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Jaela: getting stuff done (Jaela)

Started by Anastasia, September 29, 2016, 05:04:15 PM

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Anastasia

Dana follows - she's faster than you'd expect, not far behind. The Master easily keeps pace with you, while Mei's about 400ft back now.

The tower is one great black monolith, no windows nor doors that you see. From the looks of it you can see it's sturdy and unnatural, certainly enchanted for strength and to be as tough as it is. The tower's about 30 stories or so. It's gathering power and about to fire again.

You suspect that hitting it dead on won't have much effect. You might be able to bust a hole in with your spear and enough power, but taking it down would take a prohibitively long time. You do see a few small cracks and signs of wear from the earthquake, but far less than a building should have taken.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Jaela crashes into one of those cracks with all the force she can manage!

21:10 <Tohsaka> roll 1d20+61+5-22 diving charge, holy warrior, 22pa
21:10 <Kobot> Tohsaka rolled 1d20+61+5-22 diving charge, holy warrior, 22pa --> [ 1d20=6 ]{50}
21:11 <Tohsaka> roll 5d8+340+40+110 gae dioltas damage
21:11 <Kobot> Tohsaka rolled 5d8+340+40+110 gae dioltas damage --> [ 5d8=22 ]{512}


If a hole wide enough for everyone to enter is made, that's the best outcome. But just in case it's not, Jaela hangs back just far enough to have another go at it.

Lunging Impalement to strike from 20ft.

Spoiler: ShowHide
21 rounds since spells cast. Holy Warrior 5/5 rounds left.
Hit Dice 7+497/497 [+24hp with Righteous Might, +48hp with Holy Transformation, +24temp hp with Divine Power]
Init: +17 (Sign precast)
Detection: Blindsight 60ft, Darkvision 60ft, Listen +10, Spot +14 (+15 with Divine Insight)
Speed: 40ft (land)/120ft (flight, perfect maneuverability) [10ft enhancement from Longstrider]
Armor Class: 68 touch, 81 vs incorporeal, 88 normal, 20% miss chance. [21 from dex and cha/-21 when flat footed, 10 armor from Millennial Chainmail/Magic Vestment (Ethereal armor), light armor, 6 from natural armor, 7 shield from animated shield/Magic Vestment (5/enhancement bonus to touch AC), 2 from Foresight, 3 luck from Recitation, 20 force from epic mage armor, 5 sacred with Shield of Warding, 1 from Haste, 1 morale from Mei]
BAB/CMB/CMD: +24/+33/76
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5): +60/+60/+55/+50/+45, 2d8+60+8d6, x3/20, 15ft [silver+good+anarchic+epic]
Full Attack (Gae Dioltas, GMW, Haste, HW, K:D +5, charge): +60,  4d8+272, x3/20, 15ft [+74 charging smite, 4d8+272+120, silver+good+epic]
*Full Attack (Gae Trocaire, GMW, Haste, HW): +42/+42/+37/+32/+27, 1d8+31+1d6 non-lethal, x3/20, 10ft [+2 damage vs DR/silver, +1d6 vs incorporeal/gauntlets, +2d6 from celestial brilliance, +14 Divine Might, +3 luck from Recitation; piercing/bludgeoning/slashing/silver/bypasses any DR next round after successful hit for 10 rounds]
Ray Attack: +45
[+2 damage Good Hope counted, +3 Recitation counted, +4 Celestial Valor counted, +4 Greater Heroism counted, +5 attack/+8 damage Holy Warrior not counted]
Resistances and Immunities: Fire Resistance 10, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 10, Damage Reduction 20/Epic and Evil and Cold Iron, Spell Resistance 34 (43 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Foresight/not surprised or flat-footed.
Saves: Fort +65, Ref +58, Will +58 [Counted: Conviction +5 to each save, Foresight +2 to Ref, Haste +1 to Ref, Shield of Warding +5 to Ref, Recitation +3 to each save, +4 sacred Fort and Will/Celestial Valor; Not counted: Good Hope +2 to each save, Greater Heroism +4 to each save]
Precast/Bead of Karma: Energy Immunity/Cold CL30, Permanency/Greater Blindsight CL30 [Blindsight for 60ft], Permanency/Mantle of Good CL31, Permanency/Prestidigitation CL30, Extended Lore of the Gods CL30 (10hr duration), Righteous Halo CL30, Longstrider CL25, Moment of Prescience CL25
Cast: Energy Immunity/Fire CL26, Epic Mage Armor CL24, Fortunate Fate CL24, Conviction CL24, Sign CL24, Divine Insight CL24, Spell Turning CL24, Heroes's Feast CL20, Control Water CL18, Mind Blank CL17, Planar Tolerance CL7, GMW CL26/Gae Bolg, GMW CL26/Gae Trocaire, GMW CL26/Gae Dioltas, MV CL27/Millenial Armor, MV CL27/Shield, Foresight CL23, Good Hope CL26, Greater Heroism CL26, Haste CL21, Recitation CL26, Shield of Warding CL26, Fell the Greatest Foe CL26, Celestial Valor CL26, Divine Power CL23, Sign CL26.
Favored Soul slots left, 01-11: 3/0/0/0/0/0/0/0/1/0/1
CL 26 Favored Soul, CL 21 Divine Crusader [+2CL untyped War domain, +1CL competence Force, +1CL untyped Protection domain, +1CL untyped Abjuration]
Spell/SLA DC: 24 + spell level

Bolt of Glory channeled into Gae Bolg.

5/17 Turning left
-2 smite
-404 LoH (2 left)
<Steph> I might have made a terrible mistake

Anastasia

Aiming for any particular level of the tower?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Topmost if I can, ground floor otherwise.
<Steph> I might have made a terrible mistake

Anastasia

As you charge in, more beams come flying at all of you.

> roll 1d20+40 vs Jaela's touch AC of 68
<Kobot> Sunshine_Ko rolled 1d20+40 vs Jaela's touch AC of 68 --> [ 1d20=11 ]{51}
> roll 1d20+40 vs Mei's touch AC of 38, needs a 1
<Kobot> Sunshine_Ko rolled 1d20+40 vs Mei's touch AC of 38, needs a 1 --> [ 1d20=10 ]{50}
> roll 1d20+40 vs Dana's touch AC of 64
<Kobot> Sunshine_Ko rolled 1d20+40 vs Dana's touch AC of 64 --> [ 1d20=3 ]{43}
> roll 1d20+40 vs Master's touch AC of 70
<Kobot> Sunshine_Ko rolled 1d20+40 vs Master's touch AC of 70 --> [ 1d20=12 ]{52}
> roll 20d10 Mei owwies
<Kobot> Sunshine_Ko rolled 20d10 Mei owwies --> [ 20d10=112 ]{112}


The wall shatters before you, the roof of the topmost floor. As it crumbles you hear Mei scream in agony, as Dana catches up, "Fuck," she glances back, Mei's orb form about 400ft back. It's flickering in and out, the colors of it starting to fade towards gray.

Act.

[spoiler]

Dana
HP: 210/324 fast healing 2
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Energy Immunity (Fire) (CL26), Good Hope (CL26),
Haste (CL21), Recitation (CL26), Celestial Valor (CL26), Divine Protection (CL12), Steadfast Perception (CL23)
Bonuses: +1 morale attack rolls and Will saves, immunity to poison and disease, +2 morale to attack rolls, weapon damage rolls, skill checks, ability checks and saving throws, +1 attack rolls, +1 ref saves, +1 full attack, movement speed bonus, +2 luck to saves, +8 sacred vs negative emotions, +4 sacred attacks, weapon damage rolls, saves and armor class, weapons count as holy (doesn't stack), +1 morale armor class, immunity to figments and glamers, +6 enhancement to spot checks.
Negative Conditions:
Resources Used: 137/262 Power Points

The Master
HP: 272+20/304
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Energy Immunity (Fire) (CL26), Good Hope (CL26),
Haste (CL21), Recitation (CL26), Celestial Valor (CL26), Divine Protection (CL12)
Bonuses: +1 morale attack rolls and Will saves, immunity to poison and disease, +2 morale to attack rolls, weapon damage rolls, skill checks, ability checks and saving throws, +1 attack rolls, +1 ref saves, +1 full attack, movement speed bonus, +2 luck to saves, +8 sacred vs negative emotions, +4 sacred attacks, weapon damage rolls, saves and armor class, weapons count as holy (doesn't stack), +1 morale armor class.
Negative Conditions:
Resources Used: 14 stunning fists

Mei
HP: 85/457
Spells Active: Mind Blank (CL15), Fortunate Fate (CL24), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Energy Immunity (Fire) (CL26), Good Hope (CL26),
Haste (CL21), Recitation (CL26), Celestial Valor (CL26), Divine Protection (CL12)
Bonuses: +1 morale attack rolls and Will saves, immunity to poison and disease, +2 morale to attack rolls, weapon damage rolls, skill checks, ability checks and saving throws, +1 attack rolls, +1 ref saves, +1 full attack, movement speed bonus, +2 luck to saves, +8 sacred vs negative emotions, +4 sacred attacks, weapon damage rolls, saves and armor class, weapons count as holy (doesn't stack), +1 morale armor class.
Negative Conditions:
Resources Used: 1 smite, 1 voice of the triune

----

Spell-like abilities

1/day-daylight. Caster level 22nd. The save DCs are 16 + spell level.

Dana manifests as a 22nd level psychic warrior. The save DCs are 17 + power level.

Power points: 262

[1 pp]1: Defensive PrecognitionA, Offensive PrescienceA, VigorA.
[3 pp]2: Body AdjustmentA, Dimension SwapA, Strength of My EnemyA.
[5 pp]3: Breath BarrierA, Dimension SlideA, Greater Concealing Amorpha.
[7 pp]4: Energy AdaptationA, Psionic Freedom of Movement, Steadfast Perception.
[9 pp]5: Empower Weapon, Oak BodyA, Perfect RiposteA
[11 pp]6: Breath of the Black DragonA, Form of DoomA, Inconstant LocationA, Personal Mind Blank, Stygian TouchA
[13 pp]7: Dana's AdjustmentA, Dana's CounterA

A - Power can be augmented.

Dana manifests as a 1st level ardent with access to the pain + suffering and physical power mantles. The save DCs are 17 + spell level.

[1 pp]1: Adrenaline BoostA, DisableA

Mei casts as a 12th level paladin. Her spell DCs are 21 + spell level. Her spell themes are protection and boosting.

Check spells per day.

[4/day]1: Divine Favor, True Strike, Lesser Restoration
[4/day]2: Divine Protectionx3SC
[4/day]3: Righteous Furyx4SC

SC - Spell Compendium.

Mei uses invocations as a 23rd level warlock.

Least: All Seeing Eyes, Eldritch Glaive, Otherworldly Whispers.
Lesser: Baneful Blast(Evil Outsiders), Celestial Flight, Eldritch Chain, Spirit Blast, Wall of Light.
Greater: Eldritch Cone, Heavenly Endurance, Penetrating Blast, Vitriolic Blast.
Holy: Caster's Lament, Eladrin Form, Impenetrable Barrier, Steal Summoning.
Epic: -
[/quote]
[/quote]
[/quote]
[/quote]
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"Dana, inside!" Jaela orders. "Heal!" Her eyes pass over the Master and she gestures towards the hole as well, before taking off towards Mei at her somewhat reduced but still ridiculous speed!

Haste has expired. I can still travel far enough to take the hit for Mei as she goes, and intend to do so. The Master is to go inside with Dana, where Dana better use Dana's Adjustment or I will adjust her face.

Spoiler: ShowHide
22 rounds since spells cast. Holy Warrior 4/5 rounds left.
Hit Dice 7+497/497 [+24hp with Righteous Might, +48hp with Holy Transformation, +24temp hp with Divine Power]
Init: +17 (Sign precast)
Detection: Blindsight 60ft, Darkvision 60ft, Listen +10, Spot +14 (+15 with Divine Insight)
Speed: 40ft (land)/120ft (flight, perfect maneuverability) [10ft enhancement from Longstrider]
Armor Class: 67 touch, 80 vs incorporeal, 87 normal, 20% miss chance. [21 from dex and cha/-21 when flat footed, 10 armor from Millennial Chainmail/Magic Vestment (Ethereal armor), light armor, 6 from natural armor, 7 shield from animated shield/Magic Vestment (5/enhancement bonus to touch AC), 2 from Foresight, 3 luck from Recitation, 20 force from epic mage armor, 5 sacred with Shield of Warding, 1 morale from Mei]
BAB/CMB/CMD: +24/+33/76
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5): +59/+54/+49/+44, 2d8+60+8d6, x3/20, 15ft [silver+good+anarchic+epic]
Full Attack (Gae Dioltas, GMW, Haste, HW, K:D +5, charge): +59,  4d8+272, x3/20, 15ft [+73 charging smite, 4d8+272+120, silver+good+epic]
*Full Attack (Gae Trocaire, GMW, Haste, HW): +42/+42/+37/+32/+27, 1d8+31+1d6 non-lethal, x3/20, 10ft [+2 damage vs DR/silver, +1d6 vs incorporeal/gauntlets, +2d6 from celestial brilliance, +14 Divine Might, +3 luck from Recitation; piercing/bludgeoning/slashing/silver/bypasses any DR next round after successful hit for 10 rounds]
Ray Attack: +44
[+2 damage Good Hope counted, +3 Recitation counted, +4 Celestial Valor counted, +4 Greater Heroism counted, +5 attack/+8 damage Holy Warrior not counted]
Resistances and Immunities: Fire Resistance 10, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 10, Damage Reduction 20/Epic and Evil and Cold Iron, Spell Resistance 34 (43 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Foresight/not surprised or flat-footed.
Saves: Fort +65, Ref +57, Will +58 [Counted: Conviction +5 to each save, Foresight +2 to Ref, Shield of Warding +5 to Ref, Recitation +3 to each save, +4 sacred Fort and Will/Celestial Valor; Not counted: Good Hope +2 to each save, Greater Heroism +4 to each save]
Precast/Bead of Karma: Energy Immunity/Cold CL30, Permanency/Greater Blindsight CL30 [Blindsight for 60ft], Permanency/Mantle of Good CL31, Permanency/Prestidigitation CL30, Extended Lore of the Gods CL30 (10hr duration), Righteous Halo CL30, Longstrider CL25, Moment of Prescience CL25
Cast: Energy Immunity/Fire CL26, Epic Mage Armor CL24, Fortunate Fate CL24, Conviction CL24, Sign CL26, Divine Insight CL24, Spell Turning CL24, Heroes's Feast CL20, Control Water CL18, Mind Blank CL17, Planar Tolerance CL7, GMW CL26/Gae Bolg, GMW CL26/Gae Trocaire, GMW CL26/Gae Dioltas, MV CL27/Millenial Armor, MV CL27/Shield, Foresight CL23, Good Hope CL26, Greater Heroism CL26, Recitation CL26, Shield of Warding CL26, Fell the Greatest Foe CL26, Celestial Valor CL26, Divine Power CL23.
Favored Soul slots left, 01-11: 3/0/0/0/0/0/0/0/1/0/1
CL 26 Favored Soul, CL 21 Divine Crusader [+2CL untyped War domain, +1CL competence Force, +1CL untyped Protection domain, +1CL untyped Abjuration]
Spell/SLA DC: 24 + spell level

Bolt of Glory channeled into Gae Bolg.

5/17 Turning left
-2 smite
-404 LoH (2 left)
<Steph> I might have made a terrible mistake

Corwin

Can Mei use Celestial Resilience to get some fast healing going? It's a free action.
<Steph> I might have made a terrible mistake

Corwin

Sorry, forgot. Quickened Shield Other on Mei when I reach her!
<Steph> I might have made a terrible mistake

Anastasia

You fly over to Mei in a flurry of movement, coming over to her and touching her, taking position. Mei meanwhile draws on her own energy to heal as the other two go inside. You barely have a chance to manage what you can before more beams come.

Celestial resilience used, beam incoming. Going to take it for her? Means it'll auto hit you unless it 1s and you'll take the damage.

[spoiler]

Dana
HP: 220/324 fast healing 2
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Energy Immunity (Fire) (CL26), Good Hope (CL26),
Haste (CL21), Recitation (CL26), Celestial Valor (CL26), Divine Protection (CL12), Steadfast Perception (CL23)
Bonuses: +1 morale attack rolls and Will saves, immunity to poison and disease, +2 morale to attack rolls, weapon damage rolls, skill checks, ability checks and saving throws, +1 attack rolls, +1 ref saves, +1 full attack, movement speed bonus, +2 luck to saves, +8 sacred vs negative emotions, +4 sacred attacks, weapon damage rolls, saves and armor class, weapons count as holy (doesn't stack), +1 morale armor class, immunity to figments and glamers, +6 enhancement to spot checks.
Negative Conditions:
Resources Used: 137/262 Power Points

The Master
HP: 272+20/304
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Energy Immunity (Fire) (CL26), Good Hope (CL26),
Haste (CL21), Recitation (CL26), Celestial Valor (CL26), Divine Protection (CL12)
Bonuses: +1 morale attack rolls and Will saves, immunity to poison and disease, +2 morale to attack rolls, weapon damage rolls, skill checks, ability checks and saving throws, +1 attack rolls, +1 ref saves, +1 full attack, movement speed bonus, +2 luck to saves, +8 sacred vs negative emotions, +4 sacred attacks, weapon damage rolls, saves and armor class, weapons count as holy (doesn't stack), +1 morale armor class.
Negative Conditions:
Resources Used: 14 stunning fists

Mei
HP: 93/457 (fast healing 8)
Spells Active: Mind Blank (CL15), Fortunate Fate (CL24), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Energy Immunity (Fire) (CL26), Good Hope (CL26),
Haste (CL21), Recitation (CL26), Celestial Valor (CL26), Divine Protection (CL12)
Bonuses: +1 morale attack rolls and Will saves, immunity to poison and disease, +2 morale to attack rolls, weapon damage rolls, skill checks, ability checks and saving throws, +1 attack rolls, +1 ref saves, +1 full attack, movement speed bonus, +2 luck to saves, +8 sacred vs negative emotions, +4 sacred attacks, weapon damage rolls, saves and armor class, weapons count as holy (doesn't stack), +1 morale armor class.
Negative Conditions:
Resources Used: 1 smite, 1 voice of the triune, celestial resilience used.

----

Spell-like abilities

1/day-daylight. Caster level 22nd. The save DCs are 16 + spell level.

Dana manifests as a 22nd level psychic warrior. The save DCs are 17 + power level.

Power points: 262

[1 pp]1: Defensive PrecognitionA, Offensive PrescienceA, VigorA.
[3 pp]2: Body AdjustmentA, Dimension SwapA, Strength of My EnemyA.
[5 pp]3: Breath BarrierA, Dimension SlideA, Greater Concealing Amorpha.
[7 pp]4: Energy AdaptationA, Psionic Freedom of Movement, Steadfast Perception.
[9 pp]5: Empower Weapon, Oak BodyA, Perfect RiposteA
[11 pp]6: Breath of the Black DragonA, Form of DoomA, Inconstant LocationA, Personal Mind Blank, Stygian TouchA
[13 pp]7: Dana's AdjustmentA, Dana's CounterA

A - Power can be augmented.

Dana manifests as a 1st level ardent with access to the pain + suffering and physical power mantles. The save DCs are 17 + spell level.

[1 pp]1: Adrenaline BoostA, DisableA

Mei casts as a 12th level paladin. Her spell DCs are 21 + spell level. Her spell themes are protection and boosting.

Check spells per day.

[4/day]1: Divine Favor, True Strike, Lesser Restoration
[4/day]2: Divine Protectionx3SC
[4/day]3: Righteous Furyx4SC

SC - Spell Compendium.

Mei uses invocations as a 23rd level warlock.

Least: All Seeing Eyes, Eldritch Glaive, Otherworldly Whispers.
Lesser: Baneful Blast(Evil Outsiders), Celestial Flight, Eldritch Chain, Spirit Blast, Wall of Light.
Greater: Eldritch Cone, Heavenly Endurance, Penetrating Blast, Vitriolic Blast.
Holy: Caster's Lament, Eladrin Form, Impenetrable Barrier, Steal Summoning.
Epic: -
[/quote]
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

<Steph> I might have made a terrible mistake

Anastasia

> roll 1d20+40 auto hits Jaela unless a natural 1 comes into play
<Kobot> Sunshine_Ko rolled 1d20+40 auto hits Jaela unless a natural 1 comes into play --> [ 1d20=8 ]{48}
> roll 20d10 Jaela pain
<Kobot> Sunshine_Ko rolled 20d10 Jaela pain --> [ 20d10=95 ]{95}


You take the shot right in the chest, pain flaring across your body. Veins burst and muscles snap, everything within you shuddering. You bear it as well as you can, as...

Go.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"Into the tower!" Jaela roars, shielding Mei as they flee within its confines. Once there, she ensures that Dana is healing properly.

Our movement should be enough to get us inside, and unless we rush and find Master and Dana in combat I want Dana to use Dana's Adjustment a second time (she better have used it the first or she's efreet ship fuel).

Spoiler: ShowHide
23 rounds since spells cast. Holy Warrior 3/5 rounds left.
Hit Dice 409/497 [+24hp with Righteous Might, +48hp with Holy Transformation, +24temp hp with Divine Power]
Init: +17 (Sign precast)
Detection: Blindsight 60ft, Darkvision 60ft, Listen +10, Spot +14 (+15 with Divine Insight)
Speed: 40ft (land)/120ft (flight, perfect maneuverability) [10ft enhancement from Longstrider]
Armor Class: 67 touch, 80 vs incorporeal, 87 normal, 20% miss chance. [21 from dex and cha/-21 when flat footed, 10 armor from Millennial Chainmail/Magic Vestment (Ethereal armor), light armor, 6 from natural armor, 7 shield from animated shield/Magic Vestment (5/enhancement bonus to touch AC), 2 from Foresight, 3 luck from Recitation, 20 force from epic mage armor, 5 sacred with Shield of Warding, 1 morale from Mei]
BAB/CMB/CMD: +24/+33/76
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5): +59/+54/+49/+44, 2d8+60+8d6, x3/20, 15ft [silver+good+anarchic+epic]
Full Attack (Gae Dioltas, GMW, Haste, HW, K:D +5, charge): +59,  4d8+272, x3/20, 15ft [+73 charging smite, 4d8+272+120, silver+good+epic]
*Full Attack (Gae Trocaire, GMW, Haste, HW): +42/+42/+37/+32/+27, 1d8+31+1d6 non-lethal, x3/20, 10ft [+2 damage vs DR/silver, +1d6 vs incorporeal/gauntlets, +2d6 from celestial brilliance, +14 Divine Might, +3 luck from Recitation; piercing/bludgeoning/slashing/silver/bypasses any DR next round after successful hit for 10 rounds]
Ray Attack: +44
[+2 damage Good Hope counted, +3 Recitation counted, +4 Celestial Valor counted, +4 Greater Heroism counted, +5 attack/+8 damage Holy Warrior not counted]
Resistances and Immunities: Fire Resistance 10, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 10, Damage Reduction 20/Epic and Evil and Cold Iron, Spell Resistance 34 (43 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Foresight/not surprised or flat-footed.
Saves: Fort +65, Ref +57, Will +58 [Counted: Conviction +5 to each save, Foresight +2 to Ref, Shield of Warding +5 to Ref, Recitation +3 to each save, +4 sacred Fort and Will/Celestial Valor; Not counted: Good Hope +2 to each save, Greater Heroism +4 to each save]
Precast/Bead of Karma: Energy Immunity/Cold CL30, Permanency/Greater Blindsight CL30 [Blindsight for 60ft], Permanency/Mantle of Good CL31, Permanency/Prestidigitation CL30, Extended Lore of the Gods CL30 (10hr duration), Righteous Halo CL30, Longstrider CL25, Moment of Prescience CL25
Cast: Energy Immunity/Fire CL26, Epic Mage Armor CL24, Fortunate Fate CL24, Conviction CL24, Sign CL26, Divine Insight CL24, Spell Turning CL24, Heroes's Feast CL20, Control Water CL18, Mind Blank CL17, Planar Tolerance CL7, GMW CL26/Gae Bolg, GMW CL26/Gae Trocaire, GMW CL26/Gae Dioltas, MV CL27/Millenial Armor, MV CL27/Shield, Foresight CL23, Good Hope CL26, Greater Heroism CL26, Recitation CL26, Shield of Warding CL26, Fell the Greatest Foe CL26, Celestial Valor CL26, Divine Power CL23, Shield Other (Mei) CL21.
Favored Soul slots left, 01-11: 3/0/0/0/0/0/0/0/1/0/1
CL 26 Favored Soul, CL 21 Divine Crusader [+2CL untyped War domain, +1CL competence Force, +1CL untyped Protection domain, +1CL untyped Abjuration]
Spell/SLA DC: 24 + spell level

Bolt of Glory channeled into Gae Bolg.

5/17 Turning left
-2 smite
-404 LoH (2 left)
<Steph> I might have made a terrible mistake

Anastasia

Dana healing in the meantime.

> roll 11d12 healing
<Kobot> Sunshine_Ko rolled 11d12 healing --> [ 11d12=88 ]{88}


The two of you rush in, battered but intact. It opens up into a small room where Dana and the Master are manning a large doorway. A few efreet are falling before them as you come in, the two intact and fighting.

The room itself is rather small but richly decorated. Stuffed chairs around the outward facing wall, which ripples to transparency to give a wondrous view of the ranch below. Stuffed heads mount the other walls, from game animals to humanoids and worse.

"About fuckin' time! Guess the asshole here likes the view!" Dana calls back, as she parries a scimitar slash and impales the last efreet through the chest.

[spoiler]

Dana
HP: 312/324 fast healing 2
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Energy Immunity (Fire) (CL26), Good Hope (CL26),
Haste (CL21), Recitation (CL26), Celestial Valor (CL26), Divine Protection (CL12), Steadfast Perception (CL23)
Bonuses: +1 morale attack rolls and Will saves, immunity to poison and disease, +2 morale to attack rolls, weapon damage rolls, skill checks, ability checks and saving throws, +1 attack rolls, +1 ref saves, +1 full attack, movement speed bonus, +2 luck to saves, +8 sacred vs negative emotions, +4 sacred attacks, weapon damage rolls, saves and armor class, weapons count as holy (doesn't stack), +1 morale armor class, immunity to figments and glamers, +6 enhancement to spot checks.
Negative Conditions:
Resources Used: 114/262 Power Points

The Master
HP: 272+20/304
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Energy Immunity (Fire) (CL26), Good Hope (CL26),
Haste (CL21), Recitation (CL26), Celestial Valor (CL26), Divine Protection (CL12)
Bonuses: +1 morale attack rolls and Will saves, immunity to poison and disease, +2 morale to attack rolls, weapon damage rolls, skill checks, ability checks and saving throws, +1 attack rolls, +1 ref saves, +1 full attack, movement speed bonus, +2 luck to saves, +8 sacred vs negative emotions, +4 sacred attacks, weapon damage rolls, saves and armor class, weapons count as holy (doesn't stack), +1 morale armor class.
Negative Conditions:
Resources Used: 14 stunning fists

Mei
HP: 101/457 (fast healing 8)
Spells Active: Mind Blank (CL15), Fortunate Fate (CL24), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Energy Immunity (Fire) (CL26), Good Hope (CL26),
Haste (CL21), Recitation (CL26), Celestial Valor (CL26), Divine Protection (CL12)
Bonuses: +1 morale attack rolls and Will saves, immunity to poison and disease, +2 morale to attack rolls, weapon damage rolls, skill checks, ability checks and saving throws, +1 attack rolls, +1 ref saves, +1 full attack, movement speed bonus, +2 luck to saves, +8 sacred vs negative emotions, +4 sacred attacks, weapon damage rolls, saves and armor class, weapons count as holy (doesn't stack), +1 morale armor class.
Negative Conditions:
Resources Used: 1 smite, 1 voice of the triune, celestial resilience used.

----

Spell-like abilities

1/day-daylight. Caster level 22nd. The save DCs are 16 + spell level.

Dana manifests as a 22nd level psychic warrior. The save DCs are 17 + power level.

Power points: 262

[1 pp]1: Defensive PrecognitionA, Offensive PrescienceA, VigorA.
[3 pp]2: Body AdjustmentA, Dimension SwapA, Strength of My EnemyA.
[5 pp]3: Breath BarrierA, Dimension SlideA, Greater Concealing Amorpha.
[7 pp]4: Energy AdaptationA, Psionic Freedom of Movement, Steadfast Perception.
[9 pp]5: Empower Weapon, Oak BodyA, Perfect RiposteA
[11 pp]6: Breath of the Black DragonA, Form of DoomA, Inconstant LocationA, Personal Mind Blank, Stygian TouchA
[13 pp]7: Dana's AdjustmentA, Dana's CounterA

A - Power can be augmented.

Dana manifests as a 1st level ardent with access to the pain + suffering and physical power mantles. The save DCs are 17 + spell level.

[1 pp]1: Adrenaline BoostA, DisableA

Mei casts as a 12th level paladin. Her spell DCs are 21 + spell level. Her spell themes are protection and boosting.

Check spells per day.

[4/day]1: Divine Favor, True Strike, Lesser Restoration
[4/day]2: Divine Protectionx3SC
[4/day]3: Righteous Furyx4SC

SC - Spell Compendium.

Mei uses invocations as a 23rd level warlock.

Least: All Seeing Eyes, Eldritch Glaive, Otherworldly Whispers.
Lesser: Baneful Blast(Evil Outsiders), Celestial Flight, Eldritch Chain, Spirit Blast, Wall of Light.
Greater: Eldritch Cone, Heavenly Endurance, Penetrating Blast, Vitriolic Blast.
Holy: Caster's Lament, Eladrin Form, Impenetrable Barrier, Steal Summoning.
Epic: -
[/quote]
[/quote]
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"Sorry to keep you waiting," Jaela says dryly. "I'm running on empty, so that means no more counterspells. Master, from now on whichever of us reacts first to their bullshit crafter mage or the devil robot they've got around here waits long enough to interrupt their spells. Take the lead, Dana and Mei after and I'll bring up the rear. Mei, if you see any hidden doors, traps or just plain anyone with true seeing, tap Dana's shoulder and shoot them. Dana... for fuck's sake, stop needing so much healing." Jaela grins at her, before gesturing at the doorway. "We're going all out. Don't hold anything back till we clear this whole forsaken tower."

Switching back to my armor, so Fast Healing is back on. Turning, so heals to everyone but me.

18:26 <Tohsaka> roll 13d6
18:26 <Kobot> Tohsaka rolled 13d6 --> [ 13d6=39 ]{39}


Spoiler: ShowHide
24 rounds since spells cast. Holy Warrior 2/5 rounds left.
Hit Dice 412/497 [+24hp with Righteous Might, +48hp with Holy Transformation, +24temp hp with Divine Power]
Init: +17 (Sign precast)
Detection: Blindsight 60ft, Darkvision 60ft, Listen +10, Spot +14 (+15 with Divine Insight)
Speed: 40ft (land)/120ft (flight, perfect maneuverability) [10ft enhancement from Longstrider]
Armor Class: 67 touch, 80 vs incorporeal, 87 normal, 20% miss chance. [21 from dex and cha/-21 when flat footed, 10 armor from Millennial Chainmail/Magic Vestment (Ethereal armor), light armor, 6 from natural armor, 7 shield from animated shield/Magic Vestment (5/enhancement bonus to touch AC), 2 from Foresight, 3 luck from Recitation, 20 force from epic mage armor, 5 sacred with Shield of Warding, 1 morale from Mei]
BAB/CMB/CMD: +24/+33/76
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5): +59/+54/+49/+44, 2d8+60+8d6, x3/20, 15ft [silver+good+anarchic+epic]
Full Attack (Gae Dioltas, GMW, Haste, HW, K:D +5, charge): +59,  4d8+272, x3/20, 15ft [+73 charging smite, 4d8+272+120, silver+good+epic]
*Full Attack (Gae Trocaire, GMW, Haste, HW): +42/+42/+37/+32/+27, 1d8+31+1d6 non-lethal, x3/20, 10ft [+2 damage vs DR/silver, +1d6 vs incorporeal/gauntlets, +2d6 from celestial brilliance, +14 Divine Might, +3 luck from Recitation; piercing/bludgeoning/slashing/silver/bypasses any DR next round after successful hit for 10 rounds]
Ray Attack: +44
[+2 damage Good Hope counted, +3 Recitation counted, +4 Celestial Valor counted, +4 Greater Heroism counted, +5 attack/+8 damage Holy Warrior not counted]
Resistances and Immunities: Fire Resistance 10, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 10, Damage Reduction 20/Epic and Evil and Cold Iron, Spell Resistance 34 (43 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Foresight/not surprised or flat-footed.
Saves: Fort +65, Ref +57, Will +58 [Counted: Conviction +5 to each save, Foresight +2 to Ref, Shield of Warding +5 to Ref, Recitation +3 to each save, +4 sacred Fort and Will/Celestial Valor; Not counted: Good Hope +2 to each save, Greater Heroism +4 to each save]
Precast/Bead of Karma: Energy Immunity/Cold CL30, Permanency/Greater Blindsight CL30 [Blindsight for 60ft], Permanency/Mantle of Good CL31, Permanency/Prestidigitation CL30, Extended Lore of the Gods CL30 (10hr duration), Righteous Halo CL30, Longstrider CL25, Moment of Prescience CL25
Cast: Energy Immunity/Fire CL26, Epic Mage Armor CL24, Fortunate Fate CL24, Conviction CL24, Sign CL26, Divine Insight CL24, Spell Turning CL24, Heroes's Feast CL20, Control Water CL18, Mind Blank CL17, Planar Tolerance CL7, GMW CL26/Gae Bolg, GMW CL26/Gae Trocaire, GMW CL26/Gae Dioltas, MV CL27/Millenial Armor, MV CL27/Shield, Foresight CL23, Good Hope CL26, Greater Heroism CL26, Recitation CL26, Shield of Warding CL26, Fell the Greatest Foe CL26, Celestial Valor CL26, Divine Power CL23, Shield Other (Mei) CL21.
Favored Soul slots left, 01-11: 3/0/0/0/0/0/0/0/1/0/1
CL 26 Favored Soul, CL 21 Divine Crusader [+2CL untyped War domain, +1CL competence Force, +1CL untyped Protection domain, +1CL untyped Abjuration]
Spell/SLA DC: 24 + spell level

Bolt of Glory channeled into Gae Bolg.

4/17 Turning left
-2 smite
-404 LoH (2 left)
<Steph> I might have made a terrible mistake

Anastasia

Mei reverts to elf form with a slight, inaudible wince. She holds her side, red staining her simple robe.

"Got it," Dana says, shooting you back an obscene gesture. "Way ahead is clear, hallway. Probably going to have to clear this bullshit room by room for awhile."

"The defenders are entrenched," The Master agrees, kneeling down and gathering up some left behind equipment. "A strategy of attrition now that there is no sign of Aurora personally leading the attack."

[spoiler]

Dana
HP: 324/324 fast healing 2
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Energy Immunity (Fire) (CL26), Good Hope (CL26),
Haste (CL21), Recitation (CL26), Celestial Valor (CL26), Divine Protection (CL12), Steadfast Perception (CL23)
Bonuses: +1 morale attack rolls and Will saves, immunity to poison and disease, +2 morale to attack rolls, weapon damage rolls, skill checks, ability checks and saving throws, +1 attack rolls, +1 ref saves, +1 full attack, movement speed bonus, +2 luck to saves, +8 sacred vs negative emotions, +4 sacred attacks, weapon damage rolls, saves and armor class, weapons count as holy (doesn't stack), +1 morale armor class, immunity to figments and glamers, +6 enhancement to spot checks.
Negative Conditions:
Resources Used: 114/262 Power Points

The Master
HP: 304+20/304
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Energy Immunity (Fire) (CL26), Good Hope (CL26),
Haste (CL21), Recitation (CL26), Celestial Valor (CL26), Divine Protection (CL12)
Bonuses: +1 morale attack rolls and Will saves, immunity to poison and disease, +2 morale to attack rolls, weapon damage rolls, skill checks, ability checks and saving throws, +1 attack rolls, +1 ref saves, +1 full attack, movement speed bonus, +2 luck to saves, +8 sacred vs negative emotions, +4 sacred attacks, weapon damage rolls, saves and armor class, weapons count as holy (doesn't stack), +1 morale armor class.
Negative Conditions:
Resources Used: 14 stunning fists

Mei
HP: 148/457 (fast healing 8)
Spells Active: Mind Blank (CL15), Fortunate Fate (CL24), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Energy Immunity (Fire) (CL26), Good Hope (CL26),
Haste (CL21), Recitation (CL26), Celestial Valor (CL26), Divine Protection (CL12)
Bonuses: +1 morale attack rolls and Will saves, immunity to poison and disease, +2 morale to attack rolls, weapon damage rolls, skill checks, ability checks and saving throws, +1 attack rolls, +1 ref saves, +1 full attack, movement speed bonus, +2 luck to saves, +8 sacred vs negative emotions, +4 sacred attacks, weapon damage rolls, saves and armor class, weapons count as holy (doesn't stack), +1 morale armor class.
Negative Conditions:
Resources Used: 1 smite, 1 voice of the triune, celestial resilience used.

----

Spell-like abilities

1/day-daylight. Caster level 22nd. The save DCs are 16 + spell level.

Dana manifests as a 22nd level psychic warrior. The save DCs are 17 + power level.

Power points: 262

[1 pp]1: Defensive PrecognitionA, Offensive PrescienceA, VigorA.
[3 pp]2: Body AdjustmentA, Dimension SwapA, Strength of My EnemyA.
[5 pp]3: Breath BarrierA, Dimension SlideA, Greater Concealing Amorpha.
[7 pp]4: Energy AdaptationA, Psionic Freedom of Movement, Steadfast Perception.
[9 pp]5: Empower Weapon, Oak BodyA, Perfect RiposteA
[11 pp]6: Breath of the Black DragonA, Form of DoomA, Inconstant LocationA, Personal Mind Blank, Stygian TouchA
[13 pp]7: Dana's AdjustmentA, Dana's CounterA

A - Power can be augmented.

Dana manifests as a 1st level ardent with access to the pain + suffering and physical power mantles. The save DCs are 17 + spell level.

[1 pp]1: Adrenaline BoostA, DisableA

Mei casts as a 12th level paladin. Her spell DCs are 21 + spell level. Her spell themes are protection and boosting.

Check spells per day.

[4/day]1: Divine Favor, True Strike, Lesser Restoration
[4/day]2: Divine Protectionx3SC
[4/day]3: Righteous Furyx4SC

SC - Spell Compendium.

Mei uses invocations as a 23rd level warlock.

Least: All Seeing Eyes, Eldritch Glaive, Otherworldly Whispers.
Lesser: Baneful Blast(Evil Outsiders), Celestial Flight, Eldritch Chain, Spirit Blast, Wall of Light.
Greater: Eldritch Cone, Heavenly Endurance, Penetrating Blast, Vitriolic Blast.
Holy: Caster's Lament, Eladrin Form, Impenetrable Barrier, Steal Summoning.
Epic: -
[/quote]
[/quote]
[/quote]
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?