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Dragon quickstep

Started by Anastasia, December 01, 2020, 09:39:30 AM

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Corwin

#945
Seira stops time again. She is confident of their victory, now that they are fighting back to back, but there is always a chance that Imix's cowardly minions will try to flee.

So she decides to prevent them from it.

As Seira comes out of the moment of frozen time, two of the avatars are caught in cells of force once more, except this time those cells are filled with water. It's their weakness, alright, but may they find it humiliating and panic!

The avatar whose blood Razalim had tasted finds itself roasted by fire hot enough to be felt even by the likes of Imix, golden and majestic! And then Seira joins another ray to the mix, burning him further before striking with all her might!

18:28 <Corwin> roll 1d4+1
18:28 <Rei-chan> Corwin rolled : 1d4+1 --> [ 1d4=4 ]{5}

Round 1: Standard to produce a scroll of Jaela's Teleport Block at CL40, swift to place barred Forcecage around untouched avatar #3, swift to cast Many Moments of Prescience
Round 2: Standard to cast Jaela's Teleport Block to spread for a 2000ft radius from me, swift to place Forcecage around untouched avatar #4, swift to cast Greater Improvisation
Round 3: Standard to cast Assay Spell Resistance set vs wounded avatar #1, swift to cast Seira's Arcane Thesis, swift True Casting
Round 4: Swift to set up Delayed Fireball Blast (Fiery and Searing and Goldenfire) centered into the distance so it will only hit wounded avatar #1, standard to cast True casting, swift to set up Delayed Fireball Blast (Fiery and Searing and Goldenfire) centered into the distance so it will only hit wounded avatar #1, move to reposition so I can flank unharmed avatar #2 with Donald
Round 5: Swift to activate Fire Devotion, swift to reactivate the Armbands of the Spark, move to channel Superb Dispelling into Razalim, standard to cast True Casting

Time resumes: Swift to cast Maximized Enhanced Blazing Radiance (Fiery and Searing and Goldenfire) at wounded avatar #1, then a full attack against it and against unharmed avatar #2.

Magical attack vs wounded avatar #1:

19:00 <Corwin> roll 1d20+42+30 SR #1
19:00 <Rei-chan> Corwin rolled : 1d20+42+30 SR #1 --> [ 1d20=2 ]{74}
19:00 <Corwin> roll 1d20+42+30 SR #1
19:00 <Rei-chan> Corwin rolled : 1d20+42+30 SR #1 --> [ 1d20=16 ]{88}
19:00 <Corwin> roll 1d20+42+30 SR #3
19:00 <Rei-chan> Corwin rolled : 1d20+42+30 SR #3 --> [ 1d20=8 ]{80}

19:05 <Corwin> roll 20d6+20
19:05 <Rei-chan> Corwin rolled : 20d6+20 --> [ 20d6=73 ]{93}
Delayed Blast Fireball, 139 damage vs Evil, Ref DC 63 (Arcane Thesis+Goldenfire+Fire magic) half

Full attack vs unharmed avatar #2:

19:10 <Corwin> roll 1d20+82+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2
19:10 <Rei-chan> Corwin rolled : 1d20+82+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 --> [ 1d20=10 ]{142}

19:13 <Corwin> roll 14#1d20+38+18
19:13 <Rei-chan> Corwin rolled : 14#1d20+38+18 --> [ 1d20=20 ]{76}, [ 1d20=6 ]{62}, [ 1d20=5 ]{61}, [ 1d20=16 ]{72}, [ 1d20=2 ]{58}, [ 1d20=11 ]{67}, [ 1d20=3 ]{59}, [ 1d20=11 ]{67}, [ 1d20=5 ]{61}, [ 1d20=18 ]{74}, [ 1d20=19 ]{75}, [ 1d20=5 ]{61}, [ 1d20=4 ]{60}, [ 1d20=17 ]{73}

19:14 <Corwin> roll 1d20+82+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2
19:14 <Rei-chan> Corwin rolled : 1d20+82+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 --> [ 1d20=6 ]{138}
19:15 <Corwin> OOC: The moment an attack misses, the next attack and all following ones will have Improvisation one them (and after MMoP if Improvisation runs out)
19:15 <Corwin> roll 1d20+82+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2
19:15 <Rei-chan> Corwin rolled : 1d20+82+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 --> [ 1d20=19 ]{151}
19:15 <Corwin> roll 1d20+82+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2
19:15 <Rei-chan> Corwin rolled : 1d20+82+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 --> [ 1d20=9 ]{141}
19:15 <Corwin> roll 1d20+77+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2
19:15 <Rei-chan> Corwin rolled : 1d20+77+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 --> [ 1d20=6 ]{133}
19:15 <Corwin> roll 1d20+72+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2
19:15 <Rei-chan> Corwin rolled : 1d20+72+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 --> [ 1d20=16 ]{138}
19:15 <Corwin> roll 1d20+67+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2
19:15 <Rei-chan> Corwin rolled : 1d20+67+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 --> [ 1d20=4 ]{121}
19:16 <Corwin> roll 1d20+71+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 claw
19:16 <Rei-chan> Corwin rolled : 1d20+71+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 claw --> [ 1d20=9 ]{130}
19:16 <Corwin> roll 1d20+71+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 bite
19:16 <Rei-chan> Corwin rolled : 1d20+71+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 bite --> [ 1d20=3 ]{124}
19:16 <Corwin> roll 1d20+71+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 wing1
19:16 <Rei-chan> Corwin rolled : 1d20+71+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 wing1 --> [ 1d20=19 ]{140}
19:16 <Corwin> roll 1d20+71+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 wing2
19:16 <Rei-chan> Corwin rolled : 1d20+71+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 wing2 --> [ 1d20=15 ]{136}

19:17 <Corwin> roll 1d20+82+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 crit1?
19:17 <Rei-chan> Corwin rolled : 1d20+82+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 crit1? --> [ 1d20=16 ]{148}
19:17 <Corwin> roll 1d20+72+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 crit2?
19:17 <Rei-chan> Corwin rolled : 1d20+72+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 crit2? --> [ 1d20=4 ]{126}
19:18 <Corwin> roll 1d20+71+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 wing1 crit3?
19:18 <Rei-chan> Corwin rolled : 1d20+71+35+15 combat bonuses+arcane strike15 vs unharmed avatar #2 wing1 crit3? --> [ 1d20=4 ]{125}

19:17 <Corwin> roll 1d20+6 DvR to inflict Str damage
19:17 <Rei-chan> Corwin rolled : 1d20+6 DvR to inflict Str damage --> [ 1d20=7 ]{13}

Damage

19:22 <Corwin> roll 4d6+468+116+4d6+22d6+15d4+1d6 Razalim (crit1)
19:22 <Rei-chan> Corwin rolled : 4d6+468+116+4d6+22d6+15d4+1d6 Razalim (crit1) --> [ 4d6=9 4d6=8 22d6=71 15d4=40 1d6=4 ]{716}

19:22 <Corwin> roll 6#1d6+117+29+4d6+22d6+15d4+1d6 Razalim hit
19:22 <Rei-chan> Corwin rolled : 6#1d6+117+29+4d6+22d6+15d4+1d6 Razalim hit --> [ 1d6=5 4d6=16 22d6=74 15d4=35 1d6=5 ]{281}, [ 1d6=6 4d6=12 22d6=83 15d4=38 1d6=6 ]{291}, [ 1d6=6 4d6=16 22d6=59 15d4=37 1d6=5 ]{269}, [ 1d6=5 4d6=8 22d6=74 15d4=34 1d6=2 ]{269}, [ 1d6=3 4d6=12 22d6=70 15d4=39 1d6=1 ]{271}, [ 1d6=5 4d6=10 22d6=68 15d4=34 1d6=4 ]{267}

19:24 <Corwin> OOC: One of those is also a crit, so drop the first, say
19:24 <Corwin> roll 4d6+468+116+4d6+22d6+15d4+1d6 Razalim crit2
19:24 <Rei-chan> Corwin rolled : 4d6+468+116+4d6+22d6+15d4+1d6 Razalim crit2 --> [ 4d6=10 4d6=16 22d6=60 15d4=34 1d6=3 ]{707}

19:24 <Corwin> roll 1d8+110+25+23d6+15d4+1d6 bite
19:24 <Rei-chan> Corwin rolled : 1d8+110+25+23d6+15d4+1d6 bite --> [ 1d8=4 23d6=88 15d4=34 1d6=4 ]{265}
19:25 <Corwin> roll 1d4+110+25+23d6+15d4+1d6 wing2
19:25 <Rei-chan> Corwin rolled : 1d4+110+25+23d6+15d4+1d6 wing2 --> [ 1d4=3 23d6=90 15d4=36 1d6=5 ]{269}
19:25 <Corwin> roll 1d6+110+25+23d6+15d4+1d6 claw
19:25 <Rei-chan> Corwin rolled : 1d6+110+25+23d6+15d4+1d6 claw --> [ 1d6=2 23d6=87 15d4=35 1d6=2 ]{261}

19:24 <Corwin> roll 1d4+110+25+23d6+15d4+1d6 wing1 if hit
19:24 <Rei-chan> Corwin rolled : 1d4+110+25+23d6+15d4+1d6 wing1 if hit --> [ 1d4=2 23d6=75 15d4=37 1d6=5 ]{254}
19:24 <Corwin> roll 2d4+220+50+23d6+15d4+1d6 wing1 if crit
19:24 <Rei-chan> Corwin rolled : 2d4+220+50+23d6+15d4+1d6 wing1 if crit --> [ 2d4=6 23d6=89 15d4=40 1d6=4 ]{409}

If avatar #2 expires, I'd like to 5ft step to finish off wounded avatar #1. And I'll end the turn in Gambit, as before.

* Due to needed edit, +7 goldenfire damage to each regular attack, +14 goldenfire damage to wing crit, +28 goldenfire damage to Razalim crits

Spoiler: ShowHide
Armbands of the Spark 01/10rnd 3/5 uses left
Fire Devotion 3/10rnd
Space Compression 12/38rnd

All spells here are to be precast before leaving home [CL 38]. The spells under 'All' are shared with all party members unless explicitly refused.

All:
Glorious Rally [1min/lvl], Celestial Valor [1min/lvl], Foresight [10min/lvl], Visions of the Future [1hr/lvl], Dragonskin [10min/lvl], True Seeing [1min/lvl], Vision of the Omniscient Eye [1min/lvl], Detect Scrying [24hr], Greater Arcane Sight [1min/lvl], Freedom of Movement [10min/lvl], Pass Without Trace [1hr/lvl], Voice of the Dragon [10min/lvl], Greater Heroism [1min/lvl], Good Hope [1min/lvl], Nondetection [1hr/lvl], Mass Death Ward [1min/lvl], Heroes's Feast [12hr], Fortunate Fate [10min/lvl], Spell Turning [10min/lvl]
One-Off Spells: Sign (+4), Divine Insight (1hr/level, +15 insight)

Self only:
Sensual Blessing [1min/lvl], Greater Anticipate Teleport [24hr], Bibliotheca Arcana [24hr], Mind Blank [A, 24hr], Moment of Prescience [1hr/lvl]
Superb Dispelling channeled into unarmed attacks, Keen Edge cast on Razalim, Crystalvein weapons and natural weapons

Strength of the Dragon Princess
Endurance of the Dragon Princess

Sanzha: Inspire Courage, Inspire Greatness

Numerical benefits:
AC: +14 normal/+9 touch (+2 insight Foresight, +5 sacred Shield of Warding, +2 dodge Visions of the Future, +5 natural armor Dragonskin)
Attack: +35 (+4 sacred Celestial Valor, +20 morale Inspire Courage, +10 from Inspire Greatness, +1 insight Strength of the Dragon Princess)
Damage: +25 (+4 sacred Celestial Valor, +20 morale Inspire Courage, +1 insight Strength of the Dragon Princess)
Fort Save: +12 (+4 sacred Celestial Valor, +6 morale Glorious Rally, +2 insight Endurance of the Dragon Princess)
Will Save: +10 (+4 sacred Celestial Valor, +6 morale Glorious Rally)
Ref Save +13 (+5 sacred Shield of Warding, +6 morale Glorious Rally, +2 insight Foresight)
Ability Checks: +2 (+2 morale from Good Hope)

HP: 1092+100/1092

Also immunity to all death spells, magical death effects, energy drain, and any negative energy effects (Mass Death Ward), immunity to poison and fear (Heroes's Feast), being a difficult target to divination (Nondetection), becoming impossible to track without magic, and limiting the usefulness of scent (Pass Without Trace), moving and attacking normally everywhere, as well as receiving +15 to CMD vs grapples (Freedom of Movement), being healed with 150hp once if dropped below 0 (Fortunate Fate), reflecting 1d4+6 spell levels of spells that have you as a target and aren't touch spells (Spell Turning), +10 enhancement bonus on Bluff, Diplomacy, and Intimidate checks and a really nice and deep commanding voice (Voice of the Dragon), true seeing, +10 to perception and immunity to being dazzled or blinded (Vision of the Omniscient Eye), immediate ability to analyze magic (Greater Arcane Sight) and for Seira only the combo of detecting when someone's scrying on you and blocking their teleport for 3 rounds any time they try to teleport within a 190ft radius of you.

My unaltered stats (regular)
Supreme Initiative: (+21 vs DvR6)
Armor Class: 105 (Touch AC 84)
Base Attack/CMB/CMD: +33/+72/156
Melee/Ranged Attack: +62 [Good, Lawful and Epic] (Haste, K:D +5, DvR6, Luck +3, Enchantment NOT included)
Full Attack/Unarmed: +72/+72/+72/+72/+67/+62/+57 (2d8+94) and bite +67 (1d8+87) and claws +67/+67 (1d6+87) and wings +67/+67 (1d4+87) [19-20 x2]
Full Attack/Unarmed (flanking): +76/+76/+76/+76/+71/+66/+61 (2d8+117) and bite +71 (1d8+110) and claws +71/+71 (1d6+110) and wings +71/+71 (1d4+110) [19-20 x2, +23d6 and 2 Str damage]
Saves: Fort +82, Ref +78, Will +80
Abilities: STR 36+2 (13+1), DEX 38 (14), CON 36+6 (13+3), WIS 30+6 (10+3), INT 50+6 (20+3), CHA 41 (15)
Darkstalker, Improved Evasion, Improved Uncanny Dodge, Spell Reflection, Aegis, Damage reduction 20/epic adamantine weapons that are colorlessand, 12 regeneration, immunity to acid, electricity and fire, immunity to paralysis and sleep, spell resistance 50, vulnerability to cold, darkvision 6 miles, low-light vision 6 miles
Space/Reach: 5ft/5ft
Special Attacks: Breath weapon 22d10 fire+4d10holy (60ft cone, 120ft line) Ref DC47 half (con, fire), prismatic breath 5x18d8 (60ft cone, 120ft line) Ref DC43 (energy, 5x half hd)/prismatic spray (60ft cone) DC43 (depending on the result of d8)

My unaltered stats (dragon)
Supreme Initiative: (+21 vs DvR6)
Armor Class: 104 (Touch AC 74)
Base Attack/CMB/CMD: +37/+90/168
Attack: +82 [Good, Lawful and Epic] (+24 Str, Haste, K:D +5, DvR6, Luck +3, +10 Enhancement, BAB=HD)
Full Attack: +82/+82/+82/+82/+77/+72/+67 (6d10+104) and bite +77 (4d6+97) and claws +77/+77 (2d8+97) and wings +77/+77 (2d6+97) and tail slap +77 (2d8+121) [19-20 x2]
Full Attack (flanking): +86/+86/+86/+86/+81/+76/+71 (6d10+127) and bite +81 (4d6+120) and claws +81/+81 (2d8+120) and wings +81/+81 (2d6+120) and tail slap +81 (2d8+144) [19-20 x2, +23d6 and 2 Str damage]
Saves: Fort +87, Ref +72, Will +80
Abilities: STR 57+2 (23+1), DEX 26 (8), CON 47+6 (18+3), WIS 30+6 (10+3), INT 50+6 (20+3), CHA 41 (15)
Darkstalker, Improved Evasion, Improved Uncanny Dodge, Spell Reflection, Aegis, Damage reduction 20/epic adamantine weapons that are colorlessand, 12 regeneration, immunity to acid, electricity and fire, immunity to paralysis and sleep, spell resistance 50, vulnerability to cold, darkvision 6 miles, low-light vision 6 miles
Space/Reach: 20ft/15ft (Reach 20ft with bite)
Special Attacks: Breath weapon 22d10 fire+4d10holy (60ft cone, 120ft line) Ref DC53 half, prismatic breath 5x18d8 (60ft cone, 120ft line) Ref DC49 (energy, 5x half hd)/prismatic spray (60ft cone) DC49 (depending on the result of d8)
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d20+56 (+3 ???, +4 ???, +3 ???) ref
<Rei-chan> Kotono rolled : 1d20+56 (+3 ???, +4 ???, +3 ???) ref --> [ 1d20=8 ]{64}


In Seira's wrath, the stunned avatars are torn apart. Two fall to her might, all as you rip into them. "Finish this!" Donald cries as your magic rips though one and your claws another, together enough to push them back. Razalim burns in your hand like a brand, yet you find yourself holding it harder instead.

Two avatars left, Donald, Ranbar and Sanzha up.

> roll 1d20+125 (+1 haste, +20 morale, +4 sacred, damage dice boost used, +7 strength domain used, +10 arcane strike, +4 sanzha)
<Rei-chan> Kotono rolled : 1d20+125 (+1 haste, +20 morale, +4 sacred, damage dice boost used, +7 strength domain used, +10 arcane strike, +4 sanzha) --> [ 1d20=13 ]{138}
> roll 1d20+125 (+1 haste, +20 morale, +4 sacred, damage dice boost used, +7 strength domain used, +10 arcane strike, +4 sanzha)
<Rei-chan> Kotono rolled : 1d20+125 (+1 haste, +20 morale, +4 sacred, damage dice boost used, +7 strength domain used, +10 arcane strike, +4 sanzha) --> [ 1d20=8 ]{133}
> roll 1d20+120 (+1 haste, +20 morale, +4 sacred, damage dice boost used, +7 strength domain used, +10 arcane strike, +4 sanzha)
<Rei-chan> Kotono rolled : 1d20+120 (+1 haste, +20 morale, +4 sacred, damage dice boost used, +7 strength domain used, +10 arcane strike, +4 sanzha) --> [ 1d20=19 ]{139}
> roll 1d20+115 (+1 haste, +20 morale, +4 sacred, damage dice boost used, +7 strength domain used, +10 arcane strike, +4 sanzha)
<Rei-chan> Kotono rolled : 1d20+115 (+1 haste, +20 morale, +4 sacred, damage dice boost used, +7 strength domain used, +10 arcane strike, +4 sanzha) --> [ 1d20=8 ]{123}
> roll 1d20+110 (+1 haste, +20 morale, +4 sacred, damage dice boost used, +7 strength domain used, +10 arcane strike, +4 sanzha)
<Rei-chan> Kotono rolled : 1d20+110 (+1 haste, +20 morale, +4 sacred, damage dice boost used, +7 strength domain used, +10 arcane strike, +4 sanzha) --> [ 1d20=18 ]{128}
> roll 2d6+85+2d6+10d4
<Rei-chan> Kotono rolled : 2d6+85+2d6+10d4 --> [ 2d6=4 2d6=7 10d4=27 ]{123}
> roll 2d6+85+2d6+10d4
<Rei-chan> Kotono rolled : 2d6+85+2d6+10d4 --> [ 2d6=5 2d6=7 10d4=20 ]{117}
> roll 2d6+85+2d6+10d4
> roll 2d6+85+2d6+10d4
<Rei-chan> Kotono rolled : 2d6+85+2d6+10d4 --> [ 2d6=6 2d6=7 10d4=23 ]{121}
<Rei-chan> Kotono rolled : 2d6+85+2d6+10d4 --> [ 2d6=8 2d6=9 10d4=27 ]{129}
> roll 2d6+85+2d6+10d4
<Rei-chan> Kotono rolled : 2d6+85+2d6+10d4 --> [ 2d6=9 2d6=10 10d4=16 ]{120}

Donald passes some relevant saves and has evasion so moot.


Donald rushes into the third, slashing deep and wounding it. AS flames erupt around him hisses and crackles, deep and intense. "We have the fucking momentum!" Donald laughs as Sanzha?

Do we have an escape plan now? Even if we win this battle, we need to escape alive.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

#947
Escape? We're killing all his minions and then waiting six hours to kill Imix when he respawns. Get a bit of distance, say fifty feet, and finish Donald's opponent with water. And Ranbar, stand guard over Sanzha after healing her up some more. We have to be ready for more avatars showing up past my barrier.
<Steph> I might have made a terrible mistake

Anastasia

Sanzha laughs - a bloody laugh as she works with Donald and slips back smoothly, so fast as a madalani that none can touch her.  From her a wall of water comes forth, racing for the wounded avatar in a cascade of crashing waters.

> roll 1d20+60 fort is mostly a 1 check here so not even listing the bonuses but they're in order for this one
<Rei-chan> Kotono rolled : 1d20+60 fort is mostly a 1 check here so not even listing the bonuses but they're in order for this one --> [ 1d20=6 ]{66}

> roll 1d20+60 fort is mostly a 1 check here so not even listing the bonuses but they're in order for this one
<Rei-chan> Kotono rolled : 1d20+60 fort is mostly a 1 check here so not even listing the bonuses but they're in order for this one --> [ 1d20=6 ]{66}
> roll 20d6
<Rei-chan> Kotono rolled : 20d6 --> [ 20d6=67 ]{67}

Made it but his water weakness essentially breaks even.


Already wounded, Sanzha's tsunami washes away and quenches the third avatar, leaving only one as Ranbar falls back as well, protecting. The last scowls in incoherent fury but leaps back and is gone, even as Sanzha is healed. For the bare moment at least, you have a moment to breath.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

I just killed Imix's current body and three of his avatars in his realm with Donald, Sanzha and Ranbar, Seira contacts Zaaman Rul, keeping Amaryl and the others up to date.
<Steph> I might have made a terrible mistake

Anastasia

Space is shifting back as you speak - to flrescape with an entrance back below - and several glittering things lying there, you note.

Incredible. Can you finish it?

Well done, Seira!

Donald swoops down a moment, "Ho-" he begins, "I think Imix left you a present or four, Seira." He gathers those things up rapid fast.

Ranbar exhales, "W-we won!"

Razalim throbs in your hand. It hurts. Your hand won't let go of it.

The destined hand holds Razalim at last.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

That's a loaded question, so Seira delays her answer as she tells Kossuth, I thank you for your endorsement.

She sends a feeling of happiness to Amaryl, and then at last responds to Zaaman Rul. Power-wise, nothing Imix has left is a match for us. But the realm is massive and they've started to shamefully run and hide. I pissed Imix off into coming as I rampaged across his realm, so I don't actually know where he would revive. My current plan is to kill anyone who opposes us and take all his things, though I wish I could find him in the six hours it's likely to take him to revive. What do you intend to do?

She smiles at Ranbar, and swiftly uses her magic to ensure all her friends are at top health.
<Steph> I might have made a terrible mistake

Anastasia

It's been a long time since I visited my father's realm. I think it's time to rectify that. There are so many things there that are breakable.

Lady Sanzha breathes heavily, recovering thanks to Ranbar.

Razalim is said to have been made from a tongue. A tongue's words beguile and command and Razalim binds the wills of the weak. An ability that you know. A tongue is also tied to consumption. Do you understand?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

If they are being returned to the Gallery of Triumphs, that makes bringing 231 back with them even easier.

Perhaps a few of our pantheon would like to dispatch an avatar along with you, so check with everyone? Even we really shouldn't travel alone.

With the answer to Zaaman Rul sent, Seira struggles with her answer to Kossuth before admitting, Not fully. I heard... something. The moment I struck Imix, I was sure I felt Razalim's will, and it was to devour him. Is that what you mean?
<Steph> I might have made a terrible mistake

Anastasia

Yes. A tongue devours. Fires devour. The greatest flames enthrall that of Fire, and yet those treasures invariably consume those who come too close to them. Just as so many who held Razalim were ultimately its victims. You hold a cursed sword that can change Fire, but do not forget the price and destiny for being one able to wield it properly. Fire devours everything until it dies out surrounded by ash and nothing else.

Choose wisely, Seira. A war comes to Fire. The Crimson Firebrand did not let you take Razalim out of mercy, but because he is not afraid of it and believes you will be another victim.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Razalim is a fearsome weapon, and a good match for me. But what those facing me should fear is not this blade, but my friends standing united by my side.

Corny, yet incredibly true. She was about to repeat the mistake she'd once made with Donald, back when both of them were mortal. It's good and fine to have faith in her friends, but there was no reason to go for pointless duels while their goal was right in front of them.
<Steph> I might have made a terrible mistake

Anastasia

I will.

Meanwhile:

Serve me in this coming war against the Crimson Firebrand. Bring you and yours to aid me in it. In return, you may safely have many of Imix's treasures. Imix is of no concern to you now, he will be weakened for thousands of years after this from the loss today, humiliated. Zaaman Rul shall rise higher to more properly oppose Imix now and greater balance will come to Fire.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

With the history that we share, of course I'll support you! I do want to keep guiding Fire in the direction I've been trying to go, even at the expense of a true balance. I'm not asking for your help in that, merely your acceptance.
<Steph> I might have made a terrible mistake

Anastasia

A shake. A scream - Imix. Fury. It means nothing.

Shimmers.

A great many chests appear on the ground below now.

Then we are agreed. Leave this realm in peace and safety.

"What-" Donald leaps back from the chests, dodging them with a cry of surprise.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

An offer from Kossuth. We're allies, after all, Seira informs Donald, surely surprising no one with her words.

We're collecting the loot, that temporal artifact and 231, and leaving down the stairs back. I'll free all the regular souls that Imix had trapped down below and plane shift us back home.
<Steph> I might have made a terrible mistake