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To defeat a daemon (Jaela, Afina)

Started by Anastasia, March 02, 2017, 03:19:47 PM

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Ebiris

"Well, shall we go down that way or explore further through the forest?" Afina asks Jaela for direction since this is her show.

Corwin

"Let's explore below," Jaela responds, after mentally going over her options. Divinations might work, but it'd be a matter of phrasing them carefully. Besides, if she is to take this realm for herself she might as well acquaint herself with it. Unless it's morphic, and then it wouldn't matter. Is it? Probably only one way to find out!
<Steph> I might have made a terrible mistake

Corwin

Spoiler: ShowHide
Init: +17
HP: 490+13/490
AC: 72 =65base+2Foresight+5SoW, 20% miss chance
Full Attack (Gae Bolg, GMW, HW, K:D +5, GH +2 morale, vs devils only): +51/+51/+46/+41/+36 or +57 AoO, 2d8+42+8d6+4d6 last is goldenfire
Spells Active: Spell Turning CL 24, Contingency CL32, Permanency/Greater Blindsight CL32, Permanency/Mantle of Good CL33, Foresight CL25, Conviction CL29, Divine Insight CL28, Lore of the Gods CL28, Fortunate Fate CL28, Heroes Feast CL23, Righteous Halo CL28, Moment of Prescience CL23, Mass Death Ward CL28, Moment of Prescience CL23, Foresight CL25, Crown of Flames CL28, Good Hope CL28, Shield of Warding CL29, Vision of the Omniscient Eye CL28, Invisibility Purge CL28, Acid Resistance CL25, Cold Resistance CL29.
Resistances and Immunities: Fire Immunity, Cold Resistance 30, Acid Resistance 30, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 35 (45 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, 140ft radius invisibility-busting aura.

Spells Left (1-9): 5/6/7/5/8/8/4/5/8
Spells Left (10-11): 7/4

Saves: Fort +62, Ref +61, Will +62

Turning Left: 16/17

-Longstrider
-Foresight x1
-Spell Turning
-Moment of Prescience x2
-Heroes's Feast
-MV x2 (gauntlets)
-GMW x1 (gauntlets)

Mirima
HP: 295/307
Spells Active: Heroes Feast (CL23), Fortunate Fate (CL28), Mass Death Ward (CL28), Good Hope (CL28), Greater Mage Armor (CL9), Resist Energy (Acid) (CL25)
Bonuses: +1 morale attack and will, immunity to poison and fear, +2 morale a bunch of things, resistance to acid 30.
Negative Conditions:
Resources Used:

---

Spell like abilities

1/day-scorching ray. Caster level 24th. The save DCs are 20 + spell level.

Mirima casts as a 9th level sorcerer. The save DCs are 20 + spell level.

[6/day]0: Acid Splash, Detect Magic, Detect Poison, Mage Hand, Mending, Message, Prestidigitation, Read Magic, Resistance.
[9/day]1: Endure Elements, Fist of StoneSC, Magic Missile, Shield, Weapon ShiftSC.
[8/day]2: False Life, Ray of WeaknessSC, Resist Energy, Whirling BladeSC.
[6/day]3: False GravitySC, Fly, Greater Mage ArmorSC.
[7/day]4: Greater Invisibility, Orb of Force
[5/day]5: Wall of Force

SC - Spell Compendium.
<Steph> I might have made a terrible mistake

Ebiris

That's good enough for Afina so she goes to the hole and takes the lead in flying down it.

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Lets go Afina, Jaela, Bubbles, Mirima? Air elemental is probably too big so it can wait outside.

Corwin

<Steph> I might have made a terrible mistake

Anastasia

The party begins to climb down. It's a long ladder, no bottom in immediate sight.

Once Mirima is down the ladder, there's a sudden thunk. A solid, dark metallic slab blocks the way back up as well as the way further down, trapping all of you. Holes in the wall open up, spraying a greenish-brown fluid over all of you in great gushes.

"What in-" Bubbles manages before she's silenced by the sprays of liquid.

Reflex saves, all. Medium sized creatures suffer a -4 circumstance penalty, while Afina only sufffers a -2 circumstance penalty.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

[17:05] <@Ebiris> roll 1d20+42-2 Afina evasion
[17:05] <Serith> Ebiris roll for Serith < 55 > [d20=15]
[17:05] <@Ebiris> roll 1d20+31-4 Bubbles evasion
[17:05] <Serith> Ebiris roll for Serith < 35 > [d20=8]

Corwin

[19:15] <@Rin> roll 1d20+61 J, evasion
[19:15] <Serith> Rin roll for Serith < 66 > [d20=5]
[19:16] <@Rin> roll 1d20+46 M, evasion
[19:16] <Serith> Rin roll for Serith < 48 > [d20=2]


Spoiler: ShowHide
Init: +17
HP: 490+13/490
AC: 72 =65base+2Foresight+5SoW, 20% miss chance
Full Attack (Gae Bolg, GMW, HW, K:D +5, GH +2 morale, vs devils only): +51/+51/+46/+41/+36 or +57 AoO, 2d8+42+8d6+4d6 last is goldenfire
Spells Active: Spell Turning CL 24, Contingency CL32, Permanency/Greater Blindsight CL32, Permanency/Mantle of Good CL33, Foresight CL25, Conviction CL29, Divine Insight CL28, Lore of the Gods CL28, Fortunate Fate CL28, Heroes Feast CL23, Righteous Halo CL28, Moment of Prescience CL23, Mass Death Ward CL28, Moment of Prescience CL23, Foresight CL25, Crown of Flames CL28, Good Hope CL28, Shield of Warding CL29, Vision of the Omniscient Eye CL28, Invisibility Purge CL28, Acid Resistance CL25, Cold Resistance CL29.
Resistances and Immunities: Fire Immunity, Cold Resistance 30, Acid Resistance 30, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 35 (45 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, 140ft radius invisibility-busting aura.

Spells Left (1-9): 5/6/7/5/8/8/4/5/8
Spells Left (10-11): 7/4

Saves: Fort +62, Ref +61, Will +62

Turning Left: 16/17

-Longstrider
-Foresight x1
-Spell Turning
-Moment of Prescience x2
-Heroes's Feast
-MV x2 (gauntlets)
-GMW x1 (gauntlets)

Mirima
HP: 295/307
Spells Active: Heroes Feast (CL23), Fortunate Fate (CL28), Mass Death Ward (CL28), Good Hope (CL28), Greater Mage Armor (CL9), Resist Energy (Acid) (CL25)
Bonuses: +1 morale attack and will, immunity to poison and fear, +2 morale a bunch of things, resistance to acid 30.
Negative Conditions:
Resources Used:

---

Spell like abilities

1/day-scorching ray. Caster level 24th. The save DCs are 20 + spell level.

Mirima casts as a 9th level sorcerer. The save DCs are 20 + spell level.
<Steph> I might have made a terrible mistake

Anastasia

> roll 10d6 acid damage everyone evades but Bubbles, who takes full
<Serith> Kotono roll for Serith < 37 > [d6=6,3,2,1,3,6,3,4,3,6]

Fort save, Bubbles.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

[17:25] <@Ebiris> roll 1d20+24 Bubbles fort, heroes feast gives poison immunity
[17:25] <Serith> Ebiris roll for Serith < 38 > [d20=14]


Spoiler: ShowHide

Afina: 303+20/303, glaciante's spiteful ward (CL 27 attached to epic mage armour), heroes feast (CL 23), epic mage armour (CL 25), moment of prescience (CL 25), control winds (CL 25), fortunate fate (CL 28), good hope (CL 28), death ward (CL 28), shield (CL 25), greater heroism (CL 25), resist energy (Acid) (CL 25), control temperature (CL 25), haste (CL 25)
AC 97, spell resistance 40, blindsense 30, immunity to fire, water, earth, cold, disease, poison, fear, negative energy, 50% miss chance, freedom of movement
Spell charges: 6/9/9/8/7/9/8/7/6/8/6/1

Elemental 1: 60/60, planar bubble (CL 25), haste (CL 25), protection from energy (acid) (CL 24)
AC 21, 120 pts acid protection

Bubbles
HP: 265/279
Spells Active: Heroes Feast (CL23), Fortunate Fate (CL28), Mass Death Ward (CL28), Good Hope (CL28), Resist Energy (Acid) (CL25)
Bonuses: +1 morale attack and will, immunity to poison and fear, +2 morale a bunch of things, resistance to acid 30.
Negative Conditions:
Resources Used:

Bubbles casts as a 24rd level druid. The save DCs are 17 + spell level.

[6/day]0: Creater Waterx3, Cure Minor Woundsx3
[7/day]1: Cure Light Woundsx7
[7/day]2: Barkskinx7
[7/day]3: Corona of ColdSC, Neutralize Poison, Poison, Protection from Energyx2, SinkSC
[7/day]4: Control Water, Flame Strikex2, Planar Tolerancex3SC, Rusting Grasp
[6/day]5: Cloak of the SeaSC, Panaceax3SC, Wind Tunnelx2SC
[5/day]6: Antilife Shell, Extract Water Elementalx3SC, Tortoise ShellSC
[5/day]7: Animate Plants, Aura of VitalitySC, Control Weather, Creeping Doom, Heal
[5/day]8: Bombardmentx2SC, StormrageSC, Sunburst, Superior VigorHome
[4/day]9: Greater WhirlwindSC, Phantom Bearx2SC, UndermasterSC
[3/day]10: Mass Healx3, Telay's Ice HorrorHome
[1/day]11: Fog TrapHome

Anastasia

That does help, thanks.

All of you dodge but Bubbles, who gets some acid on her back. The fluid is foul and reeks, rapidly pooling at the bottom of the trapped passage, against the steel there.

"Damn," Mirima says, leaning to the side and away, "Does anyone have a disintegration spell?"
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"Actually! I just learned how to use it!" Jaela says happily. "But first, let me try something here...."

She concentrates briefly, before reaching out to tap Afina on the shoulder. "Path to Kras's inner sanctum on this demiplane."

Find the Path. Which also apparently lets the person it's cast upon to avoid traps and the like.

Spoiler: ShowHide
Init: +17
HP: 490+13/490
AC: 72 =65base+2Foresight+5SoW, 20% miss chance
Full Attack (Gae Bolg, GMW, HW, K:D +5, GH +2 morale, vs devils only): +51/+51/+46/+41/+36 or +57 AoO, 2d8+42+8d6+4d6 last is goldenfire
Spells Active: Spell Turning CL 24, Contingency CL32, Permanency/Greater Blindsight CL32, Permanency/Mantle of Good CL33, Foresight CL25, Conviction CL29, Divine Insight CL28, Lore of the Gods CL28, Fortunate Fate CL28, Heroes Feast CL23, Righteous Halo CL28, Moment of Prescience CL23, Mass Death Ward CL28, Moment of Prescience CL23, Foresight CL25, Crown of Flames CL28, Good Hope CL28, Shield of Warding CL29, Vision of the Omniscient Eye CL28, Invisibility Purge CL28, Acid Resistance CL25, Cold Resistance CL29.
Resistances and Immunities: Fire Immunity, Cold Resistance 30, Acid Resistance 30, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 35 (45 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, 140ft radius invisibility-busting aura.

Spells Left (1-9): 5/6/7/5/8/8/4/5/8
Spells Left (10-11): 7/4

Saves: Fort +62, Ref +61, Will +62

Turning Left: 16/17

-Longstrider
-Foresight x1
-Spell Turning
-Moment of Prescience x2
-Heroes's Feast
-MV x2 (gauntlets)
-GMW x1 (gauntlets)

Mirima
HP: 295/307
Spells Active: Heroes Feast (CL23), Fortunate Fate (CL28), Mass Death Ward (CL28), Good Hope (CL28), Greater Mage Armor (CL9), Resist Energy (Acid) (CL25)
Bonuses: +1 morale attack and will, immunity to poison and fear, +2 morale a bunch of things, resistance to acid 30.
Negative Conditions:
Resources Used:

---

Spell like abilities

1/day-scorching ray. Caster level 24th. The save DCs are 20 + spell level.

Mirima casts as a 9th level sorcerer. The save DCs are 20 + spell level.
<Steph> I might have made a terrible mistake

Ebiris

"Always," Afina answers, a green ray lancing down to remove the obstruction.

[17:43] <@Ebiris> roll 1d20+44 ranged touch
[17:43] <Serith> Ebiris roll for Serith < 58 > [d20=14]


Spoiler: ShowHide

Afina: 303+20/303, glaciante's spiteful ward (CL 27 attached to epic mage armour), heroes feast (CL 23), epic mage armour (CL 25), moment of prescience (CL 25), control winds (CL 25), fortunate fate (CL 28), good hope (CL 28), death ward (CL 28), shield (CL 25), greater heroism (CL 25), resist energy (Acid) (CL 25), control temperature (CL 25), haste (CL 25), find the path (CL 23)
AC 97, spell resistance 40, blindsense 30, immunity to fire, water, earth, cold, disease, poison, fear, negative energy, 50% miss chance, freedom of movement
Spell charges: 6/9/9/8/7/9/7/7/6/8/6/1

Elemental 1: 60/60, planar bubble (CL 25), haste (CL 25), protection from energy (acid) (CL 24)
AC 21, 120 pts acid protection

Bubbles
HP: 265/279
Spells Active: Heroes Feast (CL23), Fortunate Fate (CL28), Mass Death Ward (CL28), Good Hope (CL28), Resist Energy (Acid) (CL25)
Bonuses: +1 morale attack and will, immunity to poison and fear, +2 morale a bunch of things, resistance to acid 30.
Negative Conditions:
Resources Used:

Bubbles casts as a 24rd level druid. The save DCs are 17 + spell level.

[6/day]0: Creater Waterx3, Cure Minor Woundsx3
[7/day]1: Cure Light Woundsx7
[7/day]2: Barkskinx7
[7/day]3: Corona of ColdSC, Neutralize Poison, Poison, Protection from Energyx2, SinkSC
[7/day]4: Control Water, Flame Strikex2, Planar Tolerancex3SC, Rusting Grasp
[6/day]5: Cloak of the SeaSC, Panaceax3SC, Wind Tunnelx2SC
[5/day]6: Antilife Shell, Extract Water Elementalx3SC, Tortoise ShellSC
[5/day]7: Animate Plants, Aura of VitalitySC, Control Weather, Creeping Doom, Heal
[5/day]8: Bombardmentx2SC, StormrageSC, Sunburst, Superior VigorHome
[4/day]9: Greater WhirlwindSC, Phantom Bearx2SC, UndermasterSC
[3/day]10: Mass Healx3, Telay's Ice HorrorHome
[1/day]11: Fog TrapHome