Burrowing ahead

Started by Anastasia, March 04, 2020, 04:25:40 PM

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Anastasia

"Well then, I think we've made our choice," Sanzha stands, as...

Okay obviously there's more little details here and Ranbar's still deliberating, but balls are in play. Go ahead and give me an OOC outline of goals and todos here?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Certainly! And divine realms can change if it's needed, so Ranbar has plenty of time to decide.

The Cauldron as a divine realm for our pantheon is going to be moving to Shurrock effective immediately. It will manifest as a massive volcano reaching for the sky (Cauldron Prime), part of a mountain range of seven volcanos. At their base, the land will be divided in three regions -- a sprawling port city hosting a magnificent magical guild, verdant forests lush with vegetation playing host to towns in the treetops and a vibrant ocean whose population would be spread between underwater dwellings and island city-states. Above this all would be a sky realm, of castles in the clouds and bridges of rainbows, while a city of towers will reside above it, reaching towards a mountain range on Dolthion to form one of the passages the very skilled could use to cross between Bytopia's layers.

Back on Astral, the volcano that served as our home for over two decades will revert to a regular demi-plane, and a massive color pool would replace its lake of lava, linking it with Cauldron Prime. While the Cauldron's astral links and portals will migrate along with it, the central area would acquire another portal, this one leading to the maw of Cauldron Astral. For the time being, all forces relegated to realm defense will remain with Cauldron Astral until a proper reorganization, and so will one of Seira's avatars.
<Steph> I might have made a terrible mistake

Corwin

While there would be different areas, similar to Brightwater, the Cauldron (the realm, not the volcano) will be our shared divine realm, similar to Arvandor. Size-wise, it would still be a finite realm, but we'll figure out the limits later. For now, let's say it is the size of the Balmuria Prime as a 2D model in its entirety, including unsettled lands.
<Steph> I might have made a terrible mistake

Anastasia

Okay.

Thus you appear in Shurrock and one thing is clear. It's time.

Go ahead and play this up as you want, it's a big moment so have some fun with it as you like.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

My dearest mentor, cast your sight towards Bytopia, Seira seaks to Waukeen. The fires of rebirth brought back Garl Glittergold from his eternal slumber in Dothion, and now it is Shurrock's turn to shine!

It is time. Thank you for allowing us to find our new home, she informs Zaphkiel, the High One and Garl Glittergold, adding to the latter, Come visit, neighbour!

This is the answer all of us came up with for where we should be headed towards, she sends to Alicia. Now we'll have one more thing to talk about when you stop by.

Watch us, Majesty, and may you see another wonderful dream form.

It feels like only yesterday you've helped Amaryl ascend properly. Thank you, my friends. We wouldn't have been here without your support.

May you long stand vigilant over the souls guided to this realm, Watcher.

Shine your light on our realm, for if there was something I have truly missed in the last two decades....

Bless our fire, and may it burn eternally!

All those and more divine missive are sent out to Seira's friends and allies across the planes, some casual and cheerful, some prim and proper; some in the form of prayers, some as cordial invitations to visit. Meanwhile, all of their faithful fall into a trance if they are able to without endangering their lives or well-being, as they witness the establishment of this divine realm on Shurrock.

The realm's heart the first to manifest, a supervolcano rising out of the ground and spewing golden fire into the air! The ash that follows in its wake turns into clouds as a sky forms, blocking direct sight of the ground from Dothion. Meanwhile, the magma forms trees that spread out as far as the eye can see, verdant and lively! Settlements form in their branches and on the treetops, fitting well with nature and connected to the occasional cloud through a rainbow bridge as castles begin forming in the sky above.

More mountains rise out of the ground, six more of them spread around the volcano in a semi-circle, giving way to hiills and, eventually, plains. Lava burns a trail in the forests at the supervolcano's base on the other side, searing the earth, yet it turns to crystal-clear waters ruling over the sands except for a few islands further in the depths of the newly-formed ocean. Where the forested area meets the volcano's slope, and both of them meet the sea, a sprawling port city forms, Balmuria serving as clear inspiration.

Yet Pallanth's ancient wonders make an appearance not in the lush forests, but above the cloud cover, as a city of towers reaches down towards Dothion's peaks, its top close enough to touch for an experienced mountaneer. Those that do reach it and pass the cloud cover would see a realm spreading for hundreds of miles across, far more than can be taken in with the naked eye, the sun and moon providing it with proper illumination during the appropriate time of day.

Many of its wonders won't be seen, and even at first sight would hide further mysteries, for who knows what lies in the abandoned ruins of the distant jungles? What treasures can be found in its mountains, flush with veins of gold and other things? Who would be the first to finally see snow in the Cauldron proper, not in a simulation but in the realm itself as it finally shows off its acceptance of all natural phenomenon?
<Steph> I might have made a terrible mistake

Anastasia

Oh Seira, what have you done? I smell profit in the wind!

I will, my friend.


It is time to dream anew, Seira.


Fire. Life.

Before you the Cauldron forms. At first one and then many. Elle. Amaryl. Donald. Lady Sanzha. Kascha. Ranbar. Together, the seven of you combine your power for realms to form. Before you another realm is born - no, your realm. Your realm as it was always meant to be, settling into you with a sense of rightness.

Go forth! Grow and prosper like the dreams we've held so long! Go out there and impress everyone!

Grow. Grow plentiful and tall, so that tomorrow will be better for everyone.

Then let's go, everyone!

Let the waters come, as I command. Flow and nurture the beaches, the grasses, the lands.

Everyone, come to me and I will give you life.

Come, in Seira's name.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Most of the response to her are acknowledgements and well-wishes that make Seira happy, but one in particular she responds to with an invitation.

Come and visit! I should certainly hope profit's in the wind!

Once the realm has formed, the next step is populating it. All across the volcano demi-plane remaining in Astral, her faithful are offered the choice of staying there or moving with the realm. Those that accept find their living quarters and belongings moved to the supervolcano on Shurrock, set up much like the Cauldron of old. They can figure out whether to stay there or move out to one of the residences beyond its slopes all on their own. Given the gravity remains the same throughout the entire realm, travel would be easy.

As Seira connects the astral links to the realm properly, transportation should become easier still. Planar travel is no longer outright banned, although all of it is drawn towards designated locations spread across the realm. Teleportation is open throughout public areas, and banned only within the volcano itself and homes and private holdings, with those trying to force the issue emerging from similarly designated spots for dimensional travel. It shouldn't be too hard to make discriminating enforcement, a step up from the intent-based portals leading into the Cauldron from the Inner Planes and a few of the Primes it is linked to. A mage's teleport taking her off course should not have the same results as a fiend getting past the borders and trying to teleport into restricted areas, after all.
<Steph> I might have made a terrible mistake

Anastasia

You feel your wills shape and mold the Cauldron, people moving to your command As it does?

Quite a lot of profit, I can smell it. I really should drop in.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Now is as good a time as any. I'm about to have another guest I could introduce you to. Or reintroduce, rather?

The rainbow bridges are a wonderful addition, but could more be done with them? Seira considers, before deciding to make one of the Cauldron's hidden features. One can travel just fine to and from Shurrock upon crossing the boundary, and the very skilled might even climb up from Dothion. Others may plane shift and teleport to acceptable areas, or make use of the Cauldron's portal area, set up as it is right by the major trading hub... but if one steps out of the realm just right -- by blowing a certain note on a horn, striking the ground with your weapon in a very specific way, even clicking one's heels three times in quick succession -- a rainbow bridge would appear to take the traveler across the planes!
<Steph> I might have made a terrible mistake

Anastasia

Thus it is done. More and more spreads to your wills, as softly you hear a familiar voice.

Grow. Grow and grow strong, for far more awaits you in the coming ordeals, Seira. Be strong.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Thank you, I will!

Now is the time to let her friends handle their own special touches, so Seira sits on a cloud and waits for Waukeen's arrival. Deserts and tundras would be interesting to have after all this time, though an inner sea would allow for better relaxation. Would Sanzha be interested in it as well, or stick to the ocean? They have plenty of time to figure this out, at least.
<Steph> I might have made a terrible mistake

Anastasia

It's not long until you feel Waukeen's presence, the simple pressure of a knock, as if to enter.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Seira invites her over to the same cloud, patting the space by her side!
<Steph> I might have made a terrible mistake

Anastasia

Waukeen is there. She wears a dress of golden cloth, sleek and formal. She sits, "What a lovely view," she declares, "And is that new growth I smell, new continents?"
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"Most of us came from the same world, so we've decided to recreate it," Seira tells her cheerfully. "With artistic license in play, of course. And we're going to see a boost to our financial backbone, given the backing of the heavens while maintaining our interests on Astral and the Inner Planes, You-willing~"
<Steph> I might have made a terrible mistake