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To cure rotting earth (Ithea, Moore)

Started by Anastasia, February 03, 2016, 02:18:15 PM

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Nephrite

#210
How high does that fist go up? I'd imagine Crystal and Moore are flying but I don't know how high that'd be.


ACs:

Spoiler: ShowHide

Moore: 40
Ithea: 56
Crystal: 43 | Hope: 51
Rosa: 63


I don't see any miss chances on anyone.

Anastasia

All the way up.

> roll 12d8+30 ow
<Kobot> Kotono rolled 12d8+30 ow --> [ 12d8=69 ]{99}

Damage reduction applies, it counts as magic to overcome damage reduction.


The fist slams into the party from below, sending them all up to an unexpected meeting with the ceiling. It then slips back, letting them all hit the ground hard. The entire party is prone as...

Init here. Make sure to update hit points and if any of the golems were destroyed by that.

[spoiler]

Dana

HP: 243/313
Effects: Heroes Feast (CL20)
Boosts: Immune to fear and poison, +1 morale bonus to attack rolls and Will saves
Resources used: Power Points 239/239
Other: -

Stille

HP: 218/300
Effects: Heroes Feast (CL20)
Boosts: Immune to fear and poison, +1 morale bonus to attack rolls and Will saves
Resources used: -
Other: -
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

#212
Everyone gets +11 on init due to Motivate Dexterity.

[10:38] <Nephrite> roll 1d20+31 Moore Init
[10:38] <Kobot> Nephrite rolled 1d20+31 Moore Init --> [ 1d20=17 ]{48}
[10:38] <Nephrite> roll 1d20+10+11 Rosa Init
[10:38] <Kobot> Nephrite rolled 1d20+10+11 Rosa Init --> [ 1d20=20 ]{41}



Moore

Spoiler: ShowHide

HP: 207/245
AC: 40



Rosa

Spoiler: ShowHide

152/251 HP (Fatigued (-2 STR/DEX, no charging)
+10 Init, 30ft speed
63 AC
Saves: Fort +24, Ref +35, Will +27 (+2 vs enchantment)

Merc

#213
Unless you want to wait on me another 8 hours or so, you'll want to roll for me.
"Ithea": ShowHide

HP: 237/346
AC/Touch/Flat-Footed: 56/39/56
Effects: Heroes Feast (CL 20), GMW (CL 25), Fatigued
Qualities: DR 10/silver, SR 34, Darkvision, Low-Light Vision, +4 CMD vs Trip/Overrun/Bullrush, Evasion, Uncanny Dodge, Immunity to Frightful Presence, +4 vs Fear, Spellwarped

Inspiration: 0/6

Abilities:
Racial: Healing Touch 0/1
Rogue: Mimic 0/1
Factotum: Inspiration 0/6, Nerveskitter 0/1, Heroics 0/1, Piety 3/9
Duskblade: Attunement 0/14, Quick Cast 0/4
Feats: Chaos Devotion 0/1
Gear: Counterstrike 0/2, Greatreach 0/3, Reciprocate 0/2, Haste 0/10 (rounds), Daylight 0/1, See Invis 0/1, +2d6 electric damage 0/3, Gate 2/3

Spells:
Lv 0 - 0/6
Lv 1 - 0/23
Lv 2 - 0/23
Lv 3 - 1/23
Lv 4 - 3/18
Lv 5 - 1/14


"Balyss": ShowHide

HP: 155/228
AC/Touch/Flat-Footed: 51/38/48
Effects: Heroes Feast (CL 20)
Qualities: Darkvision, low-light vision, RE(Fire) 20, RE(cold) 15, RE(sonic) 10, RE(acid/electricity) 5, prophet's sight 3/day, Evasion, trap sense+2,  uncanny dodge, DR 10/cold iron and evil, Regen 1/cold iron and evil.

Spells Used:
9 - Gate (x1)

http://www.soulriders.net/forum/index.php/topic,102879.msg1046029.html#msg1046029


"Crystal/Hope": ShowHide

Crystal
HP: 146/223
AC/Touch/Flat-Footed: 43 / 39 / 31
Effects: Heroes Feast (CL 20)
Qualities: Low-light vision, DR 10/cold iron, greater invisibility, SR 36, evasion

http://www.soulriders.net/forum/index.php/topic,102879.msg1059605.html#msg1059605

Hope
HP: 400/484
AC/Touch/Flat-Footed: 51 / 21 / 41
Qualities: Improved Evasion, +4 will vs enchantment, DR 15/epic, SR 32, immunity to sleep and paralysis, RE(acid/cold/electricity) 20, darkvision, low-light vision, water breathing, fast healing 3.

http://www.soulriders.net/forum/index.php/topic,102879.msg1059616.html#msg1059616


Edited to remove 2hp from Crystal that I had forgotten.
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Merc

Also, reminder that Rosa and Stille are fatigued along with Ithea. Crystal and Moore got fixed.
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Nephrite

Yep, I forgot. Lower Rosa's init by 1.

[11:15] <Nephrite> roll 1d20+3+11 Balyss
[11:16] <Kobot> Nephrite rolled 1d20+3+11 Balyss --> [ 1d20=11 ]{25}
[11:16] <Nephrite> roll 1d20+12+11 Crystal
[11:16] <Kobot> Nephrite rolled 1d20+12+11 Crystal --> [ 1d20=6 ]{29}
[11:17] <Nephrite> roll 1d20+14+11 Hope
[11:17] <Kobot> Nephrite rolled 1d20+14+11 Hope --> [ 1d20=19 ]{44}
[11:18] <Nephrite> roll 1d20+22+11-1 Ithea
[11:18] <Kobot> Nephrite rolled 1d20+22+11-1 Ithea --> [ 1d20=14 ]{46}

Ebiris

#216
Was everyone hugging? We've got 3 large creatures and a bunch of mediums and smalls, so that's a lot for a single punch to take out.

In any case the shredstorms are immune to all weapon damage so they just slide off, and probably inflict swarm damage on the hand that jammed into them? I dunno. Smrgol is immune to crits as well so I guess he takes 6d8+15? The roll doesn't list individual d6s so I dunno if you want to reroll or just halve the rolled part of the crit.

[17:11] <@Ebiris> roll 1d20+14 Smrgol init
[17:11] <Kobot> Ebiris rolled 1d20+3 Smrgol init --> [ 1d20=13 ]{27}
[17:11] <@Ebiris> roll 2#1d20+17 shredstorm init
[17:11] <Kobot> Ebiris rolled 2#1d20+6 shredstorm init --> [ 1d20=13 ]{30}, [ 1d20=9 ]{26}


Spoiler: ShowHide

Shredstorm #1 77/77
AC 24, construct traits, immunity to electricity, swarm traits

Shredstorm #1 77/77
AC 24, construct traits, immunity to electricity, swarm traits

Smrgol 436/459
AC 50, construct traits, immunity to magic, immunity to rust, fast healing 10

Anastasia

The creature in question is extremely large, and hence extremely large fists.

I'll roll the damage for the crit immune separately. Also Crystal has a 25% chance of negating thanks to light fortification.

> roll 6d8+15 crit immune golem, also for Crystal if this next roll is 1-25
<Kobot> Kotono rolled 6d8+15 crit immune golem, also for Crystal if this next roll is 1-25 --> [ 6d8=23 ]{38}
> roll 1d100 1-25 Crystal
<Kobot> Kotono rolled 1d100 1-25 Crystal --> [ 1d100=77 ]{77}

Crystal takes full damage.

> roll 1d20+16 Dana (+11 aura)
<Kobot> Kotono rolled 1d20+16 Dana (+11 aura) --> [ 1d20=18 ]{34}
> roll 1d20+21 Stille (+11 aura)
<Kobot> Kotono rolled 1d20+22 Stille (+11 aura) --> [ 1d20=13 ]{34}
> roll 1d20-2 fist?
<Kobot> Kotono rolled 1d20-2 fist? --> [ 1d20=10 ]{8}

Init order is Moore (48) > Ithea (46) > Hope (44) > Rosa (40) > Stille = Dana (34) > Crystal (29) > Balyss (25) > Fist? (8)

Moore opens. Since your foe has sunk into the earth, there's no immediately visible target. Note that all the party starts prone.


Dana slams down rather hard, "Ah fuck yes," she groans, "Finally some fucking action!"

"Ithea?" Stille struggles to get up from the slam, blood running down a gash on the side of his head. His attention's on her, "Can you get up?"

Rosa's on one knee, gasping for air and struggling to gather herself.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

I forgot Moore was crit immune too due to his armor, do you want me to use the same value as the golems for the HP loss?

"Everyone, stand strong! We can easily overcome this!" Moore calls out as he pulls himself to his feet, wobbling a bit before he invokes music to inspire courage in his friends!

[12:52] <Erad> roll 3d4 nonlethal
[12:52] <Kobot> Erad rolled 3d4 nonlethal --> [ 3d4=8 ]{8}

Everyone gets +12 morale bonus on charm/fear and the same on attack and weapon damage rolls. It's mind-affecting for anyone who's immune to that.

In addition, everyone also adds +2 to attack rolls and +2 to any CL checks.

Everyone also has +1 to attack from his aura, so a total of +3 to attack rolls.



Anastasia

Courage fills the party at Moore's words, bolstering them to be far more than before.

Using the non-crit damage is fine, Moore. Ithea's up. Ithea, if you see this at work and want to lay out a turn, feel free to do so and Neph and myself and roll/sort it out for you.

[spoiler]

Dana

HP: 243/313
Effects: Heroes Feast (CL20), Bardsong (+14 attack rolls, weapon damage rolls, saves vs fear, additional +2 attack rolls and caster level checks), Aura (+11 Dex checks, +1 attack rolls)
Boosts: Immune to fear and poison, +1 morale bonus to attack rolls and Will saves, +14 morale to attack and weapon damage rolls, +2 attack rolls and caster level checks, +1 attack rolls.
Resources used: Power Points 239/239
Other: -

Stille

HP: 218/300
Effects: Heroes Feast (CL20), Bardsong (+14 attack rolls, weapon damage rolls, saves vs fear, additional +2 attack rolls and caster level checks), Aura (+11 Dex checks, +1 attack rolls)
Boosts: Immune to fear and poison, +1 morale bonus to attack rolls and Will saves, +14 morale to attack and weapon damage rolls, +2 attack rolls and caster level checks, +1 attack rolls.
Resources used: -
Other: -
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Merc

I haven't even had a chance, as noted in nagging. Posting now.

Ithea backflips back to standing is Stille's answer, as she frowns at the vanishing trick of the elemental. "Okay, anyone with sonic abilities, focus on the crystals so we get some room to spread out. Everybody else, ready an attack, figure out how to keep that elemental in view once it comes back out again, or heal up!" Ithea directs the others, before unleashing a pair of magical shouts towards the crystals.

Using quick cast to get a second Shout spell off. Don't think damage rolls are needed, but included in case.

[18:52] <@Sailor_Mercury> roll 15d6 sonic #1
[18:52] <@Sailor_Mercury> roll 15d6 sonic #2
[18:52] <Kobot> Sailor_Mercury rolled 15d6 sonic #1 --> [ 15d6=47 ]{47}
[18:52] <Kobot> Sailor_Mercury rolled 15d6 sonic #2 --> [ 15d6=59 ]{59}
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Anastasia

Init order is Moore (48) > Ithea (46) > Hope (44) > Rosa (40) > Stille = Dana (34) > Crystal (29) > Balyss (25) > Golems (9) > Fist? (8)

Quick update, forgot to include golems. Since Eb's numbers don't match up with his rolls, I'm just going to put them before the elemental but after everything else. All of them rolled a 9 or higher, so this works.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Ithea, what's the range on greater shout?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Merc

Regular shout is 30ft. I don't get greater shout like all the fancy schmancy mages.
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Anastasia

The joy of typos.

Ithea heads on over and casts her spell, a loud WAAAARRRRRRRGHHHHHGHGHGHH shattering the crystals immediately ahead of her. They burst like fireworks, sending sprays of crystal dust everywhere. It glitters in the air, a darkness that rains down.

Hope's up. He normally holds for Crystal (or vice versa) for the sake of ease, but you can run them however you like. Go Ithea.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?