Why <InsertFavSystemHere> should be used?

Started by Dracos, October 03, 2006, 06:27:57 PM

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Dracos

Just an idea, take a system you'd like to play in and tell folks why they'd enjoy joining you for that ride.  Iddy did it a while ago with Heavy Gear, but this is more informal style.

Dracos
Well, Goodbye.

Anastasia

Anything D and D well run appeals. Past that? I'd like to see and learn a reasonably smooth and simple system. While HERO and it's like appeals, the rules are just too cumbersome for my tastes.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

thepanda

Tri-stat.

Battles move quickly and it favors actual role play over the meticulous equipment/stats/saves/ect of other systems.

Only bad part is it can be stat-broken pretty easily, so house rules are a given, and progression isn't quite so clear.

Merc

Agreement for D&D appeal. I find it a nice in-between point between the two extremes of HERO and Tri-Stat.

HERO seems to have done variety/balance very well, though at the cost of simplicity. I love math, but HERO is just ridiculous, frustrating, and annoying, and I never want to do a HERO chargen ever again after I someday/somehow get one done for Brian's game. I am completely turned off on the system.

Tri-Stat on the other hand, embraces simplicity at the cost of variety/balance. Admittedly, my only experience with Tristat are the SM games, where variety primarily has to come from unique abilities and items of powers, balance is added through house rules and more unique abilities, and where the Soul stat just overshadows the use of Body & Mind stats. But other Tri-Stat systems might be better balanced, though I've not had a chance to try those.
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Carthrat

I like Hero in THEORY. I don't really mind doing chargen, either. The big problem is that few others share my view, here. It's a great system.. but yeah, annoyingly complex.

White Wolf systems tend to have some fairly awesome *settings* coming along with them, with the system itself tweaked to fit. I like the way they do that, though. Vampire and Mage particularly win in my eyes. Mage in particular. Flexible interpretive magic ahoy.

D&D I like, but I hate. It's one of those things, I bet you all get it. >_>
[19:14] <Annerose> Aww, mouth not outpacing brain after all?
[19:14] <Candide> My brain caught up