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Pixie Magic

Started by Anastasia, April 14, 2018, 08:30:43 AM

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Anastasia

For spells for Moore and his friends. Moore, go ahead and make a post, I'll consolidate all NPCs in a second post after that.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

#1
Spells and crap:


Always On himself: (CL35)

Biblotecha Arcana: +15 insight to all Knowledge Checks, Scholar's Touch and permanent recollection of information collected with that. (24h)
Greater Improvisation (CL35): 105 points, can use 17 for skill/ability/saves.
Harmonize (CL35), Allows bardic music to be used as a move action.
Righteous Halo (CL25) +4 Sacred to Charisma


On Other People:
Life's Grace (CL 25) Immunity to death effects and ability drain, treat armor as ghost touch - 250m
Surge of Hope (CL35): +4 morale bonus to attack, saves, skills - 35m
Fortunate Fate (CL25): Heal (150) cast if reduced to 0 or less hit points.
Death Ward (CL25): Immune to all death spells, magical death effects, energy drain, and any negative energy effects

Things Jetina Will Probably Cast:

Celestial Valor (CL 39)
+8 sacred vs fear and emotion effects that would sap the will to fight, +4 sacred to attack rolls, weapon damage rolls, armor class and saving throws, weapons count as holy



Typical Buff Loadout:

Songs (Inspire Courage, Heroics, Greatness):
+28 morale bonus on saving throws against charm and fear effects and a +28 morale bonus on attack and weapon damage rolls
+16 Attack rolls, +7 fort 16d10+16 HD worth of HP
+20 morale bonus to saves and +20 dodge to AC


From Moore:
Haste (CL 34) +1 attack rolls, armor class and reflex saves, extra attack on a full attack, +30 enhancement bonus to movement speed. (34r)
Life's Grace (CL 22) Immunity to death effects and ability drain, treat armor as ghost touch - 220m
Surge of Hope (CL34): +4 morale bonus to attack, saves, skills - 34m
Fortunate Fate (CL22): Heal (150) cast if reduced to 0 or less hit points.
Righteous Halo (CL22): +4 Sacred to Charisma

Jetina:

Celestial Valor (CL 34)
+8 sacred vs fear and emotion effects that would sap the will to fight, +4 sacred to attack rolls, weapon damage rolls, armor class and saving throws, weapons count as holy (30m)

In total:

Attack: +40
Weapon damage: +26
AC: +20 (4 sacred, 16 dodge)
Saving throws: +20 (4 sacred, 16 morale)

Added HP via 14 HD:

Moore: 140
Cresiel: 238
Xandra: 168
Kaja: 140
Jetina: 126
Sylvie: 126

Anastasia

#2
Cresiel:
Spoiler: ShowHide


Spell-Like Abilities

Always active-detect evil, detect snares and pits, discern lies, see invisibility, true seeing. At will-aid, animate objects, antiamgic field, atonement, bear's endurance, blade barrier, calm emotions, charm person, clone, commune, contagion, continual flame, dictum, dimensional anchor, disintegrate, dispel chaos, dispel evil, divine power, earthquake, endure elements, flame strike, foresight, freedom, globe of invulnerability, greater dispel magic, greater restoration, harm, heroes feast, hold monster, holy aura, holy smite, holy word, imprisonment, inflict critical wounds, inflict light wounds, invisibility (self only), iron body, lesser restoration, magic circle against chaos, magic circle against evil, magic vestment, magic weapon, mass bear's endurance, mass inflict light wounds, mind blank, order's wrath, prismatic sphere, power word blind, power word stun, protection from chaos, protection from energy, protection from evil, refreshment, reincarnate, remove curse, remove disease, remove fear, repulsion, resist energy, sanctuary, shatter, shield of law, shield other, spell immunity, spell resistance, spell turning, spiritual weapon, stoneskin, storm of vengeance, summon monster 7, summon monster 9 (lawful good only), sustain, speak with dead, waves of fatigue. 3/day-heal, mass charm monster, permanency, resurrection*, waves of exhaustion. 1/day-prismatic spray, miracle. Caster level 38th. The save DCs are 38 + spell level. Any of Cresiel's always active abilities may be dispelled, but he can reactive them as a free action on his turn.

Spells

Cresiel casts as a 35th level cleric (caster level 36th for good or lawful spells, +1 caster level checks) with access to the Destruction, Endurance, Good, Law, Protection, Renewal and War domains. The save DCs are 29 + spell level. His metamagic option is Widen Spell (+3). Cresiel casts spontaneously, this is an example of spells he favors.

Note Battle Metamagic makes certain spells huge in range, use that when needed.

Concentration+59.

[6/day]0: Create Water, Detect Magicx2, Light, Mending, Virtue
[10+1/day]1: (Magic Vestment), Entropic Shieldx3, Light of Luniax3SC, Shield of Faithx2, Signx2SC
[10+1/day]2: (Spiritual Weapon), Bear's Endurancex2, Close Woundsx3SC, Delay Poisonx2, Divine ProtectionSC, Shield Other, Silence
[10+1/day]3: (Remove Disease), Attune Formx2SC, Mass ConvictionSC, Mass Resist EnergySC, Protection from Energyx2, Shield of Wardingx4SC
[9+1/day]4: (Reincarnate), Death Wardx2, Dimensional Anchorx2, Freedom of Movementx2, Recitationx3SC
[8+1/day]5: (Atonement), Divine Agilityx8SC
[8+1/day]6: (Blade Barrier), Bolt of Gloryx4SC, Healx4
[8+1/day]7: (Holy Word), Greater Plane Shiftx2SC, Greater Restorationx3, Repulsionx2
[7+1/day]8: (Holy Aura), Dimensional Lockx4, Mass Death Wardx3SC
[7+1/day]9: (Greater Cloak of BraverySC), Gatex2, Mass Healx3, Miraclex2
[7+1/day]10: (Celestial Valor), Energetic Healingx2Home, Energy ImmunityHome, Greater True Seeingx2Home, Summon Monster Xx2Home
[7+1/day]11: (Superior Mighty Wallop), Hanna's Chargex2Home, Heresy's RewardHome, Shardread WeaponHome, Superb Dispellingx3Home
[6+1/day]12: (Mass Spiritual Weapon), Burst of Gloryx4Home, Gift of ProphecyHome, Legion's GatesHome
[6+1/day]13: (Antimagic Zone), Cresiel's Valiant Standx5Home, Web of GenerosityHome
[5+1/day]14: (Greater Divine Power), Raziel's Zealx5Home



Xandra:
Spoiler: ShowHide


Spell-Like Abilities

Always active-true seeing. At will-aid, augury, bestow curse, blade barrier, blessed sight, call faithful servants, commune, consecrate, continual flame, dictum, dispel chaos, dispel evil, divination, divine favor, energy drain, enervation, foresight, gate, geas/quest, greater prying eyes, greater scrying, greater visage of the deity, heavenly lightning, heavenly lightning storm, hold monster, hold person, holy aura, holy smite, holy word, identify, legend lore, lesser planar ally, lesser visage of the deity, magic circle against chaos, magic circle against evil, mark of justice, message, mind blank, order's wrath, protection from chaos, protection from evil, ray of exhaustion, reduce person, righteous might, scrying, shatter, shield of law, spell turning, spiritual weapon, status, summon monster 9 (lawful good only), symbol of weakness, true strike, visage of the deity, vision, vision of heaven, waves of fatigue, weapon of the deity. Caster level 38th. The save DCs are 25 + spell level.

Xandra casts as a 36th level warmage (caster level 37th, caster level 38th for good and lawful spells, caster level 39th for divinations). The save DCs are 26 + spell level (31 + spell level for evocations, 31 + spell level for spells with the good descriptor. 36 + spell level for good evocations). All of her spells are automatically consecrated. Twice per day each, Xandra may empower or enlarge a single spell. Xandra has access to 1st through 8th level paladin spellcasting. Xandra knows Sonic Blast and Wind Wall as bonus spells known. Xandra deals an extra 26 points of damage per spell.

Glorious Spells: Delayed Blast Fireball, Horrid Wilting, Sunburst, Polar Ray, Cleansing Rain, Greater Cone of Cold, Sunlance, Dire Winter, Rain of Desolation, Sandalphon's Amazing Barrage, Raging Inferno, Elle's Triple Boom. Glorious spells deal half divine damage and dazzle (separate fort DC negates), plus the spell gains the good and light descriptors. Can spend a smite on a glorious spell to add +14 to the save DC and any caster level check to overcome spell resistance.

Concentration+49.

[6/day]0:
[10/day]1:
[10/day]2:
[9/day]3:
[9/day]4:
[9/day]5:
[9/day]6:
[8/day]7:
[8/day]8:
[8/day]9:
[8/day]10:
[7/day]11:
[7/day]12:
[7/day]13:
[6/day]14:
[3/day]15:

10th: Cleansing Rain, Hellball, Greater Cone of Cold, Prismatic Bomb, Star Explosion, True Meteor Swarm
11th: Dire Winter, Latha's Sunmantle, Queen's Displeasure, Shardread Weapon, Sunlance, Waters of Lunia
12th: Crystalle's Barrage, Greater Fire Storm*, Lightbound, Rain of Desolation, Sandalphon's Amazing Barrage, Sekmid's Trap
13th: Black Glass Splash, Blazing Radiance, Blessing of the Throne, Greater Polar Ray, Kassim's Sky Flower, Magic Missile Massacre
14th: Elle's Triple Boom, Emily's Forceful Strike, Polar Howl, Radiant Storm, Raging Inferno 1
15th: Great Northern Wind, Starbeam

* Justification: Warmages get fire storm pre epic at level 7, like druids.



Kaja:
Spoiler: ShowHide


Spell-Like Abilities

At will-aid, banishment, bear's endurance, blade barrier, blur, bull's strength, cat's grace, cloak of bravery, dispel evil, divine power, expeditious retreat, fire shield, flame strike, foresight, greater cloak of bravery, greater heroism, greater shout, haste, heroes feast, heroism, holy aura, holy smite, holy word, improved blink, lion's roar, magic circle against evil, magic vestment, magic weapon, mark of justice, mass cat's grace, power word blind, power word stun, protection from evil, rage, remove fear, rhino's rush, righteous might, shield of faith, shout, song of discord, speak with dead, spell turning, spiritual weapon, storm of vengeance, summon monster 9 (good only), time stop, transformation, tree stride, valiant fury, wind walk. Caster level 38th. The save DCs are 28 + spell level.



Jetina:
Spoiler: ShowHide


Spell-Like Abilities

At will-aid, animate plants, animate objects, blade barrier, calm emotions, create food and water, cure critical wounds, cure light wounds, cure moderate wounds, cure serious wounds, death ward, demand, dictum, discern lies, dispel chaos, dispel evil, divine favor, enthrall, geas/quest, goodberry, greater command, heal, heroes feast, hide form undead, hold monster, holy aura, holy smite, holy word, imbue with spell ability, lesser restoration, magic circle against chaos, magic circle against evil, magic vestment, magnificent mansion, mass cure critical wounds, mass cure light wounds, mass heal, order's wrath, plant growth, protection from chaos, protection from evil, refuge, regenerate, reincarnate, repulsion, shield of law, storm of vengeance, summon monster 9 (lawful good only). Caster level 38th. The save DCs are 31 + spell level.

Jetina casts as a 2nd level knight of the chalice. The save DCs are 24 + spell level. Jetina casts spontaneously, this is an example of the spells she favors.

[4/day]1: Protection From Evilx4

Jetina casts as a 26th level pious templar. The save DCs are 24 + spell level. Jetina casts spontaneously, this is an example of the spells she favors.

[6/day]1: Divine Favorx6
[6/day]2: Divine Insightx6
[5/day]3: Prayerx5
[5/day]4: Holy Swordx5
[5/day]5: Righteous Mightx5
[5/day]6: Barachiel's Smitex5
[4/day]7: Greater Plane Shiftx4
[4/day]8: Celestial Valorx4
[4/day]9: Martyr's Crownx4
[2/day]10: Star Explosionx2

(Note: +3 per.)

Jetina casts as a 38th level healer (caster level 38th for healing subschool spells, +1 for caster level checks). The save DCs are 24 + spell level.

[6/day]0:create water, cure minor wounds, deathwatch, detect magic, detect poison, guidance, light, mending, purify food and drink, read magic, resistance, virtue.
[10/day]1st—bless water, calm animals, conviction, cure light wounds, delay disease, ease pain, endure elements, faith healing, goodberry, healer's vision, healthful rest, incite, inhibit, invest light protection, lesser vigor, protection from chaos, protection from evil, protection from law, remove fear, remove paralysis, resurgence, sanctuary, shield of faith.
[10/day]2nd: aid, barkskin, bear's endurance, calm emotions, conduit of life, cure moderate wounds, close wounds, delay poison, divine protection, eagle's splendor, enthrall, estanna's stew, gentle repose, halt undead, healing lorecall, hydrate, lesser restoration, lesser spell immunity, make whole, owl's wisdom, protection from negative energy, remove addiction, remove blindness/deafness, remove disease, resist energy, shield other, stabilize, status.
[9/day]3rd: create food and water, cure serious wounds, dispel magic, grace, heart's ease, hold person, insignia of healing, invest moderate protection, magic circle against chaos, magic circle against evil, magic circle against law, magic vestment, mantle of chaos, mantle of good, mantle of law, mass aid, mass conviction, mass lesser vigor, mass resist energy, mass resurgence, neutralize poison, protection from energy, refreshment, remove curse, remove nausea, restoration, vigor, wind wall.
[9/day]4th: blood of the martyr, channeled divine health, contingent energy resistance, cure critical wounds, death ward, delay death, freedom of movement, glory of the martyr, greater resistance, greater status, healing spirit, last breath, mass aid, mass cure light wounds, mass shield of faith, panacea, positive energy aura, recitation, reincarnate, rejuvenation cocoon, remove fatigue, seed of life, sheltered vitality, spell immunity, wall of chaos, wall of good, wall of law
[9/day]5th: atonement, break enchantment, dance of the unicorn, darts of life, divine agility, greater vigor, healing circle, invest heavy protection, mass cure moderate wounds, spell resistance, stalwart pact, stoneskin, stone to flesh, sustain, true seeing.
[9/day]6th: celestial blood, greater dispel magic, greater restoration, heal, heroes' feast, hold monster, mass bear's endurance, mass cure serious wounds, mass eagle's splendor, mass owl's wisdom, rejection, revivify, superior resistance, vigorous circle, regenerate, repel wood, resurrection, tortoise shell.
[8/day]7th: aura of vitality, detoxify, empyreal ecstasy, fortunate fate, mass cure critical wounds, mass hold person, mass restoration, mass spell resistance, renewal pact, repulsion.
[8/day]8th: antimagic field, cloak of chaos, greater spell immunity, holy aura , mass death ward, mass heal, repel metal or stone, shield of law, spread of contentment, surelife.
[8/day]9th: antipathy, foresight, mass hold monster, miracle, sublime revelry, sympathy, unyielding roots.
[8/day]10th: energetic healing, energy immunity, greater true seeing, mass freedom of movement, mass superior vigor, miracle of health, miracle of life, miracle of uncursing, naeys' life font, wizard's grace.
[7/day]11th: lunar healing, mass regenerate, superb dispelling.
[7/day]12th: sensual blessing,
[7/day]13th: antimagic zone, instant regeneration, mass energy immunity, morwel's blessing, web of generosity.
[7/day]14:
[4/day]15:



Sylvie: [spoiler]

Spell-Like Abilities

At will-antipathy, astral projection, brain spider, clairaudience/clairvoyance, comprehend languages, detect secret doors, detect thoughts, discern lies, divination, divine power, find the path, foresight, greater visage of the deity, legend lore, lesser confusion, lesser telepathic bond, mind blank, mind fog, modify memory, moment of prescience, prayer, probe thoughts, regenerate, remove fear, righteous might, telepathic bond, true seeing, vision, zeal, zealot pact. Caster level 38th. The save DCs are 31 + spell level.

Sylvie has 14 arcane dilettante spells per day with a maximum spell level of 12th. She can quicken a spell for an additional 3 inspiration.

Bite of the Werebear, Canderella's Sudden Thunderbolts, Cone of Cold, Energy Drain, Greater Mirror Image, Greater Heroism, Jaela's Teleport Block, Polar Ray, Sekmid's Trap, Shield, Superb Dispelling, Superior Invisibility, Superior Mighty Wallop, Sylvie's Mental Peak, Time Stop, Wish

Always Active: Bibliotheca Arcana, Lore of the Gods, Superior Mighty Wallop, Sylvie's Mental Peak.

Sylvie casts as a 28th level chameleon (caster level 38th). The save DCs are 34 + spell level (arcane) and 19 + spell level (divine).

Arcane

0: [4/day] Detect Magicx2, Prestidigitationx2
1: [10/day] Improvisationx4SC, Magic Missilex3, Shieldx3
2: [10/day] Body of the SunSC, Detect Thoughtsx2, Electric Loopx2SC, Resist Energyx2, See Invisibilityx3
3: [10/day] Amorphous FormSC, Displacement, Fireballx2, Heroismx2, Sylvie's Speedy Appraisalx2[/sup]Home[/sup], Vampiric Touchx2
4: [10/day] Assay Spell Resistancex2SC, Attune Formx2SC, Dimensional Anchorx2, Dimension Doorx2, Enervationx2
5: [9/day] Indomitabilityx2SC, Overland Flightx3, Wall of Forcex4
6: [9/day] Disintegratex5, Greater Heroismx4
7: [9/day] Danatha's Improvisationx3Home, Greater Improvisationx3Home, Greater Teleportx3
8: [9/day] Chain Dispelx4SC, GhostformSC, Mind Blankx2, Superior Invisibilityx2
9: [8/day] Gatex2, Time Stopx2, Sylvie's Mental Peakx2SCWishx2
10: [7/day] Bibliotheca Arcanax2Home, Greater Cone of Coldx2Home, Moore's Modified Spell TheftHome, Superior Mighty Wallopx2Home
11: [4/day] Alyssa's Burst of InspirationHome, Power of the HuntressHome, Superb Dispellingx2Home

Divine

0: [4/day] Create Waterx3, Cure Minor Wounds
1: [7/day] Convictionx3SC. Divine Favorx3, Endure Elements
2: [6/day] Lore of the Godsx6CC
3: [6/day] Blindsightx2SC, Cure Serious Woundsx3, Ghost Touch WeaponSC
4: [6/day] Divine Powerx6
5: [6/day] Righteous Mightx4, Spell Resistance, Zone of RevelationSC
6: [5/day] Healx5
7: [5/day] Aura of Vitalityx3SC, Fortunate Fatex2SC
8: [5/day] Dimensional Lockx2, Superior Vigorx3Home
9: [5/day] Greater Visage of the DeitySC, Mass Healx2, Miraclex2
10: [3/day] Energy Immunityx2Home, Summon Monster XHome
11: [0/day]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?