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Liber (Jaela, Moore)

Started by Anastasia, February 09, 2017, 02:33:24 PM

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Anastasia

Starting this with a repaste of the last thread's plan, so I can reference it here directly. Don't post yet.

Operation Silver Chain

Forces

Reserves
Spoiler: ShowHide

Tepen, Vul'lath, Morniel, Ilsenine, Stille
Battle horror
119 elven warriors
50 fire elementals of medium size
12 githyanki acolytes of medium size
28 air elementals of shinear
50 elven detachment of the confederation of liberators
100 satyrs of the sunrise
50 dire lions
50 griffons
25 awakened cryohydras
30 brownfeather squires
15 war hounds
15 griffons
Shredstorm
77 courre scouts
50 earth elementals of medium size
50 water elementals of medium size
12 earth elementals of large size
50 phase spiders of large size
46 mineral quasi-elementals


Aurora's reserves. For simplicity's sake, I haven't reduced 2% of everything, so just reduce losses from them.

Blocking Force
Spoiler: ShowHide

Simmer, Ebony, Kascha, Arrel, Goldanariux, Smrgol
205 air elementals of small, medium and large size
63 dire wolves
22 conflagration oozes of large size
143 tortles of medium size
100 triune courre
300 refugees from the burning aeropolis
83 pixies of the purple pixie brigade
120 fey-blooded centaurs of halas
30 ladies of the butterfly kinship
50 freed eidolons of rimefire


As with Elons Rapid, the blocking force is tasked with encircling Liber and preventing enemies from escaping the base or enemy reinforcements from attacking.

Rapid Response Force
Spoiler: ShowHide

Balyss, Crystal, Master, Meillarberyl, Moonlight, Finnegan
77 firre warrior/clerics
100 triune movanic devas
62 female students of the Graceful Blow
60 lillend
92 refugees from the burning aeropolis
100 Ysgardian Regulars of medium size


A tactic that worked well in Elons Rapid will now be replicated officially. An elite and swift force of soldiers ready to respond to any stiff opposition by the devils with skirmish tactics.

Siege #0 - Baleruk

Siege #1
Spoiler: ShowHide

Adrian
1 Slaughterstone behemoths
31 Ysgardian warriors
21 female students of the Graceful Blow
10 refugee-warriors from Lifasa
18 cloud giant warriors from Elysium
13 pixies from Lifasa
17 air elementals of medium size
54 catfolk warriors of medium size
133 Ysgardian Regulars of medium size
14 Sylican regulars of medium size
27 healers of medium size
7 elite healers of medium size
7 knights of the wise convent
200 refugees from the burning aeropolis
33 lantern archons
66 hound archons
66 justice archons
50 lillend
10 brownfeather knights


Siege #2
Spoiler: ShowHide

Mirima
1 Slaughterstone behemoths
31 Ysgardian warriors
21 female students of the Graceful Blow
10 refugee-warriors from Lifasa
18 cloud giant warriors from Elysium
13 pixies from Lifasa
17 air elementals of medium size
54 catfolk warriors of medium size
133 Ysgardian Regulars of medium size
14 Sylican regulars of medium size
27 healers of medium size
7 elite healers of medium size
7 knights of the wise convent
200 refugees from the burning aeropolis
33 lantern archons
66 hound archons
66 justice archons
50 lillend
10 brownfeather knights


Siege #3
Spoiler: ShowHide

Cresiel
1 Slaughterstone behemoths
31 Ysgardian warriors
21 female students of the Graceful Blow
10 refugee-warriors from Lifasa
18 cloud giant warriors from Elysium
13 pixies from Lifasa
17 air elementals of medium size
54 catfolk warriors of medium size
134 Ysgardian Regulars of medium size
14 Sylican regulars of medium size
27 healers of medium size
6 elite healers of medium size
6 knights of the wise convent
200 refugees from the burning aeropolis
34 lantern archons
67 hound archons
67 justice archons
50 lillend
10 brownfeather knights


The three components of Siege force, broken down to allow for three independent commands to drive deep into the heart of the enemy. Aurora's main assault force.

Pacifying Force: Elons Rapid
Spoiler: ShowHide

Tannin, Rosa
100 elven warriors
Aurora's fleet of ships


The force in charge of keeping Elons Rapid pacified and to discourage any devil resurgence in the area. Roughly at a ratio of a solder per fifty residents, before the ships come into the equation.

Strategy

Aurora's fleet of ships is to be left behind to support the pacifying force and serve as a force multiplier for them stationed above Elons Rapid. Meanwhile, a gate will be opened into the Astral, and from it several more that lead towards positions surrounding Liber. The Blockading Force will be dispatched through all land-locked approaches to the naval base, while Baleruk will depart through the gate coming from the sea side. Aurora will follow suit a minute later, traveling through the two gates to emerge behind Baleruk if a breach had been organized in the defenses. In the unlikely event Baleruk was unsuccessful, the Aurora will seek to use the gate on the opposite side of the city and make use of the focus of the defenders upon Baleruk's assault.

Siege forces 1 through 3 will be deployed from Aurora into a single, massive assault into the base. Once perimeter had been breached, each force will move under the guidance of its leader (Adrian, Mirima, Cresiel). Primary objective is securing the base and defeating all devil opposition in the area. Secondary objective is managing this with such overwhelming force that devil resistance in the region falters, and collaborators are driven to surrender. The Rapid Response Force will be dispatched when called upon by any of the Siege commanders to clear out a blockage, and deploy to crush localized devil resistance in strength.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

'Victory!'

It begins with that. Baleruk goes through the gates and then roars in your mind as you wait. The message hits both Moore and Jaela, his triumphant roar enough to make your head pound from the sheer noise of it, even through telepathy.

'Come, the devils are ours to CRUSH!'
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Jaela grins, thrusting Gae Bolg high in the air from where she's flying above the battlefield and observing. "Victory!" her voice rings out across Benfal!

Casting Greater Heroism on myself, and having Mirajane cast one upon herself. Her Stone Body spell has expired by now.

Spoiler: ShowHide
HP: 490+20/490
AC: 68 =65base+1AotDP(armor max dex +8)+2Foresight, 20% miss chance (airborne creatures take a -1 penalty on attack rolls and damage rolls against you).
Full Attack (Gae Bolg, GMW, HW, K:D +5, CMT +1luck, CMT +2competence, HF +1morale/GH +4 morale, SofDP +2 attack/+3 damage, DM, vs devils only): +57/+52/+47/+42 or +61 AoO, 2d8+56+8d6+4d6 last is goldenfire
Spells Active: Energy Absorption CL 26, Create Magic Tattoo x2 CL 26, Elemental Body/Air CL 26, Surraruthru's Stupendous Dragonskin CL 26, Agility of the Dragon Princess CL 26, Strength of the Dragon Princess CL 26, Mind of the Dragon Princess CL 26, Stoneskin CL 26, Spell Turning CL 26, Contingency CL32, Permanency/Greater Blindsight CL32, Permanency/Mantle of Good CL33, Foresight CL25, Conviction CL29, Longstrider CL23, Divine Insight CL28, Lore of the Gods CL28, Mind Blank (CL26), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Righteous Halo CL28, Greater Heroism CL28.
Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron (10/Adamantium from Stoneskin), Spell Resistance 35 (45 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Never surprised or flat-footed/Foresight, Immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body (Air).

Spells Left (1-9): 8/9/9/2/9/5/8/2/7
Spells Left (10-11): 6/2

Saves: Fort +61, Ref +57, Will +61
-True Strike x3
-Turning x2
-Teleport x1
-Greater Teleport x1
-Moment of Prescience x1
-3 smite
-True Seeing component x1
-Stoneskin 120/150
<Steph> I might have made a terrible mistake

Anastasia

Cool. I'm waiting on Neph here so Moore has a chance to spell up and then we'll get this rolling in earnest.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite


Anastasia

Cool. If work's beating you up and you need time, just say so.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

#6
The following spells will be cast:

Harmonize (25m) (CL 25)
Tyche's Touch on Jaela, Mirajane, Sylvie (1d) (CL 14)
Mass Conviction (+4 morale to saving throws, 140m) (CL 14)

EDIT: Moore will also cast Share Talents on Jaela and himself as well as Sylvie and Mirajane as a pair.
EDIT2: He will also cast Greater Improvisation.



Spoiler: ShowHide

Active Spells:  fortunate fate (CL15), planar tolerance (CL7), Superior Resistance (CL 24), Conviction (+4 saving throw), Tyche's Touch (+3 sacred saving throw), Harmonize (CL25), Greater Improvisation (CL25), Share Talents (CL25)
HP: 311/311
AC: 61, 32 touch
19/25 Bardic music uses, Refrain 0/3

Spells:

0th - 7/7 (DC 21)
1st - 4/7
2nd - 7/7
3rd - 3/6
4th - 6/6
5th - 2/6
6th - 3/5
7th - 5/5
8th - 1/2

Favored Soul:

0th - 9/9
1st - 9/9
2nd - 6/9
3rd - 7/8
4th - 8/8
5th - 8/8
6th - 6/7
7th - 4/4

Create Magic Tattoo, CL 26, Duration 24 hours
+1 Luck Bonus on Attack Rolls

Create Magic Tattoo, CL 26, Duration 24 hours
+2 Competence bonus on Attack Rolls

Energy Absorption, CL 26, Duration 26 hours/expended


[spoiler]Subject gains Resistance 10 against all five energy types: Acid, Cold, Electricity, Fire, and Sonic.
As an immediate action, the subject can cause the spell to absorb the power of a single energy-based attack. The subject gains immunity to any energy types used in that attack (but only for that attack), and also heals a number of points of damage equal to 1/2 the damage the effect would normally have caused. For instance, if a red dragon breathes fire on the subject for 87 points of damage, he could decide as an immediate action to absorb the effect, thus healing 43 points of damage instead of taking any damage. Hit points in excess of the subject's normal maximum are lost. Taking advantage of this function ends the duration of the spell.


Elemental Body, CL 26, Duration 26 hours

Spoiler: ShowHide
You can transform your body into a particular type of elemental substance. You and your possessions appear to be made of that element, though in the same general shape and size as your normal appearance.
ou have the benefits of the attune form spell (page 17) with respect to the appropriate element. If you choose a water body, for example, you can breathe normally on water dominant planes. You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking. You gain darkvision out to 60 feet. Your creature type remains unchanged, so you are unaffected by spells that target elementals, but you gain the air, earth, fire, or water subtype depending on the elemental substance you chose.
Air: Fly at your normal speed (perfect maneuverability), air mastery (airborne creatures take a —1 penalty on attack rolls and damage rolls against you).
Earth: Earth mastery (you gain a +1 bonus on attack rolls and damage rolls if both you and your foe touch the ground), push (you can start a bull rush maneuver without provoking attacks of opportunity), +3 natural armor bonus to AC.
Fire: Fire immunity, burn (those you hit in melee and those who attack you with natural weapons must make a Reflex save or catch fire, with a save DC equal to that of a fire elemental of the same size).
Water: Water: Swim at your normal speed, water mastery (you gain a +1 bonus on attack rolls and damage rolls if both you and your opponent touch water), drench (you can use your elemental form to put out nonmagical open flames and dispel magical fire you touch as if casting dispel magic at your caster level).
The elemental body spell has the descriptor of the element you choose. So, if you choose a body of fire, elemental body is a fire spell.


Surraruthru's Stupendous Dragonskin, CL 26, Duration 26 hours
Grants you a +10 armor bonus to armor class and damage reduction 10/magic.

Agility of the Dragon Princess, CL 26, Duration 26 hours
The target of this spell gains a +4 insight bonus to Dexterity.

Strength of the Dragon Princess, CL 26, Duration 26 hours
The target of this spell gains a +4 insight bonus to Strength.

Mind of the Dragon Princess, CL 26, Duration 26 hours
The target of this spell gains a +4 insight bonus to Intelligence.

Mind Blank, CL 26, Duration 24 hours

Spoiler: ShowHide
The subject is protected from all devices and spells that detect, influence, or read emotions or thoughts. This spell protects against all mind-affecting spells and effects as well as information gathering by divination spells or effects. Mind blank even foils limited wish, miracle, and wish spells when they are used in such a way as to affect the subject's mind or to gain information about it. In the case of scrying that scans an area the creature is in, such as arcane eye, the spell works but the creature simply isn't detected. Scrying attempts that are targeted specifically at the subject do not work at all.
Stoneskin, CL 26, Duration 260 minutes
Subject gains DR 10/adamantine up to 150 points.


Spell Turning, CL 26, Duration 260 Minutes

Spoiler: ShowHide
Spells and spell-like effects targeted on you are turned back upon the original caster. The abjuration turns only spells that have you as a target. Effect and area spells are not affected. Spell turning also fails to stop touch range spells.
From seven to ten (1d4+6) spell levels are affected by the turning. The exact number is rolled secretly.
When you are targeted by a spell of higher level than the amount of spell turning you have left, that spell is partially turned. The subtract the amount of spell turning left from the spell level of the incoming spell, then divide the result by the spell level of the incoming spell to see what fraction of the effect gets through. For damaging spells, you and the caster each take a fraction of the damage. For nondamaging spells, each of you has a proportional chance to be affected.
If you and a spellcasting attacker are both warded by spell turning effects in operation, a resonating field is created.


[/spoiler]

Corwin

<Steph> I might have made a terrible mistake

Anastasia

I mostly held y'all today since Neph was work grabbed and sewers ran red hot, but I'll toss this in now so it isn't forgotten in the shuffle.

As you prepare, you get a message from Tepen, 'A message from Afina,' He sends to both Jaela and Moore. 'I repeat verbatim: Tepen, Afina. In Water. Sewer Fortress is bomb, power fed from city directly above. Dispatch troops to stop. No teleporting. Interdicted to Taelfagn. Fled. Safe.'
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Durrr my bad on Sylvie. Just nix the ones involving her for now.

Corwin

'Tepen, are you in contact with the other officers in the area?' Jaela responds, keeping Mirajane and Moore in the loop as well. 'Have Rosa and Tannin report from the airborn ships, and Bubbles, Surraruthru, Tryll and Calleigh from the underground. If teleportation is blocked and I'll need to fly over, we should get all the facts straight first.'
<Steph> I might have made a terrible mistake

Nephrite

"So he is playing his cards here..." Moore muses as he slips his mask on to be safe. "Is he someone we want to face under our own power? I do not know how much our allies would need to be involved at this hour."

Anastasia

'Yes, a routine check in. Either that message is in error or Taelfagn is spoofing our telepathy. A moment while I query them again.' Tepen says.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"Few have even a shot at stopping this guy, and those on allied planes who could won't leave their domains that easily," Jaela tells Moore. "We're it."

To Tepen, she sends, 'What about Sylvie's status?'
<Steph> I might have made a terrible mistake

Anastasia

'She's working on it, but still not any time soon,' Tepen sends, 'Do you wish to recall her?'
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?