Sylican Spells

Started by Anastasia, April 14, 2018, 08:29:48 AM

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Anastasia

For spells for Alicia and her NPCs. I'll use one combined post for NPC ones ala B3.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

#1
Antenora:
Spoiler: ShowHide


Spell-Like Abilities

At will-aid, atonement, augury, blade barrier, bless weapon, bolt of glory, castigate, clairaudience/clairvoyance, crown of glory, dance of the unicorn, deathwatch, deific vengeance, detect scrying, dispel evil, disrupt undead, fires of purity, gate, greater scrying, greater visage of the deity, heart's ease, heroes' feast, holy aura, holy smite, holy sword, holy word, magic circle against evil, miracle, nimbus of light, protection from evil, recitation, righteous wrath of the faithful, searing light, status, summon monster 9 (lawful good only), sunbeam, sunburst, sword of conscience, time stop, vision, vision of heaven, wages of sin, yoke of mercy. Caster level 38th. The save DCs are 35 + spell level.

Spells

Antenora casts as a 38th level paladin (caster level 39th for good and lawful spells, caster level 39th for abjurations; +3 bonus to caster level checks). The save DCs are 25 + spell level. All of her paladin spells are automatically quickened. Antenora's metamagic options are Extend Spell (+1).

Antenora casts spontaneously, though this is a typical example of spells she favors.

Concentration+52.

[7/day]1: Bless, Blessed AimSC, Lesser Restorationx4, Warning ShoutSC
[7/day]2: Divine Presencex2CC, Divine ProtectionSCx2, Remove Paralysis, Undetectable Alignment, Whirling BladeSC
[7/day]3: Know VulnerabilitiesSC, Prayer, Remove Blindness/Deafnessx2, Remove Curse, Righteous Furyx2SC
[6/day]4: Blessing of the RighteousPHB2x2, Break Enchantment, Death Wardx2, Voice of the ArchonSC
[6/day]5: Cure Critical Wounds, Divine AgilitySC, Life's GraceSC, Inner BeautyFC1, Plane Shiftx2
[6/day]6: Healx3, Opal Furyx3Home
[6/day]7: Might of the PlanetarHome, Opal Cleansingx2Home, Opal Inviolabilityx3Home
[5/day]8: Celestial ValorHome, Opal Protectionx4Home
[3/day]9: Mass Healx3

Opal Inviolability
Abjuration [Good]
Level: Pal 7
Components: V, S
Casting Time: 1 standard action
Range: Short (25ft + 5ft/2 levels)
Target: 1 creature
Duration: 1 round/level
Saving Throw: None
Spell Resistance: No

This spell wreathes the target in an opal aura. The target gains several bonuses, all of which only apply against attacks from evil creatures: Spell resistance equal to 12 + caster level, +4 sacred bonus to armor class and saving throws, damage reduction 10/- and a protection from evil effect. In addition, the target gains immunity to the unholy damage of a unholy weapon, the unholy damage of a spell modified with the corrupt spell metamagic, the fear aura of devils and the form of madness of obyriths.

Opal Fury
Transmutation [Good]
Level: Pal 6

This spell is identical to righteous fury, except as described here. The maximum temporary hit points granted by this spell is 200. Your weapon (or unarmed strikes if unarmed) faintly glow with opal blue light, dealing an extra 3d6 points of damage versus evil.

Opal Cleansing
Abjuration [Good]
Level: Pal 7
Components: V, S, M, DF
Casting Time: 1 standard action
Range: 30ft radius burst centered on the caster
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No

All evil spells or spells cast by an evil creature within the radius are subject to being dispelled, as if by greater dispel magic (maximum dispel check of +30).

Material Component

A Sylican Opal worth 300 gold. The bonus to caster level from the Sylican Opal applies to the spell.

Opal Protection
Abjuration/Enchantment (Compulsion) [Good, Mind-Affecting]
Level: Pal 8
Targets: Allies in a 40ft radius burst

This spell is identical to divine protection, except as noted here. Allies gain a +3 morale bonus to armor class and saves. They are treating as being under a mind blank spell, but only against spells with the evil descriptor or by spells cast by evil outsiders.



Latha:
Spoiler: ShowHide


Spell-Like Abilities

Always active-aid, animate rope, blade barrier, bless, bless weapon, bolt of glory, calm emotions, commune, consecrate, crown of glory, cure critical wounds, cure light wounds, cure moderate wounds, cure serious wounds, detect thoughts, dictum, discern lies, dismissal, dispel chaos, dispel evil, disrupt undead, endure elements, fantastic machine, fire seeds, fire shield, flame strike, forcecage, force shapechange, gate, greater dispel magic, greater fantastic machine, greater plane shift, greater teleport, heal, heat metal, helping hand, hold monster, holy aura, holy smite, holy sword, holy word, illusion purge, magic circle against chaos, magic circle against evil, major creation, mass cure critical wounds, mass cure light wounds, mass heal, mass true seeing, minor creation, miracle, order's wrath, prismatic sphere, protection from chaos, protection from evil, regenerate, searing light, see invisibility, shield of law, stone shape, summon monster 9 (lawful good only), sunbeam, sunburst, superb dispelling, true seeing, vision, wall of stone, wood shape, zone of truth. Caster level 38th. The save DCs are 33 + spell level.

Spells

Latha casts as a 38th level cleric (caster level 39th for spells with the good or lawful descriptor, or for conjuration (creation) spells, divinations or conjuration (healing) spells; +1 bonus to caster level checks) with access to the Good, Glory, Law, Sun and Zeal domains. The save DCs are 27 + spell level. Her metamagic options are Consecrate Spell (+1), Energize Spell (+1), Empower Spell (+1), Vivacious Spell (+1) and Maximize Spell (+1). Any spell Latha casts on a living ally heals 1d12 damage and cures 1 point of ability damage to all six ability scores. All spells Latha casts have the good descriptor. Latha may prepare spells from the sun domain as cleric spells. Spells from the sun domain may have vivacious spell spontaneously applied to them. 3/day Latha may declare a spell a sunweave spell, which adds the light descriptor, adds the bonus damage from sun devotion and allows vivacious spell to be spontaneously applied.

Latha casts spontaneously, but this is an example of the spells she favors.

Concentration+52.

[6/day]0: Detect Magicx3, Resistance, Guidance, Cure Minor Wounds
[9+1/day]1: (Protection from Chaos), Bless, Divine Favorx4, Entropic Shield, Guiding LightSC, Nimbus of LightSC
[9+1/day]2: (Bless Weapon), Close WoundsSC, Divine Insightx4SC, Divine Presencex2CC, Spiritual Weaponx2
[9+1/day]3: (Searing Light), Awaken SinSC, Continual Flamex2, Magic Circle against Chaos, Shield of Wardingx3SC, Soul of Lightx2DM
[8+1/day]4: (Fire Shield), Assay Spell Resistancex2SC, Dimensional Anchorx2, Light of Purityx2CC, Wall of Goodx2SC
[8+1/day]5: (Holy Sword), Condemnationx2PHB2, Life's Gracex3SC, Righteous Mightx3
[7+1/day]6: (Bolt of GlorySC), Healx4, Light of Couragex3CC
[7+1/day]7: (Energized Bolt of Glory), Energized Bolt of Gloryx2, Energized Lucent LanceSCx3, Consecrated Lucent Lancex2
[6+1/day]8: (Consecrated Energized Fire Seeds), Energized Consecrated Lucent Lancex6
[6+1/day]9: (Prismatic Sphere), Heavenly Host, Soul Bind, Storm of Vengeance, Undeath's Eternal Foex3SC
[6+1/day]10: (Maximized Empowered Vivacious Sunbeam), Celestial Valorx2Home, Miracle of HealthHome, Naeys' Life FontHome, Vivacious Empowered Righteous Smitex2BoED
[6+1/day]11: (Maximized Empowered Vivacious Sunburst), Latha's SunmantleHome, Superb Dispellingx3Home, Vivacious Empowered Fire Storm, Vivacious Empowered Heat DrainSC.
[5+1/day]12: (Empowered SunlanceHome), Legion's GatesHome, SunriseHome, Wrath of the Heavensx3Home.
[5+1/day]13: (Maximized Sunlance), Greater Fire Stormx3Home, Mass Energy Immunityx2Home
[5+1/day]14: (Maximized Empowered  Burst of Glory), Empowered Maximized Vivacious Sunlancex2. Sunstormx3
[4+1/day]15: (Maximized Sunstorm), Call Primal ElementalHome, Solar Pulsex3Home

Sunstorm
Evocation [Light]
Level: Drd 14, Sun 14
Components: V, S, DF
Casting Time: 1 standard action
Range: Long (400ft + 40ft/level)
Area: 200ft radius burst
Duration: Instantaneous
Saving Throw: Ref half
Spell Resistance: Yes

This spell conjures a barrage of solar flares that explode out, dealing grievous damage to all within the burst. All creatures within the burst suffer 1d8 damage per caster level (maximum 40d8). Undead and creatures vulnerable suffer a -5 penalty to the Reflex save.

The area of this spell is suffused with light equal to daylight for 24 hours after this spell is cast. This light may be negated by a darkness spell of 14th level or higher. This light is treated as real sunlight for creatures vulnerable to it, such as vampires.



Jessica:
Spoiler: ShowHide


Spell-Like Abilities

Concentration+45

Always active-detect snares and pits, see invisibility, pass without trace. At will-aid, arcane sight, astral projection, banishment, bear's endurance, blade barrier, calm emotions, darkness, deeper darkness, detect evil, dimension door, dispel evil, find the path, fire shield, fly, greater invisibility, greater plane shift, greater shadow conjuration, greater shadow evocation, greater teleport, holy aura, holy smite, holy word, locate object, longstrider,  magic circle against evil, mark of justice, obscuring mist, phase door, power word stun, protection from evil, shades, shadow conjuration, shadow evocation, shadow walk, shield of faith, speak with dead, spell turning, storm of vengeance, summon monster 9 (good only), superb dispelling, teleport. Caster level 38th (+1 bonus to caster level for caster level checks). The save DCs are 29 + spell level.



Syala: [spoiler]

Spell-Like Abilities

At will-aid, animate objects, animate plants, antilife shell, bull's strength, barkskin, blade barrier, bless, calm animals, chaos hammer, cloak of chaos, command plants, commune with nature, control plants, dispel evil, dispel law, dominate animal, entangle, greater shout, helping hand, heroes' feast, hold animal, holy aura, holy smite, holy word, imbue with spell ability, mage's transformation, magic circle against evil, magic circle against law, nature's avatar, phantom wolf, plant growth, prismatic sphere, protection from evil, protection from law, protection from spells, rage, refuge, rhino's rush, repel wood, righteous might, shambler, shatter, shield other, shout, song of discord, storm of vengeance, summon monster 9 (CG only), summon nature's ally 4, summon nature's ally 8, telepathic bond, wall of thorns, word of chaos. Caster level 38th. The save DCs are 33 + spell level.

Spells

Syala casts as a 38th level druid (caster level 39th for good spells, +3 bonus to caster level checks). The save DCs 25 + spell level. Seven times per day she may twin a 0-9th level spell as a free action.

Syala casts spontaneously, though this is a typical example of spells she favors.

Concentration+47

[6/day]0: Create Waterx2, Cure Minor Woundsx2, Detect Magicx2
[9/day]1: Camouflagex2SC, Cure Light Woundsx3, Eyes of the Avoralx3BoED, Shillelagh
[9/day]2: BramblesSC, Gust of Windx2, Lesser Restorationx3, Summon Swarmx3
[9/day]3: CrumbleSCx2, Cure Moderate Woundsx2, Entangling StaffSC, Plant Growth, SpikesSC, Thornskinx2SC
[8/day]4: Freedom of Movementx2, Greater Blindsightx2SC, Reincarnate, Summon Monster 4x3
[8/day]5: Greater Stone ShapeSCx2, Hallowx2, Owl's Insightx4SC
[7/day]6: Fires of Purityx3SC, Fire Seedsx3, Ironwood
[7/day]7: Healx3, True Seeingx4
[6/day]8: Deadfallx3SC, Mass AwakenSC, Sunburstx2
[6/day]9: Greater WhirlwindSC, Tsunamix3SC
[6/day]10: Energy Immunityx3Home, Mass Freedom of MovementHome, Shield of SylicaHome, Syala's Awaken Defender of the HomeHome
[6/day]11: Power of the Huntressx3Home, Volcanic Genesisx3Home
[5/day]12: Mass RegenerateHome, Wrath of the Elder Treantx4Home
[5/day]13: Mass Energy Immunityx5Home
[5/day]14: Syala's Blessingx5Home
[4/day]15: Change ClimateHome, Mass Wrath Of The Elder TreantHome, PoisonbaneHome, Syala's Radiant RestorationHome
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

#2
Marie's spells and spoiler blocks.

Every day Alicia casts Imbue Familiar with Spell Ability on Marie and transfers the following spells for her use

1: Benign transposition
2:
3: Mass snake's swiftness, haste
4: Perfect summons, ray deflection, greater mirror image
5: Moonbow, polar ray, wall of force, maximised/vivacious combust

She also casts the following spells daily on herself and/or Marie

Nondetection on both (extended for free with abjurant champion)
Greater anticipate teleportation on both (extended for free with abjurant champion)
Mind blank on Marie (extended for free with abjurant champion)
Many moments of prescience on both
Greater magic weapon on Marie's bow
Magic vestment on Marie's clothes (via SLA)

Alicia: 564/564
Active spells: Extended nondetection (CL 31), many moments of prescience (CL 31), extended greater anticipate teleportation (CL 31)
Defences: AC 62 (touch 34), CMD 76, spell resistance 45, energy immunity (fire, cold), status immunity (polymorph, petrification, disease, poison, stunning, sleep, paralysis, death effects, disintegration, energy drain, ability damage, ability drain, mind-affection, and fear), freedom of movement, nondetection (DC 46)
Stat buffs/penalties:
Perceptions: Darkvision 1 mile, perception +44
Sorcerer spell slots: 6/9/9/5/6/5/5/8/7/8/7/5/6/4
Duskblade spell slots: 6/12/11/10/9/4

Marie: 451/451
Active spells: Imbue familiar with spell ability (CL 30), extended nondetection (CL 31), extended mind blank (CL 31), many moments of prescience (CL 31), greater magic weapon (CL 30), magic vestment (CL 30), extended greater anticipate teleportation (CL 31)
Defences: AC 52 (touch 23), CMD 45, spell resistance 35, energy immunity (electricity), status immunity (petrification, mind-affecting), resistance 10 (acid, cold), protective aura (+4 deflection AC vs evil/+4 resistance saves vs evil, magic circle vs evil, lesser globe of invulnerability), nondetection (DC 46)
Perceptions: Darkvision 60, perception +33
Stat buffs/penalties: +4 attack/damage with bow, +5 armour AC