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Crossed swords

Started by Anastasia, July 21, 2020, 12:45:28 PM

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Anastasia

> roll 1d20+49 Donald Fort mettle
<Penuche> Kotono invokes Penuche's magic: < 54 > [d20=5]
> roll 1d20+42 Amaryl
<Penuche> Kotono invokes Penuche's magic: < 53 > [d20=11]
> roll 1d20+29 Ranbar
<Penuche> Kotono invokes Penuche's magic: < 44 > [d20=15]

> roll 50d10 SEira half everyone else full
<Penuche> Kotono invokes Penuche's magic: < 259 > [50d10=259]

HP?


Blasts of shadow hit you all, shards of it that pierce all of you. It's pure pain as they sink in, like hooked barbs ready to be pulled out. But all of you withstand that, as your mind throbs.

Will Seira.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

21:51 <Corwin> roll 1d20+68+2
21:52 <Penuche> Corwin invokes Penuche's magic: < 88 > [d20=18]

HP: 699/828
<Steph> I might have made a terrible mistake

Anastasia

Yet whatever this is you shrug off, able to withstand it your mind winces but holds its own. You won't fall so easily, even as the darkness tries to caress and bleed you all out - Amaryl's bleeding and Donald's trying to ignore it, while Ranbar holds her ground.

Go.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Ranbar, take a breather to heal, Seira says, resting her hands on Donald and Amaryl's shoulders. We'll try to pull Shar's ugly mug out of the wall.

Heal for 150hp for Amaryl and for Donald. The three of us are going to try and separate between the walll and Shar. Same +20 bonus as before to ability rolls. If Ranbar manages to heal with a swift, she can join in.

07:21 <Corwin> roll 1d20+12+2+18
07:21 <Penuche> Corwin invokes Penuche's magic: < 49 > [d20=17]

Incidentally, did the light Donald force to chase out the darkness remain, and does it feel like it's helping us any?
<Steph> I might have made a terrible mistake

Anastasia

There's some light, yes. It isn't hurting at the least.

Give me an K:P check real quick?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Dragon~

19:02 <Corwin> roll 1d20+84
19:02 <Penuche> Corwin invokes Penuche's magic: < 97 > [d20=13]
<Steph> I might have made a terrible mistake

Anastasia

You suspect you'd need more and stronger light based on what you've seen.

> roll 1d20+30 Donald
<Penuche> Kotono invokes Penuche's magic: < 33 > [d20=3]
> roll 1d20+29 Amaryl
<Penuche> Kotono invokes Penuche's magic: < 46 > [d20=17]


More power is pooled and an arm is pulled out now, more ripped away. Ranbar heals all with a soft prayer as Donald readies his shield.

From the shadows a great burst comes, a massive volley of darkness that threatens to shred all of you in shadowed blades.

Ref all.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

19:24 <Corwin> roll 1d20+66+10 improved evasion
19:24 <Penuche> Corwin invokes Penuche's magic: < 81 > [d20=5]

I would like a few things confirmed, too.

-I presume Ranbar healed herself like I asked? If so, was it with Heal?
-What is the current hp of my guys? The tally can come once Shar's turn ends.
-Donald's previous charisma roll got us light to counter (some of) the darkness. My charisma roll pulled Shar's arm out of the wall. Did Amaryl's charisma roll of 46 do anything, or fail?
<Steph> I might have made a terrible mistake

Anastasia

Sorry yes, she healed. HPs are below including this.

All of you got Shar's arm out of the wall this round, as noted.

> roll 1d20+53 evasion Donald
<Penuche> Kotono invokes Penuche's magic: < 71 > [d20=18]
> roll 1d20+54 improved evasion Amaryl
<Penuche> Kotono invokes Penuche's magic: < 55 > [d20=1]
> roll 1d20+40 Ranbar
<Penuche> Kotono invokes Penuche's magic: < 58 > [d20=18]

420 damage. Amaryl halves, Seira none, Donald and Ranbar full.


Shadow stuff stabs into all of you - save yourself, as you surround yourself with goldenfire. A momentary defense that saves you and burns it away, a second of peace as the pressure on your mind spikes again.

Will.

[spoiler]

Amaryl: -1 everything, -1 AC, -1 reflex, -1 ranged attacks, -1 dex, int skills.
Donald: -1 everything, -1 melee attacks, -1 str/int/cha skills, -1 spell DCs

Amaryl
HP: 329/648
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Emergency Skirmish 1/1 Blinding Speed 25/25 Elemental Summon 3/3 Smiting 1/1 Dragonfire 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Always goes first with supreme init, +4 bonus to attacks after the first miss in a round.

Donald
HP: 361/890
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Protection Devotion 1/1 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack (rnd) 1/1 Armor Haste 15/15 Breath Weapon Boost 3/3 Weapon Damage Dice Boost 3/3 Strength Domain 1/1 Luck Domain 1/1 Protection Domain 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Two quickened spells/round when under armor's haste, unkillable allows Con saves to not be reduced below 1 HP. Slashing flurry enables extra attacks for penalties.

Ranbar
HP: 289/818
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Channel Energy 14/14 Inspiration 29/29 Cunning Save 4/4
Spells Used:
SLAs Used:
Spells Active:
Notes: Baseline cunning insight is +4 from feats, exalted adds +6, ring adds +1, total of +11 if used in tandem with that.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

20:06 <Corwin> roll 1d20+68+10
20:06 <Penuche> Corwin invokes Penuche's magic: < 98 > [d20=20]

Okay, so I got Shar's arm out. But what about Amaryl? Did her charisma roll of 46 to pull Shar out of the wall fail the DC?
<Steph> I might have made a terrible mistake

Anastasia

It means in total all of you managed to get her arm out. It wasn't a one person job.

Yet even this Seira endures, the pain and mind assault both survived for a few moments longer.

Go.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

"Seems like it's working!" Seira cheers, urging her friends to try again!

Heal on Amaryl, Heal on Ranbar (150hp each).

20:29 <Corwin> roll 1d20+32
20:29 <Penuche> Corwin invokes Penuche's magic: < 43 > [d20=11]

Let's keep pulling Shar out.
<Steph> I might have made a terrible mistake

Anastasia

To be clear, you didn't request any extra healing directly? Ranbar might heal anyway under the circumstances.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

<Steph> I might have made a terrible mistake

Anastasia

Okay.

> roll 1d20+30 Donald
<Penuche> Kotono invokes Penuche's magic: < 46 > [d20=16]
> roll 1d20+29 Ranbar
<Penuche> Kotono invokes Penuche's magic: < 31 > [d20=2]
> OOC: Er, Amaryl, wrong name there.
> roll 1d20+26 Ranbar
<Penuche> Kotono invokes Penuche's magic: < 45 > [d20=19]


To your pulls her other arm comes out - only a leg is left in. As you struggle against Shar she smiles, as suddenly another great burst of shadows comes forth from all around the party.

Ref all.

[spoiler]

Amaryl: -1 everything, -1 AC, -1 reflex, -1 ranged attacks, -1 dex, int skills.
Donald: -1 everything, -1 melee attacks, -1 str/int/cha skills, -1 spell DCs

Amaryl
HP: 479/648
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Emergency Skirmish 1/1 Blinding Speed 25/25 Elemental Summon 3/3 Smiting 1/1 Dragonfire 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Always goes first with supreme init, +4 bonus to attacks after the first miss in a round.

Donald
HP: 361/890
Negative Conditions:
Aura: Divine 10ft (various)
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Protection Devotion 1/1 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack (rnd) 1/1 Armor Haste 15/15 Breath Weapon Boost 3/3 Weapon Damage Dice Boost 3/3 Strength Domain 1/1 Luck Domain 1/1 Protection Domain 1/1
Spells Used:
SLAs Used:
Spells Active:
Notes: Two quickened spells/round when under armor's haste, unkillable allows Con saves to not be reduced below 1 HP. Slashing flurry enables extra attacks for penalties.

Ranbar
HP: 439/818
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Channel Energy 14/14 Inspiration 29/29 Cunning Save 4/4
Spells Used:
SLAs Used:
Spells Active:
Notes: Baseline cunning insight is +4 from feats, exalted adds +6, ring adds +1, total of +11 if used in tandem with that.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?