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Dragon power (Surraruthru, 89 days left)

Started by Anastasia, June 14, 2017, 11:16:02 AM

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Anastasia

Okay, you need 10 K:N checks, 10 K:A checks and 4 K:P checks. Split these up and aiding amid the people you have helping you as you see fit.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Okay, here goes. As note, I'm having the non-assisting NPCs standing by and monitoring the check-making characters to assist/stabilize in case something goes awry and things have to be stabilized or need more raw magical power to reinforce things.

Knowledge: Nature, Sylvie leads with Surraruthru and Illseine assisting.
> roll 1d20+66 Sylvie K:N #1 (Surraruthru & Illseine assist)
<Serith> Iddy roll for Serith < 81 > [d20=15]
> roll 1d20+66 Sylvie K:N #2 (Surraruthru & Illseine assist)
<Serith> Iddy roll for Serith < 85 > [d20=19]
> roll 1d20+66 Sylvie K:N #3 (Surraruthru & Illseine assist)
<Serith> Iddy roll for Serith < 73 > [d20=7]
> roll 1d20+66 Sylvie K:N #4 (Surraruthru & Illseine assist)
<Serith> Iddy roll for Serith < 84 > [d20=18]
> roll 1d20+66 Sylvie K:N #5 (Surraruthru & Illseine assist)
<Serith> Iddy roll for Serith < 72 > [d20=6]
> roll 1d20+66 Sylvie K:N #6 (Surraruthru & Illseine assist)
<Serith> Iddy roll for Serith < 73 > [d20=7]
> roll 1d20+66 Sylvie K:N #7 (Surraruthru & Illseine assist)
<Serith> Iddy roll for Serith < 85 > [d20=19]
> roll 1d20+66 Sylvie K:N #8 (Surraruthru & Illseine assist)
<Serith> Iddy roll for Serith < 70 > [d20=4]
> roll 1d20+66 Sylvie K:N #9 (Surraruthru & Illseine assist)
<Serith> Iddy roll for Serith < 81 > [d20=15]
> roll 1d20+66 Sylvie K:N #10 (Surraruthru & Illseine assist)
<Serith> Iddy roll for Serith < 81 > [d20=15]

Knowledge: Arcana, Vul'lath leads with Baleruk and Hope assisting.
> roll 1d20+72 Vul'lath K:A #1 (Baleruk & Hope assist)
<Serith> Iddy roll for Serith < 90 > [d20=18]
> roll 1d20+72 Vul'lath K:A #2 (Baleruk & Hope assist)
<Serith> Iddy roll for Serith < 90 > [d20=18]
> roll 1d20+72 Vul'lath K:A #3 (Baleruk & Hope assist)
<Serith> Iddy roll for Serith < 91 > [d20=19]
> roll 1d20+72 Vul'lath K:A #4 (Baleruk & Hope assist)
<Serith> Iddy roll for Serith < 88 > [d20=16]
> roll 1d20+72 Vul'lath K:A #5 (Baleruk & Hope assist)
<Serith> Iddy roll for Serith < 75 > [d20=3]
> roll 1d20+72 Vul'lath K:A #6 (Baleruk & Hope assist)
<Serith> Iddy roll for Serith < 80 > [d20=8]
> roll 1d20+72 Vul'lath K:A #7 (Baleruk & Hope assist)
<Serith> Iddy roll for Serith < 74 > [d20=2]
> roll 1d20+72 Vul'lath K:A #8 (Baleruk & Hope assist)
<Serith> Iddy roll for Serith < 81 > [d20=9]
> roll 1d20+72 Vul'lath K:A #9 (Baleruk & Hope assist)
<Serith> Iddy roll for Serith < 74 > [d20=2]
> roll 1d20+72 Vul'lath K:A #10 (Baleruk & Hope assist)
<Serith> Iddy roll for Serith < 77 > [d20=5]

Kowledge: The Planes, Kascha leads with Tepen and Gold assisting.
> roll 1d20+68 Kascha K:P #1 (Tepen & Gold assist)
<Serith> Iddy roll for Serith < 88 > [d20=20]
> roll 1d20+68 Kascha K:P #2 (Tepen & Gold assist)
<Serith> Iddy roll for Serith < 86 > [d20=18]
> roll 1d20+68 Kascha K:P #3 (Tepen & Gold assist)
<Serith> Iddy roll for Serith < 73 > [d20=5]
> roll 1d20+68 Kascha K:P #4 (Tepen & Gold assist)
<Serith> Iddy roll for Serith < 69 > [d20=1]
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

A day's work goes well. It's hard work - terribly hard work - but by the end of it, you lean towards it being possible. The ritual circles look sound, the process possible if you manipulate the right sympathetic links. Indeed, Lifasa's screams show it's entirely possible - if you can take that sort of connection and reverse it, the tree may well do exactly as you hope.

The only downside? You're going to need one hell of a memory crystal to do it. Something beyond the crystals you have to reference by a large margin.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Surratuthru gathers those who helped him together.

"Thank you for your help. Unfortunately while this was a success it wasn't a complete success. I'm going to have to acquire a much more powerful version of the crystal. Once I've acquired it, we can finish this. Our progress here gives me faith that this can work."
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Sylvie hums, "We're going to need a lot of money for it. I'm guessing at least 100,000 gold. We may need to petition the Aurora fund to cover this."
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Surraruthru nods. "I agree. Unless anyone has an idea for fast money making?"
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

"Let the Aurora fund cover it first," Baleruk rumbles, "It is what it is there for, rather than our precious hoards."

General headshakes go around. "Nothing in the time frame without questing or taking on risk." Vul'lath says. "Uncertain questing."
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

"Mmm. Go with the fund then. It's certain and immediate. I'll go for the crystal once we get the gold secured."
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Okay, short OOC interlude. Go ask in loot if this is willing to be signed off on. Once we get an answer we'll continue from there.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

At work, so I don't off hand remember the name of the person who gave me the memory crystal. I did promise to pick up that Faerie dragon, so I suppose that's first since I can manage that trip without anyone's help with just readying multiple castings of gate/plane shift.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Okay. That'll probably run out the rest of the time in your day - Neph's close too and Afina and JAela are overseing war ops. Just going to swap out a few spells for gates?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Yeah. Spell list is updated with spells crossed out/expanded for tapestry buffs. I'll invite Kascha, Hope, Crystal, and Ilseine. If anyone else wants to go, they're welcome, but it's a quick jaunt. If Ilseine wants to go, we'll hit the dryad first, then get the faerie dragon. I'll post the buffs after we've settled who all is going.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Ilsenine will beg off on account of court business. This is a short trip anyway, so. Any adjustments based on that?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Nah. I'm just buffing on the off-chance of combat. Below isn't in italics because italics doesn't play well with the spoiler tags.

Tapestry:
Elemental Body (fire) CL 28, 28 hour duration
Spoiler: ShowHide

You have the benefits of the attune form spell (page 17) with respect to the appropriate element. If you choose a water body, for example, you can breathe normally on waterdominant planes.
You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking. You gain darkvision out to 60 feet.
Your creature type remains unchanged, so you are unaffected by spells that target elementals, but you gain the air, earth, fire, or water subtype depending on the elemental substance you chose.
Fire: Fire immunity, burn (those you hit in melee and those who attack you with natural weapons must make a Reflex save or catch fire, with a save DC equal to that of a fire elemental of the same size).


Surraruthru's Stupendous Dragonskin, CL 28, 28 hour duration
Spoiler: ShowHide

Grants you a +10 armor bonus to armor class and damage reduction 10/magic.


Strength of the Dragon Princess, CL 28, 28 hour duration
Spoiler: ShowHide

The target of this spell gains a +4 insight bonus to Strength.


Mind of the Dragon Princess, CL 28, 28 hour duration
Spoiler: ShowHide

The target of this spell gains a +4 insight bonus to Intelligence.


Agility of the Dragon Princess, CL 28, 28 hour duration
Spoiler: ShowHide

The target of this spell gains a +4 insight bonus to Dexterity.


Mind Blank, CL 28, 24 hour duration
Spoiler: ShowHide

The subject is protected from all devices and spells that detect, influence, or read emotions or thoughts. This spell protects against all mind-affecting spells and effects as well as information gathering by divination spells or effects. Mind blank even foils limited wish, miracle, and wish spells when they are used in such a way as to affect the subject's mind or to gain information about it. In the case of scrying that scans an area the creature is in, such as arcane eye, the spell works but the creature simply isn't detected. Scrying attempts that are targeted specifically at the subject do not work at all.


Create Magic Tattoo, CL 24, 24 hour duration
Spoiler: ShowHide

+1 luck bonus on attack rolls.


Create Magic Tattoo, CL 24, 24 hour duration
Spoiler: ShowHide

+2 competence bonus on attack rolls.


Energy Immunity (x4) CL 26, 24 hour duration
Spoiler: ShowHide

Grants complete protection agianst: acid, cold, electricity, sonic


Quiescent Weaving: Haste, Retributive Enervation, Spell turning

Self:
Epic Mage Armor CL 28, 24 hour duration
Spoiler: ShowHide

An invisible but tangible field of force surrounds the subject of epic mage armor, providing a +20 armor bonus to Armor Class. Unlike mundane armor, epic mage armor entails no armor check penalty, arcane spell failure chance, or speed reduction. Because epic mage armor is made of force, incorporeal creatures can't bypass it the way they do normal armor.


Moment of Prescience CL 28, 28 hour duration
Spoiler: ShowHide

This spell grants you a powerful sixth sense in relation to yourself. Once during the spell's duration, you may choose to use its effect. This spell grants you an insight bonus equal to your caster level (maximum +25) on any single attack roll, opposed ability or skill check, or saving throw. Alternatively, you can apply the insight bonus to your AC against a single attack (even if flat-footed). Activating the effect doesn't take an action; you can even activate it on another character's turn if needed. You must choose to use the moment of prescience before you make the roll it is to modify. Once used, the spell ends.
This is not the greatest post in the world, no... this is just a tribute.