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Started by Dracos, November 23, 2009, 05:02:20 PM

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Anastasia

Adail recalls there are underground tributary to the Styx in the 36th layer, that can be sailed by hearty or foolish souls that leads out to Pandemonium and to another layer of the Abyss Adail can't recall.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Sierra

<Mari> roll 1d20+13 c'mon Kobot, Mari knew all about the 36th layer, surely she knows how to get in and out!
<Kobot> Mari rolled 1d20+13 c'mon Kobot, Mari knew all about the 36th layer, surely she knows how to get in and out! --> [ 1d20=18 ]{31}

Dracos

Quote
Nah, it's cool. I've just answered so many I'm trying to keep straight what I have and haven't.

A) The most common way is to head to Pazunia, the first layer of the Abyss. From there you can find portals to almost any other layer, which are deep sinkholes you leap into. Some layers have portals to other layers, but this is more erratic and less reliable. There are other methods, such as sailing the River Styx, but navigation is difficult as the chaos of the Abyss can often change currents, directions and generally fuckwith ship-riders. If you want to pursue this angle, talk to me.

B)  There are various exit-portals dotted over the Abyss. They are never to the Heavens(With very rare exceptions beyond the scope of this situation), but often other evil realms, the elemental realities, and the Astral. The Styx can be used this way as well to leave to other evil planes bordering the Abyss. You guys can make an K:P check to determine if the 36th layer has any such portals or Styx-ways. Post results in this thread.

C) Avoid planar effects or variants thereof are always good. Beyond that it varies wildly from layer to layer of the Abyss. Acid protection sounds obvious for the 36th layer.
*below assuming I'm asking people about this rather than just knowledge rolling*

A)Alright.  :)  So how would we generally find one and know that we have the right one?  Is there a trick to it?  A mark that we might know or is it just ask the locals, hope they don't lie to you for shits/giggles?

B)Not near dice.  Others roll please.  I'm fine with an exit route that heads to the elementals or astral.  So if there is one, there's our initial exit plan.  1/3 solved!

C)Food/Drink?  We've not been hitting that on for a while (Thank goodness), but checking if we're planning to be serious about rations and things.  if we are, we'll buy them here~.  More importantly, food encountered on the abyss, expected to be dangerous/poisonious, absent, or that don't worry about food the natives will kill you before you eat anyway~?

QuoteCleric and wizard, spell compendium. See also: Attune Form.

Alright, so Adail or Nikkolai could cast it.  I cannot.  Adail can you prep however much you can of it and give us an eyeball into how much more we're likely to need?

Heh and folks are already rolling.
Well, Goodbye.

Anastasia

Quote from: El Cideon on May 03, 2010, 05:22:13 PM
<Mari> roll 1d20+13 c'mon Kobot, Mari knew all about the 36th layer, surely she knows how to get in and out!
<Kobot> Mari rolled 1d20+13 c'mon Kobot, Mari knew all about the 36th layer, surely she knows how to get in and out! --> [ 1d20=18 ]{31}

Mari can expand a bit on what Adail knows: There are indeed those tributaries. The layer they go to is Absym, the realm of Demogorgon.

There are three known portals in the 36th layer. One leads to the Astral Plane, said to be atop the only mountain in the realm, a mountain peak scarred by acid rain, said to be 6,666 feet tall. Another lies somewhere deep within the caves and crevasses, said to lead to Limbo, guarded by Githzerai. A third leads to Earth, said to be at the lowest point of the plane, the deepest cave of them all.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Sierra

I'm guessing we don't want to go mountain climbing, guys? Depends on how long our ability to ignore the acid rain lasts, but I really wouldn't want to push that. We get caught in the open when that wears off and uh. So I'd say one of the latter two portals sounds best. This depends in part on how close any of these are to the bebelith's lair, admittedly, but since that thing was already underground, at least one of them is probably feasible. I would kind of prefer not to jump back to Earth at a point we're not sure of. If we wind up near either of the armies, we could be in trouble. Group vote, guys?

Anastasia

Quote from: Dracos on May 03, 2010, 05:22:38 PM
*below assuming I'm asking people about this rather than just knowledge rolling*

A)Alright.  :)  So how would we generally find one and know that we have the right one?  Is there a trick to it?  A mark that we might know or is it just ask the locals, hope they don't lie to you for shits/giggles?

A mix of knowledge, information gathering and some luck. There are more stable portals, though with the nature of the Abyss, a portal changing or a mislabeled one is quite possible.

QuoteB)Not near dice.  Others roll please.  I'm fine with an exit route that heads to the elementals or astral.  So if there is one, there's our initial exit plan.  1/3 solved!

Someone roll for Drac and post it then?

QuoteC)Food/Drink?  We've not been hitting that on for a while (Thank goodness), but checking if we're planning to be serious about rations and things.  if we are, we'll buy them here~.  More importantly, food encountered on the abyss, expected to be dangerous/poisonious, absent, or that don't worry about food the natives will kill you before you eat anyway~?

Food and water are both a  concern in the Abyss. It's possible to find them and magic can purify them, but it's never a guarantee. I'd make sure you guys come loaded with supplies, you'd know the Abyss can be a problem about it.

QuoteCleric and wizard, spell compendium. See also: Attune Form.

[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Sierra

<Mari> roll 1d20+6 Kam is asking questions about how to get around in the Abyss, does he find the answers Kobot?
* Hatbot --> "Mari rolls 1d20+6 Kam is asking questions about how to get around in the Abyss, does he find the answers Kobot? and gets 25."12 [1d20=19]
<Kobot> Mari rolled 1d20+6 Kam is asking questions about how to get around in the Abyss, does he find the answers Kobot? --> [ 1d20=4 ]{10}
<Mari> Wrong bot this time.
<Mari> Boo.

Anastasia

Drac'll kill you for using Kobot, but the roll speaks for itself.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

VySaika

#473
Avoid Planar Effects is Cleric 2, so I can cast it twice. The problem is, it lasts all of 1 min/level. So doubt it will be much help.

EDIT: Attune Form is Cleric 3, has the same effects as APE and lasts 24 hours, but I can't cast it. Also it targets 1 creature per 3 caster levels, so we'd need to get 3 scrolls of it at 6th level caster PER DAY to burn there to cover all of us.
All About Monks
<Marisa> They're OP as fuck
<Marisa> They definitely don't blow in 3.5
<Marisa> after a certain level they basically just attack repeatedly until it dies
<Marisa> they're immune to a bunch of high level effects
<Marisa> just by being monks

Sierra

As determined in chat, they cost 450gp per scroll. We could buy a couple days' worth if we wanted to. It is better than melting. There's no telling how long it'll take us to get to where we need to go on layer 36, of course. Could be more than a couple days; I'd be surprised if it was a conveniently short trip, given we've usually spent a couple days at least getting form place to place on other planes. Mrph. And bartering with the locals for some means of protection/guidance is surely ill-advised; not likely to find anyone trustworthy, and anything abyssal residents would want would surely be something we don't want to give them. I kind of can't help but feel there's going to be a gamble involved in here somewhere; with the Abyss, we probably can't be prepared for everything in advance.

VySaika

On the subject of Attune Form

<Mari> No one can outright learn the spell, I guess?
<Kotono> Zeph could if he trained out a 4th level slot.
> Nik's a sorc, not a wizard. And I'm only a 3rd level caster
<Mari> Mrph.
> Attune Form strikes me as more useful in general in this group then Black Tentacles, but that might just be me.

Your call of course, Zeph, but I'm personally thinking that with 3 primarily melee chars in the party, Black Tentacles isn't all that awesome anyway, and Attune Form could save our asses alot down the line. Lots of environmentally hostile planes out there.
All About Monks
<Marisa> They're OP as fuck
<Marisa> They definitely don't blow in 3.5
<Marisa> after a certain level they basically just attack repeatedly until it dies
<Marisa> they're immune to a bunch of high level effects
<Marisa> just by being monks

Carthrat

Three melee characters in the party, two of which have reach and one of which gets bonus damage against grapples foes. <_<
[19:14] <Annerose> Aww, mouth not outpacing brain after all?
[19:14] <Candide> My brain caught up

VySaika

That's all assuming the enemy is grappled at the outside edge of the spell. It is a 20ft radius spell, though I suppose Kam's reach when Raging can still hit the center of that.
All About Monks
<Marisa> They're OP as fuck
<Marisa> They definitely don't blow in 3.5
<Marisa> after a certain level they basically just attack repeatedly until it dies
<Marisa> they're immune to a bunch of high level effects
<Marisa> just by being monks

Anastasia

It's worth noting Zeph doesn't get another 4th level spell known until level 11, two levels from now. So whichever he chooses will be there awhile.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Carthrat

[14:36] <@Kotono> Saebelos can be met in one of three ways. Sacrifice a warrior dedicated to chaos in his name iwth a proper ritual to summon him....go to the Lamentations in Avernus and declare that you wish to speak with him in the name of Est, the old code...join his legion in the infernal army.

fun facts!
[19:14] <Annerose> Aww, mouth not outpacing brain after all?
[19:14] <Candide> My brain caught up