Liber (Jaela, Moore)

Started by Anastasia, February 09, 2017, 02:33:24 PM

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Nephrite

"Let's finish this quickly, then!" Moore calls, offering inspiration to everyone!

14 morale bonus on saving throws against charm and fear effects and the same bonus on attack and weapon damage rolls for everyone.


Spoiler: ShowHide

Active Spells:  fortunate fate (CL15), planar tolerance (CL7), Superior Resistance (CL 24), Conviction (+4 saving throw), Tyche's Touch (+3 sacred saving throw), Harmonize (CL25), Greater Improvisation (CL25), Share Talents (CL25)
HP: (7)311/311
AC: 61, 32 touch
18/25 Bardic music uses, Refrain 0/3

Spells:

0th - 7/7 (DC 21)
1st - 4/7
2nd - 7/7
3rd - 3/6
4th - 6/6
5th - 2/6
6th - 3/5
7th - 5/5
8th - 1/2

Favored Soul:

0th - 9/9
1st - 9/9
2nd - 6/9
3rd - 7/8
4th - 8/8
5th - 8/8
6th - 6/7
7th - 4/4

Create Magic Tattoo, CL 26, Duration 24 hours
+1 Luck Bonus on Attack Rolls

Create Magic Tattoo, CL 26, Duration 24 hours
+2 Competence bonus on Attack Rolls

Energy Absorption, CL 26, Duration 26 hours/expended


[spoiler]Subject gains Resistance 10 against all five energy types: Acid, Cold, Electricity, Fire, and Sonic.
As an immediate action, the subject can cause the spell to absorb the power of a single energy-based attack. The subject gains immunity to any energy types used in that attack (but only for that attack), and also heals a number of points of damage equal to 1/2 the damage the effect would normally have caused. For instance, if a red dragon breathes fire on the subject for 87 points of damage, he could decide as an immediate action to absorb the effect, thus healing 43 points of damage instead of taking any damage. Hit points in excess of the subject's normal maximum are lost. Taking advantage of this function ends the duration of the spell.


Elemental Body, CL 26, Duration 26 hours

Spoiler: ShowHide
You can transform your body into a particular type of elemental substance. You and your possessions appear to be made of that element, though in the same general shape and size as your normal appearance.
ou have the benefits of the attune form spell (page 17) with respect to the appropriate element. If you choose a water body, for example, you can breathe normally on water dominant planes. You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking. You gain darkvision out to 60 feet. Your creature type remains unchanged, so you are unaffected by spells that target elementals, but you gain the air, earth, fire, or water subtype depending on the elemental substance you chose.
Air: Fly at your normal speed (perfect maneuverability), air mastery (airborne creatures take a —1 penalty on attack rolls and damage rolls against you).
Earth: Earth mastery (you gain a +1 bonus on attack rolls and damage rolls if both you and your foe touch the ground), push (you can start a bull rush maneuver without provoking attacks of opportunity), +3 natural armor bonus to AC.
Fire: Fire immunity, burn (those you hit in melee and those who attack you with natural weapons must make a Reflex save or catch fire, with a save DC equal to that of a fire elemental of the same size).
Water: Water: Swim at your normal speed, water mastery (you gain a +1 bonus on attack rolls and damage rolls if both you and your opponent touch water), drench (you can use your elemental form to put out nonmagical open flames and dispel magical fire you touch as if casting dispel magic at your caster level).
The elemental body spell has the descriptor of the element you choose. So, if you choose a body of fire, elemental body is a fire spell.


Surraruthru's Stupendous Dragonskin, CL 26, Duration 26 hours
Grants you a +10 armor bonus to armor class and damage reduction 10/magic.

Agility of the Dragon Princess, CL 26, Duration 26 hours
The target of this spell gains a +4 insight bonus to Dexterity.

Strength of the Dragon Princess, CL 26, Duration 26 hours
The target of this spell gains a +4 insight bonus to Strength.

Mind of the Dragon Princess, CL 26, Duration 26 hours
The target of this spell gains a +4 insight bonus to Intelligence.

Mind Blank, CL 26, Duration 24 hours

Spoiler: ShowHide
The subject is protected from all devices and spells that detect, influence, or read emotions or thoughts. This spell protects against all mind-affecting spells and effects as well as information gathering by divination spells or effects. Mind blank even foils limited wish, miracle, and wish spells when they are used in such a way as to affect the subject's mind or to gain information about it. In the case of scrying that scans an area the creature is in, such as arcane eye, the spell works but the creature simply isn't detected. Scrying attempts that are targeted specifically at the subject do not work at all.
Stoneskin, CL 26, Duration 260 minutes
Subject gains DR 10/adamantine up to 150 points.


Spell Turning, CL 26, Duration 260 Minutes

Spoiler: ShowHide
Spells and spell-like effects targeted on you are turned back upon the original caster. The abjuration turns only spells that have you as a target. Effect and area spells are not affected. Spell turning also fails to stop touch range spells.
From seven to ten (1d4+6) spell levels are affected by the turning. The exact number is rolled secretly.
When you are targeted by a spell of higher level than the amount of spell turning you have left, that spell is partially turned. The subtract the amount of spell turning left from the spell level of the incoming spell, then divide the result by the spell level of the incoming spell to see what fraction of the effect gets through. For damaging spells, you and the caster each take a fraction of the damage. For nondamaging spells, each of you has a proportional chance to be affected.
If you and a spellcasting attacker are both warded by spell turning effects in operation, a resonating field is created.


[/spoiler]

Anastasia

Mirajane will let you go first in case there's a trap or danger, Jaela. Go. She's not risking it after the last few incidents.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

#47
Jaela plunges down as a comet, seeking to destroy the wounded pit fiend and absolutely terrify any mortals in its presence! Shock and awe!

[21:39] <@Annerose> roll 1d20+43+5+1+2+4+2+14 divine might, diving charge, not smiting
[21:39] <Serith> Annerose roll for Serith < 90 > [d20=19]
[21:41] <@Annerose> roll 5d8+145+25+15+70+70+4d6 KD+SotDP+DM+Aura+goldenfire
[21:41] <Serith> Annerose roll for Serith < 348 > [d8=1,8,1,3,2][d6=1,3,2,2]

If I need to roll Intimidate after this, I'll take 10 for 60. Recasting Moment of Prescience as swift.

-4 to attack for 86 and -20 to damage for 328.


Spoiler: ShowHide
Divine Might 14/14 rounds left.
Aura: +14 morale to attack/damage/saves from charm and fear
Aura: +14 circumstantial to dex-based checks and init

HP: 490+20/490
AC: 68 =65base+1AotDP(armor max dex +8)+2Foresight, 20% miss chance (airborne creatures take a -1 penalty on attack rolls and damage rolls against you).
Full Attack (Gae Bolg, GMW, HW, K:D +5, CMT +1luck, CMT +2competence, HF +1morale/GH +4 morale, SofDP +2 attack/+3 damage, DM, vs devils only): +57/+52/+47/+42 or +61 AoO, 2d8+56+8d6+4d6 last is goldenfire
Spells Active: Energy Absorption CL 26, Create Magic Tattoo x2 CL 26, Elemental Body/Air CL 26, Surraruthru's Stupendous Dragonskin CL 26, Agility of the Dragon Princess CL 26, Strength of the Dragon Princess CL 26, Mind of the Dragon Princess CL 26, Stoneskin CL 26, Spell Turning CL 26, Contingency CL32, Permanency/Greater Blindsight CL32, Permanency/Mantle of Good CL33, Foresight CL25, Conviction CL29, Longstrider CL23, Divine Insight CL28, Lore of the Gods CL28, Mind Blank (CL26), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Righteous Halo CL28, Greater Heroism CL28, Tyche's Touch CL14 (+4 sacred to next save), Share Talents CL14 (+2 untyped to skills), Moment of Prescience CL23.
Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron (10/Adamantium from Stoneskin), Spell Resistance 35 (45 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Never surprised or flat-footed/Foresight, Immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body (Air).

Spells Left (1-9): 8/9/9/2/9/5/8/2/7
Spells Left (10-11): 6/2

Saves: Fort +61, Ref +57, Will +61
-True Strike x3
-Turning x3
-Teleport x1
-Greater Teleport x1
-Moment of Prescience x2
-3 smite
-True Seeing component x1
-Stoneskin 120/150
<Steph> I might have made a terrible mistake

Anastasia

You impale the pit fiend.

A simple sentence to describe a monumental event.

You thrust your spear through its skull down to its groina nd beyond, the creature exploding into goldenfire. It is utterly vanquished, slaughtered as the collaborators throw down their arms and surrender at sight of you. Your own troops surge in now, advancing further towards the ships now tha tthe barrier's gone.

"With General Jaela, we're invincible," a few call, as Mirajane flies down next to you.

"That was inspired, mother."
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"Sylvie's opening was the perfect setting," she says with a grin. "Let's go sink those ships. If any of you see another bottleneck like this, let me know and I'll send in the Rapid Response Force."
<Steph> I might have made a terrible mistake

Nephrite

Moore will take a look around as he flies down to see if there's anything else in the immediate vicinity of his vision.

Take 10 for 48.

Anastasia

Nothing immediately, but you can see devils and collaborators rising on the ships.

Plan here, Jaela? Go ahead and do your thing, you two.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Moore will gesture and point out the rising devils.

Corwin

I'll take a moment to cast Shield of Warding and Crown of Flames on myself, while Mirajane casts Mass Death Ward on the four of us.

Then I'll cast Good Hope CL28 on all of us. We should arrive to our destination by then!


"Sylvie, Mirajane, pick a ship each," Jaela commands. "Pick out the command vessels. Moore, do your thing. We'll sink this fleet!"

Then, she shoots down at the largest and most imposing of the ships!

Spoiler: ShowHide
Divine Might 10/14 rounds left.
Aura: +14 morale to attack/damage/saves from charm and fear
Aura: +14 circumstantial to dex-based checks and init
Init +13
HP: 490+20/490
AC: 73 =65base+1AotDP(armor max dex +8)+2Foresight+5SoW, 20% miss chance (airborne creatures take a -1 penalty on attack rolls and damage rolls against you).
Full Attack (Gae Bolg, GMW, HW, K:D +5, CMT +1luck, CMT +2competence, HF +1morale/GH +4 morale, SofDP +2 attack/+3 damage, DM, vs devils only): +59/+54/+49/+44 or +63 AoO, 2d8+56+8d6+4d6 last is goldenfire
Spells Active: Energy Absorption CL 26, Create Magic Tattoo x2 CL 26, Elemental Body/Air CL 26, Surraruthru's Stupendous Dragonskin CL 26, Agility of the Dragon Princess CL 26, Strength of the Dragon Princess CL 26, Mind of the Dragon Princess CL 26, Stoneskin CL 26, Spell Turning CL 26, Contingency CL32, Permanency/Greater Blindsight CL32, Permanency/Mantle of Good CL33, Foresight CL25, Conviction CL29, Longstrider CL23, Divine Insight CL28, Lore of the Gods CL28, Mind Blank (CL26), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Righteous Halo CL28, Greater Heroism CL28, Tyche's Touch CL14 (+4 sacred to next save), Share Talents CL14 (+2 untyped to skills), Moment of Prescience CL23, Good Hope CL28, Shield of Warding CL28, Crown of Flames CL28, Mass Death Ward CL24.
Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron (10/Adamantium from Stoneskin), Spell Resistance 35 (45 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Never surprised or flat-footed/Foresight, Immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body (Air).

Spells Left (1-9): 8/9/8/1/8/5/8/2/7
Spells Left (10-11): 6/2

Saves: Fort +61, Ref +62, Will +61
-True Strike x3
-Turning x3
-Teleport x1
-Greater Teleport x1
-Moment of Prescience x2
-3 smite
-True Seeing component x1
-Stoneskin 120/150

Chain Dispel -> Gae Dioltas
<Steph> I might have made a terrible mistake

Anastasia

Do your thing so we can factor in bonuses properly, Moore.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

6 nonlethal damage to Moore.

+14 morale bonus to attack and weapon damage rolls and the same bonus against charm and fear saves to everyone. This lasts for 10 rounds after they stop hearing Moore --  YMMV on how long that actually is since they're all splitting up.

I think by the time everyone's in position they'll be out of range of his aura and his other bonuses. He'll go with Jaela either way, so she'll keep the aura bonuses -- so she gets an extra +3 to attack rolls. +2 is untyped and +1 is circumstance.

Anastasia

Moore hover sin position and sings for now as the other three split up. Jaela races to a ship - a big, flat barge full of soldiers. She's approaching as devils mobilize on it, collaborators getting bows and cultlasses ready.

Go ahead, attack is yours.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"Not today, devils!" she cries out, spearing through the ship's decks one after the other!

[19:53] <@Annerose> roll 1d20+43+1+5+1+2+14+2+3-22 diving charge~
[19:53] <Rei-chan> Annerose rolled : 1d20+43+1+5+1+2+14+2+3-22 diving charge~ --> [ 1d20=6 ]{55}
[19:54] <@Annerose> roll 5d8+145+25+70+70+15+110 KD+DM+Moore+SotDP+PA
[19:54] <Rei-chan> Annerose rolled : 5d8+145+25+70+70+15+110 KD+DM+Moore+SotDP+PA --> [ 5d8=17 ]{452}


Spoiler: ShowHide
Divine Might 10/14 rounds left.
Aura: +14 morale to attack/damage/saves from charm and fear
Aura: +14 circumstantial to dex-based checks and init
Init +13
HP: 490+20/490
AC: 73 =65base+1AotDP(armor max dex +8)+2Foresight+5SoW, 20% miss chance (airborne creatures take a -1 penalty on attack rolls and damage rolls against you).
Full Attack (Gae Bolg, GMW, HW, K:D +5, CMT +1luck, CMT +2competence, HF +1morale/GH +4 morale, SofDP +2 attack/+3 damage, DM, vs devils only): +59/+54/+49/+44 or +63 AoO, 2d8+56+8d6+4d6 last is goldenfire
Spells Active: Energy Absorption CL 26, Create Magic Tattoo x2 CL 26, Elemental Body/Air CL 26, Surraruthru's Stupendous Dragonskin CL 26, Agility of the Dragon Princess CL 26, Strength of the Dragon Princess CL 26, Mind of the Dragon Princess CL 26, Stoneskin CL 26, Spell Turning CL 26, Contingency CL32, Permanency/Greater Blindsight CL32, Permanency/Mantle of Good CL33, Foresight CL25, Conviction CL29, Longstrider CL23, Divine Insight CL28, Lore of the Gods CL28, Mind Blank (CL26), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Righteous Halo CL28, Greater Heroism CL28, Tyche's Touch CL14 (+4 sacred to next save), Share Talents CL14 (+2 untyped to skills), Moment of Prescience CL23, Good Hope CL28, Shield of Warding CL28, Crown of Flames CL28, Mass Death Ward CL24.
Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron (10/Adamantium from Stoneskin), Spell Resistance 35 (45 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Never surprised or flat-footed/Foresight, Immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body (Air).

Spells Left (1-9): 8/9/8/1/8/5/8/2/7
Spells Left (10-11): 6/2

Saves: Fort +61, Ref +62, Will +61
-True Strike x3
-Turning x3
-Teleport x1
-Greater Teleport x1
-Moment of Prescience x2
-3 smite
-True Seeing component x1
-Stoneskin 120/150

Chain Dispel -> Gae Dioltas
<Steph> I might have made a terrible mistake

Anastasia

You plunge down through the deck and a then another, into the chilly-dark waters below. Everything becomes muffled as you are underwater, the world wet and slower.

Go ahead, no enemy's in position to make a meaningful immediate counter to that.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Jaela propels herself towards the water's surface, steam rising all around her as her Crown of Flames burns any devils unfortunate enough to end up in her presence.

"Surrender while you still can!" she announces to the crews of the other ships.

[20:04] <@Annerose> roll 2d6
[20:04] <Rei-chan> Annerose rolled : 2d6 --> [ 2d6=9 ]{9}
[20:04] <@Annerose> roll 1d20+28
[20:04] <Rei-chan> Annerose rolled : 1d20+28 --> [ 1d20=12 ]{40}
<Steph> I might have made a terrible mistake