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Io's Labyrinth

Started by Anastasia, December 12, 2018, 12:57:47 PM

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Corwin

Seira is sure to bestow Water Breathing on anyone who wants it, refreshing Recitation once more.
<Steph> I might have made a terrible mistake

Anastasia

It's warm enough to be pleasant. It doesn't splash out beyond where it begins, even if you pull your hand back.

"Which puts us at a small disadvantage without magic," Jetina points out, "Is Freedom of Movement a problem for anyone?"

"No problem at all," Amaryl says, "I could bestow it with a few moment's concentration." Her face splits in a smile, "Altering reality is amazing. The Weave finds the spells you need for your will."

Another 3 minutes for durations.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

"I have a ring for that. Spending so much time in a port city, being able to function underwater made it a necessary purchase long ago," Alicia says, letting Amaryl help anyone that needs it before she steps into the water and advances to the north around the bend.

Spoiler: ShowHide

Alicia: 696/696
Active spells: Extended nondetection (CL 33, 65hrs), extended repelling shield (CL 33, 43m), keen edge (CL 32, 298m), sensual blessing (CL 32, 10m), vision of the omniscient eye (CL 32, 10m), greater heroism (CL 32, 10m), death ward (CL 32, 10m), extended ray deflection (CL 33, 44m), divine insight (CL 32, 32hrs), foresight (CL 32, 307m), dance of the unicorn (CL 32, 19m), recitation (CL 32, 3m), greater visage of the deity (CL 32, 3m), ghost touch weapon (CL 32, 22m), many moments of prescience (CL 32, 32 hrs)
Defences: AC 79 (touch 40), CMD 105 spell resistance 47, status immunity (dazzled, blinding, polymorph, petrification, disease, poison, stunning, sleep, paralysis, death effects, disintegration, energy drain, ability damage, ability drain, mind-affecting, and fear), energy immunity (fire, cold, negative energy), energy resist 10 (acid), nondetection (DC 48), ray deflection
Stat buffs/penalties: +9 shield AC, 17-20 crit range, +25 competence perception, +10 insight perception, +4 morale skills/saves, +2 insight AC/reflex, +3 luck attack/saves, +1 natural armour, +4 str, +2 dex, +4 con, +2 int, +4 wis, +4 cha, +18 morale attack/damage
Perceptions: Darkvision 2 miles, scent, low-light vision, tremorsense/blindsight 2 miles, arcane sight, perception +88
Sorcerer spell slots: 6/15/16/13/6/8/14/6/5/6/5/2/6/2
Duskblade spell slots: 6/22/20/19/6/7
Quick-casts left: 2

Corwin

Seira simply follows Amaryl's example with Freedom of Movement, before she steps through herself.
<Steph> I might have made a terrible mistake

Anastasia

Marching order now? Matters.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Alicia, Seira, Antenora, Amaryl, Moore, Jetina, Oberuth?

Anastasia

Alicia, Seira, Antenora, Amaryl. Those four make it and begin to head north, the others not in the water yet. That's when it happens - on the northern end a massive dragon turtle appears, a familiar beast fought once long ago by the heroes of the Crimson Guard. Its head and limbs retract into its shell, the entire thing filling the passage completely, before hurtling right at the party.

Chance to react, y'all.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Alicia reflexively incants the words to create a wall of force between them and the turtle, sealing the passage!

Spoiler: ShowHide

Alicia: 696/696
Active spells: Extended nondetection (CL 33, 65hrs), extended repelling shield (CL 33, 43m), keen edge (CL 32, 298m), sensual blessing (CL 32, 10m), vision of the omniscient eye (CL 32, 10m), greater heroism (CL 32, 10m), death ward (CL 32, 10m), extended ray deflection (CL 33, 44m), divine insight (CL 32, 32hrs), foresight (CL 32, 307m), dance of the unicorn (CL 32, 19m), recitation (CL 32, 3m), greater visage of the deity (CL 32, 3m), ghost touch weapon (CL 32, 22m), many moments of prescience (CL 32, 32 hrs)
Defences: AC 79 (touch 40), CMD 105 spell resistance 47, status immunity (dazzled, blinding, polymorph, petrification, disease, poison, stunning, sleep, paralysis, death effects, disintegration, energy drain, ability damage, ability drain, mind-affecting, and fear), energy immunity (fire, cold, negative energy), energy resist 10 (acid), nondetection (DC 48), ray deflection
Stat buffs/penalties: +9 shield AC, 17-20 crit range, +25 competence perception, +10 insight perception, +4 morale skills/saves, +2 insight AC/reflex, +3 luck attack/saves, +1 natural armour, +4 str, +2 dex, +4 con, +2 int, +4 wis, +4 cha, +18 morale attack/damage
Perceptions: Darkvision 2 miles, scent, low-light vision, tremorsense/blindsight 2 miles, arcane sight, perception +88
Sorcerer spell slots: 6/15/16/13/6/7/14/6/5/6/5/2/6/2
Duskblade spell slots: 6/22/20/19/6/7
Quick-casts left: 2

Anastasia

> roll 1d20+28
<Penuche> Kotono invokes Penuche's magic: < 40 > [d20=12]


The dragon turtle barrels into the wall of force - and the wall of force shakes, bends and snaps apart, broken as it continues to come at the four of you.

Okay, Seira, going to do anything here?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Seeing that wall go up, Seira tosses out three beads just short of it, each timed for a few moments' delay.

Delayed Blast Fireball x3

20:10 <CC> roll 3#1d20+37 SR
20:10 <Penuche> CC invokes Penuche's magic: < 39, 38, 57 >
20:10 <CC> roll 3#20d6 goldenfire
20:10 <Penuche> CC invokes Penuche's magic: < 72, 77, 71 >
<Steph> I might have made a terrible mistake

Anastasia

Save passed on by the dragon turtle.

Only one of the fireballs burn it, scorching it but hardly slowing it down.

Biting off an elven curse, Amaryl dives back the way she came, the last in the order in the water, "Stay out," she calls to the others, while Antenora braces and then leaps up, flying and going to meet the turtle in her own charge.

> roll 1d20+56 (+12 various, , +2 charge, -10 PA)
<Penuche> Kotono invokes Penuche's magic: < 64 > [d20=8]


Antenora hits it - and like a man thrown into a castle wall, stops cold, slammed against it as it barrels into the rest of you three.

Reflex saves with a -10 penalty, you two. Amaryl's off the hook since she got out of the water with her action. Antenora can't make one after trying and failing to be the countering force to it.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

20:19 <CC> roll 1d20+63+19-10 improved evasion
20:19 <Penuche> CC invokes Penuche's magic: < 79 > [d20=7]
<Steph> I might have made a terrible mistake

Ebiris

[18:22] <@Ebiris> roll 1d20+59 ref
[18:22] <Penuche> Ebiris invokes Penuche's magic: < 75 > [d20=16]

65 after the penalty.


Spoiler: ShowHide

Alicia: 696/696
Active spells: Extended nondetection (CL 33, 65hrs), extended repelling shield (CL 33, 43m), keen edge (CL 32, 298m), sensual blessing (CL 32, 10m), vision of the omniscient eye (CL 32, 10m), greater heroism (CL 32, 10m), death ward (CL 32, 10m), extended ray deflection (CL 33, 44m), divine insight (CL 32, 32hrs), foresight (CL 32, 307m), dance of the unicorn (CL 32, 19m), recitation (CL 32, 3m), greater visage of the deity (CL 32, 3m), ghost touch weapon (CL 32, 22m), many moments of prescience (CL 32, 32 hrs)
Defences: AC 79 (touch 40), CMD 105 spell resistance 47, status immunity (dazzled, blinding, polymorph, petrification, disease, poison, stunning, sleep, paralysis, death effects, disintegration, energy drain, ability damage, ability drain, mind-affecting, and fear), energy immunity (fire, cold, negative energy), energy resist 10 (acid), nondetection (DC 48), ray deflection
Stat buffs/penalties: +9 shield AC, 17-20 crit range, +25 competence perception, +10 insight perception, +4 morale skills/saves, +2 insight AC/reflex, +3 luck attack/saves, +1 natural armour, +4 str, +2 dex, +4 con, +2 int, +4 wis, +4 cha, +18 morale attack/damage
Perceptions: Darkvision 2 miles, scent, low-light vision, tremorsense/blindsight 2 miles, arcane sight, perception +88
Sorcerer spell slots: 6/15/16/13/6/7/14/6/5/6/5/2/6/2
Duskblade spell slots: 6/22/20/19/6/7
Quick-casts left: 2

Anastasia

Both are you are able to dive out of the water and avoid it, while Antenora is slammed hard into the back wall.

> roll 24d8+254
<Penuche> Kotono invokes Penuche's magic: < 348 > [d8=1,7,5,3,7,4,7,5,1,2,1,1,4,1,5,6,6,4,4,3,6,3,2,6]

DR applies, at least, but ow.


The impact shakes the entire maze around you like an earthquake. The ground quivers wildly as everyone struggles to stay up, the dragon turtle bouncing away like a ball, going back to the north. Antenora falls to the ground, front bloodied, and manages to swim-stumble out before the turtle comes back again and again, growing faster each time.

"That...hit....as hard as a mountain, and it's only getting faster," Antenora grimaces, Jetina running to her, magic healing her. "Thank you, Jetina."

Healx2.

[spoiler]

A loss of 11 on attack rolls, 12 dodge to AC, and 12 morale to saves. - Just using this for now since Moore's bardsong is partially out.

Antenora
HP: 768/768
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil) Courage 10ft (+4 morale vs fear)
Bonuses: Attack+36 (+18 morale, +4 sacred, +2 luck, +8 competence, +4 moore), Damage+26 (+18 morale, +4 sacred, +4 moore, +2d6 holy) AC+22 (+6 morale, +4 sacred, +12 dodge), Saves+18 (+4 more vs CV's)(+12 morale, +4 sacred, +2 luck), Skills+4 (+10 more Perception/Bluff/Diplo/Intimidate)(+4 morale), Checks+2 (+2 morale)
Resources: Holy Fury 34/36 (enc) Divine Retribution 1/1 Smite Evil 6/7 Channel Energy 15/17 Lay On Hands 448/448 Remove Disease 9/9 (week), Spiritual Connection 3/3 Blinding Speed 25/25
Spells Used:
SLAs Used:
Spells Active: Nondetection (CL33), Greater Heroism (CL32), Mass Death Ward (CL33), Mind Blank (CL33), Glorious Rally (CL33), Celestial Valor (CL33), Ghost Touch Weapon (CL33), Ghost Touch Armor (CL33), Recitation (CL33), Foresight (CL33), Superior Vigor (CL33), True Seeing (CL33), Vision of the Omniscient Eye (CL33), Detect Scrying (CL33), Greater Arcane Sight (CL33), Freedom of Movement (CL33), Pass Without Trace (CL33), Greater Anticipate Teleport (CL33), Voice of the Dragon (CL33), Good Hope (CL33), Heroes Feast (CL33), Energy Resistancex5 (CL33), Fortunate Fate (CL33), Spell Turning (CL33), Moore's Bardic Music (CL-)
Notes: Can always inflict nonlethal with attacks, spells, SLAs and abilities.
Smite Notes: +2 damage/paladin level on a charging smite. Each point of favored PA on charge is worth 9 points of damage, post charge multiplier (15 on crit).
Typical Charging Smite Baseline: 3d8+480 plus +4/+4d6 vs fiends plus 2d6 holy plus 2d6 axiomatic 19-20 x3 (base charging smite bonus damage is 64+64=128, includes favored enemy bonus)
Remember everything triples and x5 on a crit when adding things.

Jetina
HP: 555/555 (fast healing 5)
Negative Conditions:
Aura: Courage 10ft (+4 morale vs fear), Positive Energy 10ft (1 hit point healing/round)
Bonuses: Attack+36 (+18 morale, +4 sacred, +2 luck, +8 competence, +4 moore), Damage+26 (+18 morale, +4 sacred, +4 moore, +2d6 holy) AC+22 (+6 morale, +4 sacred, +12 dodge), Saves+18 (+4 more vs CV's)(+12 morale, +4 sacred, +2 luck), Skills+4 (+10 more Perception/Bluff/Diplo/Intimidate)(+4 morale), Checks+2 (+2 morale)
Resources: Smite Evil 6/7 Smite 5/6 Channel Energy 14/14 Emergency Healing 3/3 True Believer 1/1
Spells Used: 3 6th level spell, 1 9th level spell.
SLAs Used:
Spells Active: Nondetection (CL33), Greater Heroism (CL32), Mass Death Ward (CL33), Mind Blank (CL33), Glorious Rally (CL33), Celestial Valor (CL33), Ghost Touch Weapon (CL33), Ghost Touch Armor (CL33), Recitation (CL33), Foresight (CL33), Superior Vigor (CL33), True Seeing (CL33), Vision of the Omniscient Eye (CL33), Detect Scrying (CL33), Greater Arcane Sight (CL33), Freedom of Movement (CL33), Pass Without Trace (CL33), Greater Anticipate Teleport (CL33), Voice of the Dragon (CL33), Good Hope (CL33), Heroes Feast (CL33), Energy Resistancex5 (CL33), Fortunate Fate (CL33), Spell Turning (CL33), Moore's Bardic Music (CL-)
Notes: Divine Vigor is +10ft land movement and +2 temp hp per hit die. Divine Shield is Cha mod to shield bonus to armor class.

Amaryl
HP: 554/554
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+36 (+18 morale, +4 sacred, +2 luck, +8 competence, +4 moore), Damage+26 (+18 morale, +4 sacred, +4 moore, +2d6 holy) AC+22 (+6 morale, +4 sacred, +12 dodge), Saves+18 (+4 more vs CV's)(+12 morale, +4 sacred, +2 luck), Skills+4 (+10 more Perception/Bluff/Diplo/Intimidate)(+4 morale), Checks+2 (+2 morale)
Resources: Emergency Skirmish 1/1 Blinding Speed 25/25 Elemental Summon 3/3 Smiting 1/1 Dragonfire 1/1
Spells Used:
SLAs Used:
Spells Active: Nondetection (CL33), Greater Heroism (CL32), Mass Death Ward (CL33), Mind Blank (CL33), Glorious Rally (CL33), Celestial Valor (CL33), Ghost Touch Weapon (CL33), Ghost Touch Armor (CL33), Recitation (CL33), Foresight (CL33), Superior Vigor (CL33), True Seeing (CL33), Vision of the Omniscient Eye (CL33), Detect Scrying (CL33), Greater Arcane Sight (CL33), Freedom of Movement (CL33), Pass Without Trace (CL33), Greater Anticipate Teleport (CL33), Voice of the Dragon (CL33), Good Hope (CL33), Heroes Feast (CL33), Energy Resistancex5 (CL33), Fortunate Fate (CL33), Spell Turning (CL33), Moore's Bardic Music (CL-)
Notes: Always goes first with supreme init, +4 bonus to attacks after the first miss in a round.

Commander Oberuth
HP: 1100/1100 (0)(regeneration 20)
Negative Conditions:
Aura:
Bonuses: Attack+36 (+18 morale, +4 sacred, +2 luck, +8 competence, +4 moore), Damage+26 (+18 morale, +4 sacred, +4 moore, +2d6 holy) AC+22 (+6 morale, +4 sacred, +12 dodge), Saves+18 (+4 more vs CV's)(+12 morale, +4 sacred, +2 luck), Skills+4 (+10 more Perception/Bluff/Diplo/Intimidate)(+4 morale), Checks+2 (+2 morale)
Resources: Defensive Stance 11/11 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack 1/1 (rnd) Spellruin 1/1 Smite 1/1 Maim 1/1 Lifetheft 1/1
Spells Used:
SLAs Used:
Spells Active: Nondetection (CL33), Greater Heroism (CL32), Mass Death Ward (CL33), Mind Blank (CL33), Glorious Rally (CL33), Celestial Valor (CL33), Ghost Touch Weapon (CL33), Ghost Touch Armor (CL33), Recitation (CL33), Foresight (CL33), Superior Vigor (CL33), True Seeing (CL33), Vision of the Omniscient Eye (CL33), Detect Scrying (CL33), Greater Arcane Sight (CL33), Freedom of Movement (CL33), Pass Without Trace (CL33), Greater Anticipate Teleport (CL33), Voice of the Dragon (CL33), Good Hope (CL33), Heroes Feast (CL33), Energy Resistancex5 (CL33), Fortunate Fate (CL33), Spell Turning (CL33), Moore's Bardic Music (CL-)
Notes: Immunity to sickened and reduces nausea. Immune to critical hits and precision. Allied defense applies combat expertise to all adjacent allies.

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"Ambush and hit it from the sides?" Seira proposes to Alicia.
<Steph> I might have made a terrible mistake