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#1
Old Otik's Table / Re: Share the music
Last post by Anastasia - December 03, 2025, 12:19:55 AM
#2
Old Otik's Table / Re: Share the music
Last post by KLSymph - December 01, 2025, 11:19:18 PM
#3
Balmuria Mini Games / Re: Loot (Skaya)
Last post by Corwin - November 19, 2025, 02:12:16 PM
https://www.soulriders.net/forum/index.php/topic,104544.msg1200683.html#msg1200683

Let's say Skaya holds all this for now, since we forgot about them.
#4
Balmuria Mini Games / Re: Loot (Skaya)
Last post by Anastasia - November 17, 2025, 01:18:48 PM
Underwater loot

Sack full of scrolls
Whirlpool Pebble: Any living creature that touches this pebble causes a small whirlpool to form around the stone in a 5ft radius. Any creature within that radius, including the creature who touches it, must succeed on a DC 20 Reflex save or be sucked in. Where the pebble leads to isn't clear.

Earth's Winter Staff

This staff is designed to be used by spellcasters who need direct force to defeat their opponents.

Magic Missile (1 charge)
Iceball (as fireball, but cold damage) (1 charges)
Orb Of Force (2 charges)
Cone Of Cold (2 charges)

18 charges left. However, this staff directly and steadily increases the bloodlust of the wielder. Use in combat increases this bloodlust further.

A bag full of small pieces of coral and a few small pearls.
#5
Old Otik's Table / Re: Share the music
Last post by KLSymph - November 16, 2025, 10:33:33 PM
Corpse Voyage ~ Be of Good Cheer! from Touhou Chireiden Subterranean Animism. Piano arrangement by ViddyWell.
#6
Balmuria Mini Games / Re: Not here days
Last post by Corwin - November 15, 2025, 09:19:42 AM
Wednesday is okay.
#7
Balmuria Mini Games / Re: Not here days
Last post by Anastasia - November 14, 2025, 03:22:49 PM
Wednesday works for me.
#8
Balmuria Mini Games / Re: Not here days
Last post by Nephrite - November 14, 2025, 03:20:03 PM
Any day is fine with me. Wednesday?
#9
Balmuria Mini Games / Re: Not here days
Last post by Corwin - November 14, 2025, 03:10:28 PM
I might have something next thursday, can we swap the day in advance to be sure?
#10
Mini Game Logs / Re: The Underwater Gold Rush 0...
Last post by Corwin - November 14, 2025, 03:07:02 PM
19:04 <Kotono> That gets a few chuckles as you're lead inside. Spine awaits you within before all the displays of various magical items - Devar can spy several new ones he thinks, but it's not really the time. Spine herself floats there, her white hair unbound in the water and the same general type of body paint, but purple and white instead. "You have returned as you promised, and brought friends?"
19:06 <Devar> Since she introduced herself last time, Devar will just nod to Skaya since she can handle it herself!
19:07 <Skaya> "Hello!" Skaya greets Spine. "I'm Skaya, a friend!"
19:09 <Devar> "We're missing one of our normal entourage, but Nibelle got in touch with me and gave us a brief explanation of the situation." Devar says. "We planned on visiting anyway, but this sped things up. This is Anne, she's the stalwart healer of our group." Devar says with a smile. "We understand there's fights that have broken out over that dimensional treasure trove - what would you have us do?"
19:10 <Kotono> "Anne of Moore," Anne burbles and gusts in the water.
19:11 <Kotono> "The situation is complicated, but in essence it is a frezny of treasure seeking. I am pursuing various leads, but I need strong, able bodies to track down these items and bring them to me. It is for the safety of others as well as my own profit, as I am well equipped to understand them. Others are likely not, or may not be able to defend themselves from others."
19:12 <Skaya> "Just how lawless are things?" Skaya inquires politely.
19:17 <Kotono> "In Aquariar, it's safe." Nibelle pipes up, "But it's every fish, mermaid and shark for themselves away from civilization!"
19:17 <Skaya> "That sounds bad for whoever decides to go after us, then."
19:17 <Kotono> "It's unwise to travel alone unless you are highly capable," Spine interjects gently, "Both for greed and the fact that those with trinkets far beyond them may not use them safely or responsibly."
19:18 <Devar> "I imagine we can talk some of them down, but we might have to get rough with a few more determined folks, especially if they're under some magical influence." Devar says.
19:22 <Devar> "What are you looking for specifically?" Devar asks
19:23 <Kotono> "Yes, I'd really like to know more," Sanda cuts in there.
19:25 <Kotono> "Right now, I seek a staff that throws ice and blasts of raw force. I've heard reports of people being attacked a fe whours away from Aquariar by a merman with it, and robbing others blind. The city's stretched too far to handle it themselves." Spine explains.
19:25 <Devar> "That ought to be easy enough to locate." Devar surmises. "Someone harassing people like that needs to be dealt with."
19:26 <Skaya> So it's a bandit! Those tend to be on the rich side. "Does it attack just about anyone, lone travelers, something else?"
19:32 <Kotono> "So far, indiscriminately," Is the answer, "At least two deaths confirmed to them, and looting as well. The survivors want their goods back as well, if they can be found. In this case what was taken was coral and pearls, which is the local currency, as well as gold jewelry. You'll be awarded twenty five percent of the value of those, fifty percent of whatever the value of the staff,  rights to
19:32 <Kotono> anything else the bandit has that can't be confirmed and a flat fee of 5 large pearls."
19:32 <Kotono> Sanda chews on that a moment, "And your gratitude as a shopkeeper with resources and magic," Sanda goes ahead and says it out loud.
19:32 <Kotono> "Five large pearls?" Anne asks, curious sounding. "I'm not familiar with the local currency."
19:33 <Skaya> "It sounds like a clear enough task that can test our skills properly," Skaya muses. It's probably intended to test she and Anne's integrity as well.
19:33 <Kotono> "In short," Nibelle pipes up, "Oh, I just went over this. One of your gold coins is equal to twenty coral shards, and a small pearl is worth fifteen gold coins. A large pearl is worth one hundred gold coins."
19:34 <Kotono> "And if the staff is cursed, and has little value?" Anne adds a that, thoughtfully. "I know cursed items are often cheaper or effectively unsalable."
19:35 <Kotono> "The fee is meant to cover those possibilities," Spine answers, "As I am not yet aware of its full powers or history."
19:38 <Skaya> "I think the terms are reasonable, given it's our first collaboration," Skaya says, glancing over at the others one at a time to see if there's any disagreement.
19:39 <Devar> "Would you prefer the merman to be brought in for his crimes?" Devar asks.
19:40 <Kotono> "Alive if possible, but dead is acceptable. He's earned justice, one way or another," Is the plain, icy answer.
19:41 <Devar> Devar nods. "I'm good with it." He says.
19:44 <Kotono> "As am I," Anne seconds.
19:44 <Kotono> "We should be able to manage it," Sanda says after a moment, "I like our odds."
19:45 <Devar> "It's certainly more straight forward than what we've been dealing with lately." Devar says. "A good old-fashioned bandit request."
19:47 <Kotono> "After everything else, this feels easy. Except the time limit," Anne muses, "Best we move then."
19:48 <Devar> Devar nods. "I'll cast some protective spells on the way and one to make me more of a target." He says.
19:48 <Skaya> "Sounds good."
19:49 <Devar> OOC: We'll get directions and just start heading that way, on the way Skaya gets a +6 Mage Armor and I'll do Luminous Armor on myself which makes me a big ol' daylight target.
19:54 <Kotono> OOC: That all sounds good, any othe rprep I need to know about?
19:55 <Skaya> OOC: Not on my end, I want to see how this environment will work for us.
19:56 <Devar> OOC: Not for me
20:00 <Kotono> OOC: Okay. Was a moment.
20:01 <Kotono> OOC: Do you mean just general underwater combat, Cor?
20:02 <Skaya> OOC: Pretty much yeah
20:09 <Kotono> Thus the party swims out of town. The walls and perimeter are well manned, but after that? It's wide open, the sea water above brighter with sunlight. You notice almost no one is heading out of town, and gives you a wide berth as you swim out.
20:09 <Devar> "I have a feeling that we'll just get jumped as soon as we're in that area." Devar says. "So just be ready for that."
20:10 <Skaya> "I'll keep an eye out for that," Skaya agrees, taking the lead.
20:11 <Devar> Devar nods and just starts swimming, hoping his plan of being a target works!
20:13 <Kotono> "Or from others looking for treasure too," Anne concludes, as th eparty swims out. OOC: More.
20:13 <Kotono> roll 1d100+25
20:13 <Kotono> OOC: One moment, Kobot related difficulties.
20:14 → Kobot joined (~dunefar@C98D2066.806458B5.C86BCBF1.IP)
20:17 <Kotono> roll 1d100+25
20:17 <Kobot> Kotono rolled 1d100+25 --> [ 1d100=48 ]{73}
20:17 <Kotono> roll 1d100+30
20:17 <Kobot> Kotono rolled 1d100+30 --> [ 1d100=99 ]{129}
20:17 <Kotono> roll 1d100+30 subtables
20:17 <Kobot> Kotono rolled 1d100+30 subtables --> [ 1d100=36 ]{66}
20:17 <Kotono> You make it an hour out of town, when in the distance, you can see a few woven seaweed huts. One is collapsed inward but two are still intact. They stand as a little way station perhaps, no sign of anyone around, and in your general direction.
20:18 <Devar> They probably aren't jumping anyone out here, but Devar will fly onward towards them just in case!
20:19 <Skaya> Agreeing with Devar's choice, Skaya follows suit!
20:24 <Kotono> Anne swims in the rear, managing along as best she can in armor but with flight. Sanda swims along like it's second nature, not slowed at all. Approaching the two huts, you can see little inside without going to the door or a window.
20:24 — Skaya goes to the door of the nearest hut to take a look inside!
20:27 <Devar> Devar will wait, ready to help if this is a trap!
20:31 <Kotono> Anne and Sanda hang back, in the rear. Skay agoes in and...OOC: Perception.
20:31 <Skaya> roll 1d20+19
20:31 <Kobot> Skaya rolled 1d20+19 --> [ 1d20=18 ]{37}
20:37 <Kotono> You don't see anything in it. It mostly looks like a little way station, with no sign of anyone or anything in it. It just seems quiet. Which is odd, since the ground is the seabed and your keen eyes notice something's been recently disturbed there. Dug up, if you had to guess.
20:37 — Skaya decides to dig up the ground, wary for traps as she does so.
20:46 <Kotono> This take a bit, but it's not hard. Within is a heavy, strangely unwet sack bulgingly full of something.
20:48 <Skaya> "Let's take a look to see if it's hidden treasure or a body," Skaya says, before pausing. "Actually, since it's not wet, is opening it here a good idea?"
20:49 <Devar> "Actually, Sanda can help with this." Devar says. "She can move the water away so you can open it 'dry'." Devar says. "We had to do this with the horn, too."
20:50 <Skaya> "That works! Sanda, darling, care to help out?"
20:50 <Kotono> "Of course, Skaya," Sanda comes up and does just that, the water all moving away from the bag. It gives you dry space to work with.
20:51 — Skaya opens the sack!
20:52 <Kotono> Inside the sack are a great many old, brittle and dry scrolls. Each one is wrapped with a ribbon of different color, though each ribbon has gold threading.
20:54 <Skaya> "Scrolls, huh? Looks good." Skaya closes the sack once more and puts it into her haversack. They can deal with it all later. "How about checking the other hut, now?"
20:55 <Devar> Devar nods and will head over to open the other hut's door!
20:59 <Kotono> "For later," Skaya agrees, as...OOC: Perception all.
21:00 <Skaya> roll 1d20+19 I agree with myself!
21:00 <Kobot> Skaya rolled 1d20+19 I agree with myself! --> [ 1d20=12 ]{31}
21:03 <Devar> OOC: I can't beat that but I'll take 10 for 21 anyay
21:04 <Kotono> OOC: Sanda will take 10 since she's terrible at this.
21:05 <Kotono> roll 1d20+6 Anne will roll since why not?
21:05 <Kobot> Kotono rolled 1d20+6 Anne will roll since why not? --> [ 1d20=6 ]{12}
21:05 <Kotono> Skaya sees something...next time! OOC: Okay, we've made up our time and a smidge more, and I'm getting close to that crash I think. More Monday.