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Started by Anastasia, November 11, 2019, 11:14:38 PM

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Anastasia

Healing spreads through the ranks, mending wounds and buying time. Time enough to win, time enough to overcome this strange, silent thing.

Seira and Kaja.

[spoiler]

Cresiel
HP: 776/937 (regeneration 20)
Negative Conditions:
Aura: Protective 20ft (+4 deflection/+4 resistance vs evil)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Holy Fury 33/33 (enc) Channel Energy 13/13 Divine Retribution 1/1 Blinding Speed 25/25 Knight's Challenge 15/15
Spells Used:
SLAs Used:
Spells Active: Detect Evil (CL34), Detect Snares and Pits (CL34), Discern Lies (CL34), True Seeing (CL34)
Notes: Adjacent allies gain a shield bonus equal to Cresiel's shield bonus.

Kaja
HP: 522/801
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Breath Weapon 1/1 Dervish Dance 12/12 Endless Cuts 3/3 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack (rnd) 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Goes in and wrecks things. The end.

Lady Sanzha
HP: 681/782+33 (fast healing 3(12))
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Channel Elements 15/15 Bardic Music 34/34 Water Devotion 1/1 Trident Elemental Damage 3/3
Spells Used:
SLAs Used:
Spells Active:
Notes:

Melody of Water:

+charisma to attack rolls, weapon damage rolls, armor class, init.
Fast healing equal to Cha.
Immunity to crits/precision damage.
+30 speed and can use swim as a fly speed.
Don't trigger AoOs by moving.
+33 temp HP.
Does not fail rolls on a natural 1 automatically.

Protection against all mind-affecting spells and effects as well as information gathering by divination spells or effects (Mind Blank, Nondetection)
Never surprised or flat-footed (Foresight)
See through everything within 120ft (True Seeing)
Immunity to death effects, energy drain and negative energy/negative levels (Mass Death Ward)
Immunity to poison and fear (Heroes's Feast)
Gain 20 temp hp (Greater Heroism)
Immunity to dazzled and blinded (Vision of the Omniscient Eye)
Energy Res 30 (all)
1d4+6 spell levels are turned on original caster/spells that have you as a targets/not melee touch spells (Spell Turning)
Casts Heal on you if you are killed/taken to -30 or below (Fortunate Fate)

+25 insight on any one attack roll, opposed ability or skill check, saving throw or to AC vs single attack even if flat-footed (Moment of Prescience, +30 for Many Moments of Prescience)
+15 insight to any single skill check (Divine Insight)
+25 to stealth (competence, circumstance, racial)
+20 to disguise (untyped)
+10 insight bonus to Perception (Vision of the Omniscient Eye)
+10 insight to all knowledge checks (Lore of the Gods)
+4 morale to all skill checks (Greater Heroism)
+4 competence bonus to Escape Artist (Shadow Form)

+9 untyped to init (Sign, Nerveskitter)
+7 sacred and insight to AC and Reflex (Foresight, Shield of Warding)
+3 more hit/damage from Mass Valiant Fury and free extra haste attack.
+5 racial to natural armor (Spiderskin)
+4 morale on attack and immunity to fear and 20 temp hp (Greater Heroism)
+4 morale to damage/ability checks and fear immunity (Surge of Hope)
+5 morale to saving throws (Conviction)

Songs (Inspire Courage, Heroics, Greatness):
+18 morale bonus on saving throws against charm and fear effects and a +18 morale bonus on attack and weapon damage rolls
+8 Attack rolls, +3 fort 8d10+8 HD worth of HP
+12 morale bonus to saves and +12 dodge to AC
+14 total Fort for all right now.
+4 to attack and damage rolls, Improved Critical Feat, +16 to threat confirmation.
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Seira dodges the last strike a bit too far, it seems at first, but then she becomes a majestic dragon that rips and tears into the fake angel!

21:29 <Seira> roll 1d20+82+37+10 10th level arcane strike
21:29 <Penuche> Seira invokes Penuche's magic: < 139 > [d20=10]
21:29 <Seira> roll 1d20+82+37+10 10th level arcane strike
21:29 <Penuche> Seira invokes Penuche's magic: < 145 > [d20=16]
21:29 <Seira> roll 1d20+82+37+10 10th level arcane strike
21:29 <Penuche> Seira invokes Penuche's magic: < 147 > [d20=18]
21:29 <Seira> roll 1d20+82+37+10 10th level arcane strike
21:29 <Penuche> Seira invokes Penuche's magic: < 140 > [d20=11]
21:29 <Seira> roll 1d20+77+37+10 10th level arcane strike
21:29 <Penuche> Seira invokes Penuche's magic: < 133 > [d20=9]
21:29 <Seira> roll 1d20+72+37+10 10th level arcane strike
21:29 <Penuche> Seira invokes Penuche's magic: < 121 > [d20=2]
21:30 <Seira> roll 1d20+67+37+10 10th level arcane strike
21:30 <Penuche> Seira invokes Penuche's magic: < 120 > [d20=6]
21:30 <Seira> roll 1d20+77+37+10 10th level arcane strike
21:30 <Penuche> Seira invokes Penuche's magic: < 131 > [d20=7]
21:30 <Seira> roll 1d20+77+37+10 10th level arcane strike
21:30 <Penuche> Seira invokes Penuche's magic: < 138 > [d20=14]
21:30 <Seira> roll 1d20+77+37+10 10th level arcane strike
21:30 <Penuche> Seira invokes Penuche's magic: < 132 > [d20=8]
21:30 <Seira> roll 1d20+77+37+10 10th level arcane strike
21:30 <Penuche> Seira invokes Penuche's magic: < 142 > [d20=18]

21:31 <Seira> roll 6d10+115+19d6+25+10d4
21:31 <Penuche> Seira invokes Penuche's magic: < 276 > [d10=9,7,4,9,10,8][d6=5,3,2,3,1,1,2,6,2,4,4,1,4,5,3,2,6,5,4][d4=3,4,3,1,1,3,4,1,4,2]
21:31 <Seira> roll 6d10+115+19d6+25+10d4
21:31 <Penuche> Seira invokes Penuche's magic: < 277 > [d10=6,4,5,10,8,5][d6=2,1,6,4,4,3,5,4,2,2,6,6,3,3,4,4,5,6,6][d4=1,1,3,1,2,1,3,4,3,4]
21:31 <Seira> roll 6d10+115+19d6+25+10d4
21:31 <Penuche> Seira invokes Penuche's magic: < 256 > [d10=4,8,4,5,6,1][d6=3,2,3,3,6,3,4,1,3,3,2,2,2,5,5,5,1,4,3][d4=2,4,4,2,4,3,2,1,2,4]
21:31 <Seira> roll 6d10+115+19d6+25+10d4
21:31 <Penuche> Seira invokes Penuche's magic: < 259 > [d10=1,3,8,3,8,8][d6=4,1,6,3,6,2,2,1,4,6,1,5,4,1,5,6,2,1,3][d4=4,1,2,3,3,1,3,2,2,4]
21:31 <Seira> roll 6d10+115+19d6+25+10d4
21:31 <Penuche> Seira invokes Penuche's magic: < 279 > [d10=10,5,10,1,8,7][d6=6,3,3,2,6,4,5,2,5,6,2,4,5,1,4,4,1,3,6][d4=3,3,1,2,2,1,4,4,3,3]
21:32 <Seira> roll 6d10+115+19d6+25+10d4
21:32 <Penuche> Seira invokes Penuche's magic: < 273 > [d10=7,6,1,5,9,4][d6=6,6,4,3,1,6,3,5,1,2,2,6,4,4,6,5,6,4,5][d4=2,2,1,3,2,2,3,2,3,2]
21:32 <Seira> roll 6d10+115+19d6+25+10d4
21:32 <Penuche> Seira invokes Penuche's magic: < 266 > [d10=8,10,6,5,3,2][d6=1,6,1,3,6,1,6,4,3,4,2,2,6,4,5,2,5,4,4][d4=3,4,1,1,3,2,4,2,2,1]
21:32 <Seira> roll 4d6+115+19d6+25+10d4
21:32 <Penuche> Seira invokes Penuche's magic: < 262 > [d6=1,6,6,2,3,1,2,6,4,6,5,6,2,4,2,3,6,3,2,5,6,5,4][d4=3,2,4,3,3,4,3,3,3,4]
21:33 <Seira> roll 2d6+105+19d6+25+10d4
21:33 <Penuche> Seira invokes Penuche's magic: < 233 > [d6=6,2,3,4,6,1,1,2,1,3,5,6,3,6,5,1,6,4,6,4,1][d4=4,4,3,2,2,1,1,2,4,4]
21:33 <Seira> roll 2d6+105+19d6+25+10d4
21:33 <Penuche> Seira invokes Penuche's magic: < 220 > [d6=3,6,4,5,1,1,3,1,3,6,1,2,4,4,2,5,1,4,3,2,5][d4=3,3,1,1,4,4,2,1,3,2]
21:33 <Seira> roll 2d8+126+19d6+25+10d4
21:33 <Penuche> Seira invokes Penuche's magic: < 253 > [d8=8,6][d6=3,2,6,1,4,1,2,2,3,6,3,4,2,5,5,4,2,1,4][d4=4,2,1,4,3,4,2,1,3,4]

I'll take my remaining swift after Kaja's turn if this thing is still around.


Spoiler: ShowHide
Fast healing 8 (Superior Vigor), immunity to all death spells, magical death effects, energy drain, and any negative energy effects (Mass Death Ward), immunity to poison and fear (Heroes's Feast), energy resistance 30 to fire/cold/acid/elec/sonic (Energy Resistance x5), being a difficult target to divination (Nondetection), becoming impossible to track without magic, and limiting the usefulness of scent (Pass Without Trace), moving and attacking normally everywhere, as well as receiving +15 to CMD vs grapples (Freedom of Movement), being healed with 150hp once if dropped below 0 (Fortunate Fate), reflecting 1d4+6 spell levels of spells that have you as a target and aren't touch spells (Spell Turning), +10 enhancement bonus on Bluff, Diplomacy, and Intimidate checks and a really nice and deep commanding voice (Voice of the Dragon), true seeing, +10 to perception and immunity to being dazzled or blinded (Vision of the Omniscient Eye), immediate ability to analyze magic (Greater Arcane Sight) and our favorite combo of detecting when someone's scrying on you and blocking their teleport for 3 rounds any time they try to teleport within a 165ft radius of you.

From Sanzha: Don't trigger AoOs from movement.

I and my avatar also cast the following on ourselves (each on herself):
Sensual Blessing, Many Moments of Prescience, Moment of Prescience, Mind Blank, Bibliotheca Arcana

My numerical benefits:
AC: +26 normal/+21 touch/+29 incorporeal (+2 insight Foresight, +5 sacred Shield of Warding, +2 dodge Visions of the Future, +5 natural armor Dragonskin, +8 ghost touch shield, +12 dodge from Moore)
Attack: +37 (+4 sacred Celestial Valor, +18 morale from Moore, +8 untyped from Moore, +4 from Moore, +3 from Str)
Damage: +25 (+4 sacred Celestial Valor, +18 morale from Moore, +4 from Moore, +3 from Str)
Fort Save: +24 (+4 sacred Celestial Valor, +12 morale from Moore, +3 untyped from Moore, +2 from Sanzha)
Ref Save +19 (+5 sacred Shield of Warding, +12 morale from Moore, +2 insight Foresight)
Will Save: +16 (+4 sacred Celestial Valor, +12 morale from Moore)
Ability Checks: +2 (+2 morale from Good Hope)
Init: +2/+6 (+2 morale from Good Hope, +4 one-time bonus from Sign)
+8 HD + 39 temp HP from Moore
+4 con from Sanzha (competence)
+6 str from Cresiel (morale)
+6 con from Cresiel (morale)
<Steph> I might have made a terrible mistake

Anastasia

It resists.

Armor, body, deflection, inhuman power.

It still isn't enough. Despite the party's wounds, Seira's draconic form proves triumphant once more. The creature is torn apart, arms broken and blood shed, body tearings - and suddenly great bottle or-

The light of 21 shines, what is left of Angel purged into oblivion.

You're as strong as a deity should be, Seira.

Moore, you've grown stronger and made friends amid the greatest in Creation.

This remnant did not understand some things, I believe, such as movement, yet it was absurdly powerful in others.


Free act.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Moore lets out a breath.

"That's what will save Creation -- the bonds we all have, even before we were empowered." He says. "They bind us all together for a better future, but don't chain us down."

Anastasia

Kaja rests a moment, "Hit like a tarrasque, too."

Cresiel resumes his climb upward. "That's why we keep going, Sylvie."

Sanzha dusts herself off, as if merely rising from some trifle. "I hope we entertained you well enough." Sardonic, amused, a smile crossing her face.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

And yet, all Seira could think was how weak it was. It was a climatic battle between a titan and mortal heroes bolstered with the powers of divinity, back then. But now, her body and magic have both grown strong enough to deal with it on her own, if she had to.

What would the danger be in using the opposite power? she asks Sylvie, as this is about them learning. Mastering the power to be alien to Creation, or making things alien to it?

She tries to recapture the feeling the fake angel had, of belonging to Creation. Perhaps if she figures out the right way to do it, she could allow those from the Beyond she uses it on to coexist with Creation.
<Steph> I might have made a terrible mistake

Anastasia

Nothing happens.

Where it only so simple as that idea, any deity could solve the Far Realm problems.

To use that power would be to be alien to Creation, were you able to somehow use it.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

We're here to learn, aren't we? And the only thing I can think of right now is to copy the way she faked belonging to Creation. Can you help me seize that concept?
<Steph> I might have made a terrible mistake

Nephrite

"Someone else who might be able to help with that is that dragon we met." Moore says. "I'm not sure where she ended up, though."

Anastasia

You can try, and I will aid you, but do not expect success.

You understand that it is something that has to be done by oneself.

The Beyond resists divine power. Do not expect success when the very nature of your target resists what you are to do.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

<Steph> I might have made a terrible mistake

Anastasia

Gimme a Charisma check.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

22:05 <Seira> roll 1d20+12+2+3+16+17 let's use improvisation
22:05 <Penuche> Seira invokes Penuche's magic: < 64 > [d20=14]
<Steph> I might have made a terrible mistake

Anastasia

It just doesn't work. It falls apart before you, unable to happen.

"That's not true," It's Sanzha who speaks up, "Xandra was able to deal with that black dragon. Explain." she says, looking upward.

Zaphkiel's power is another matter.

Come closer now, you're almost there.

Two of five are almost complete.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Perhaps going the other way is key, then? How do we use Zaphkiel's power?
<Steph> I might have made a terrible mistake