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Gar-Malleos

Started by Anastasia, October 31, 2017, 11:25:15 AM

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Anastasia

Magic swirls around the dragon - green beams of energy, before they surround him and a few of them dart out to lance Afina.

> roll 1d20+78 touch AC vs Afina
> roll 1d20+78 touch AC vs Afina
> roll 1d20+78 touch AC vs Afina
<Kobot> Kotono rolled 1d20+78 touch AC vs Afina --> [ 1d20=2 ]{80}
<Kobot> Kotono rolled 1d20+78 touch AC vs Afina --> [ 1d20=1 ]{79}
<Kobot> Kotono rolled 1d20+78 touch AC vs Afina --> [ 1d20=14 ]{92}

Miss chance?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris


Anastasia

> roll 1d100 vs 1
<Kobot> Kotono rolled 1d100 vs 1 --> [ 1d100=55 ]{55}
> roll 1d100 vs 3
<Kobot> Kotono rolled 1d100 vs 3 --> [ 1d100=5 ]{5}
> roll 10d8 1 gets through
<Kobot> Kotono rolled 10d8 1 gets through --> [ 10d8=45 ]{45}

HP?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Unless that's a damage type I immune, I'll spell-shield a 9th level slot to reduce the damage by 45.

Leaves me on 248 hp


Spoiler: ShowHide

Afina 248/329
active spells: glaciante's spiteful ward (CL 29 attached to nothing), haste (CL 27), scalding touch (CL 31)
defences: AC 73 (touch 61), spell resistance 42, immunity to fire, water, earth, cold, disease, poison, critical hits, freedom of movement, 50% miss chance
perceptions: low-light vision, blindsense 30, darkvision 60, spot +41, listen +41
spell slots: 6/9/8/9/2/7/1/6/1/4/5/2/2

Anastasia

The blast hits Afina but her shield stops it, leaving her intact as...

Round 2. Afina.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Undaunted, Afina zips back in for more, magically boosting her strikes now she knows better what sort of defences she's up against, and flying back out of melee range afterwards!

[20:07] <@Ebiris> roll 1d20+74 10th level arcane strike
[20:07] <Kobot> Ebiris rolled 1d20+74 10th level arcane strike --> [ 1d20=15 ]{89}
[20:07] <@Ebiris> roll 1d20+69 10th level arcane strike
[20:07] <Kobot> Ebiris rolled 1d20+69 10th level arcane strike --> [ 1d20=15 ]{84}
[20:07] <@Ebiris> roll 1d20+74 10th level arcane strike skirmisher's boots for extra attack
[20:07] <Kobot> Ebiris rolled 1d20+74 10th level arcane strike skirmisher's boots for extra attack --> [ 1d20=20 ]{94}
[20:07] <@Ebiris> roll 1d20+74 10th level arcane strike skirmisher's boots for extra attack crit?
[20:07] <Kobot> Ebiris rolled 1d20+74 10th level arcane strike skirmisher's boots for extra attack crit? --> [ 1d20=14 ]{88}
[20:08] <@Ebiris> roll 13d6+6d6+2d6+10d4+18
[20:08] <Kobot> Ebiris rolled 13d6+6d6+2d6+10d4+18 --> [ 13d6=46 6d6=32 2d6=5 10d4=23 ]{124}
[20:08] <@Ebiris> roll 13d6+6d6+2d6+10d4+18
[20:08] <Kobot> Ebiris rolled 13d6+6d6+2d6+10d4+18 --> [ 13d6=48 6d6=25 2d6=3 10d4=25 ]{119}
[20:08] <@Ebiris> roll 26d6+6d6+2d6+10d4+36
[20:08] <Kobot> Ebiris rolled 26d6+6d6+2d6+10d4+36 --> [ 26d6=82 6d6=16 2d6=8 10d4=26 ]{168}

All those were melee touch attacks. DC 36 fort or dazed for 1 round again.


Spoiler: ShowHide

Afina 248/329
active spells: glaciante's spiteful ward (CL 29 attached to nothing), haste (CL 27), scalding touch (CL 31)
defences: AC 73 (touch 61), spell resistance 42, immunity to fire, water, earth, cold, disease, poison, critical hits, freedom of movement, 50% miss chance
perceptions: low-light vision, blindsense 30, darkvision 60, spot +41, listen +41
spell slots: 6/9/8/9/2/7/1/6/1/4/5/2/2

Anastasia

> roll 1d20 even without some of his spells this is still a 1 check
<Kobot> Kotono rolled 1d20 even without some of his spells this is still a 1 check --> [ 1d20=18 ]{18}


This time when you touch the dragon the first time, the green beams arch out again, more of them coming for her.

First one is locked, you can choose to break off your other two attacks if you want. I meant to stop you at one I didn't, so that's on me.

> roll 1d20+78 touch AC vs Afina
<Kobot> Kotono rolled 1d20+78 touch AC vs Afina --> [ 1d20=3 ]{81}
> roll 1d100 vs 50
<Kobot> Kotono rolled 1d100 vs 50 --> [ 1d100=55 ]{55}
> roll 10d8
<Kobot> Kotono rolled 10d8 --> [ 10d8=54 ]{54}

Going t make the other two attacks?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

10th level slot sacrificed for -50 damage. I'll keep attacking.

Spoiler: ShowHide

Afina 244/329
active spells: glaciante's spiteful ward (CL 29 attached to nothing), haste (CL 27), scalding touch (CL 31)
defences: AC 73 (touch 61), spell resistance 42, immunity to fire, water, earth, cold, disease, poison, critical hits, freedom of movement, 50% miss chance
perceptions: low-light vision, blindsense 30, darkvision 60, spot +41, listen +41
spell slots: 6/9/8/9/2/7/1/6/1/4/4/2/2

Anastasia

> roll 1d20 even without some of his spells this is still a 1 check
> roll 1d20 even without some of his spells this is still a 1 check
<Kobot> Kotono rolled 1d20 even without some of his spells this is still a 1 check --> [ 1d20=1 ]{1}
<Kobot> Kotono rolled 1d20 even without some of his spells this is still a 1 check --> [ 1d20=19 ]{19}
> roll 1d20+78 touch AC vs Afina the spell strikes automatically, but round 3 will be a miss for him
> roll 1d20+78 touch AC vs Afina the spell strikes automatically, but round 3 will be a miss for him
<Kobot> Kotono rolled 1d20+78 touch AC vs Afina the spell strikes automatically, but round 3 will be a miss for him --> [ 1d20=3 ]{81}
<Kobot> Kotono rolled 1d20+78 touch AC vs Afina the spell strikes automatically, but round 3 will be a miss for him --> [ 1d20=7 ]{85}
> roll 1d100 vs 1
> roll 1d100 vs 2
<Kobot> Kotono rolled 1d100 vs 1 --> [ 1d100=94 ]{94}
<Kobot> Kotono rolled 1d100 vs 2 --> [ 1d100=46 ]{46}
> roll 10d8
<Kobot> Kotono rolled 10d8 --> [ 10d8=37 ]{37}


You're struck again, rolling back with it as the scalding heat knocks the dragon back. It's half slumped over, momentarily stunned as..

Round 3. Go.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

7th level slot sacrificed for -35 damage

Finally with a bit of breathing room, Afina casts many moments of prescience on herself!

Spoiler: ShowHide

Afina 242/329
active spells: glaciante's spiteful ward (CL 29 attached to nothing), haste (CL 27), scalding touch (CL 31), many moments of prescience (CL 31)
defences: AC 73 (touch 61), spell resistance 42, immunity to fire, water, earth, cold, disease, poison, critical hits, freedom of movement, 50% miss chance
perceptions: low-light vision, blindsense 30, darkvision 60, spot +41, listen +41
spell slots: 6/9/8/9/1/7/1/5/1/4/4/1/2


Anastasia

Init is Moore (58) > Afina (51) > Mei (47) > Surru (44) > Jaela (39) > Dragon (23) > Canderella (19)

Time resumes and abruptly...

Canderella, she'll hold since she can't do a lot with an angry countering dragon. Moore.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

"Watch out, it can shoot beams to automatically counter any melee attack now!" Afina warns everyone as time restarts. Sadly she can't do so telepathically right now.

Nephrite

Since he hasn't heard any calls to retreat yet, Moore will continue to sing from the safety of the door he's behind!

If nothing else, the songs should give everyone enough oomph to avoid any issues!

"Shout if you need some different kind of support!" Moore calls out, as he raises his voice -- the Words of Creation managing to penetrate easily into the next room.

[16:05] <Nephrite> roll 12d4 nonlethal
[16:05] <Kobot> Nephrite rolled 12d4 nonlethal --> [ 12d4=33 ]{33}
[16:06] <Nephrite> roll 18d4 nonlethal
[16:06] <Kobot> Nephrite rolled 18d4 nonlethal --> [ 18d4=52 ]{52}

Swift to cast Inspire Great Spells

Standard to use Inspire Greatness, Jaela, Afina, Surru, Candy and Mei get +8d10 temp HP, +8 competence to attack and +3 to fort saves. In addition they all get a free widen metamagic.

In addition to that, Jaela, Afina and Mei get +12 morale bonus to saves and +12 dodge to ACs.

This brings the total for ease of reference on the bonuses to:

So in total this is +32 to attack, +22 to damage, Improved Crit (stacks if you've already got it), +16 to crit confirms and +2 CL. Jaela, Afina and Mei have a total of +15 bonus to fort saves and +12 to other saves.


Spoiler: ShowHide

Active Spells: mind blank (CL17), fortunate fate (CL15), planar tolerance (CL7) and greater mage armor(CL5), Superior Resistance (CL 27), True Seeing (CL10), Bibliotecha Arcana (CL27). Sublime Revelry CL31, Mass Death Ward CL30, Good Hope CL30, agility of dragon princess (CL 28), Surraruthru's Stupendous Dragonskin, CL 28, endurance of dragon princess (CL 28), beauty of dragon princess (CL 28), magic tattoo (CL 28), magic tattoo (CL 28), energy immunity (acid) (CL 28), energy immunity (sonic) (CL 28), energy immunity (elec) (CL 28), Foresight (CL27), Harmonize (CL27), Righteous Halo (CL27)
HP: 363(110)(415/415)
AC: 62 (86), 46 (53) touch, 52 (59) flatfooted 20% miss chance, SR 41, 30 resist all to elements
17/32 Bardic music uses 1/3 Refrain
Fort +36 (42), Ref +40 (48), Will +41 (45) (+6 due to Superior Resistance)

+14 to initiative for everyone

Spells:

0th - 4/4 (DC 22)
1st - 7/7
2nd - 5/7
3rd - 7/7
4th - 2/7
5th - 5/6
6th - 6/6
7th - 4/6
8th - 4/5
9th - 1/1

Favored Soul:

0th - 5/5
1st - 9/9
2nd - 9/9
3rd - 8/8
4th - 8/8
5th - 8/8
6th - 3/8
7th - 6/6
8th - 4/4

Create Magic Tattoo, CL 26, Duration 24 hours
+1 Luck Bonus on Attack Rolls

Create Magic Tattoo, CL 26, Duration 24 hours
+2 Competence bonus on Attack Rolls

Energy Absorption, CL 26, Duration 26 hours/expended

[spoiler]Subject gains Resistance 10 against all five energy types: Acid, Cold, Electricity, Fire, and Sonic.
As an immediate action, the subject can cause the spell to absorb the power of a single energy-based attack. The subject gains immunity to any energy types used in that attack (but only for that attack), and also heals a number of points of damage equal to 1/2 the damage the effect would normally have caused. For instance, if a red dragon breathes fire on the subject for 87 points of damage, he could decide as an immediate action to absorb the effect, thus healing 43 points of damage instead of taking any damage. Hit points in excess of the subject's normal maximum are lost. Taking advantage of this function ends the duration of the spell.


Elemental Body, CL 26, Duration 26 hours

Spoiler: ShowHide
You can transform your body into a particular type of elemental substance. You and your possessions appear to be made of that element, though in the same general shape and size as your normal appearance.
ou have the benefits of the attune form spell (page 17) with respect to the appropriate element. If you choose a water body, for example, you can breathe normally on water dominant planes. You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking. You gain darkvision out to 60 feet. Your creature type remains unchanged, so you are unaffected by spells that target elementals, but you gain the air, earth, fire, or water subtype depending on the elemental substance you chose.
Air: Fly at your normal speed (perfect maneuverability), air mastery (airborne creatures take a —1 penalty on attack rolls and damage rolls against you).
Earth: Earth mastery (you gain a +1 bonus on attack rolls and damage rolls if both you and your foe touch the ground), push (you can start a bull rush maneuver without provoking attacks of opportunity), +3 natural armor bonus to AC.
Fire: Fire immunity, burn (those you hit in melee and those who attack you with natural weapons must make a Reflex save or catch fire, with a save DC equal to that of a fire elemental of the same size).
Water: Water: Swim at your normal speed, water mastery (you gain a +1 bonus on attack rolls and damage rolls if both you and your opponent touch water), drench (you can use your elemental form to put out nonmagical open flames and dispel magical fire you touch as if casting dispel magic at your caster level).
The elemental body spell has the descriptor of the element you choose. So, if you choose a body of fire, elemental body is a fire spell.


Surraruthru's Stupendous Dragonskin, CL 26, Duration 26 hours
Grants you a +10 armor bonus to armor class and damage reduction 10/magic.

Agility of the Dragon Princess, CL 26, Duration 26 hours
The target of this spell gains a +4 insight bonus to Dexterity.

Strength of the Dragon Princess, CL 26, Duration 26 hours
The target of this spell gains a +4 insight bonus to Strength.

Mind of the Dragon Princess, CL 26, Duration 26 hours
The target of this spell gains a +4 insight bonus to Intelligence.

Mind Blank, CL 26, Duration 24 hours
Spoiler: ShowHide
The subject is protected from all devices and spells that detect, influence, or read emotions or thoughts. This spell protects against all mind-affecting spells and effects as well as information gathering by divination spells or effects. Mind blank even foils limited wish, miracle, and wish spells when they are used in such a way as to affect the subject's mind or to gain information about it. In the case of scrying that scans an area the creature is in, such as arcane eye, the spell works but the creature simply isn't detected. Scrying attempts that are targeted specifically at the subject do not work at all.

Stoneskin, CL 26, Duration 260 minutes
Subject gains DR 10/adamantine up to 150 points.

Spell Turning, CL 26, Duration 260 Minutes

Spoiler: ShowHide
Spells and spell-like effects targeted on you are turned back upon the original caster. The abjuration turns only spells that have you as a target. Effect and area spells are not affected. Spell turning also fails to stop touch range spells.
From seven to ten (1d4+6) spell levels are affected by the turning. The exact number is rolled secretly.
When you are targeted by a spell of higher level than the amount of spell turning you have left, that spell is partially turned. The subtract the amount of spell turning left from the spell level of the incoming spell, then divide the result by the spell level of the incoming spell to see what fraction of the effect gets through. For damaging spells, you and the caster each take a fraction of the damage. For nondamaging spells, each of you has a proportional chance to be affected.
If you and a spellcasting attacker are both warded by spell turning effects in operation, a resonating field is created.


Additionally, the below are pre-loaded into the Tapestry for activation as Quiescent Weaving:
Resist Energy, CL 26, Duration 260 Minutes. (4 castings)
Subject gains energy resistance to: Acid, Electricity, Fire, Sonic of 30 points.

[/spoiler]

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Afina keeps an eye on Jaela, seeing that she's grabbed the sigil now. "Jaela, can you disengage?" she calls, preparing to cover their retreat if she does.

Holding for Jaela now.

Spoiler: ShowHide

Afina 242/329
active spells: glaciante's spiteful ward (CL 29 attached to nothing), haste (CL 27), scalding touch (CL 31), many moments of prescience (CL 31)
defences: AC 85 (touch 73), spell resistance 42, immunity to fire, water, earth, cold, disease, poison, critical hits, freedom of movement, 50% miss chance
perceptions: low-light vision, blindsense 30, darkvision 60, spot +41, listen +41
spell slots: 6/9/8/9/1/7/1/5/1/4/4/1/2