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More Offensives (Afina and Jaela; 84 days left)

Started by Anastasia, September 20, 2017, 02:19:40 PM

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Corwin

<Steph> I might have made a terrible mistake

Anastasia

Agony. All of you are pinned under countless tons of rock. Somehow you live, something that would crush a normal human into paste. Yet all of you are separated, blinded by rock and unable to move.

The rock is warm, strange, almost electric currents passing through you and beyond to the rock every second or faster yet.

All of you are treated as blind (not in actuality, but all you could see is rock pressed into your face, so for practical purposes you are) and paralyzed (unable to move due to being pinned by all the rock. Act if you have anything you can do or powers to get around this, you two.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Afina still has the following vision modes: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70

Afina barely manages to twitch a pinky, but she doesn't even need to do that much to call upon those who serve her at Earth's behest! Didn't this happen recently in that yugoloth's lair too? She should stop fighting things underground with Jaela.

[20:06] <@Ebiris> roll 2d4 large earth elementals
[20:06] <Rei-chan> Ebiris rolled : 2d4 large earth elementals --> [ 2d4=2 ]{2}

Elemental Swarm (Earth) sla used


Unfortunately only a pair of elementals answer her call, but they still get to work shifting rock around her to free up some room, able to pass through it like air themselves.

[spoiler]
Afina 73/329
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), sublime revelry (CL 31), death ward (CL 31), good hope (CL 30), recitation (CL 30), haste (CL 27), control winds (CL 27), spell turning (CL 26), ferocity of sanguine rage (CL 27)
defences: AC 99 (touch 62), CMD 89, spell resistance 42, immunity to fire, water, earth, cold, disease, poison, fear, mind-affecting, critical hits, negative energy, & death effects, halved damage from melee and ranged attacks, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/8/9/6/9/0/7/2/7/5/2/2

Anastasia

Yes, I had the same thought about that too, Afina. Clearly Jaela needs to kill the underground, as she said on IRC.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

'I'll try to teleport up to an open spot,' Jaela thinks to the others, relying on her boots of greater teleport. If such an open spot still exists in the massive cavern that got buried, she'll appear there, otherwise the spell will fail to take hold.
<Steph> I might have made a terrible mistake

Anastasia

Quick question, greater teleport so infinite range. Just aiming for a generic open tunnel spot above?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Within the confines of this cavern we've been in at this time. I doubt everything collapsed from the very surface, and even if so an air pocket might well be there.
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d100 this is pretty much random luck, so the lower the better here
<Rei-chan> Sunshine_Ko rolled : 1d100 this is pretty much random luck, so the lower the better here --> [ 1d100=62 ]{62}


The rock slowly shifts around Afina, carefully and enough to let her begin to move. Enough to cast for now, coughing up rock dust.

Jaela appears in a little space, barely enough for her to curl up into a ball and a bit more, but she can move here. Enough to cast but not much more, but there's also some air here.

'Alive,' Adrian grunts, 'Hurts like a motherfucker, but I'm alive.'

'Fuuuuuuck!' From Dana's profanity, she's alive, too.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

'Okay, that worked,' Jaela muses. 'Planning on using elementals for digging us out, Afina? If that's the plan and you have a large enough space around you, I could try teleporting over and aiming a Phase Door at Adrian and Dana.'
<Steph> I might have made a terrible mistake

Ebiris

[20:32] <@Ebiris> roll 1d20 1 check for disintegrate
[20:32] <Rei-chan> Ebiris rolled : 1d20  check for disintegrate --> [ 1d20=10 ]{10}


With enough space to move a little, Afina promptly disintegrates a ten foot cube around her, wings fluttering as she floats in place! "Go," she coughs, gesturing to the two elementals and pointing in the directions she knew Dana and Adrian were in. "Find the man and woman there and dig them out."

'I'm sending elementals to dig Dana and Adrian out,' she broadcasts telepathically. 'There's clear space around me.'

I'm going round by round on this, so that's it for the moment.

Spoiler: ShowHide

Afina 73/329
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), sublime revelry (CL 31), death ward (CL 31), good hope (CL 30), recitation (CL 30), haste (CL 27), control winds (CL 27), spell turning (CL 26), ferocity of sanguine rage (CL 27)
defences: AC 99 (touch 62), CMD 89, spell resistance 42, immunity to fire, water, earth, cold, disease, poison, fear, mind-affecting, critical hits, negative energy, & death effects, halved damage from melee and ranged attacks, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/8/9/6/9/0/6/2/7/5/2/2

Corwin

Jaela aims the greater teleport for an open space near where she'd seen Afina last. First, regroup as much as possible!
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d100 luck, lower the better
<Kobot> Sunshine_Ko rolled 1d100 luck, lower the better --> [ 1d100=50 ]{50}


The debris above Afina rumbles ominously, but does not fall. It's mostly one slab of rock, held up beyond this, though a few pebbles and more dust rain down.

'Alright, I'll hold on,' Adrian says, 'We need to find the sigil, too.'

Jaela appears next to Afina in the meantime, having space - for now.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

'Alright, so you're still near the same place you were before,' Jaela muses, reaching for Afina to heal her. 'So was I, and he was right in between, so let's try to excavate there and look for the sigil.'

I'll phase door from where we are towards my original position, bypassing where Quinn was and using Detect Evil, which works through up to a foot of solid stone. Afina gets LoH for up to 378hp, however much she needs.
<Steph> I might have made a terrible mistake

Anastasia

Cool. Round by round so waiting for Afina here.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Freshly healed, Afina shores up their little air pocket while Jaela tries to get at Quinn and her elementals recover Adrian and Dana.

Using Wall of Stone SLA to shore up the sides and buttress the ceiling on either side of Afina and Jaela, leaving 'front' towards Quinn and 'back' towards Adrian and Dana clear.

Spoiler: ShowHide

Afina 329/329
active spells: glaciante's spiteful ward (CL 29 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), fortunate fate (CL 15), planar tolerance (CL 7), epic mage armour (CL 27), greater heroism (CL 25), afina's perfect vision (CL 27), shield (CL 27), interplanar telepathic bond (CL 26), sublime revelry (CL 31), death ward (CL 31), good hope (CL 30), recitation (CL 30), haste (CL 27), control winds (CL 27), spell turning (CL 26), ferocity of sanguine rage (CL 27)
defences: AC 99 (touch 62), CMD 89, spell resistance 42, immunity to fire, water, earth, cold, disease, poison, fear, mind-affecting, critical hits, negative energy, & death effects, halved damage from melee and ranged attacks, 50% miss chance, freedom of movement
perceptions: blindsight 200, low-light vision, darkvision 60, all-around vision, see invisible/ethereal, spot +70, listen +70
spell slots: 5/9/8/9/6/9/0/6/2/7/5/2/2