned Seira's Unicorn Arrow.
[4/day]8: Dimensional Lock, Mind Blank.
[4/day]9: Mass Heal, Twinned Greater Fireburst, Empowered Righteous Smite, Wish
[4/day]10: Celestial ValorHome, Energy ImmunityHome

--

Sylvie casts as a 13th level chameleon (Caster level 23rd.) Her save DCs are 24 + spell level (arcane) or 15 + spell level (divine). Her spell selection themes are personal power and planar survival.

Arcane casting

[4/day]0: Detect Magicx2, Prestidigitationx2
[8/day]1: Improvisationx3SC, Magic Missilex2, Shieldx2
[8/day]2: Body of the SunSC, Detect Thoughts, Electric LoopSCx2, Resist Energyx2, See Invisibilityx2
[7/day]3: Amorphous FormSC,, Displacement, Greater Mighty WallopRD, Heroism, Sylvie's Speedy AppraisalHome, Vampiric Touch
[7/day]4: Assay Spell ResistanceSC, Attune Formx2SC, Dimensional Anchor, Dimension Door, Enervationx2
[7/day]5: IndomitabilitySC, Overland Flight, Teleportx2, Wall of Forcex2.
[7/day]6: Bite of the Weretigerx3SC, Disintegrate, Greater Heroismx2.
[3/day]7: Greater Teleport, Limited Wish, Waves of Exhaustion.

RD - Races of the Dragon.
SC - Spell Compendium.

Divine casting

[4/day]0: Create Waterx3, Cure Minor Wounds.
[5/day]1: ConvictionSC, Divine Favorx2, Foundation of StoneSC, Goodberry
[5/day]2: Aid, Lore of the Godsx3CC, Spiritual Weapon
[5/day]3: BlindsightSC, Cure Serious Woundsx3
[5/day]4: Death Wardx2, Divination, Divine Power, Freedom of Movement.
[4/day]5: Plane Shift, Righteous Mightx2, Spell Resistance, Zone of RevelationSC
[4/day]6: Healx4.
[1/day]7: Aura of VitalitySC

CC - Complete Champion
SC - Spell Compendium.

Arcane Dilettante casting. 9 spells with a maximum of level 8. Save DCs are 22 + spell level.

Bite of the Werebear, Cone of Cold, Enervation, Greater Mirror Image, Greater Invisibility, Greater Mighty Wallop, Greater Heroism, Polar Ray, Shield.

--

Ebony casts as an 23rd level bard. (Caster level 27th vs dispel) The save DCs are 20 + spell level. Her metamagic options are Consecrate Spell (+1) and Purify Spell (+1). Ebony may use Consecrate Spell and Purify Spell spontaneously without increasing the casting time of the spell.

[4/day]0: Dancing Lights, Detect Magic, Mage Hand, Mending, Prestidigitation, Summon Instrument.
[7/day]1: Alarm, Cure Light Wounds, Expeditious Retreat, Feather Fall, Grease.
[6/day]2: Alter Self, Cure Moderate Wounds, Glitterdust, Mirror Image, Silence.
[3/day]3: Charm Monster, Cure Serious Wounds, Fear, Gaseous Form, Major Image.
[4/day]4: Cure Critical Wounds, Greater Invisibility, Hold Monster, Modify Memory, Sirine's GraceSC
[5/day]5: Greater Dispel Magic, Mass Cure Light Wounds, Seeming, Song of Discord, Summon Monster 5.
[5/day]6: Mass Charm Monster, Mass Cure Moderate Wounds, SnowsongFrost, Veil.
[1/day]7: Heal, Rain of EmbersBoED(1d2 str drain), True Seeing, Vision.

Frost - Frostburn.
SC - Spell Compendium.

Ebony casts as a 22nd level sorcerer. (Caster level 26th vs dispel) The save DCs are 20 + spell level. Her metamagic options are Consecrate Spell (+1) and Purify Spell (+1). Ebony may use Consecrate Spell and Purify Spell spontaneously without increasing the casting time of the spell.

[6/day]0: Acid Splash, Arcane Mark, Detect Poison, Disrupt Undead, Flare, Light, Message, Open/Close, Resistance.
[7/day]1: Bless, Detect Undead, Endure Elements, Magic Missile, Vision of HeavenBoED.
[9/day]2: Blur, Command Undead, Consecrate, See Invisibility, Zone of Truth.
[8/day]3: Analyze Portal, Fireball, Halt Undead, Helping Hand, Magic Circle Against Evil, Searing Light.
[8/day]4: Holy Smite, Perfect SummonsBoED, SunmantleBoED, S(1d4-2 str), Sword of ConscienceBoED, Voice of the ArchonSC(1).
[9/day]5: Dismissal, Hallow, Heavenly LightningBoED, Sending, Sicken EvilBoED, S(1d4-2 str).
[7/day]6: Aspect of the DeityBoED, Bolt of GloryBoED, Storm of ShardsBoED(1d3-2 str drain).
[4/day]7: Greater Teleport, Holy Word, Righteous SmiteBoED.
[4/day]8: Greater Planar Ally, Polar Ray, Lightning RingSC.
[5/day]9: Blinding GloryBoED, Reaving DispelSC, Time Stop.
[3/day]10: Planet DefenderHome, Unseen NeedleHome
[/quote]
[/quote]
[/quote]
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

"I noticed that my hits seem to be more... solidly impacting than yours. I'm not sure why, yet, but I believe it may be because I've seen through the phantasms. It may be that if you... disbelieve or try to control them enough, we might be able to simply ignore them... These might be our own memories used against us. Unless anyone else can think of another reason?"
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Ebony nods sharply and focuses.

> roll 1d20+33 Ebony will
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 52 > [d20=19]


As Ebony's eyes widen, Sylvie is a blur before you. She draws 21 out and utters 3 profound words, "Not quite a lie, but drenched in sin," Sylvie says, as 21's light scours the wicked into oblivion.

> roll 21d12+21
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 154 > [d12=3,2,3,2,2,8,12,12,2,3,12,5,8,12,1,6,1,8,11,11,9]
> roll 1d20+24
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 36 > [d20=12]

DC is 46, so they fail.


When the light of 21 is gone, a 210ft path down below has been cleared. In that space the images are gone utterly, yet more begin to rise to fill it. They race up, coming closer and closer as your animated boulder tumbles through them.

A spear is hurled, right at Surraruthru, hurled by a phantasmal titan, right for his heart.

> roll 1d20+30 Surraruthru AC?
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 41 > [d20=11]

AC?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

This is not the greatest post in the world, no... this is just a tribute.

Anastasia

> roll 1d20+30 Surraruthru AC?
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 41 > [d20=11]
> roll 2d6+25+5d6
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 52 > [d6=6,5,5,2,1,6,2]

You only take 41 damage, as the images only do 80% damage to you now.


Surraruthru is hit, but it's not all there. He bleeds, but the wound is less than it should be. It doesn't hurt as much and it isn't as bad. As you cope with that, a fireball flies up from the horde, exploding over all of you.

> roll 1d20+15 SR
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 26 > [d20=11]

Only Sylvie's on the hook for this now.

> roll 1d20+29 evasion
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 45 > [d20=16]


The spell fails, and as you see Sylvie leap up to avoid it, huge stones rain down from the sky on all of you.

Ref saves, all. This one doesn't allow SR.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

> roll 1d20+31 Ref, Imp. Evasion
<Plushie_Mushroom_Ithea> Iddy roll for Plushie_Mushroom_Ithea < 42 > [d20=11]


Spoiler: ShowHide
Surraruthru
HP: 255/296
AC: 32+6
Touch AC: 17, Flat Footed: 26, SR: 33, CMB: 26, CMD: 42
Init: +12, Touch Atk: 29
Active: Mindblank (CL25), Planar Tolerance (CL7), Greater Mage Armor (CL25), Heroes Feast (CL20), 50% Spell Failure
Bonuses: +1 morale attack/will saves
Passive: Improved Evasion, Diamond Body, True Seeing, Detect Magic, Moment of  Prescience, Energy Immunity (Fire)
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

> roll 1d20+29 kascha
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 32 > [d20=3]
> roll 1d20+29 evasion Sylvie
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 33 > [d20=4]
> roll 1d20+31 Ebony
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 49 > [d20=18

> roll 11d8 Surraruthru none, Kascha half, Sylvie none, Ebony half
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 56 > [d8=1,4,8,5,8,6,7,2,5,4,6]

Ebony only takes 22 damage thanks to her Will save to disbelieve.


The rain of stones hits Ebony and Kascha, knocking them around. Heavy, painful rocks, leaving Kascha wobbling and groaning as...

Go.

[spoiler]

Kascha
HP: 243/271
Spells Active: Mind Blank (CL25), Planar Tolerance (CL7), Greater Mage Armor (CL25), Heroes Feast (CL20), Superior Resistance (CL25)
Bonuses: +1 morale attack/will saves, immunity to poison and disease
Negative Conditions:
Resources Used: Greater elemental summon quickening

Sylvie
HP: 305+46/305
Spells Active: Mind Blank (CL25), Planar Tolerance (CL7), Greater Mage Armor (CL25), Heroes Feast (CL20), Greater Mighty Wallop (CL23), Endure Elements (CL23), Overland Flight (CL23)
Bonuses: +1 morale attack/will saves, immunity to poison and disease
Negative Conditions:
Resources Used:

Ebony
HP: 203/256 (-2 Strength drain)
Spells Active: Mind Blank (CL25), Planar Tolerance (CL7), Greater Mage Armor (CL25), Heroes Feast (CL20), Blinding Glory (CL22)
Bonuses: +1 morale attack/will saves, immunity to poison and disease
Negative Conditions:
Resources Used: 3 dispel evil, 2 bardic music

--

Spell-like abilities

At will-aid, charm monster, color spray, comprehend languages, continual flame, dancing lights, detect evil, detect thoughts, disguise self, dispel magic, hold monster, greater invisibility(self only), major image, see invisibility, greater teleport (self plus 50 pounds of objects only); 1/day-wall of force. Caster level 23rd. The save DCs are 17 + spell level.

Kascha casts as a 23rd level wizard. (Caster level 26th for spells with the fire descriptor; caster level 25rd for other spells. +6 caster level bonus to overcome spell resistance.) The save DCs are 20 + spell level. Her spell themes are spells learned from Seira, fire magic and minor buffing. Her metamagic options are Empower Spell (+2), Maximize Spell (+3), Twin Spell (+4) and Quicken Spell (+4). She may apply the following metamagics to the following spells once per day without adjusting their casting time or spell level: Magic Missile, empower; Inner Beauty, quicken; Summon Greater Elemental, quicken.

[4/day]0: Detect Magic, Detect Poison, Prestidigitationx2.
[7/day]1: Lesser Orb of Firex2SC, Mage Armor, Magic Missile, Nerveskitterx2SC, Shield.
[7/day]2: Deflectx3PHB2, False Life, Glitterdustx2, Scorching Ray.
[8/day]3: Dragonskinx2SC, Seira's Unicorn Arrowx2PHB2(1), Ray of Dizzinessx2SC, Ray of Exhaustionx2.
[6/day]4: Assay Spell Resistancex2SC, Dragon BreathSC, Empowered Scorching Ray, Inner BeautyFC1, SR, Greater Mirror ImagePHB2.
[6/day]5: Empowered Fireball, Greater FireburstSC, Life's Gracex3SC, SR.
[6/day]6: Empowered Enervation, Surge of Hopex2Home.
[6/day]7: Elemental BodySC, Limited Wish, Righteous Smite, Twinned Seira's Unicorn Arrow.
[4/day]8: Dimensional Lock, Mind Blank.
[4/day]9: Mass Heal, Twinned Greater Fireburst, Empowered Righteous Smite, Wish
[4/day]10: Celestial ValorHome, Energy ImmunityHome

--

Sylvie casts as a 13th level chameleon (Caster level 23rd.) Her save DCs are 24 + spell level (arcane) or 15 + spell level (divine). Her spell selection themes are personal power and planar survival.

Arcane casting

[4/day]0: Detect Magicx2, Prestidigitationx2
[8/day]1: Improvisationx3SC, Magic Missilex2, Shieldx2
[8/day]2: Body of the SunSC, Detect Thoughts, Electric LoopSCx2, Resist Energyx2, See Invisibilityx2
[7/day]3: Amorphous FormSC,, Displacement, Greater Mighty WallopRD, Heroism, Sylvie's Speedy AppraisalHome, Vampiric Touch
[7/day]4: Assay Spell ResistanceSC, Attune Formx2SC, Dimensional Anchor, Dimension Door, Enervationx2
[7/day]5: IndomitabilitySC, Overland Flight, Teleportx2, Wall of Forcex2.
[7/day]6: Bite of the Weretigerx3SC, Disintegrate, Greater Heroismx2.
[3/day]7: Greater Teleport, Limited Wish, Waves of Exhaustion.

RD - Races of the Dragon.
SC - Spell Compendium.

Divine casting

[4/day]0: Create Waterx3, Cure Minor Wounds.
[5/day]1: ConvictionSC, Divine Favorx2, Foundation of StoneSC, Goodberry
[5/day]2: Aid, Lore of the Godsx3CC, Spiritual Weapon
[5/day]3: BlindsightSC, Cure Serious Woundsx3
[5/day]4: Death Wardx2, Divination, Divine Power, Freedom of Movement.
[4/day]5: Plane Shift, Righteous Mightx2, Spell Resistance, Zone of RevelationSC
[4/day]6: Healx4.
[1/day]7: Aura of VitalitySC

CC - Complete Champion
SC - Spell Compendium.

Arcane Dilettante casting. 9 spells with a maximum of level 8. Save DCs are 22 + spell level.

Bite of the Werebear, Cone of Cold, Enervation, Greater Mirror Image, Greater Invisibility, Greater Mighty Wallop, Greater Heroism, Polar Ray, Shield.

--

Ebony casts as an 23rd level bard. (Caster level 27th vs dispel) The save DCs are 20 + spell level. Her metamagic options are Consecrate Spell (+1) and Purify Spell (+1). Ebony may use Consecrate Spell and Purify Spell spontaneously without increasing the casting time of the spell.

[4/day]0: Dancing Lights, Detect Magic, Mage Hand, Mending, Prestidigitation, Summon Instrument.
[7/day]1: Alarm, Cure Light Wounds, Expeditious Retreat, Feather Fall, Grease.
[6/day]2: Alter Self, Cure Moderate Wounds, Glitterdust, Mirror Image, Silence.
[3/day]3: Charm Monster, Cure Serious Wounds, Fear, Gaseous Form, Major Image.
[4/day]4: Cure Critical Wounds, Greater Invisibility, Hold Monster, Modify Memory, Sirine's GraceSC
[5/day]5: Greater Dispel Magic, Mass Cure Light Wounds, Seeming, Song of Discord, Summon Monster 5.
[5/day]6: Mass Charm Monster, Mass Cure Moderate Wounds, SnowsongFrost, Veil.
[1/day]7: Heal, Rain of EmbersBoED(1d2 str drain), True Seeing, Vision.

Frost - Frostburn.
SC - Spell Compendium.

Ebony casts as a 22nd level sorcerer. (Caster level 26th vs dispel) The save DCs are 20 + spell level. Her metamagic options are Consecrate Spell (+1) and Purify Spell (+1). Ebony may use Consecrate Spell and Purify Spell spontaneously without increasing the casting time of the spell.

[6/day]0: Acid Splash, Arcane Mark, Detect Poison, Disrupt Undead, Flare, Light, Message, Open/Close, Resistance.
[7/day]1: Bless, Detect Undead, Endure Elements, Magic Missile, Vision of HeavenBoED.
[9/day]2: Blur, Command Undead, Consecrate, See Invisibility, Zone of Truth.
[8/day]3: Analyze Portal, Fireball, Halt Undead, Helping Hand, Magic Circle Against Evil, Searing Light.
[8/day]4: Holy Smite, Perfect SummonsBoED, SunmantleBoED, S(1d4-2 str), Sword of ConscienceBoED, Voice of the ArchonSC(1).
[9/day]5: Dismissal, Hallow, Heavenly LightningBoED, Sending, Sicken EvilBoED, S(1d4-2 str).
[7/day]6: Aspect of the DeityBoED, Bolt of GloryBoED, Storm of ShardsBoED(1d3-2 str drain).
[4/day]7: Greater Teleport, Holy Word, Righteous SmiteBoED.
[4/day]8: Greater Planar Ally, Polar Ray, Lightning RingSC.
[5/day]9: Blinding GloryBoED, Reaving DispelSC, Time Stop.
[3/day]10: Planet DefenderHome, Unseen NeedleHome
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<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Surraruthru focuses on disbeliving the phantasms, following on his guess and Ebony's reaction.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Surraruthru, what you did earlier already provided that.

They're quasi real, which means they're partly real and partly illusion. While this negates some of what they do, some of it still affects you. Go ahead and choose another action instead.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Could I try to take control of the sea of memories to produce phantasms to fight for us?
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

outside of imposing my will on it like I dis the portals, or focusing on the Sea to bring my own memories to the surface and controlling them, I don't think so. Do either of those work?
This is not the greatest post in the world, no... this is just a tribute.