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The Realm of the Guild

Started by Anastasia, November 20, 2018, 11:21:28 AM

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Anastasia

Realm Rank: 10

Realm's Total Resources Used: 100/100%

Current Tasks

Transportation Gates
Leader: Madala Hawkwine
Task Rank: 10
Task Difficulty: Critical (50%)
Investment: 53% (+3% Madala Hawkwine)

Magic gates are the gold standard for easy movement, but are also expensive and difficult to make. This is a big investment.

Transportation Ships
Leader: Delaize
Task Rank: 9
Task Difficulty: Serious (20%) (Moderate and 10% due to task rank.)
Investment: 10%

At least islands know ships, so setting up shipping is possible if expensive.

Infrastructure
Leader: Janise
Task Rank: 9
Task Difficulty: Moderate (10%) (Light and 5% due to task rank.)
Investment: 5%

Building roads and the like. Important, routine and resource consuming.

Pirate Control
Task Rank: 10
Task Difficulty: Light (5%)
Investment: 5%

Send out a handful of people on each ship to help defeat pirates. Increases security and gets select people training.

Permanent Tasks

Realm Defense
Leader: Yorel
Task Rank: N/A
Task Difficulty: Custom (Any)
Percentage Used: 12%

Realm Production
Leader: Leyral
Task Rank: N/A
Task Difficulty: Custom (Any)
Percentage Used: 10%

Rest
Leader: Ule
Task Rank: N/A
Task Difficult: (Any)
Percentage Used: 5%

Inactive Tasks

Recruit Settlers
Task Rank: 10
Task Difficulty: Light (5%)

Have land and resources, people will follow. This recruits closest to home and spreads out as existing sources are tapped out.

Lizard Training
Task Rank: N/A
Task Difficulty: Custom (Any)

Can Shocker Lizards truly be tamed? You aren't sure, but you can try and devote resources to it and see how it goes.

Establish Trade Networks
Task Rank: 10
Task Difficulty: Critical (50%)

Establishing trade is difficult as an island nation full of wizards. Some sort of merchant marine or way to trade with land dwellers would help. Setting and accomplishing relevant tasks may lower the difficulty of this one.

Establish Diplomacy
Task Rank: 11
Task Difficulty: Moderate (10%)(Serious and 20% due to task rank.)

Time to make your diplomatic presence felt. It won't be easy for a new nation, but you can begin to lay the groundwork in earnest.

Improve Quality of Life
Task Rank: 10
Task Difficulty: Serious (20%)

Improved the people's life with magical items and help. Expensive work and resource intensive.

Find Gold
Task Rank: 10
Task Difficulty: Moderate (10%)

There may be gold in these islands. Try and find it.

Finished Tasks

-

Leaders

Delaize:

Mage: Slightly increases the success of tasks relating to magic.

Ule

Librarian: Adds a chance that a task will uncover extra lore to be studied.

Madala Hawkwine

Results Focused: Greatly increases the success of any task, but increases the cost by 3%.

Yorel

Adventurer: Decreases the cost of tasks involving adventurers by 3%.

Leyral

Magical Forger: Increases the chance of success of tasks regarding smithing or item creation.

Janise

Supporter: Slightly increases the success of any task.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

I'm pegging your realm at 10 for now, Alyssa. This may change as I get a better feel for it and/or you grow.

What I need is a list of what you feel your current tasks are. I'll synthesize from those and others. Basically a heads up on where you feel your realm's resources are being used.

You don't have to invest or work on a task you suggest, so feel free to add any that are on the radar but not being pursued at the current time.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

In no real order or detail:

1) Recruit new settlers for the up-coming new land.

2) Research into how to really hurt Shar.

3) Make allies/pull nations to my side on prime.

4) Resources.

5) Shocker Lizard domestication.

6) Trade networks.

7) Quality of life magic for citizens/towns.

8) Magical Item production.

9) Demi-plane.

10) Jeram's research into the link/bond.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Recruit Settlers
Task Rank: 10
Task Difficulty: Light (5%)

Have land and resources, people will follow. This recruits closest to home and spreads out as existing sources are tapped out.

Lizard Training
Task Rank: N/A
Task Difficulty: Custom (Any)

Can Shocker Lizards truly be tamed? You aren't sure, but you can try and devote resources to it and see how it goes.

Establish Trade Networks
Task Rank: 10
Task Difficulty: Critical (50%)

Establishing trade is difficult as an island nation full of wizards. Some sort of merchant marine or way to trade with land dwellers would help. Setting and accomplishing relevant tasks may lower the difficulty of this one.

Establish Diplomacy
Task Rank: 11
Task Difficulty: Moderate (10%)(Serious and 20% due to task rank.)

Time to make your diplomatic presence felt. It won't be easy for a new nation, but you can begin to lay the groundwork in earnest.

Improve Quality of Life
Task Rank: 10
Task Difficulty: Serious (20%)

Improved the people's life with magical item sand help. Expensive work and resource intensive.

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Okay Iddy, go ahead and spend points and set up. Don't forget the three permanent tasks, either.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Before that, new task proposal(s):

Transportation networks, Gates.

Transportation networks, Ships.

Infrastructure, Trade/Highway system.

So since it's a Island chain, I sorta figured there was already some sort of internal gate system going from each island to the next since the original write up was for each school of magic to have their own island for experiments/work.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Transportation Gates
Task Rank: 10
Task Difficulty: Critical (50%)

Magic gates are the gold standard for easy movement, but are also expensive and difficult to make. This is a big investment.

Transportation Ships
Task Rank: 9
Task Difficulty: Serious (20%) (Moderate and 10% due to task rank.)

At least islands know ships, so setting up shipping is possible if expensive.

Infrastructure
Task Rank: 9
Task Difficulty: Moderate (10%) (Light and 5% due to task rank.)

Building roads and the like. Important, routine and resource consuming.

---

Those are added. Look good?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

This is not the greatest post in the world, no... this is just a tribute.

Iron Dragoon

Well, I'm behind the power curve, so I need to put the rubber to the pavement and get something significant done.

Realm Defense (Yorel)
Task Rank: N/A
Task Difficulty: Custom (Any)
Percentage Used: 20% -3% (17%)

Realm Production (Leyral)
Task Rank: N/A
Task Difficulty: Custom (Any)
Percentage Used: 10%

Transportation Ships (Delaize)
Task Rank: 9
Task Difficulty: Serious (20%) (Moderate and 10% due to task rank.)

At least islands know ships, so setting up shipping is possible if expensive.

Transportation Gates (Madala Hawkwine)
Task Rank: 10
Task Difficulty: Critical (50%)+3%

Magic gates are the gold standard for easy movement, but are also expensive and difficult to make. This is a big investment.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

With my remaining 10%...

Infrastructure (Janise)
Task Rank: 9
Task Difficulty: Moderate (10%) (Light and 5% due to task rank.)

Building roads and the like. Important, routine and resource consuming.

Rest (Ule)
Task Rank: N/A
Task Difficult: (Any)
Percentage Used: 5%
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

This is not the greatest post in the world, no... this is just a tribute.

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

A category for inactive tasks (as in tasks available but not being pursued currently) is now below permanent tasks. A second category for finished tasks is below that.

Update 1

Madala reports that preliminary work on the gates is going well. No problems and nothing over budget, for once.

Delaize reports that ship building and establishing more merchant trading routes is going well. Results should be soon, as magic greatly aids ship construction.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?