News:

"The truth is stranger than fiction, but not stranger than fanfiction."

Main Menu

Finding Calley

Started by Anastasia, July 23, 2018, 04:41:32 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Nephrite

See, now I'm the derp because I forgot Jetina even could act. She's the only one who took any damage, so she'll just toss a heal on herself for 175. She'll get up from being prone, also.

Anastasia

"Moore, can you get me into position?" Kaja asks, a moment as...

His action depends on your answer here.

[spoiler]

Cresiel
HP: 700+8/700 (fast healing 11, regeneration 17)
Spells Active: Haste (CL30), Surge of Hope (CL30), Celestial Valor (CL31) Mass Energy Immunity (Fire) (CL31), Mass Death Ward (CL31), Fortunate Fate (CL31), Divine Agility (CL31)
Bonuses: +18 morale attack rolls, weapon damage rolls, saves vs charm/fear, +8 attack rolls, +3 fort saves, +12 morale to saves, +12 dodge to AC, fast healing 11, +1 attack rolls, +1 attacks on full attack, +1 ref, movement speed boost, +4 morale attack rolls, weapon damage rolls, saving throws, ability checks, skill checks, immunity to fear, +8 sacred vs negative emotion, +4 sacred attack rolls, armor class, saving throws, weapon damage rolls, immunity to fire, +10 enhancement agility.
Negative Conditions:
Resources Used: Burst of Glory, Divine Agility,

Xandra
HP: 521+40/521 (fast healing 11)
Spells Active: Haste (CL30), Surge of Hope (CL30), Celestial Valor (CL31) Mass Energy Immunity (Fire) (CL31), Mass Death Ward (CL31), Fortunate Fate (CL31), Jetina's Deathlessness (CL31)
Bonuses: +18 morale attack rolls, weapon damage rolls, saves vs charm/fear, +8 attack rolls, +3 fort saves, +12 morale to saves, +12 dodge to AC, fast healing 11, +1 attack rolls, +1 attacks on full attack, +1 ref, movement speed boost, +4 morale attack rolls, weapon damage rolls, saving throws, ability checks, skill checks, immunity to fear, +8 sacred vs negative emotion, +4 sacred attack rolls, armor class, saving throws, weapon damage rolls, immunity to fire, immune to negative energy, energy drain, ability damage, ability drain, poison, paralysis and stunning, half of damage is nonlethal damage
Negative Conditions:
Resources Used:

Kaja
HP: 515+56/515 (fast healing 11)
Spells Active: Haste (CL30), Surge of Hope (CL30), Celestial Valor (CL31) Mass Energy Immunity (Fire) (CL31), Mass Death Ward (CL31), Fortunate Fate (CL31), Jetina's Deathlessness (CL31)
Bonuses: +18 morale attack rolls, weapon damage rolls, saves vs charm/fear, +8 attack rolls, +3 fort saves, +12 morale to saves, +12 dodge to AC, fast healing 11, +1 attack rolls, +1 attacks on full attack, +1 ref, movement speed boost, +4 morale attack rolls, weapon damage rolls, saving throws, ability checks, skill checks, immunity to fear, +8 sacred vs negative emotion, +4 sacred attack rolls, armor class, saving throws, weapon damage rolls, immunity to fire, immune to negative energy, energy drain, ability damage, ability drain, poison, paralysis and stunning, half of damage is nonlethal damage
Negative Conditions:
Resources Used: 1 dervish dance

Jetina
HP: 478/478 (fast healing 11)
Spells Active: Haste (CL30), Surge of Hope (CL30), Celestial Valor (CL31) Mass Energy Immunity (Fire) (CL31), Mass Death Ward (CL31), Fortunate Fate (CL31)
Bonuses: +18 morale attack rolls, weapon damage rolls, saves vs charm/fear, +8 attack rolls, +3 fort saves, +12 morale to saves, +12 dodge to AC, fast healing 11, +1 attack rolls, +1 attacks on full attack, +1 ref, movement speed boost, +4 morale attack rolls, weapon damage rolls, saving throws, ability checks, skill checks, immunity to fear, +8 sacred vs negative emotion, +4 sacred attack rolls, armor class, saving throws, weapon damage rolls, immunity to fire, immune to negative energy, energy drain, ability damage, ability drain, poison, paralysis and stunning, half of damage is nonlethal damage
Negative Conditions:
Resources Used:

In total:

Attack: +31
Weapon damage: +22
AC: +16 (4 sacred, 12 dodge)
Saving throws: +16 (4 sacred, 12 morale)
Fast Healing 11
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

"Yes." Moore responds.

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

"Well, what are you waiting for? Go!" Moore says, -- he's smiling, but his tone is serious.

Kaja gets a free move action, how shocking!

Anastasia

Incidentally, if you're not reading Seira's thread right now you should be, the current discussion fits in perfectly to what's going on here, Moore.

Init is Moore (53) > Kaja (52) > Cresiel (48) > Distorted Woman (42) > Worm = Human = Pit Fiend = Efreet (17) > Jetina = Xandra (16)


Kaja dashes in, low and swift, as the worm darts down, maw going to swallow Kaja whole.

Provokes an AoO.

> roll 1d20+100 (+24 various, +10 ???, +5 ???, +8 ???)
<Kobot> Kotono rolled 1d20+100 (+24 various, +10 ???, +5 ???, +8 ???) --> [ 1d20=11 ]{111}
> roll 6d8+58
<Kobot> Kotono rolled 6d8+58 --> [ 6d8=34 ]{92}

> roll 1d20+50 acrobatics to avoid AoO forgot that
<Kobot> Kotono rolled 1d20+50 acrobatics to avoid AoO forgot that --> [ 1d20=6 ]{56}

Hits, safe to say, tumbling didn't work out.

> roll 1d20+100 (+24 various, +10 ???, +5 ???, +8 ???) improved grab times
<Kobot> Kotono rolled 1d20+100 (+24 various, +10 ???, +5 ???, +8 ???) improved grab times --> [ 1d20=10 ]{110}

VS a CMD of currently...84+31+16=131. Miss.

Takes 46 lethal and 46 nonlethal damage.


Kaja dodges the bite mostly, yet his shoulder is is scraped, outer arm torn open raggedly. Blood spills out all over, but he holds his position and grins. A dark grin, scimitars slashing out over and over again, a dance as deadly as it is beautiful.

Dervish dance. Endless cuts. He's taken his AoO from this thing.

> roll 1d20+76 (+31 various, +10 dervish dance, -20 PA) Gem 1-1
<Kobot> Kotono rolled 1d20+76 (+31 various, +10 dervish dance, -20 PA) Gem 1-1 --> [ 1d20=1 ]{77}
> roll 1d20+76 (+31 various, +10 dervish dance, -20 PA) Gem 1-2
<Kobot> Kotono rolled 1d20+76 (+31 various, +10 dervish dance, -20 PA) Gem 1-2 --> [ 1d20=1 ]{77}
> roll 1d20+71 (+31 various, +10 dervish dance, -20 PA) Gem 2-1
<Kobot> Kotono rolled 1d20+71 (+31 various, +10 dervish dance, -20 PA) Gem 2-1 --> [ 1d20=5 ]{76}
> roll 1d20+71 (+31 various, +10 dervish dance, -20 PA) Gem 2-2
<Kobot> Kotono rolled 1d20+71 (+31 various, +10 dervish dance, -20 PA) Gem 2-2 --> [ 1d20=1 ]{72}
> roll 1d20+66 (+31 various, +10 dervish dance, -20 PA) Gem 3-1
<Kobot> Kotono rolled 1d20+66 (+31 various, +10 dervish dance, -20 PA) Gem 3-1 --> [ 1d20=10 ]{76}
> roll 1d20+66 (+31 various, +10 dervish dance, -20 PA) Gem 3-2
<Kobot> Kotono rolled 1d20+66 (+31 various, +10 dervish dance, -20 PA) Gem 3-2 --> [ 1d20=20 ]{86}
> roll 1d20+61 (+31 various, +10 dervish dance, -20 PA) Gem 4-1
<Kobot> Kotono rolled 1d20+61 (+31 various, +10 dervish dance, -20 PA) Gem 4-1 --> [ 1d20=2 ]{63}
> roll 1d20+61 (+31 various, +10 dervish dance, -20 PA) Gem 4-2
<Kobot> Kotono rolled 1d20+61 (+31 various, +10 dervish dance, -20 PA) Gem 4-2 --> [ 1d20=14 ]{75}
> roll 1d20+76 (+31 various, +10 dervish dance, -20 PA) Gold 1-1
<Kobot> Kotono rolled 1d20+76 (+31 various, +10 dervish dance, -20 PA) Gold 1-1 --> [ 1d20=15 ]{91}
> roll 1d20+76 (+31 various, +10 dervish dance, -20 PA) Gold 1-2
<Kobot> Kotono rolled 1d20+76 (+31 various, +10 dervish dance, -20 PA) Gold 1-2 --> [ 1d20=1 ]{77}
> roll 1d20+71 (+31 various, +10 dervish dance, -20 PA) Gold 2-1
<Kobot> Kotono rolled 1d20+71 (+31 various, +10 dervish dance, -20 PA) Gold 2-1 --> [ 1d20=16 ]{87}
> roll 1d20+71 (+31 various, +10 dervish dance, -20 PA) Gold 2-2
<Kobot> Kotono rolled 1d20+71 (+31 various, +10 dervish dance, -20 PA) Gold 2-2 --> [ 1d20=5 ]{76}
> roll 1d20+66 (+31 various, +10 dervish dance, -20 PA) Gold 3-1
<Kobot> Kotono rolled 1d20+66 (+31 various, +10 dervish dance, -20 PA) Gold 3-1 --> [ 1d20=17 ]{83}
> roll 1d20+66 (+31 various, +10 dervish dance, -20 PA) Gold 3-2
<Kobot> Kotono rolled 1d20+66 (+31 various, +10 dervish dance, -20 PA) Gold 3-2 --> [ 1d20=4 ]{70}
> roll 1d20+61 (+31 various, +10 dervish dance, -20 PA) Gold 4-1
<Kobot> Kotono rolled 1d20+61 (+31 various, +10 dervish dance, -20 PA) Gold 4-1 --> [ 1d20=2 ]{63}
> roll 1d20+61 (+31 various, +10 dervish dance, -20 PA) Gold 4-2
<Kobot> Kotono rolled 1d20+61 (+31 various, +10 dervish dance, -20 PA) Gold 4-2 --> [ 1d20=2 ]{63}
> roll 1d20+66 crit check Gem 3-2
<Kobot> Kotono rolled 1d20+66 crit check Gem 3-2 --> [ 1d20=18 ]{84}
> roll 1d20+76 crit check Gold 1-1
<Kobot> Kotono rolled 1d20+76 crit check Gold 1-1 --> [ 1d20=18 ]{94}
> roll 1d6+66+2d6
<Kobot> Kotono rolled 1d6+66+2d6 --> [ 1d6=2 2d6=5 ]{73}
> roll 4d6+264+2d6+4d6
<Kobot> Kotono rolled 4d6+264+2d6+4d6 --> [ 4d6=17 2d6=5 4d6=11 ]{297}

Well timed crit.


Bleeding and bloodied, Kaja strikes. Yet his blades can't cut in, the scales too strong. With a low growl, Kaja rears back and breathes. Flames engulf the worm's body nearby, Kaja striking anew. With heat and flame Gem slices in, cutting in and drawwing blood. A spin, a dance as he goes around. A leaping slash, a whirl as that opened cut is sliced far deeper, Gold ripping through and drawing a huge spray of blood.

Chance to react, Cresiel in next post since this one is huge already. He over PAed, but that's an IC hindsight thing for him. He got a little too greedy for damage.

[spoiler]

Cresiel
HP: 700+8/700 (fast healing 11, regeneration 17)
Spells Active: Haste (CL30), Surge of Hope (CL30), Celestial Valor (CL31) Mass Energy Immunity (Fire) (CL31), Mass Death Ward (CL31), Fortunate Fate (CL31), Divine Agility (CL31)
Bonuses: +18 morale attack rolls, weapon damage rolls, saves vs charm/fear, +8 attack rolls, +3 fort saves, +12 morale to saves, +12 dodge to AC, fast healing 11, +1 attack rolls, +1 attacks on full attack, +1 ref, movement speed boost, +4 morale attack rolls, weapon damage rolls, saving throws, ability checks, skill checks, immunity to fear, +8 sacred vs negative emotion, +4 sacred attack rolls, armor class, saving throws, weapon damage rolls, immunity to fire, +10 enhancement agility.
Negative Conditions:
Resources Used: Burst of Glory, Divine Agility,

Xandra
HP: 521+40/521 (fast healing 11)
Spells Active: Haste (CL30), Surge of Hope (CL30), Celestial Valor (CL31) Mass Energy Immunity (Fire) (CL31), Mass Death Ward (CL31), Fortunate Fate (CL31), Jetina's Deathlessness (CL31)
Bonuses: +18 morale attack rolls, weapon damage rolls, saves vs charm/fear, +8 attack rolls, +3 fort saves, +12 morale to saves, +12 dodge to AC, fast healing 11, +1 attack rolls, +1 attacks on full attack, +1 ref, movement speed boost, +4 morale attack rolls, weapon damage rolls, saving throws, ability checks, skill checks, immunity to fear, +8 sacred vs negative emotion, +4 sacred attack rolls, armor class, saving throws, weapon damage rolls, immunity to fire, immune to negative energy, energy drain, ability damage, ability drain, poison, paralysis and stunning, half of damage is nonlethal damage
Negative Conditions:
Resources Used:

Kaja
HP: 515 (46)/515 (fast healing 11)
Spells Active: Haste (CL30), Surge of Hope (CL30), Celestial Valor (CL31) Mass Energy Immunity (Fire) (CL31), Mass Death Ward (CL31), Fortunate Fate (CL31), Jetina's Deathlessness (CL31)
Bonuses: +18 morale attack rolls, weapon damage rolls, saves vs charm/fear, +8 attack rolls, +3 fort saves, +12 morale to saves, +12 dodge to AC, fast healing 11, +1 attack rolls, +1 attacks on full attack, +1 ref, movement speed boost, +4 morale attack rolls, weapon damage rolls, saving throws, ability checks, skill checks, immunity to fear, +8 sacred vs negative emotion, +4 sacred attack rolls, armor class, saving throws, weapon damage rolls, immunity to fire, immune to negative energy, energy drain, ability damage, ability drain, poison, paralysis and stunning, half of damage is nonlethal damage
Negative Conditions:
Resources Used: 1 dervish dance

Jetina
HP: 478/478 (fast healing 11)
Spells Active: Haste (CL30), Surge of Hope (CL30), Celestial Valor (CL31) Mass Energy Immunity (Fire) (CL31), Mass Death Ward (CL31), Fortunate Fate (CL31)
Bonuses: +18 morale attack rolls, weapon damage rolls, saves vs charm/fear, +8 attack rolls, +3 fort saves, +12 morale to saves, +12 dodge to AC, fast healing 11, +1 attack rolls, +1 attacks on full attack, +1 ref, movement speed boost, +4 morale attack rolls, weapon damage rolls, saving throws, ability checks, skill checks, immunity to fear, +8 sacred vs negative emotion, +4 sacred attack rolls, armor class, saving throws, weapon damage rolls, immunity to fire, immune to negative energy, energy drain, ability damage, ability drain, poison, paralysis and stunning, half of damage is nonlethal damage
Negative Conditions:
Resources Used:

In total:

Attack: +31
Weapon damage: +22
AC: +16 (4 sacred, 12 dodge)
Saving throws: +16 (4 sacred, 12 morale)
Fast Healing 11
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

"Stay strong!" Moore shouts. "You're our blade of righteousness for this, Kaja!"

Anastasia

"Stand!" Cresiel flies to Kaja's side, shield out as healing seals the wound up.

Epic shield mate to protect Kaja. Swift action divine succor for +70 HP Kaja.

The efreet holds position, "Maintain position! Crush him!" he directs. Another bloody sound, a new shuriken coming from the body of the twisted woman, who looks on in empty loathing. Her hand flicks out, projectile flying right for Kaja.

> roll 1d20+86 (+24 ??? (various condensed), +3 ???, +8 ???, +1 ???)
<Kobot> Kotono rolled 1d20+86 (+24 ??? (various condensed), +3 ???, +8 ???, +1 ???) --> [ 1d20=10 ]{96}

Kaja's AC is currently...58+12+16=86. So 10 short, alas.

> roll 1d2+39+2d6
<Kobot> Kotono rolled 1d2+39+2d6 --> [ 1d2=2 2d6=5 ]{46}


A scream of agony. The shuriken flies true, expanding and cutting through Kaja's left arm at the shoulder. His arm hits the ground, a stagger as Gold falls with it. "You think that'll stop me, bastard!?" he roars back amid his pain, as...

That's one way to slow him down. Worm and co are up.

The worm writhes up, heading up, through the ceiling. It's retreating as...

Provokes from Kaja and Cresiel.

> roll 1d20+66 (+31 various, -20 PA)
<Kobot> Kotono rolled 1d20+66 (+31 various, -20 PA) --> [ 1d20=18 ]{84}
> roll 1d20 20 check Cresiel
<Kobot> Kotono rolled 1d20 20 check Cresiel --> [ 1d20=19 ]{19}


Yet they can't strike it as the worm retreats along with them, zipping up and out of sight for the moment.

Jetina and Xandra, go.

[spoiler]

Cresiel
HP: 700+8/700 (fast healing 11, regeneration 17)
Spells Active: Haste (CL30), Surge of Hope (CL30), Celestial Valor (CL31) Mass Energy Immunity (Fire) (CL31), Mass Death Ward (CL31), Fortunate Fate (CL31), Divine Agility (CL31)
Bonuses: +18 morale attack rolls, weapon damage rolls, saves vs charm/fear, +8 attack rolls, +3 fort saves, +12 morale to saves, +12 dodge to AC, fast healing 11, +1 attack rolls, +1 attacks on full attack, +1 ref, movement speed boost, +4 morale attack rolls, weapon damage rolls, saving throws, ability checks, skill checks, immunity to fear, +8 sacred vs negative emotion, +4 sacred attack rolls, armor class, saving throws, weapon damage rolls, immunity to fire, +10 enhancement agility.
Negative Conditions:
Resources Used: Burst of Glory, Divine Agility,

Xandra
HP: 521+40/521 (fast healing 11)
Spells Active: Haste (CL30), Surge of Hope (CL30), Celestial Valor (CL31) Mass Energy Immunity (Fire) (CL31), Mass Death Ward (CL31), Fortunate Fate (CL31), Jetina's Deathlessness (CL31)
Bonuses: +18 morale attack rolls, weapon damage rolls, saves vs charm/fear, +8 attack rolls, +3 fort saves, +12 morale to saves, +12 dodge to AC, fast healing 11, +1 attack rolls, +1 attacks on full attack, +1 ref, movement speed boost, +4 morale attack rolls, weapon damage rolls, saving throws, ability checks, skill checks, immunity to fear, +8 sacred vs negative emotion, +4 sacred attack rolls, armor class, saving throws, weapon damage rolls, immunity to fire, immune to negative energy, energy drain, ability damage, ability drain, poison, paralysis and stunning, half of damage is nonlethal damage
Negative Conditions:
Resources Used:

Kaja
HP: 492 (23)/515 (fast healing 11)
Spells Active: Haste (CL30), Surge of Hope (CL30), Celestial Valor (CL31) Mass Energy Immunity (Fire) (CL31), Mass Death Ward (CL31), Fortunate Fate (CL31), Jetina's Deathlessness (CL31)
Bonuses: +18 morale attack rolls, weapon damage rolls, saves vs charm/fear, +8 attack rolls, +3 fort saves, +12 morale to saves, +12 dodge to AC, fast healing 11, +1 attack rolls, +1 attacks on full attack, +1 ref, movement speed boost, +4 morale attack rolls, weapon damage rolls, saving throws, ability checks, skill checks, immunity to fear, +8 sacred vs negative emotion, +4 sacred attack rolls, armor class, saving throws, weapon damage rolls, immunity to fire, immune to negative energy, energy drain, ability damage, ability drain, poison, paralysis and stunning, half of damage is nonlethal damage
Negative Conditions:
Resources Used: 1 dervish dance

Jetina
HP: 478/478 (fast healing 11)
Spells Active: Haste (CL30), Surge of Hope (CL30), Celestial Valor (CL31) Mass Energy Immunity (Fire) (CL31), Mass Death Ward (CL31), Fortunate Fate (CL31)
Bonuses: +18 morale attack rolls, weapon damage rolls, saves vs charm/fear, +8 attack rolls, +3 fort saves, +12 morale to saves, +12 dodge to AC, fast healing 11, +1 attack rolls, +1 attacks on full attack, +1 ref, movement speed boost, +4 morale attack rolls, weapon damage rolls, saving throws, ability checks, skill checks, immunity to fear, +8 sacred vs negative emotion, +4 sacred attack rolls, armor class, saving throws, weapon damage rolls, immunity to fire, immune to negative energy, energy drain, ability damage, ability drain, poison, paralysis and stunning, half of damage is nonlethal damage
Negative Conditions:
Resources Used:

In total:

Attack: +31
Weapon damage: +22
AC: +16 (4 sacred, 12 dodge)
Saving throws: +16 (4 sacred, 12 morale)
Fast Healing 11
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Is Xandra's trumpet ranged, or is it just... she whacks someone with it? She can't cast right now, so...

Jetina's going move over to Kaja to start casting regenerate -- no one needs emergency healing right now so we'll see if she can even get to the 3 rounds needed for it or not.

Anastasia

How do you mean, with melee attacks?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

I mean how does she attack someone with her trumpet. Does she blow into it and it makes ranged attacks or does she need to hit someone with it?

Anastasia

It transforms as a free action between a trumpet and a greatsword. My mistake, I didn't clearly elaborate it since I didn't expect others to need to use it. It's standard for trumpet archons.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Okay. I admit some sadness that she can't just blast the shit out of someone with the trumpet. Is the efreet still there or did all of them go off with the worm?

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Xandra holds her position then!