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Jaela: getting stuff done (Jaela)

Started by Anastasia, September 29, 2016, 05:04:15 PM

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Corwin

Jaela meets the army head on, and as she calls out her challenge her voice carries far beyond the norm!

"Today is the day Fourfires falls!" she announces, her words lifting up the spirits of the captives even as they serve as an almost physical blow to their oppressors. "We were all born to be free! Rise up against the efreet!"

Lion's Roar. It's a 120ft radius spell, so I'll aim to get right in the army's midst. I'll also use Gambit so I'll hit anyone attacking me.

[21:59] <@Annerose> roll 10d8 sonic Fort32 half
[21:59] <Kobot> Annerose rolled 10d8 sonic Fort32 half --> [ 10d8=43 ]{43}
[21:59] <@Annerose> roll 1d20+26 SR if needed
[21:59] <Kobot> Annerose rolled 1d20+26 SR if needed --> [ 1d20=11 ]{37}
[21:59] <@Annerose> roll 1d8+20 temp hp
[21:59] <Kobot> Annerose rolled 1d8+20 temp hp --> [ 1d8=6 ]{26}


Spoiler: ShowHide

8 rounds since spells cast.
Hit Dice 26+497/497 [+24hp with Righteous Might, +48hp with Holy Transformation, +24temp hp with Divine Power]
Init: +17 (Sign precast)
Detection: Blindsight 60ft, Darkvision 60ft, Listen +10, Spot +14 (+15 with Divine Insight)
Speed: 40ft (land)/120ft (flight, perfect maneuverability) [10ft enhancement from Longstrider]
Armor Class: 68 touch, 81 vs incorporeal, 88 normal, 20% miss chance. [21 from dex and cha/-21 when flat footed, 10 armor from Millennial Chainmail/Magic Vestment (Ethereal armor), light armor, 6 from natural armor, 7 shield from animated shield/Magic Vestment (5/enhancement bonus to touch AC), 2 from Foresight, 3 luck from Recitation, 20 force from epic mage armor, 5 sacred with Shield of Warding, 1 from Haste, 1 morale from Mei]
BAB/CMB/CMD: +24/+33/76
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5): +60/+60/+55/+50/+45, 2d8+63+8d6, x3/20, 15ft [silver+good+anarchic+epic]
Full Attack (Gae Dioltas, GMW, Haste, HW, K:D +5, charge): +60,  4d8+284, x3/20, 15ft [+74 charging smite, 4d8+284+120, silver+good+epic]
*Full Attack (Gae Trocaire, GMW, Haste, HW): +42/+42/+37/+32/+27, 1d8+31+1d6 non-lethal, x3/20, 10ft [+2 damage vs DR/silver, +1d6 vs incorporeal/gauntlets, +2d6 from celestial brilliance, +14 Divine Might, +3 luck from Recitation; piercing/bludgeoning/slashing/silver/bypasses any DR next round after successful hit for 10 rounds]
Ray Attack: +45
[+2 damage Good Hope counted, +3 damage Divine Favor counted, +3 Recitation counted, +4 Celestial Valor counted, +4 Greater Heroism counted, +5 attack/+8 damage Holy Warrior not counted]
Resistances and Immunities: Fire Resistance 10, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 10, Damage Reduction 20/Epic and Evil and Cold Iron, Spell Resistance 34 (43 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Foresight/not surprised or flat-footed.
Saves: Fort +65, Ref +58, Will +58 [Counted: Conviction +5 to each save, Foresight +2 to Ref, Haste +1 to Ref, Shield of Warding +5 to Ref, Recitation +3 to each save, +4 sacred Fort and Will/Celestial Valor; Not counted: Good Hope +2 to each save, Greater Heroism +4 to each save]
Precast/Bead of Karma: Energy Immunity/Cold CL30, Permanency/Greater Blindsight CL30 [Blindsight for 60ft], Permanency/Mantle of Good CL31, Permanency/Prestidigitation CL30, Extended Lore of the Gods CL30 (10hr duration), Righteous Halo CL30, Longstrider CL25, Moment of Prescience CL25
Cast: Energy Immunity/Fire CL26, Epic Mage Armor CL24, Fortunate Fate CL24, Conviction CL24, Sign CL24, Divine Insight CL24, Spell Turning CL24, Heroes's Feast CL20, Control Water CL18, Mind Blank CL17, Planar Tolerance CL7, GMW CL26/Gae Bolg, GMW CL26/Gae Trocaire, GMW CL26/Gae Dioltas, MV CL27/Millenial Armor, MV CL27/Shield, Foresight CL23, Good Hope CL26, Greater Heroism CL26, Haste CL21, Recitation CL26, Shield of Warding CL26, Fell the Greatest Foe CL26, Celestial Valor CL26, Divine Power CL23, Divine Favor CL26.
Favored Soul slots left, 01-11: 5/0/0/0/0/0/1/0/5/0/2
CL 26 Favored Soul, CL 21 Divine Crusader [+2CL untyped War domain, +1CL competence Force, +1CL untyped Protection domain, +1CL untyped Abjuration]
Spell/SLA DC: 24 + spell level

Bolt of Glory channeled into Gae Bolg.

8/17 Turning left
-2 smite
-324 LoH
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d20+35 Fort Elemental Army
<Kobot> Kotono rolled 1d20+35 Fort Elemental Army --> [ 1d20=10 ]{45}


Immediately you charge in, screaming with a lion's fury as you batter the elementals. They're all around you now, closing in like mist all around. Swings come in all directions, trying to beat you into paste.

AoOs from charging in on lots of big elementals.

> roll 1d20+57 vs AC 88 (+4 gambit)
<Kobot> Kotono rolled 1d20+57 vs AC 88 (+4 gambit) --> [ 1d20=16 ]{73}
> roll 1d20+57 vs AC 88 (+4 gambit)
<Kobot> Kotono rolled 1d20+57 vs AC 88 (+4 gambit) --> [ 1d20=15 ]{72}
> roll 1d20+57 vs AC 88 (+4 gambit)
<Kobot> Kotono rolled 1d20+57 vs AC 88 (+4 gambit) --> [ 1d20=6 ]{63}


You dodge and parry each blow, moving like a blur as all your magic keeps you strong, vital and protected. Then...

Gambit AoOs. You get 3, go for it.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Jaela is all too happy to strike back, yelling, "Come at me!"

[19:42] <@Rin> roll 3#1d20+60
[19:42] <Kobot> Rin rolled 3#1d20+60 --> [ 1d20=17 ]{77}, [ 1d20=9 ]{69}, [ 1d20=3 ]{63}
[19:43] <@Rin> roll 3#1d8+63
[19:43] <Kobot> Rin rolled 3#1d8+63 --> [ 1d8=2 ]{65}, [ 1d8=4 ]{67}, [ 1d8=8 ]{71}
<Steph> I might have made a terrible mistake

Anastasia

A flurry of strikes. Each one impales an elemental, a man-sized one burst into nothingness and others wounded. But it's chaos as Mei hangs back, flinging off a quick eldritch blast.

> roll 1d20 Mei touch AC, only misses on a 1 here
<Kobot> Kotono rolled 1d20 Mei touch AC, only misses on a 1 here --> [ 1d20=18 ]{18}
> roll 12d6+6
<Kobot> Kotono rolled 12d6+6 --> [ 12d6=49 ]{55}


A white eldritch blast hits the head of a larger elemental, knocking it back as flames gush from its now empty neck. Amid all the carnage...

Init is Init is Jaela = Mei (27) > Elemental Army (24) > Dana (23) > Master (15)

Blows rain down on Jaela as she's surrounded, the rest of the army coming to within 20ft of the others but not closing the gap all the way.

> roll 1d20+57 vs AC 88 (+4 gambit)
> roll 1d20+57 vs AC 88 (+4 gambit)
> roll 1d20+57 vs AC 88 (+4 gambit)
<Kobot> Kotono rolled 1d20+57 vs AC 88 (+4 gambit) --> [ 1d20=4 ]{61}
<Kobot> Kotono rolled 1d20+57 vs AC 88 (+4 gambit) --> [ 1d20=18 ]{75}
<Kobot> Kotono rolled 1d20+57 vs AC 88 (+4 gambit) --> [ 1d20=11 ]{68}

Gambit away.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Not giving an inch, Jaela fights back!

[20:22] <@Rin> roll 3#1d20+60
[20:22] <Kobot> Rin rolled 3#1d20+60 --> [ 1d20=11 ]{71}, [ 1d20=1 ]{61}, [ 1d20=15 ]{75}
[20:22] <@Rin> roll 2#1d8+63
[20:22] <Kobot> Rin rolled 2#1d8+63 --> [ 1d8=7 ]{70}, [ 1d8=7 ]{70}
<Steph> I might have made a terrible mistake

Anastasia

More elementals fall before you. You impale one through the chest, then a blast of holy power incinerates it. But there's so many more, and from all around, blue fire begins to surge. A spell's being cast, a powerful one, powered by much of the army.

You can tell it's a souped up greater dispel magic that'll get all of you. You can try and counter it if you wish, do you?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Not today! Jaela's Ring of Friendship glows a malicious verdant in response!

Greater Dispel (+30) in it.

Spoiler: ShowHide
8 rounds since spells cast.
Hit Dice 26+497/497 [+24hp with Righteous Might, +48hp with Holy Transformation, +24temp hp with Divine Power]
Init: +17 (Sign precast)
Detection: Blindsight 60ft, Darkvision 60ft, Listen +10, Spot +14 (+15 with Divine Insight)
Speed: 40ft (land)/120ft (flight, perfect maneuverability) [10ft enhancement from Longstrider]
Armor Class: 68 touch, 81 vs incorporeal, 88 normal, 20% miss chance. [21 from dex and cha/-21 when flat footed, 10 armor from Millennial Chainmail/Magic Vestment (Ethereal armor), light armor, 6 from natural armor, 7 shield from animated shield/Magic Vestment (5/enhancement bonus to touch AC), 2 from Foresight, 3 luck from Recitation, 20 force from epic mage armor, 5 sacred with Shield of Warding, 1 from Haste, 1 morale from Mei]
BAB/CMB/CMD: +24/+33/76
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5): +60/+60/+55/+50/+45, 2d8+63+8d6, x3/20, 15ft [silver+good+anarchic+epic]
Full Attack (Gae Dioltas, GMW, Haste, HW, K:D +5, charge): +60,  4d8+284, x3/20, 15ft [+74 charging smite, 4d8+284+120, silver+good+epic]
*Full Attack (Gae Trocaire, GMW, Haste, HW): +42/+42/+37/+32/+27, 1d8+31+1d6 non-lethal, x3/20, 10ft [+2 damage vs DR/silver, +1d6 vs incorporeal/gauntlets, +2d6 from celestial brilliance, +14 Divine Might, +3 luck from Recitation; piercing/bludgeoning/slashing/silver/bypasses any DR next round after successful hit for 10 rounds]
Ray Attack: +45
[+2 damage Good Hope counted, +3 damage Divine Favor counted, +3 Recitation counted, +4 Celestial Valor counted, +4 Greater Heroism counted, +5 attack/+8 damage Holy Warrior not counted]
Resistances and Immunities: Fire Resistance 10, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 10, Damage Reduction 20/Epic and Evil and Cold Iron, Spell Resistance 34 (43 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Foresight/not surprised or flat-footed.
Saves: Fort +65, Ref +58, Will +58 [Counted: Conviction +5 to each save, Foresight +2 to Ref, Haste +1 to Ref, Shield of Warding +5 to Ref, Recitation +3 to each save, +4 sacred Fort and Will/Celestial Valor; Not counted: Good Hope +2 to each save, Greater Heroism +4 to each save]
Precast/Bead of Karma: Energy Immunity/Cold CL30, Permanency/Greater Blindsight CL30 [Blindsight for 60ft], Permanency/Mantle of Good CL31, Permanency/Prestidigitation CL30, Extended Lore of the Gods CL30 (10hr duration), Righteous Halo CL30, Longstrider CL25, Moment of Prescience CL25
Cast: Energy Immunity/Fire CL26, Epic Mage Armor CL24, Fortunate Fate CL24, Conviction CL24, Sign CL24, Divine Insight CL24, Spell Turning CL24, Heroes's Feast CL20, Control Water CL18, Mind Blank CL17, Planar Tolerance CL7, GMW CL26/Gae Bolg, GMW CL26/Gae Trocaire, GMW CL26/Gae Dioltas, MV CL27/Millenial Armor, MV CL27/Shield, Foresight CL23, Good Hope CL26, Greater Heroism CL26, Haste CL21, Recitation CL26, Shield of Warding CL26, Fell the Greatest Foe CL26, Celestial Valor CL26, Divine Power CL23, Divine Favor CL26.
Favored Soul slots left, 01-11: 5/0/0/0/0/0/1/0/5/0/2
CL 26 Favored Soul, CL 21 Divine Crusader [+2CL untyped War domain, +1CL competence Force, +1CL untyped Protection domain, +1CL untyped Abjuration]
Spell/SLA DC: 24 + spell level

Bolt of Glory channeled into Gae Bolg.

8/17 Turning left
-2 smite
-324 LoH
<Steph> I might have made a terrible mistake

Anastasia

Your ring grows burning hot on your finger as the magic explodes out, shattering the spell of the elementals. Several stagger as you're now wholly surrounded, unable to see anything but enemies.

Good.

Before you can begin to attack at will, a pulse of magic begins to surge.

You can spellcraft it to being an elemental vulnerability spell, tailored to make all of you weak to fire.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Jaela doesn't bother wasting a spell on it. Perhaps it would help demoralize their enemies when their subsequent attacks are wasted?

In any case, since the enemy army have just displayed the ability to use more than a single collaborative spell Jaela decides to wait until she spots a spell she truly needs broken.
<Steph> I might have made a terrible mistake

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

[21:22] <@Rin> roll 1d20+58
[21:22] <Plushie_Mushroom_Ithea> Rin roll for Plushie_Mushroom_Ithea < 76 > [d20=18]
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d20+38 Dana (+8 various)
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 48 > [d20=10]
> roll 1d20+38 Master (+8 various)
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 54 > [d20=16]
> roll 1d20+51 Mei (+8 various)
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 59 > [d20=8]


You resist the magic with pure will, as...

Init is Init is Jaela = Mei (27) > Elemental Army (24) > Dana (23) > Master (15)

"Finally!" You hear Dana cry, as...

> roll 1d20+39 Dana (+7 various, -10 PA)
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 54 > [d20=15]
> roll 1d6+37
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 42 > [d6=5]

> roll 1d20+44 Master (+7 various)
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 59 > [d20=15]
> roll 4d8+20
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 44 > [d8=7,5,4,8]

> roll 1d20+57 AoO Dana
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 76 > [d20=19]
> roll 4d10+30 (fire damage omitted)
<Plushie_Mushroom_Ithea> Kotono roll for Plushie_Mushroom_Ithea < 49 > [d10=5,1,8,5]

You can't quite tell what the others are doing, all considered. Anyway, you're up and you can see they made attack and damage rolls, so OOC you know they probably hit some elementals.


[spoiler]

Dana
HP: 285/324 fast healing 2
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Energy Immunity (Fire) (CL26), Good Hope (CL26),
Haste (CL21), Recitation (CL26), Celestial Valor (CL26), Divine Protection (CL12), Steadfast Perception (CL23)
Bonuses: +1 morale attack rolls and Will saves, immunity to poison and disease, +2 morale to attack rolls, weapon damage rolls, skill checks, ability checks and saving throws, +1 attack rolls, +1 ref saves, +1 full attack, movement speed bonus, +2 luck to saves, +8 sacred vs negative emotions, +4 sacred attacks, weapon damage rolls, saves and armor class, weapons count as holy (doesn't stack), +1 morale armor class, immunity to figments and glamers, +6 enhancement to spot checks.
Negative Conditions:
Resources Used: 160/262 Power Points

The Master
HP: 304/304
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Energy Immunity (Fire) (CL26), Good Hope (CL26),
Haste (CL21), Recitation (CL26), Celestial Valor (CL26), Divine Protection (CL12)
Bonuses: +1 morale attack rolls and Will saves, immunity to poison and disease, +2 morale to attack rolls, weapon damage rolls, skill checks, ability checks and saving throws, +1 attack rolls, +1 ref saves, +1 full attack, movement speed bonus, +2 luck to saves, +8 sacred vs negative emotions, +4 sacred attacks, weapon damage rolls, saves and armor class, weapons count as holy (doesn't stack), +1 morale armor class.
Negative Conditions:
Resources Used: 14 stunning fists

Mei
HP: 457+23/457
Spells Active: Mind Blank (CL15), Fortunate Fate (CL24), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20), Energy Immunity (Fire) (CL26), Good Hope (CL26),
Haste (CL21), Recitation (CL26), Celestial Valor (CL26), Divine Protection (CL12)
Bonuses: +1 morale attack rolls and Will saves, immunity to poison and disease, +2 morale to attack rolls, weapon damage rolls, skill checks, ability checks and saving throws, +1 attack rolls, +1 ref saves, +1 full attack, movement speed bonus, +2 luck to saves, +8 sacred vs negative emotions, +4 sacred attacks, weapon damage rolls, saves and armor class, weapons count as holy (doesn't stack), +1 morale armor class.
Negative Conditions:
Resources Used: 1 smite, 1 voice of the triune

----

Spell-like abilities

1/day-daylight. Caster level 22nd. The save DCs are 16 + spell level.

Dana manifests as a 22nd level psychic warrior. The save DCs are 17 + power level.

Power points: 262

[1 pp]1: Defensive PrecognitionA, Offensive PrescienceA, VigorA.
[3 pp]2: Body AdjustmentA, Dimension SwapA, Strength of My EnemyA.
[5 pp]3: Breath BarrierA, Dimension SlideA, Greater Concealing Amorpha.
[7 pp]4: Energy AdaptationA, Psionic Freedom of Movement, Steadfast Perception.
[9 pp]5: Empower Weapon, Oak BodyA, Perfect RiposteA
[11 pp]6: Breath of the Black DragonA, Form of DoomA, Inconstant LocationA, Personal Mind Blank, Stygian TouchA
[13 pp]7: Dana's AdjustmentA, Dana's CounterA

A - Power can be augmented.

Dana manifests as a 1st level ardent with access to the pain + suffering and physical power mantles. The save DCs are 17 + spell level.

[1 pp]1: Adrenaline BoostA, DisableA

Mei casts as a 12th level paladin. Her spell DCs are 21 + spell level. Her spell themes are protection and boosting.

Check spells per day.

[4/day]1: Divine Favor, True Strike, Lesser Restoration
[4/day]2: Divine Protectionx3SC
[4/day]3: Righteous Furyx4SC

SC - Spell Compendium.

Mei uses invocations as a 23rd level warlock.

Least: All Seeing Eyes, Eldritch Glaive, Otherworldly Whispers.
Lesser: Baneful Blast(Evil Outsiders), Celestial Flight, Eldritch Chain, Spirit Blast, Wall of Light.
Greater: Eldritch Cone, Heavenly Endurance, Penetrating Blast, Vitriolic Blast.
Holy: Caster's Lament, Eladrin Form, Impenetrable Barrier, Steal Summoning.
Epic: -
[/quote]
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Time to see if the plan Jaela considered earlier in her assault on the efreet ships would work. And luckily no one can actually see what she's summoning! With that in mind, Jaela mockingly invites enemy retaliation as she summons an ice monolith right next to her, commanding it to immediately turn into a blizzard and sweep an ever-expanding spiral around her! Meanwhile, a Flame Strike explodes amidst the fire elementals perpendicular to the direction she had taken from the wall, to avoid hitting her allies.

Standard: Summon Elemental Monolith - Ice. Swift: Quickened Flame Strike. Keeping Gambit.

[22:01] <@Rin> roll 15d6 flame strike, 10ft radius, half divine, Ref DC29 half
[22:01] <Plushie_Mushroom_Ithea> Rin roll for Plushie_Mushroom_Ithea < 41 > [d6=1,2,3,2,6,6,4,2,2,1,1,6,2,2,1]
[22:01] <@Rin> roll 1d20+21 SR if needed
[22:01] <Plushie_Mushroom_Ithea> Rin roll for Plushie_Mushroom_Ithea < 26 > [d20=5]
[22:01] <@Rin> roll 4d8 cold, 80ft radius, Fort DC41 half
[22:01] <Plushie_Mushroom_Ithea> Rin roll for Plushie_Mushroom_Ithea < 19 > [d8=4,7,7,1]
[22:02] <@Rin> roll 8d8 cold, 20ft radius, Fort DC41 half
[22:02] <Plushie_Mushroom_Ithea> Rin roll for Plushie_Mushroom_Ithea < 31 > [d8=1,8,3,7,1,2,3,6]


Spoiler: ShowHide
9 rounds since spells cast.
Hit Dice 26+497/497 [+24hp with Righteous Might, +48hp with Holy Transformation, +24temp hp with Divine Power]
Init: +17 (Sign precast)
Detection: Blindsight 60ft, Darkvision 60ft, Listen +10, Spot +14 (+15 with Divine Insight)
Speed: 40ft (land)/120ft (flight, perfect maneuverability) [10ft enhancement from Longstrider]
Armor Class: 68 touch, 81 vs incorporeal, 88 normal, 20% miss chance. [21 from dex and cha/-21 when flat footed, 10 armor from Millennial Chainmail/Magic Vestment (Ethereal armor), light armor, 6 from natural armor, 7 shield from animated shield/Magic Vestment (5/enhancement bonus to touch AC), 2 from Foresight, 3 luck from Recitation, 20 force from epic mage armor, 5 sacred with Shield of Warding, 1 from Haste, 1 morale from Mei]
BAB/CMB/CMD: +24/+33/76
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5): +60/+60/+55/+50/+45, 2d8+63+8d6, x3/20, 15ft [silver+good+anarchic+epic]
Full Attack (Gae Dioltas, GMW, Haste, HW, K:D +5, charge): +60,  4d8+284, x3/20, 15ft [+74 charging smite, 4d8+284+120, silver+good+epic]
*Full Attack (Gae Trocaire, GMW, Haste, HW): +42/+42/+37/+32/+27, 1d8+31+1d6 non-lethal, x3/20, 10ft [+2 damage vs DR/silver, +1d6 vs incorporeal/gauntlets, +2d6 from celestial brilliance, +14 Divine Might, +3 luck from Recitation; piercing/bludgeoning/slashing/silver/bypasses any DR next round after successful hit for 10 rounds]
Ray Attack: +45
[+2 damage Good Hope counted, +3 damage Divine Favor counted, +3 Recitation counted, +4 Celestial Valor counted, +4 Greater Heroism counted, +5 attack/+8 damage Holy Warrior not counted]
Resistances and Immunities: Fire Resistance 10, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 10, Damage Reduction 20/Epic and Evil and Cold Iron, Spell Resistance 34 (43 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Foresight/not surprised or flat-footed.
Saves: Fort +65, Ref +58, Will +58 [Counted: Conviction +5 to each save, Foresight +2 to Ref, Haste +1 to Ref, Shield of Warding +5 to Ref, Recitation +3 to each save, +4 sacred Fort and Will/Celestial Valor; Not counted: Good Hope +2 to each save, Greater Heroism +4 to each save]
Precast/Bead of Karma: Energy Immunity/Cold CL30, Permanency/Greater Blindsight CL30 [Blindsight for 60ft], Permanency/Mantle of Good CL31, Permanency/Prestidigitation CL30, Extended Lore of the Gods CL30 (10hr duration), Righteous Halo CL30, Longstrider CL25, Moment of Prescience CL25
Cast: Energy Immunity/Fire CL26, Epic Mage Armor CL24, Fortunate Fate CL24, Conviction CL24, Sign CL24, Divine Insight CL24, Spell Turning CL24, Heroes's Feast CL20, Control Water CL18, Mind Blank CL17, Planar Tolerance CL7, GMW CL26/Gae Bolg, GMW CL26/Gae Trocaire, GMW CL26/Gae Dioltas, MV CL27/Millenial Armor, MV CL27/Shield, Foresight CL23, Good Hope CL26, Greater Heroism CL26, Haste CL21, Recitation CL26, Shield of Warding CL26, Fell the Greatest Foe CL26, Celestial Valor CL26, Divine Power CL23, Divine Favor CL26.
Favored Soul slots left, 01-11: 5/0/0/0/0/0/1/0/4/0/2
CL 26 Favored Soul, CL 21 Divine Crusader [+2CL untyped War domain, +1CL competence Force, +1CL untyped Protection domain, +1CL untyped Abjuration]
Spell/SLA DC: 24 + spell level

Bolt of Glory channeled into Gae Bolg.

8/17 Turning left
-2 smite
-324 LoH
<Steph> I might have made a terrible mistake

Anastasia

Actually, salient problem right off. You're surrounded. Where do you have space to summon a giant ice elemental?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

I just killed a bunch of them with Gambit + quickened Flame Strike and it's my turn now, so no one had a chance to move into that spot yet.
<Steph> I might have made a terrible mistake