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Crushed Slavers

Started by Anastasia, September 17, 2018, 11:09:54 AM

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Anastasia

> roll 1d20+41 Sanzha
<Kobot> Sunshine_Ko rolled 1d20+41 Sanzha --> [ 1d20=10 ]{51}
> roll 1d20+48 Elle
<Kobot> Sunshine_Ko rolled 1d20+48 Elle --> [ 1d20=16 ]{64}
> roll 1d20+49 Donald (Doesn't autofail on a 1 for Fort saves)
<Kobot> Sunshine_Ko rolled 1d20+49 Donald (Doesn't autofail on a 1 for Fort saves) --> [ 1d20=2 ]{51}

+2 higher for Sanzha's song.


Guh! The wave laps at Seira, gnaws at her - but nothing happens. She resists with her superhuman will and vitality. She feels a tug on her weapon, withstood as her gear feels the same.

Elle growls, a draconic sound that follows with fire, chasing away the wave of nothingness from her.

Donald cries out as his helmet flies off, hurtling into the bowl and vanishing.

Sanzha lets out a soft grunt as her trident is pulled away, following Donald's helmet into the bowl. Her eyes narrow, yet her song does not pause.

A moment later the nightwalker raises the bowl up as it utters a profane word. Dark light gathers around it, thrumming softly.

Donald's Angelhelm and Sanzha's trident are currently unavailable to be used.

Nightstalker with the horn is up.


The nightstalker takes his horn and blows it, a dreadful silence coming, yet a silent, impossible sonic burst exploding around all of you.

Fort.

[spoiler]

+4 con all.

Amaryl
HP: 505+64/505 (fast healing 8)
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Emergency Skirmish 1/1 Blinding Speed 25/25 Elemental Summon 3/3 Smiting 1/1 Dragonfire 1/1
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes: Always goes first with supreme init, +4 bonus to attacks after the first miss in a round.

Donald
HP: 768+64/768
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Quick Cast 6/6 Protection Devotion 1/1 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack (rnd) 1/1 Armor Haste 14/15 Breath Weapon Boost 3/3 Weapon Damage Dice Boost 3/3
Spells Used: 5th: 2 6th: 1 8th: 2
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes: Two quickened spells/round when under armor's haste, unkillable allows Con saves to not be reduced below 1 HP

Lady Sanzha
HP: 496+64/496 (fast healing 3)
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Channel Water 14/14 Bardic Music 31/31 Water Devotion 1/1 Trident Elemental Damage 3/3
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes:

Elle
HP: 532+64/532 (fast healing 5)
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Dragon Breath (DD) 1/1 Touch of Vitality 126/126 Mythical Cast Maximize 3/3
Spells Used: 11: Quickened Empowered Maximized Twinned Moonbow*, Queen's Displeasurex2.
SLAs Used:
Spells Active: Epic Mage Armor (CL31), Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes:
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

19:21 <CC> roll 1d20+75
19:21 <Kobot> CC rolled 1d20+75 --> [ 1d20=19 ]{94}
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d20+41 Sanzha
<Kobot> Sunshine_Ko rolled 1d20+41 Sanzha --> [ 1d20=8 ]{49}
> roll 1d20+48 Elle
<Kobot> Sunshine_Ko rolled 1d20+48 Elle --> [ 1d20=12 ]{60}
> roll 1d20+49 Donald (Doesn't autofail on a 1 for Fort saves)
<Kobot> Sunshine_Ko rolled 1d20+49 Donald (Doesn't autofail on a 1 for Fort saves) --> [ 1d20=12 ]{61}

Everyone made the save for half.

> roll 20d6 sonic damage
<Kobot> Sunshine_Ko rolled 20d6 sonic damage --> [ 20d6=80 ]{80}

40 sonic damage to all.

Init is Chakrams Nightwalker (33) > Sanzha (31) > Bowl Nightwalker (30) > Horn Nightwalker (29) > Seira (28) > Sword Nightwalker (27) > Elle (14) > Donald (8)


The blast leaves you silently withstanding, bruised but nothing more.

"My helmet!" Donald's face twists into a scowl, focusing like the wrath of an angry Tempus onto that nightwalker.

Seira, go.

[spoiler]

+4 con

Amaryl
HP: 505+64/505 (fast healing 8)
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Emergency Skirmish 1/1 Blinding Speed 25/25 Elemental Summon 3/3 Smiting 1/1 Dragonfire 1/1
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes: Always goes first with supreme init, +4 bonus to attacks after the first miss in a round.

Donald
HP: 768+24/768
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Quick Cast 6/6 Protection Devotion 1/1 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack (rnd) 1/1 Armor Haste 14/15 Breath Weapon Boost 3/3 Weapon Damage Dice Boost 3/3
Spells Used: 5th: 2 6th: 1 8th: 2
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes: Two quickened spells/round when under armor's haste, unkillable allows Con saves to not be reduced below 1 HP

Lady Sanzha
HP: 496+24/496 (fast healing 3)
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Channel Water 14/14 Bardic Music 31/31 Water Devotion 1/1 Trident Elemental Damage 3/3
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes:

Elle
HP: 532+24/532 (fast healing 5)
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Dragon Breath (DD) 1/1 Touch of Vitality 126/126 Mythical Cast Maximize 3/3
Spells Used: 11: Quickened Empowered Maximized Twinned Moonbow*, Queen's Displeasurex2.
SLAs Used:
Spells Active: Epic Mage Armor (CL31), Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes:
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

I'd like to remind you that we have energy res x5, which includes sound res 30. Thus, the hit to temp hp should be only 10, not 40.

"Ah, yes. Let's do something about that, shall we?" Seira tells Donald, aiming her left hand at the nightwalker with the bowl. A fiery dragon erupts from her wrist, spiraling unerringly on its doomed target, but Seira is not done! Gesturing at the slow undead who had yet to act, she snaps her fingers and suddenly it is assaulted by unicorns on all sides!

Swift1: Activating Armband of the Spark, I can crit and SA to normally-immune creatures.
Swift2: Quickened Twinned Unicorn Arrow on Sword Guy.
Standard: Blazing Radiance on Bowl Guy (impromptu sneak attack).

Bowl:
19:54 <CC> roll 1d20+37
19:54 <Kobot> CC rolled 1d20+37 --> [ 1d20=7 ]{44}
Forgot to add +2 to the roll vs SR, so 46.

19:48 <CC> roll 1d20+49+13 ray
19:48 <Kobot> CC rolled 1d20+49+13 ray --> [ 1d20=14 ]{76}
19:48 <CC> roll 37d12
19:48 <Kobot> CC rolled 37d12 --> [ 37d12=228 ]{228}
Doubled since undead, so 456.

19:49 <CC> roll 14d6
19:49 <Kobot> CC rolled 14d6 --> [ 14d6=54 ]{54}
SA added, so 510 damage total.

Sword:
19:50 <CC> roll 10#1d20+62 ranged touch
19:50 <Kobot> CC rolled 10#1d20+62 ranged touch --> [ 1d20=8 ]{70}, [ 1d20=20 ]{82}, [ 1d20=4 ]{66}, [ 1d20=10 ]{72}, [ 1d20=7 ]{69}, [ 1d20=17 ]{79}, [ 1d20=2 ]{64}, [ 1d20=14 ]{76}, [ 1d20=7 ]{69}, [ 1d20=16 ]{78}
19:50 <CC> roll 1d20+62 crit?
19:50 <Kobot> CC rolled 1d20+62 crit? --> [ 1d20=4 ]{66}

19:50 <CC> roll 9#1d8+8+14d6
19:50 <Kobot> CC rolled 9#1d8+8+14d6 --> [ 1d8=1 14d6=48 ]{57}, [ 1d8=7 14d6=52 ]{67}, [ 1d8=2 14d6=53 ]{63}, [ 1d8=2 14d6=53 ]{63}, [ 1d8=8 14d6=56 ]{72}, [ 1d8=1 14d6=61 ]{70}, [ 1d8=2 14d6=49 ]{59}, [ 1d8=3 14d6=54 ]{65}, [ 1d8=5 14d6=55 ]{68}
19:51 <CC> roll 2d8+16+14d6 crit
19:51 <Kobot> CC rolled 2d8+16+14d6 crit --> [ 2d8=11 14d6=54 ]{81}
<Steph> I might have made a terrible mistake

Anastasia

A dragon of flames erupts out, boring through the chest of the bowl nightwalker. It falls to its knees, black non-blood gushing out of the gaping wound.

At the same time, the sword wielding nightwalker is assaulted on all sides. His blade pulses and...

Opposed CL check between you and the sword.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

20:10 <CC> roll 1d20+34
20:10 <Kobot> CC rolled 1d20+34 --> [ 1d20=19 ]{53}
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d20+33
<Kobot> Sunshine_Ko rolled 1d20+33 --> [ 1d20=8 ]{41}


The unicorn arrows slam home, piercing the nightwalker all over. He stumbles back in visible pain, a soft cry as he almost drops his blade. Not blood flows from over half a dozen wounds, freely, splurting out in places. In revenge he holds his blade up and slashes, making one, overpowering blow right down at your head.

> roll 1d20+83 (+3 ???, +1 ???, +8 ???, +10 ???, +4 ???)
<Kobot> Sunshine_Ko rolled 1d20+83 (+3 ???, +1 ???, +8 ???, +10 ???, +4 ???) --> [ 1d20=4 ]{87}

AC?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

<Steph> I might have made a terrible mistake

Anastasia

Yet you glide back and block, as a thin black beam follows from the swing a moment later, gathering together and flying right at you.

This one is a spell if you wanna counter.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

I have on me:

Aegis of the Tarrasque
The most powerful aspect of the shield is it's ability to reflect lines, cones and rays. Any such attack targeted at the user has a 50% chance of being harmlessly deflected away. As this is not an illusion or displacement effect, True Seeing has no effect on this miss chance. Normal ranged attacks like arrows are not affected.

Spell Turning
SR 46

Would they work? If so, I'm not countering.
<Steph> I might have made a terrible mistake

Anastasia

Aegis would cover it.

> roll 1d100 vs 1-50
<Kobot> Sunshine_Ko rolled 1d100 vs 1-50 --> [ 1d100=6 ]{6}


The beam is deflected away by your shield, hitting a nearby wall harmlessly.

Init is Chakrams Nightwalker (33) > Sanzha (31) > Bowl Nightwalker (30) > Horn Nightwalker (29) > Seira (28) > Sword Nightwalker (27) > Elle (14) > Donald (8)

Elle tosses her hair back, "Seira, good news! All of them die!"

> roll 1d20+28 ranged touch
<Kobot> Sunshine_Ko rolled 1d20+28 ranged touch --> [ 1d20=19 ]{47}
> roll 25d6
<Kobot> Sunshine_Ko rolled 25d6 --> [ 25d6=99 ]{99}


Elle says not a word, yet a tiny hole bursts through the head of the wounded sword nightwalker. It simply tumbles over, horrid dark fluids and matter leaking from it as it lies there, a giant felled just like that.

Init is Chakrams Nightwalker (33) > Sanzha (31) > Bowl Nightwalker (30) > Horn Nightwalker (29) > Seira (28) > Elle (14) > Donald (8)

A moment later Elle snaps her fingers, a giant lance of sunlight striking from above through the chakram nightwalker.

> roll 1d20+35
<Kobot> Sunshine_Ko rolled 1d20+35 --> [ 1d20=12 ]{47}
> roll 1d20+35
<Kobot> Sunshine_Ko rolled 1d20+35 --> [ 1d20=12 ]{47}
> roll 1d20+28 ranged touch
<Kobot> Sunshine_Ko rolled 1d20+28 ranged touch --> [ 1d20=20 ]{48}
> roll 30d6
<Kobot> Sunshine_Ko rolled 30d6 --> [ 30d6=95 ]{95}
> roll 95+47+31
<Kobot> Sunshine_Ko rolled 95+47+31 --> {173}
> roll 173*2
<Kobot> Sunshine_Ko rolled 173*2 --> {346}

Ref saves, everyone, for the second half of sunlance - there's just not room to work around the huge radius of the secondary sunburst here.



[spoiler]


+4 con

Amaryl
HP: 505+64/505 (fast healing 8)
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Emergency Skirmish 1/1 Blinding Speed 25/25 Elemental Summon 3/3 Smiting 1/1 Dragonfire 1/1
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes: Always goes first with supreme init, +4 bonus to attacks after the first miss in a round.

Donald
HP: 768+54/768
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Quick Cast 6/6 Protection Devotion 1/1 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack (rnd) 1/1 Armor Haste 14/15 Breath Weapon Boost 3/3 Weapon Damage Dice Boost 3/3
Spells Used: 5th: 2 6th: 1 8th: 2
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes: Two quickened spells/round when under armor's haste, unkillable allows Con saves to not be reduced below 1 HP

Lady Sanzha
HP: 496+54/496 (fast healing 3)
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Channel Water 14/14 Bardic Music 31/31 Water Devotion 1/1 Trident Elemental Damage 3/3
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes:

Elle
HP: 532+54/532 (fast healing 5)
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Dragon Breath (DD) 1/1 Touch of Vitality 126/126 Mythical Cast Maximize 3/3
Spells Used: 11: Quickened Empowered Maximized Twinned Moonbow*, Queen's Displeasurex2. 12: Quickened Unseen Needle, Empowered Sunlance.
SLAs Used:
Spells Active: Epic Mage Armor (CL31), Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes:
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Improved evasion.

21:18 <CC> roll 1d20+61+15
21:18 <Kobot> CC rolled 1d20+61+15 --> [ 1d20=4 ]{80}
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d20+45 Sanzha
<Kobot> Sunshine_Ko rolled 1d20+45 Sanzha --> [ 1d20=9 ]{54}
> roll 1d20+46 Elle
<Kobot> Sunshine_Ko rolled 1d20+46 Elle --> [ 1d20=12 ]{58}
> roll 1d20+39 Donald
<Kobot> Sunshine_Ko rolled 1d20+39 Donald --> [ 1d20=4 ]{43}

Everyone made the save on this end, so half when its rolled and no blindness.

> roll 6d6
<Kobot> Sunshine_Ko rolled 6d6 --> [ 6d6=20 ]{20}
> roll 20+10
<Kobot> Sunshine_Ko rolled 20+10 --> {30}

15 damage to all but Seira, who take none.

> roll 25d6
<Kobot> Sunshine_Ko rolled 25d6 --> [ 25d6=85 ]{85}
> roll 85+41+31
<Kobot> Sunshine_Ko rolled 85+41+31 --> {157}

157 before saves to the nightwalkers.

> roll 1d20+53 evasion sword nightwalker
<Kobot> Sunshine_Ko rolled 1d20+53 evasion sword nightwalker --> [ 1d20=8 ]{61}
> OOC: Strike, make that the bowl one since dur.
> OOC: 8+35=42.
> roll 1d20+36 horn
<Kobot> Sunshine_Ko rolled 1d20+36 horn --> [ 1d20=1 ]{37}
> roll 1d20+49 chakrams
<Kobot> Sunshine_Ko rolled 1d20+49 chakrams --> [ 1d20=13 ]{62}

Init is Chakrams Nightwalker (33) > Sanzha (31) > Horn Nightwalker (29) > Seira (28) > Elle (14) > Donald (8)


When the light has cleared, there are only two. The bowl nightwalker is dissolving in the sunlight, leaving hunks of himself and his fallen bowl. The other two are visibly sunbleached at points but up, Donald charging in as it clears and...

Donald is up, chance to react while I get this segment out, do a quick round of posts and come back to this for Donald's turn.

[spoiler]

+4 con

Amaryl
HP: 505+64/505 (fast healing 8)
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Emergency Skirmish 1/1 Blinding Speed 25/25 Elemental Summon 3/3 Smiting 1/1 Dragonfire 1/1
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes: Always goes first with supreme init, +4 bonus to attacks after the first miss in a round.

Donald
HP: 768+39/768
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Quick Cast 6/6 Protection Devotion 1/1 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack (rnd) 1/1 Armor Haste 14/15 Breath Weapon Boost 3/3 Weapon Damage Dice Boost 3/3
Spells Used: 5th: 2 6th: 1 8th: 2
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes: Two quickened spells/round when under armor's haste, unkillable allows Con saves to not be reduced below 1 HP

Lady Sanzha
HP: 496+39/496 (fast healing 3)
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Channel Water 14/14 Bardic Music 31/31 Water Devotion 1/1 Trident Elemental Damage 3/3
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes:

Elle
HP: 532+39/532 (fast healing 5)
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Dragon Breath (DD) 1/1 Touch of Vitality 126/126 Mythical Cast Maximize 3/3
Spells Used: 11: Quickened Empowered Maximized Twinned Moonbow*, Queen's Displeasurex2. 12: Quickened Unseen Needle, Empowered Sunlance.
SLAs Used:
Spells Active: Epic Mage Armor (CL31), Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes:
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

8+35=43

"Get the horny freak, Donald!" Seira commands, not feeling any serious danger from the chakram user.
<Steph> I might have made a terrible mistake

Anastasia

Donald races in as commanded, a sharp smile on his face as his blade glows bright.

<Kobot> Sunshine_Ko rolled 1d20+66 (+13 various, weapon damage boost used, -20 PA, +1 haste) --> [ 1d20=10 ]{76}
> roll 2d6+65+25d8
<Kobot> Sunshine_Ko rolled 2d6+65+25d8 --> [ 2d6=6 25d8=108 ]{179}


The blade cuts deep into the nightwalker, as the water is drawn from them all, rapidfire and back to back.

Two quickened horrid wiltings.
> roll 1d20+39
<Kobot> Sunshine_Ko rolled 1d20+39 --> [ 1d20=20 ]{59}
> roll 20d6
> roll 20d6
<Kobot> Sunshine_Ko rolled 20d6 --> [ 20d6=55 ]{55}
<Kobot> Sunshine_Ko rolled 20d6 --> [ 20d6=65 ]{65}
> roll 1d20+39
<Kobot> Sunshine_Ko rolled 1d20+39 --> [ 1d20=19 ]{58}

> roll 1d20+29 1
<Kobot> Sunshine_Ko rolled 1d20+29 1 --> [ 1d20=10 ]{39}
> roll 1d20+29 2 for horn 2
<Kobot> Sunshine_Ko rolled 1d20+29 2 for horn 2 --> [ 1d20=13 ]{42}
> roll 1d20+27 chakram 1
> roll 1d20+27 chakram 2
<Kobot> Sunshine_Ko rolled 1d20+27 chakram 1 --> [ 1d20=2 ]{29}
<Kobot> Sunshine_Ko rolled 1d20+27 chakram 2 --> [ 1d20=12 ]{39}


Both are drained further, visibly stumbling until the chakram wielder falls, too much for him. One left!

Init is Sanzha (31) > Horn Nightwalker (29) > Seira (28) > Elle (14) > Donald (8)

Chance to react, post after doing a round of posts.

[spoiler]

+4 con

Amaryl
HP: 505+64/505 (fast healing 8)
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Emergency Skirmish 1/1 Blinding Speed 25/25 Elemental Summon 3/3 Smiting 1/1 Dragonfire 1/1
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes: Always goes first with supreme init, +4 bonus to attacks after the first miss in a round.

Donald
HP: 768+39/768
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Quick Cast 6/6 Protection Devotion 1/1 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack (rnd) 1/1 Armor Haste 13/15 Breath Weapon Boost 3/3 Weapon Damage Dice Boost 2/3
Spells Used: 5th: 2 6th: 1 7th: 2 8th: 3
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes: Two quickened spells/round when under armor's haste, unkillable allows Con saves to not be reduced below 1 HP

Lady Sanzha
HP: 496+39/496 (fast healing 3)
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Channel Water 14/14 Bardic Music 31/31 Water Devotion 1/1 Trident Elemental Damage 3/3
Spells Used:
SLAs Used:
Spells Active: Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes:

Elle
HP: 532+39/532 (fast healing 5)
Negative Conditions:
Aura:
Bonuses: Attack+13 (+6 morale, +4 sacred, +3 luck), Damage+10 (+6 morale, +4 sacred) AC+10 (+6 morale, +6 sacred), Saves+13 (+6 morale, +4 sacred, +3 luck), Skills+4/+9 Per/+14 Diplo (+4 morale), Checks+2 (+2 morale) weapons are holy
Resources: Dragon Breath (DD) 1/1 Touch of Vitality 126/126 Mythical Cast Maximize 3/3
Spells Used: 11: Quickened Empowered Maximized Twinned Moonbow*, Queen's Displeasurex2. 12: Quickened Unseen Needle, Empowered Sunlance.
SLAs Used:
Spells Active: Epic Mage Armor (CL31), Glorious Rally (CL32), Celestial Valor (CL32), Ghost Touch Weapon (CL32), Ghost Touch Armor (CL32), Recitation (CL32), Superior Vigor (CL32), True Seeing (CL32), Vision of the Omniscient Eye (CL32), Detect Scrying (CL32), Freedom of Movement (CL32), Pass Without Trace (CL32), Greater Heroism (CL32), Voice of the Dragon (CL32), Good Hope (CL32), Nondetection (CL32), Mass Death Ward (CL32), Heroes Feast (CL32), Energy Resistancex5 (CL32), Fortunate Fate (CL32), Spell Turning (CL32), Avoid Planar Effects (CL32)
Notes:
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?