News:

Game for the gaming god; co-op for the entertainment couch!

Main Menu

Warming back up (Afina)

Started by Anastasia, November 11, 2015, 04:25:22 PM

Previous topic - Next topic

0 Members and 2 Guests are viewing this topic.

Ebiris

Maybe she should have gone to Brightwater after all? No, this is much more productive. A prismatic wall springs into being flush against the portal, putting paid to the hope of any diabolical reinforcements coming from that avenue, and as the magic begins to fade and reality around her speeds up its subjective time, she rushes at the efreeti slaver,  stabbing Hywelbane II  into his chest and stomach before kicking off and flying back right where she started!


[16:54] <@Ebiris> roll 1d20+55 5th level arcane strike bounding assault #1
[16:54] <Serith> Ebiris roll for Serith < 74 > [d20=19]
[16:54] <@Ebiris> roll 1d20+50 5th level arcane strike bounding assault #1
[16:54] <Serith> Ebiris roll for Serith < 66 > [d20=16]
[16:54] <@Ebiris> roll 1d20+55 5th level arcane strike bounding assault #1 crit check
[16:54] <Serith> Ebiris roll for Serith < 61 > [d20=6]
[16:55] <@Ebiris> roll 2d4+44+44+2d6+2d6+5d6+2d6 fire/holy/bane/skirmish/swift (fire ignores fire res/immunity, base damage counts as silver/holy and epic)
[16:55] <Serith> Ebiris roll for Serith < 128 > [d4=3,2][d6=6,6,3,1,3,2,3,1,6,3,1]
[16:55] <@Ebiris> roll 1d4+22+22+2d6+2d6+5d6+2d6 fire/holy/bane/skirmish/swift (fire ignores fire res/immunity, base damage counts as silver/holy and epic)
[16:55] <Serith> Ebiris roll for Serith < 87 > [d4=3][d6=3,6,3,1,2,4,6,4,6,2,3]
[16:56] <@Ebiris> roll 10d4 arcane strike damage, forgot to include that
[16:56] <Serith> Ebiris roll for Serith < 21 > [d4=3,3,3,1,1,1,1,4,2,2]


Spoiler: ShowHide

Afina 208+20/208, greater mage armour (CL 23), moment of prescience (CL 23), shield (CL 23), greater heroism (CL 23), fires of purity (CL 23), haste (CL 23).
AC 65 (touch 47, flat footed 65), blindsense 30, 50% miss chance (applies to attacks and single target spells), spell resistance 38, immunity to fear, fire, disease, and water
Spell charges remaining: 4/8/9/7/9/7/5/5/5/7

Anastasia

The figure moves fast - faster than you'd expect, almost a blur. Yet Afina is faster, plunging blade into his middle. The efreet flickers once and vanishes, save for a few motes of light. Afina doesn't need much to know an illusion or projection when she sees one.

Free act.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

This is kinda my bad since I didn't start noting it in the spoiler bit until a couple posts ago, but I have blindsense 30. Would the illusion have fooled that? I don't want to waste time redoing stuff but if so I may as well claim those 5th level arcane strike charges back.

"I've blocked the portal for a few hours, but he's probably organising reinforcements from his own side," Afina says to Crystal and Simmer, nonplussed by the illusion and its attempt at stalling them. "Lets start turning the place over for anything we can use before we deal with the slaves. Even with the portal blocked I don't doubt it'll be long before Nessians start gating in on us."

Anastasia

That's reasonable. I'll chalk it up to you not having ran Afina for a long while. We'll both need to keep that in mind for the future. His illusion defeating blindsense would depend on what your blindsense is based on.

"I will stand watch with Hope," Crystal says, "Listen for my shout in case the enemy emerges swiftly."

Meanwhile, Simmer cracks her knuckles and smiles, "Sounds good. Let's find something to make this worth it, then make a nice bonfire out of the place."

Searching the place, I presume? What's the plan and what are you looking for?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Primary searching for magic stuff with detect magic up, then portable wealth in the form of jewellery or statuary (Afina only has +10 appraise with her native int, but she has +35 sculpting so she should know what's what when it comes to statues), and then coinage. Floating discs will be used to carry stuff unless Simmer or Crystal has a bag of holding they can lend. Taking 10 for 47 on search

"You could start organising the slaves," she suggests to Crystal, "They'll need to be well positioned and mobilised to get them all through the gate in the time it will stay up, so we may as well get ready to leave now. We'll take them to Aurora on Air and then see about repatriating them to their homes afterwards." Confident her two friends can handle things from there, she sets to diligently and efficiently turning over the manor for anything that can be requisitioned for their Crusade.

Spoiler: ShowHide

Afina 208+20/208, greater mage armour (CL 23), moment of prescience (CL 23), shield (CL 23), greater heroism (CL 23), fires of purity (CL 23), haste (CL 23).
AC 65 (touch 47, flat footed 65), blindsense 30, 50% miss chance (applies to attacks and single target spells), spell resistance 38, immunity to fear, fire, disease, and water
Spell charges remaining: 4/8/9/7/9/8/5/5/5/7

Anastasia

Simmer has a bag of holding, she uses it for her emergency supply closet of fire.

Afina and Simmer get to searching the place as fast as they can.

> roll 1d20+31 search Simmer
<Serith> Kotono roll for Serith < 50 > [d20=19]


The first story is a luxurious sitting room, a smoking room (it literally is filled with smoke), a fancy dining room, kitchens and a few bedrooms. You toss them in a hurry, finding little within your parameters. There's gold and amber decorations in the sitting room you fought in, but they're securely fit into the wall. Not impossible to undo, but it would take time. The dining room has a collection of silver studded with small rubies, which could be taken if you wish. The smoking room has an 9 inch tall figurine of a cornugon, carved of glassy obsidian and with little chips of opal for eyes.

You also find a stairway to the second floor, as well as a discreet passage that leads to a stairway going down. No noise from Crystal yet, as Simmer says, "Up or down?"

I'll update loot when y'all are done searching.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

"You go up and I'll go down?" Afina suggests, thinking it better to hurry through this. She doesn't think there's any opposition waiting for them inside at this point, but every moment brings reinforcements closer down on their heads.

silverware is looted, cornugon statue is smashed

Anastasia

Simmer goes on down to search with a quick nod, the two hurrying along. Upstairs, Afina finds mostly bedrooms. Nice ones by and large, well decorated and some looking lived in.

Notable things found include the following:

4 caches of coins. One is a loose pile in a drawer, two others are coin bags and teh last is a chest full of coins. Counting them would take time. They're mostly gold and platinum and are of various mintage and makes.
Several pieces of jewelry. Bracelets, rings and earrings are the most common.
A gold statue of a dancing woman.She's quite pretty. The statue's about 6 inches tall.

There's lots of other riches beyond Afina's chosen scope - decorations, paintings, finery and so forth, but they'd take more time.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

The coinage is all dumped on a floating disc hastily conjured, Afina not bothering to empty any of it from its containers and just dumping bags and chests wholesale onto it, where they're swiftly joined by jewellery and the tiny statue - it could be a wingless erinyes or something but really only cornugons in particular draw that much ire from Afina where she's offended simply by their image. Not wasting time trying to figure out which paintings are masterworks and which are trash, she takes a look out a window facing the pens to check Crystal's doing okay before she flies downstairs to find Simmer.

Spoiler: ShowHide

Afina 208+20/208, greater mage armour (CL 23), moment of prescience (CL 23), shield (CL 23), greater heroism (CL 23), fires of purity (CL 23), haste (CL 23).
AC 65 (touch 47, flat footed 65), blindsense 30, 50% miss chance (applies to attacks and single target spells), spell resistance 38, immunity to fear, fire, disease, and water
Spell charges remaining: 4/8/9/7/9/8/5/5/5/7

Anastasia

You see Crystal is herding the slaves towards the exit and generally together, all while keeping watch. No sign of trouble - yet. Going downstairs, you find smoke rising from the basement stairs, Simmer standing just past them. "I found a few things, but down there is largely ash now. It's where the efreet dealt with the slaves, I think."
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

"This hasn't really been as productive as I hoped," Afina admits, funnelling the contents of her floating disc into Simmer's bag of holding. "I suppose the 'wealth' kept here is the slaves, but we can hardly sell those. Lets go home," she says, flying out to rejoin Crystal. Once all the captives are appropriately lined up she brings out her thankfully fireproof scroll of gate. "I'm about to open a portal to the elemental plane of Air," she calls, projecting her cutesy voice to carry. "Starting at the front I need you all to walk through in order. Keep moving so those behind you can pass. You'll be cared for on the other end and returned to wherever you called home. Do you all understand?"

Spoiler: ShowHide

Afina 208+20/208, greater mage armour (CL 23), moment of prescience (CL 23), shield (CL 23), greater heroism (CL 23)
AC 64 (touch 46, flat footed 64), blindsense 30, spell resistance 38, immunity to fear, fire, disease, and water
Spell charges remaining: 4/7/9/7/9/8/5/5/5/7

Anastasia

As Afina says that to Simmer, starting to move contents of her disc into the bag of holding...

Will saves, all. Bonuses and protections against scrying apply.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

#72

[17:00] <@Ebiris> roll 1d20+34 will
[17:00] <Serith> Ebiris roll for Serith < 35 > [d20=1]


edit: do note that scrying typically allows sr

Anastasia

> roll 1d20+21 vs Afina's SR of 38
<Serith> Kotono roll for Serith < 23 > [d20=2]
> roll 1d20+23 Simmer Will save
<Serith> Kotono roll for Serith < 30 > [d20=7]
> roll 1d20+21 vs Crystal's SR of 36.
<Serith> Kotono roll for Serith < 37 > [d20=16]
> roll 1d20+29
<Serith> Kotono roll for Serith < 44 > [d20=15]

I'm aware, but it's easier to have you roll the save first and see if it's even relevant. (I had to get up as I was finishing that post, so moving it onto you speeds things up a bit.)


The party heads right on out. The slaves obey without protest, no reaction to it beyond simple obedience.

How long does a gate spell last?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

17 rounds assuming I bought a CL 17 scroll. That's what I paid for anyway.

Reading from the scroll a gate appears to the peaceful blue skies of Air. "Now go, go, go!" Afina urges the prisoners, not wanting any time wasted on gawking or questioning.

Spoiler: ShowHide

Afina 208+20/208, greater mage armour (CL 23), moment of prescience (CL 23), shield (CL 23), greater heroism (CL 23)
AC 64 (touch 46, flat footed 64), blindsense 30, spell resistance 38, immunity to fear, fire, disease, and water
Spell charges remaining: 4/7/9/7/9/8/5/5/5/7