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The "What Are You Playing Today" Thread

Started by Dracos, December 29, 2005, 01:48:34 AM

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Jason_Miao

Quote from: Brian on December 21, 2011, 09:26:13 PM
Dungeons of Dreadmore, judging by his Steam status.
Quote from: Carthrat on December 22, 2011, 01:20:19 AM
That and Binding of Issac, recently. Real-time games can be roguelikes too!

Huh.  On steam?  I love the game genre, but I never thought that roguelikes had potential commercial success value, since it tends to be pretty niche.

Also, watching LP youtube videos of Dreadmore now, to see what it's about.  Creatures being slaughtered sound so cute. oO

Carthrat

They're pretty cheap and part of indie bundles, which are all the rage these days.
[19:14] <Annerose> Aww, mouth not outpacing brain after all?
[19:14] <Candide> My brain caught up

Brian

Quote from: Jason_Miao on December 24, 2011, 12:14:45 AMHuh.  On steam?  I love the game genre, but I never thought that roguelikes had potential commercial success value, since it tends to be pretty niche.

http://us.battle.net/d3/en/
I handle other fanfic authors Nanoha-style.  Grit those teeth!  C&C incoming!
Prepare to be befriended!

~exploding tag~

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Jon

Picked up Knights of the Old Republic in the steam sale. Played through escaping the Endar Spire, whereupon the game promptly crashed.

FFFFFffffffffff

Ebiris

Quote from: Brian on December 23, 2011, 08:57:26 PM
I haven't, really.  But wouldn't that cost me precious loot?

Bottomless pits are much rarer in Skyrim than in the Jedi Knight games. Basically, if you fus roh dah someone down a flight of stairs, it does damage equivalent to a really strong power attack. If you push them off a ledge that gets them to ragdoll it'll kill them 90% of the time (100% if it's over one storey high). Plus all those dungeons have traps and shit you can push them into, and while they merely inconvenience you, they induce ragdolling (thus death) in enemies.

That's just one shout. You can get ones that make you temporarily invincible, distract enemies while you're sneaking, put you in bullet time, invoke deadly lightning storms when in the open, freeze an enemy solid... Basically Shouts are Magic++, except without requiring skills/levelling to improve.


thepanda

Just picked up Fate/Extra, Ys seven, Kirbey's Return To Dreamland, and Ys The Oath of Felghana.

Thank god my psp is working again. Now to decide which to play first!

Kt3

I think we live our lives in other people's hearts and minds. Alone by ourselves we're not very much good at all. But when we let someone else in with their stories and all their sights and sounds and songs and smells and sensations, we suddenly start filling our shelves and boxes with books and books of them and building up our libraries.

Brian

Bastion.

In simplest terms:  A decent adventure/action game with an awesome presentation.

Really liked it, and the unique visual stylings almost never actually interfered with gameplay, and when they did, it was exceedingly minor.  Newgame+ offers extra character customization, and the gimmick of the narrator is pretty genius.  Instead of narrating the story and largely ignoring your direct actions, the narrator actually describes what you're doing/did.

I found myself laughing out loud when I first got the hammer and then proceeded with the traditional, 'destroy everything breakable in the room,' behavior you get used to in these games, only to have the narrator remark: "Kid just rages for a while."
I handle other fanfic authors Nanoha-style.  Grit those teeth!  C&C incoming!
Prepare to be befriended!

~exploding tag~

Merc

My thumbs hurt. Was playing some super meat boy. Can't get out of Hell.
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

thepanda

Quote from: Merc on January 07, 2012, 10:50:25 PM
My thumbs hurt. Was playing some super meat boy. Can't get out of Hell.

Repent?

Anastasia

Melty Blood Current Code

I picked up the latest PC revision since I hadn't played it in awhile. It's still fun, only deeper now and with a super-boss to aim for.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Dracos

Went through VVVVV had fun, but it's no Iji.  It's mechanics are well done, but in its aim for simplicity, it lacked any meaning to the action.

Also you casually destroy two dimensions during it, if I follow the subtext correctly.  But you totally saved five people!  Spoiler!

I begrudge the short 'have some other guy follow you' section.  I lost 1/3rd of my lives in that section, and 1/4th in the same room.
Well, Goodbye.

Merc

My hate in VVVVVV went to the final tower room, where I was just not able to land on the one safe block when going to the roof (at least consistently) and whenever I did manage it, I'd get caught by the moving spike wall right past the next trampoline. That and the Gravitron, though that had the saving grace of shifting the timer each time you lasted 5 seconds.

I actually didn't mind the escort guy quite as much, outside of the one particular room I warned you of, and even that room seemed less frustrating to me than the two rooms I mentioned simply for the fact that you had time to think/breath there.

It's for the same reason I'm growing frustrated with super meat boy's dark salt factory and light hell. The homing missiles and launchers are (a) hard to predict, (b) shooting so much that you can't stand and look at the level or think. The difficulty of jumps or figuring out timing (or even levels with the lasers, which -are- predictable, even if you have to move fast with those) in that game is usually kind of satisfying when you beat those levels, but the homing enemies just make me think "ugh, that was annoying!" instead when I beat the levels (although hell is being hellish).

I do like the music in both games.
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.