News:

You have made a powerful enemy today, stop sign.

Main Menu

XP/Loot for Thrall/Seraphin Side Story 1

Started by Carthrat, February 05, 2006, 07:34:49 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Carthrat

If you're actually interesting in the caravan gear, it's mostly just trading junk- you could probably take a bottle of wine, some fabrics, and some hashish, if you wanted. Most of the gear is labelled under some merchant company, though, so it probably still belongs to someone, legally.

BANDITS! Most of their equipment is servicable, but somewhat worn- you probably won't get much for most of it, excepting maybe the horses.

6 Light Warhorses
5 Longswords
1 Bastard Sword
1 Short Sword
1 Sparkling Masterwork Shortsword (it could be worth a fair bit, it's inlaid with a few gems.)
5 Leather Armour
1 Studded Leather
16gp (one bandit took a pouch with him, the rest had no gold on them)
[19:14] <Annerose> Aww, mouth not outpacing brain after all?
[19:14] <Candide> My brain caught up

Carthrat

5 Bandits: 300xp
Lief: 300xp
Fleeing Losers: 0xp
[19:14] <Annerose> Aww, mouth not outpacing brain after all?
[19:14] <Candide> My brain caught up

Carthrat

Sharran Mage: 300xp
Caused the Cleric to Flee: 200xp
Didn't die: 100xp

Seraphin: Neatly saving Thrall from almost certain death: 100xp
Thrall: Learning a valuable lesson about spears, and why they're bad: 50xp.
[19:14] <Annerose> Aww, mouth not outpacing brain after all?
[19:14] <Candide> My brain caught up