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#71
Mini Game Logs / Re: The Laremy Front 17
Last post by Corwin - August 07, 2025, 10:36:44 AM
18:59 <•Kotono> Nibelle follows as you check the bottom and...OOC: Perception.
19:00 <Devar> OOC: We'll need the bot to live, but I am taking 10 for 21
19:01 → Pixiebot joined (~dunefar@52F66D59.65FFF26B.519CF81E.IP)
19:16 <•Kotono> You reach the bottom of the visible ruin, the darkness only held at bay by your spell. No sign of safe entrances. The chasm itself goes deeper, but darkness quickly cloaks sight of anything deeper in.
19:17 <Devar> "This is certainly peculiar." Devar admits. "But I think we have no choice to try one of them and see where it takes us. Is everyone okay with that?"
19:31 <•Kotono> "Statistically, it's not a great idea, but the reward is huge," Sanda admits.
19:31 <•Kotono> "What happens if you vanish but the rest of us don't?" Nibelle asks.
19:33 <Devar> "In an event where we all somehow go to different places, rather than the same place - please stay where you are." Devar says. "I will keep moving and see if I can find you. If, for some reason, after, say, an hour, I do not show up, then please proceed. Obviously if you're in danger, then don't wait around, but I'm not convinced that this is anything more than a puzzle right now."
19:38 <•Kotono> "I should have asked for more," Nibelle says softly, but Sanda nods briskly. "Then let's see how the odds tell it./
19:38 <•Kotono> "
19:39 <Devar> "We've been through a lot worse than this, I promise." Devar says with a smile. "Besides, there might be something in here you're interested in." With that - Devar will head all the way back up to the top and then, when they're ready, put his hand in the darkness.
19:59 <•Kotono> The moment Devar touches the darkness, he's elsewhere. A room of crumbling stonework and pillars more collapsed than not. Statues of knights are in two rows near the walls, and to each side is an arched doorway promising to lead deeper in.
20:00 <Devar> Devar will wait a moment to see if this place works the way he thinks it ought to - i.e. the same darkness teleports people to the same place.
20:12 <•Kotono> If it does, there's no sign of it. No sign of Sanda or Nibelle.
20:13 <Devar> Devar sighs. "You just had to be complicated, didn't you?" He asks, to no one in particular. He will take off and fly, heading to the right doorway first.
#72
Mini Game Logs / Re: The Laremy Front 17
Last post by Corwin - August 07, 2025, 10:36:28 AM
19:11 <•Kotono> It's getting darker as you go, down the slope. Time is passing and night looms. What's your plan for evening travel?
19:12 <Devar> "Remind me, can you see in the dark?" Devar asks as they travel. "I can cast something so we can see, but it'll make us a beacon for potential targets if I do."
19:15 → Kobot joined (~dunefar@F7FF8E7B.65FFF26B.519CF81E.IP)
19:20 <•Kotono> "Yes," Sanda answers, "Not far but I have some night vision now."
19:21 <Devar> "Then we'll keep going like this." Devar says. "I'd rather not make us an unnecessary target - but if we get attacked, I'll cast it to reveal the area."
19:23 <Devar> "I've read there's some spell that druids can cast that gives you an idea of your surroundings." Devar adds. "Maybe we can find something that can invoke that for us a few times a day sometime in the future."
19:28 <•Kotono> A brisk nod from Sanda as you swim onwards and...
19:28 <•Kotono> roll 1d100
19:28 <Kobot> Kotono rolled 1d100 --> [ 1d100=10 ]{10}
19:40 <•Kotono> Night. The ocean is pitch black, and even with darkvision, it's difficult going. Still, you keep swimming close to the ocean floor. It's midway through this that you hear the sond of song in the distance. Aquan, too faint to make out words, but Devar knows the cadence of it by now.
19:42 <Devar> "Something else to draw people's attention to a trap?" Devar asks Sanda. "As much as it might be a good opportunity or even just someone singing, I think we just keep going."
19:48 <•Kotono> "That or it's a mermaid," Sanda says flatly, "A sailor's dream." Sanda swims a little forward and is quiet a few seconds, "I think I can hear it, and it sounds nice. I'm curious, I admit, even if the numbers do advise caution."
19:49 <Devar> "We can investigate." Devar says. "If it is a threat, I have a weapon that produces lightning, which really ought to scare them off if it becomes a problem." With that, Devar will start heading towards the song!
19:56 <•Kotono> It's not hard to find -f or ahead you quickly blunder on the remnants of a sunken ship. Old enough to be covered in growth and forgotten, and atop the forgotten deck sits a mermaid. She has long blu ehair and is impossibly beautiful, closer to art made real than something flesh and blood. Every inch of her body is flawless. Her voice matches, a yearning song of hope and desire for better
19:56 <•Kotono> days. She sings with her head bowed, eyes closed.
19:57 <Devar> Devar will stay quiet unless it seems like, even after a few minutes her song won't finish. He will try to make his presence known without surprise by knocking lightly on part of the ship to get the mermaid's attention.
20:04 <•Kotono> The knocking getst he mermaid's attention. Her eyes open and she looks to you. She gasps, which makes certain movement highlitght the fact that she's not wearing anything. That and a moment later she blushes terribly and covers herself with her arms, "A m-m-man!" she cries out, looking away. "A h-h-human man!"
20:04 <•Kotono> Sanda blinks, tilts her head and says, "Then logically, shouldn't you have been..." she gestures at her own chest. "Do they make cloth down here, or seashells strung together or...?"
20:05 <Devar> "They probably have different customs down here." Devar says in Aquan. "Please, forgive the intrusion, miss. We mean you no harm or insult."
20:07 <•Kotono> There's fumbling, and a seashell bra is produced. Something close enough to it and quickly put on. "It pinches," The mermaid whimpers softly, face completely crimson. "And no one was around..."
20:08 <•Kotono> "That's no excuse, you have to cover and take care of yourself," Sanda lectures, waggling a finger, "But don't worry, we don't mean any harm, miss."
20:09 <Devar> "It's rude to chide someone you just met, Sanda." Devar says. "Please forgive us for the interruption. We were looking for a city that supposedly is down here, near a trench? We have business there, if you're familiar at all with it."
20:20 <•Kotono> "Oh! You're looking for Aquariar," The mermaid responds, "It's not close, you have a journey ahead of you. Plus you're land creatures, how strange it is to see you down here. You must be terribly lost."
20:20 <•Kotono> Devar swears he can hear Storm's Eye starting to chuckle.
20:21 <Devar> "It isn't exactly the easiest to travel underwater." Devar agrees. "How far and in what direction is it?" Devar asks. "Unfortunately we are rather limited in terms of the manner in which we get there."
20:26 <•Kotono> "It's that ways," She points further downslope, "Several days, depending on currents. Oh! It so happens that I have need of gold, pearls or coral. You look to be travelers of wealth, would you be interested in hiring a guide?"
20:26 <•Kotono> "
20:27 <•Kotono> Sanda goes quiet for a little time, then loudly clicks her tongue. "How much?"
20:28 <•Kotono> "You land creatures use gold coins? One gold coin is equal to about twenty coral shards, and fifteen gold coins to a small pearl..." She works it out a moment, "15 gold a day. But worry not, my song and my magic can support you in exchange, if we come onto trouble."
20:30 <Devar> Devar nods. "I'll pay it, as long as we get there as quickly as possible." He says. "We have some land-dwelling friends waiting on us, and we're currently going in opposite directions, so the quicker we get to Aquariar, the better."
20:32 <•Kotono> "Then we can leave without delay," A yawn from the mermaid, "Do you usually travel this late?" She swims upward and over to the two of you.
20:34 <Devar> "We're not quite used to how to tell down here." Devar admits. "We don't need to sleep - it's... a complicated story."
20:45 <•Kotono> "Oh. I have magic that can take care of that for me," Another yawn, "I'll wait until it lightens once more."
20:45 <•Kotono> "You're a healer?" Sanda asks, "That's not magic a wizard usually knowns. By the numbers, that suggests you have talent there."
20:46 <Devar> Devar nods. "Oh, I'm Devar of Eldath, this is Sanda." He says. "If we do run into anything, I can fend them off and Sanda is a spellcaster."
20:49 <•Kotono> "Nibelle," A little swish through the waters, "I'll show you the way ahead."
20:50 <Devar> "Thank you, Miss Nibelle." Devar says, letting her do the leading!
20:50 <•Kotono> "For fifteen gold a day, you'd better and with a smile," Sanda comments dryly, "Oh, and if Devar's weapon talks, feel free to ignore it unless it's life or death."
20:50 <Devar> "Like I said earlier - complicated."
20:57 <•Kotono> "Complicated," Sanda echos, as the party goes on, now fortified a new member. OOC: d100, -10 bonus thanks to Nibelle.
20:57 <Devar> roll 1d100-10
20:57 <Kobot> Devar rolled 1d100-10 --> [ 1d100=1 ]{-9}
20:57 <Devar> OOC: Surely that's a new record
20:58 <•Kotono> OOC: Wow.
21:00 <•Kotono> You swim to near sunrise. Down and down and down. The ocean floor levels, the party deeper in the depths now. It's cold, dark and the pressures of the waters are heavier. Yet your magic protects you, as surely as Sanda's elemental nature protects her.  As the waters begin to lighten with the sunrise, as much as they do down here - eh? Ahead is a fissure in the ground, one that gets Nibelle
21:00 <•Kotono> to stop. "Oh! That's new," she calls, "What happened?"
21:01 <Devar> "I'd ask you the same thing." Devar says. "Are those common down here?"
21:05 <•Kotono> "Rare, but it's known to happen. Sometimes something valuable's revealed by them," Nibelle picks up her pace, "If there's not lava-rock pouring out, and I don't see steam or ash."
21:05 <•Kotono> Sanda follows, "Oh! Maybe veins of precious metals or something magical?"
21:08 <Devar> Devar says a silent prayer to Tymora as he goes over to look at the fissure.
21:10 <•Kotono> You three head to the fissure. The light's still poor, but you can see the walls are mostly unremarkable...except for  down and to the side, where what looks to be the side of some sort of ruin can be glimpse. Mostly intact too, only a few small gaps in. Some sort of thick, heavy stonework.
21:12 <Devar> "Huh." Devar says as he peers down. "I do want us to keep going, but this might lead to something that can still be of use to us. Nibelle, do these have any chance to close up on us or anything?"
21:16 <•Kotono> "No, once they're open, they're open," Nibelle answers, "It must have opened just recently, too. We may be the first ones who have found it. Oh! We'd be so lucky if we were!"
21:16 <•Kotono> Sanda peers, "It's too much of a chance if that's a forgotten ruin of some kind. We could make a fortune if it is."
21:17 <Devar> Devar nods. Given the circumstances, he casts Luminous Armor on himself, both to see around but to protect against anything that might be down there. "I'll go first, you two just stay nearby and behind me." He will then starts to head down, luminating the way for everyone as he does.
21:17 <Devar> roll 1d2 str damage later
21:17 <Kobot> Devar rolled 1d2 str damage later --> [ 1d2=2 ]{2}
21:20 <•Kotono> The light helps. "Oh, thank you!" Nibelle declares, "Thank you so much for protecting us."
21:21 <•Kotono> Sanda side eyes her at that, "Just stay back if you can't fight well. Both of us are capable."
21:21 <Devar> "Yes, if there is anything dangerous, you don't need to put yourself in harm's way." Devar echoes.
21:30 <•Kotono> With that the party goes down. There's a few gaps in to investigate if you want to. From out here, none of them show anything immediately interesting. Most are lower down, bu tone is much higher up, near the highest section revealed.
21:31 <Devar> "We may as well do this 'floor by floor,' as it were." Devar says - starting with whatever's at the most reachable level and then going to the next!
21:39 <•Kotono> That would be the highest. It's a gap into what looks to be pure darkness. Light does not penetrate in at all.
21:41 <Devar> OOC: So, just to be clear, I'd know that this is clearly magical darkness since the light from luminous armor isn't working on it, right?
21:43 <•Kotono> OOC: Correct.
21:45 <Devar> "Hmm." Devar hums, swimming forward to cast detect magic, checking for anything besides what this might be! OOC: Take 10 for for 30 on Spellcraft, just looking to see if he can sense anything besides the magical darkness.
21:52 <•Kotono> It's some sort of teleportation trick. Touch the darkness and you'll be teleported.
21:54 <Devar> "Oh, that's annoying." Devar says. "If you touch this, you'll get teleported somewhere. Let's leave it alone for now and see if we run into any more of it." He says as he goes down one level to keep investigating.
21:56 <•Kotono> The next opening has more of that, as does the next and the next. Every single opening has that same darkness. "What in the world?" Sanda scowls. "This makes no sense, logically speaking. Why even do that?"
21:58 <Devar> "I can try and dispel it, but it may just be easier to go along with it and see where it takes us. It may just be some sort of puzzle someone too powerful and bored created." He surmises. "Let's just make sure there's nothing we're missing." He says as he'll go down to the bottom to make sure there isn't anything he's missing!
22:02 <•Kotono> OOC: Okay, we'll go into that...next time!
#73
Mini Game Logs / Re: The Laremy Front 17
Last post by Corwin - August 07, 2025, 10:36:14 AM
19:53 <•Kotono> OOC: Okay, any preparations you want ot make before you leave for the oceans?
19:54 <Devar> OOC: Nope, we will just follow the same path down to the denizens we know are there first and see if they're willing to share where this other city is. If not, then we can ask where a trench is and go from there.
19:58 <•Kotono> OOC: Okay, give me a d100.
19:59 <Devar> roll 1d100
19:59 <Kobot> Devar rolled 1d100 --> [ 1d100=84 ]{84}
20:16 <•Kotono> Onward. Through the depths and along the sinking shore. Past where
20:16 <•Kotono> OOC: Gah.
20:18 <•Kotono> Onward. Through the depths and along the sinking shore. Past where Oceanpearl's lair rests, the water around you growing darker. Ahead you can see something - the ruins of what looks to be a tower, eroded away by water and time. A few floors look intact and rumble suggests there were more once on a time, even if now it's only but ruin.
20:20 <Devar> Devar will swim toward it - they can at least check out the top floor, though likely anything that's in here has long been pilfered. "I'll check the top floor." Devar calls out to Sanda in Aquan.
20:21 <•Kotono> Sanda answers in the same, "Even if it's a waste of time, this hardly looks new or unexplored."
20:23 <Devar> Devar nods and goes over to take a look - his darkvision should spot anything that somehow got missed over the years, but he isn't expecting much here.
20:23 <•Kotono> OOC: PErception for me real quick, +1 bonus.
20:24 <Devar> roll 1d20+12
20:24 <Kobot> Devar rolled 1d20+12 --> [ 1d20=10 ]{22}
20:25 <Devar> OOC: I can see you laughing at me, Kobot.
20:26 <•Kotono> It's ruined. Nothing too interesting there, just a shell overgrown with algae and similar growths. Nothing really interesting here at all.
20:27 <Devar> Devar will continue on!
20:30 <•Kotono> roll 1d20+9
20:30 <Kobot> Kotono rolled 1d20+9 --> [ 1d20=15 ]{24}
20:30 <•Kotono> OOC: Flatfooted AC?
20:31 <Devar> OOC: 27
20:34 <•Kotono> It's subtle, but a little fragment of sharp stone flies past you, going through the water fast. Fast enough you almost miss it, a narrow miss that alost skewers your shoulder.
20:36 <Devar> Devar spins around, brandishing Goldenfang! "I mean you no harm, but I will defend myself!" He calls out in Aquan.
20:36 <•Kotono> Sanda whirls as well, staff ready. "Think twice about it!"
20:36 <•Kotono> Whatever it is, there's no sign of another attack, but nor do you see anyone immediately.
20:37 <Devar> Devar will start to swim up and back away, still pointing towards the tower as he does so he won't be taken off guard again.
20:42 <•Kotono> Sanda follows, swimming up nad back away. No further attacks come as you put distance between yourselves an the tower.
20:43 <Devar> Devar looks towards Sanda and shrugs as he continues on - though he does turn back every now and again for a few minutes as they get away from it.
20:45 <•Kotono> As you swim away, "Statistically speaking, it's best to leave it be. Whatever was there is likely entrenched and fighting from a position of advantage. I see no need to play its game."
20:45 <Devar> Devar nods to her and continues on!
20:48 <•Kotono> A whisper in Aquan, faint but unusually audible. It's heard as a simple, "...help..." A woman's voice.
20:48 <•Kotono> Sanda doesn't even look back, and instead comments, "Did you know that colorful plants tend tob e more likely to be poisonous? All that attention they get is to make it more likely to poison someone."
20:49 <Devar> "We should probably deal with it later." Devar says. "Just so other passerbys don't get hurt. But it isn't something we have time for right now."
20:51 <•Kotono> roll 1d100
20:51 <Kobot> Kotono rolled 1d100 --> [ 1d100=89 ]{89}
20:52 <•Kotono> roll 1d100
20:52 <Kobot> Kotono rolled 1d100 --> [ 1d100=50 ]{50}
#74
Mini Game Logs / Re: The Laremy Front 17
Last post by Corwin - August 07, 2025, 10:35:56 AM
19:10 <•Kotono> A laugh from Anne, warm and pleasant. "I promise. Now shall we continue?"
19:11 <Skaya> "Sure thing!"
19:15 <•Kotono> roll 1d100
19:15 → Kobot joined (~dunefar@F7FF8E7B.65FFF26B.519CF81E.IP)
19:15 <•Kotono> roll 1d100
19:15 <Kobot> Kotono rolled 1d100 --> [ 1d100=28 ]{28}
19:16 <•Kotono> roll 1d100
19:16 <Kobot> Kotono rolled 1d100 --> [ 1d100=44 ]{44}
19:16 <•Kotono> Are you going to rest at night, or keep traveling through the darkness?
19:16 <Skaya> OOC: How many days of travel would it be, since we have premium horses here?
19:21 <•Kotono> OOC: LIke by traveling at night?
19:23 <Skaya> OOC: I'm looking to see how many days it will save us
19:27 <•Kotono> OOC: You think you could halve your travel time doing this.
19:28 <Skaya> OOC: We'll go through the night relying on Anne's magic to recover from fatigue for the horses, and try to rest in the wagon in shifts
19:36 <•Kotono> OOC: Sure.
19:36 <•Kotono> roll 1d100
19:36 <Kobot> Kotono rolled 1d100 --> [ 1d100=56 ]{56}
19:36 <•Kotono> roll 1d100
19:36 <Kobot> Kotono rolled 1d100 --> [ 1d100=58 ]{58}
19:37 <•Kotono> Night. It's the deep hours of the night, and right now Skaya rests in the wagon. Anne drives and Rina keeps her company. SKaya's just consumed a simple meal and is resting her eyes a few minutes. That's when a deep, sweet and nearly overwhelming sleepiness comes to her. It's not strange or foreign, in spite of not being tired since her transformation, but gentle as a warm blanket laid over you.
19:40 <Skaya> If there's any danger, her loyal handmaidens will save her. Skaya doesn't resist a chance to rest as she had in the past, since it's a nice experience.
19:42 <•Kotono> Sleep comes. Dreams. Skaya walks along a dusty, sunlit road. Her companion walks with her all the while, his pace unhurried. A man in sturdy, travel staind clothes and a rough spun cloak, a walking stick in hand. His face is indistinct. "A good afternoon for a walk, isn't it?"
19:43 <Skaya> "Actually, wagons save a lot of time, but I always feel bad for the horses," Skaya responds truthfully before reigning herself in. There's no need to add she prefers to fly over walking.
19:47 <•Kotono> "Compassion for those who work hard for you?" A question, the man's voice warm. "It speaks well of your compassion. But what is it you want when this is all over, Skaya? Do you want to keep traveling, or settle down?"
19:48 <Skaya> "The only time I actually thought I'd settle down was when I contemplated failing at all my goals," she muses. "That's an answer in itself, isn't it? Staying at some place for a while is okay, and returning isn't an issue. But I really do want to explore and see everything there is!"
19:53 <•Kotono> The man laughs, a wonderful sound, "Just as I say! I had thought I saw a kindred soul in you, Skaya. To travel, to see everything there is. It's glorious."
19:55 <Skaya> "Do you have any pointers for where to go next? After dramatically saving Mellanics?"
20:00 <•Kotono> "You have a war to stop," The man comments as you travel along. The afternoon wears on in moments, but the sun is still out. "Laremy and Eis are pleasant in the summer and autumn times, though look." The man points and at the horizon, you see a great buzzard of ice circling lands far on the horizon. "Auril has plans to strike with a harsh winter. The people will suffer in it, and some will not
20:00 <•Kotono> endure to spring. Especially with scarcity as the result of war."
20:03 <Skaya> "What a bitch," Skaya says with a scowl. "Can she be stopped? Or is it just divine will slapping against this plane?"
20:06 <•Kotono> "More like divine opportunism," The man comments darkly, "Desperation drives more people to her. If some who don't turn to her don't make it, that's no concern of hers. Just as this meeting is opportunism of another sort: A reward for you and your friends, and an opportunity for you."
20:09 <Skaya> The mention of an opportunity gets Skaya thinking, and she asks, "Can you tell me about that war to stop? How did it start, truly? And was it incited by Brachidos or some other external actors, or just the culmination of mortal hatreds and a series of coincidences at the border?"
20:12 <•Kotono> "I don't know all the details," The man admits, "But Brachidos and his master have offended me and pushed against me before, so I can tell you: Brachidos was not the cause of the war, but his own roving blight. He planned, but only for his own ends. Anything he blundered on, from the madman in Dareslan to the war between Laremy and Eis, was incidental."
20:14 <Skaya> At least it's not an oversight on her part, then. Skaya can be content with that. "If that's not the opportunity, then it can only be one thing. Do you think we're a good match? I do prefer a more direct approach, and I know some would find it offensive."
20:18 <•Kotono> "We could be," The man offers, "The choice is yours, as it always is for mortals...or former mortals. You and your friends may live long enough to see this world one day crumble to dust, if you grow strong enough to endure the ages. You have the gift of time, endless days so long as violence does not rend you apart.""
20:20 <Skaya> "Sounds good, then!"
20:25 <•Kotono> The man extends his hand, a silver holy symbol in his hand. It shows a bearded man walking on the winds, in traveler's cloak and boots. "Then take this. All I ask is that you travel the roads and offer aid to those who travel and need it."
20:27 <Skaya> "Got it," Skaya says, accepting the holy symbol. "I'll do my best to counter Auril's scheme for this winter, so if that works out decently give me a heads up when I can help out like that?"
20:29 <•Kotono> The name engraves itself into your mind: Shaundakul. "Stopping the war will do more to that than anything else. Few can change winter's course over entire nations. If not, then simple food will do greatly."
20:31 <Skaya> "Of course. I will truly do my best."
20:44 <•Kotono> "The sun sets," Shaundakul states as he looks towards it, "Be careful. Spite is known deeply to the Adversary. Perhaps not in a mortal's life time or even in a dozen's, but he never forgets a slight. He is ancient and with the patience of the ages, but he does not forget."
20:45 <Skaya> "He'll just have to live with it! But I get it, I'll be as careful as I can be against someone like that."
20:48 <•Kotono> "Then travel well," Shaundakul bids- "Wake up," Rina shakes your shoulder, sounding weary. "You're snoring."
20:48 <Skaya> "What's wrong with that?" Skaya asks sleepily. "I bet it's cute."
20:51 <•Kotono> You get a flat look back, "It's sunrise, anyway. You slept several hours."
20:51 <Skaya> "It was nice. I met a god!"
20:57 <•Kotono> "Eh?" Rina stops at that, "Like a vision?"
21:01 <Skaya> "Shaundakul invited me over for a chat," Skaya tells Rina, wiping at her eyes as she slowly wakes up. "Apparently Auril is messing with things, and if we don't stop the war the winter will be really harsh."
21:04 <•Kotono> "Wonderful," What Rina says next isn't worth repeating, several invectives about
21:04 <•Kotono> OOC: Gah.
21:04 <•Kotono> "Wonderful," What Rina says next isn't worth repeating, several invectives about Auril, her parentage and her choice of consorts. After she gets that out of her system, "A harsh winter during or after a war can end entire villages."
21:05 <Skaya> "Worst case, we'll need to gather priests to conjure up enough food for people to hang on. But there's a bright side! We do well, Auril's efforts are largely offset."
21:07 <•Kotono> "Worse case. I've heard stories about crops being destroyed and targeted in the past wars, too." Rina mentions, "All the gold in a dragon's hoard can't buy food ifthere's no food to buy."
21:09 <Skaya> "I'll pass the word to Devar and Sanda during our next check in, and at least one nation can be prepared ahead of time. If they manage that, there might even be a surplus to sell."
21:15 <•Kotono> "Optimistic," Rina comments, "Anyway, you're on now. I'm going to rest a little before it gets warmer. Smells like it's going to be on the hot side today."
21:17 <Skaya> "Sure thing."
21:19 <•Kotono> OOC: Give me a d100 then real quick.
21:20 <Skaya> roll 1d100
21:20 <Kobot> Skaya rolled 1d100 --> [ 1d100=86 ]{86}
21:29 <•Kotono> You're not far - only a few hours in. You're still making fine time, when you come on something ahead. A pair of horses with broken straps and barding on them, galloping down the road and towards the group.
21:31 — Skaya stops the wagon and takes off into the air, seeking to intercept the dashing horses. She'll pull them to a stop with what remains of the barding, while calming them down as much as possible.
21:32 <Skaya> OOC: Handle Animal 10 with inspiration for 26
21:38 <•Kotono> Anne swoops down as you get to the horses. It takes some quick grabbing and some calming words, but you manage to stop them. Rina hurries out and joins you, "What-" she looks them over, "Trouble, looks like. Hopefully just some horses got scared and broke their harness."
21:41 <Skaya> "Yeah, right. Let's hurry over and take a look. Anne, take over, I'll scout from above."
21:42 <Skaya> OOC: We'll proceed with the horses and our wagon, while I see if there's anything I can perceive from high up. Perception 10 for 29
21:44 <•Kotono> OOC: Okay. Give me a Wisdom check as well.
21:44 <Skaya> roll 1d20+2
21:44 <Kobot> Skaya rolled 1d20+2 --> [ 1d20=17 ]{19}
21:53 <•Kotono> You proceed onwards a little further - and can see it ahead. Captured merchants, sitting ont he roadside and tied up.  Rough men ransacking several wagons, going through them.
21:55 — Skaya swoops back down and tells the girls curtly, "Merchants waylaid by bandits. Stop our wagon here and tie the horses. We'll strike from the air and test that plan of being too high up to be spotted."
21:55 <Skaya> OOC: I just want a quick and dirty fix that'll take 2-3 rounds at most. If this is impossible, we'll leave at once. I'll fly with Rina either way, and Anne can follow.
22:02 <•Kotono> OOC: Sure. We'll cover that...next time!
#75
Mini Game Logs / Re: The Laremy Front 17
Last post by Corwin - August 07, 2025, 10:35:40 AM
19:53 <•Kotono> OOC: Okay, any preparations you want to make before getting back onto the roads?
19:54 <Skaya> OOC: Let's leave immediately. The only prep is that we'll split all the perishables between us. Devar can post in loot about our potions and stuff!
19:57 — •Kotono nods.
19:58 <•Kotono> OOC: Gah. Go ahead and do that then, Devar. More, but give me a d100 real quick.
19:58 <Skaya> roll 1d100
19:58 <Kobot> Skaya rolled 1d100 --> [ 1d100=12 ]{12}
20:15 <•Kotono> You leave and begin to make swift progress on the wagon. It's a warm day as you drive the horses, Anne currently above and Rina resting. With the quarantine freshly lifted, the roads leading from Rockgale are busy. You're crossing a minor bridge and passing by a small caravan of carts. It's farm goods mostly, horses lugging along and lead by farmers, with a small gaggle of kids along with them.
20:15 <•Kotono> As they pass, one stops and stares, then ponits, "T-that's SKAYA!" one calls, "The Skaya!" Excited cries come up from most of them, eyes turning to the party.
20:17 <Skaya> Oh! Looks like the path towards leaving named pieces of clothing further down the line is progressing well! Skaya makes sure to smile and wave!
20:21 <•Kotono> Even the farmers stare, and you can hear murmurs, "...broke the plague..." "...beneath Dareslan..." "...defeated Brachidos..."
20:23 <Skaya> Yep yep! All true! She'd also explored dangerous ancient ruins but that's really for fun and profit rather than to help people, so it makes sense why the farmers wouldn't be excited about that part of her resume.
20:25 <•Kotono> Anne swoops lower at that, and that gets more murmurs, "It's Skaya's healer!" "She's the loyal handmaiden of Skaya!" "What about Devar the mighty or the wise wizard?"
20:26 <Skaya> Wouldn't Rina be the loyal handmaiden? Ah, whatever. Skaya will let her rest some more in the wagon. A shame Sanda isn't here. One day! One day she'll learn how to show illusions with sound and this will become Anne's dark history and Sanda's schadenfraude.
20:31 <•Kotono> Once past this, "One wonders why they knew you most of all," Anne comments lightly, flying alongside the wagon.
20:32 <Skaya> "Because I'm the prettiest," Skaya says matter of factly. "What you should be asking is why they remembered Devar's name. I'd understand if it was just the guys who want to admire a strong man but...."
20:35 <•Kotono> "You are not the pr-" Anne says reflexively, but masters herself midway. "Regardless of your opinions, Devar is as much a hero as any of us. No, he may stand out more for being the only man with us." A beat, "And let us never let his weapon comment to the public on this."
20:36 <Skaya> "Aww, why not? It'd be hilarious! We can even repeat it to him afterwards, he'd cringe so hard!"
20:41 <•Kotono> "I do have a vow of chastity," Anne points out, "I'd not like to sully the honor of that vow by being known as a floozy." Archly going on, "No matter the truth of it...or how amusing it might be to see the reactions."
20:42 <Skaya> "When it comes to nasty rumors like that, does the opinion of people who'd just spread them mindlessly matter? Those who know you would realize it's all lies."
20:44 <•Kotono> "Reputation and perception matter," Anne comments, "Particularly when one often drums up donations for a charitable cause."
20:47 <Skaya> "Fair enough," Skaya agrees. "You've changed my mind. Ah, and there might be another reason. Devar and I showed off against the turtle dragon in port. Maybe that was the most public fight we've had."
20:49 <•Kotono> "That too," Anne concludes, "While I worked with many healers, one of many."
20:50 <Skaya> "We've done good, real good with a capital G, but no one's been around to see it," Skaya says with a shrug. "Except your friends here, and your god. So to me that was the most important part. You can always tell the kids at the orphanage exciting bedtime stories! Ah, and don't forget to make me the heroine!"
#76
Mini Game Logs / Re: The Laremy Front 17
Last post by Corwin - August 07, 2025, 10:35:21 AM
18:59 <•Kotono> OOC: Okay, what's y'all's next move here?
19:00 <Devar> OOC: Let's have Anne Divination us and see if she can get us a specific / general location for a scroll of Regenerate? If not, Devar will try praying on his own as well. If she is successful he can ask for something else if we need it
19:03 <•Kotono> OOC: Sure. She'd only ask someone pays the 25 gold cost for reageants.
19:04 <Skaya> OOC: I'll do it
19:04 <•Kotono> OOC: Sure, post the expense. More.
19:05 <•Kotono> roll 1d100 vs 76
19:05 <Kobot> Kotono rolled 1d100 vs 76 --> [ 1d100=89 ]{89}
19:05 <•Kotono> The spell is cast, Anne in seclusion. When she returns back to the inn room, she shakes her head. "Unfortunately, the spell fails. A known risk of divination, it isn't ever certain."
19:07 <•Kotono> OOC: Strike since Cor had an even better point.
19:07 <•Kotono> OOC: Okay, Anne lost a CL thanks to lifespark, so that's not on the table. What's y'all's next next move instead?
19:07 <Devar> OOC: So back to the original question, Devar will try praying (I guess along with Anne then) and see if they can have some gentle divine direction on finding a regenerate scroll
19:10 <•Kotono> OOC: Sure, go for it. Give me a d100.
19:11 <Devar> roll 1d100
19:11 <Kobot> Devar rolled 1d100 --> [ 1d100=5 ]{5}
19:17 <•Kotono> It's when Devar drifts to sleep. It's not like him, and he doesn't even need to now, but sleep sneaks up on him. He dreams, of a path into the ocean. Of the cool embrace of the salt water, of going deeper, deeper and deeper into the depths. A city in those depths, walls of coral and placed against the edge of a vast trench far deeper down. Glimpses of humanoids riding sharks and dolphins is
19:17 <•Kotono> glimpsed, images of great large fish, of kraken and of herds of land horses that run along the sea bottom, all around this city.  Then, after a moment of disorientation, feeling pulled into the city, towards....towards....something? Something waits within. 
19:18 <Devar> OOC: I would realize that this was not the same underwater city we visited in the elemental chaos, correct?
19:20 <•Kotono> OOC: Yes, it's pretty obviously different.
19:20 <Devar> OOC: Okay.
19:22 <Devar> Knowing the others don't necessarily sleep at this point either but not wanting to bother them too much, he'll see how everyone else is doing before he clears his throat for their attention. "I had a premonition from Lady Eldath. I know where we can go to get a scroll." He smiles a little bit towards Rina. "You won't like it, but it's deep in the ocean. There's a city - yes, another one - down
19:22 <Devar> in the depths near a trench."
19:24 <Skaya> "Let's go and ask those living underwater for directions?" Skaya proposes. "Unless you already have an idea of where it might be?"
19:25 <Devar> "I have a pretty good idea, but asking them would likely help narrow it down." He agrees. "We even have a ring that will help so it doesn't have to be Sanda doing the only talking."
19:26 <•Kotono> "There's more," Anne adds as she comes out, "I come with tidings of my own, and a dire warning."
19:26 <•Kotono> "And just like that, there goes my mood," Sanda deadpans, "Our ray of sunshine strikes again."
19:26 <Devar> "Hey, I'd rather know there was danger before, rather than after." Devar says.
19:26 <•Kotono> Rina listens along, "That ring would hel-" A stop midway as Anne interrupts, "Okay, so underwater city on one hand. What's in the other."
19:27 <Skaya> "Yes, do share the dire tidings."
19:28 <•Kotono> "That should at least some of us not return to Laremy in the short term, Mellanics will fall, the guild will be wiped out in the fighting and most of our friends there lost." Anne explains, "Which to be blunt, suggests that we may need to split ourselves into two groups for a time."
19:30 <•Kotono> "That is a complication," Sanda exhales long and slow, "And not a small one."
19:30 <Skaya> "Wait, wait! It's gotten that bad?" Skaya exclaims. "Then do you know what you're saying? We won't even have a chance to negotiate a stop to the war, we'll have to fight on one of the sides. Kill people who aren't evil, just following a different nation!"
19:32 <Devar> "It may be that somehow or another our words are able to convince people?" Devar offers. "Perhaps our revealing Brachidos and his schemes somehow helps to stop things, or at least stave them off?" He frowns. "Nonetheless, we definitely have to do... something."
19:33 <•Kotono> "That or there's other plots in movement," Anne comments, "Neither goal is unworthy in the least, but we need to think carefully."
19:35 <Devar> "I can go wherever." Devar offers. "I should be able to handle the diplomacy underwater, but I'd need to borrow the ring to make sure I can talk to them. But we should split the rings anyway so we can keep in contact with whoever goes where."
19:36 <•Kotono> "Myself, Devar and Skaya could go underwater?" Sanda offers, "If Rina's comfortable enough sneaking back in to Laremy."
19:37 <•Kotono> Anne's expression is torn, "I myself am not happy about this," she confesses, "Maybe it's the will above that Laremy fall, I know not, but we have been given a warning and a chance to interfere."
19:38 <•Kotono> After a few moments, "I don't like any of our choices here," she grimaces, "And we'd not have heard of this at all if we'd chased Brachidos beyond the seas, not until it was history."
19:38 <Skaya> "Should we?" Skaya murmurs. "The scroll is very important, but a town full of people beats that. What can we practically do if we go? Evacuating Anne's kids is doable, and I can bring out the receptionists. But that won't be enough to help the p-- wait. Wait a moment. Anne, are you sure that your god said the people of town will be massacred?"
19:38 <•Kotono> *Rina says
19:38 <•Kotono> "No, I got more of the impression that we would lose friends and the guild would be wiped out not the entire town being put to the sword," Anne answers, "If Picke's involved in the war, it makes a certain military sense."
19:39 <Skaya> "The Guild, yes. But what about your orphanage? If there's an omen of danger to it, we all need to return. If it really was just the Guild, let's return together with Rina while Devar and Sanda look into the underwater city."
19:40 <•Kotono> "Not for the Orphanage directly," Anne agrees, "Though as the most vulnerable, they'd be in danger in any sort of situation like that."
19:41 <Skaya> "Alright. Since our horses mysteriously survived we can take the wagon over to the border and see from there. And assuming Devar and Sanda succeed, he could fly the two of them back fast enough to perhaps get there with any delay we form."
19:43 <Devar> "If not fly, we've got some magic horses that can go really fast if we need them." Devar says. "So I'll take the one ring and Skaya takes the other, and we keep in contact?"
19:44 <Skaya> "Sure. Let's not keep it on all the time in case there's the weirdness Anne was worried about, and just use scheduled times to contact one another."
19:44 <•Kotono> "That seems best," Anne concludes, "And keep in contact with one another that way."
19:45 — Devar nods. "All right."
19:48 <•Kotono> OOC: Okay, so lay out your plan succinctly so I can paste it into my notes and get both groups moving.
19:50 <Skaya> OOC: Group A is Anne, Rina and Skaya. We'll take our wagon and horses and head for Mellanics. Once we reach the border area, we'll ask around and see what to do. Group B is Devar and Sanda, they'll seek out the scroll of regenerate underwater.
19:53 <•Kotono> OOC: Okay, sure. More. Devar off into #evildunes.
#77
Mini Game Logs / The Laremy Front 17
Last post by Corwin - August 07, 2025, 10:34:39 AM
19:00 <•Kotono> A few days of needed rest happen as the plague is cut off at the knees. While there's strain on Rockgale, it seems that your efforts were not in vain. The city's still in quarantine officially, but as Anne puts it over breakfast, "The understanding is that as long as we're going into the ocean, no one will say anything. Which means we can finish off that obligation while the quarantine hopefully
19:00 <•Kotono> concludes itself."
19:01 <Skaya> "Sounds good!" Skaya says, quite cheerful due to finally getting that masked man, stopping the plague and actually getting out of debt.
19:02 <Devar> Devar nods. "Do you all want to come or do you want me to go alone in case anything happens here?" He asks.
19:03 <Skaya> "At this point, we might as well all leave and see if there are any hidden traps. Otherwise, how long are we supposed to stay here to ward them off?"
19:03 — Skaya taps her lips thoughtfully. "We can give someone trustworthy here one of the rings and stay in touch. Wouldn't that work?"
19:05 <•Kotono> Rina's sitting back, munching on some fruit slices. Her eyes are closed and posture relaxed, "I'm not excited about going into the ocean, but I think Skaya has a point. Except maybe about the rings."
19:06 <•Kotono> "We have both so..." Anne muses on that point, "Not that I trust Brachidos's works, but no matter."
19:06 <Skaya> "Want to just stay behind for this one, Rina?" Skaya offers. "It really should be fine."
19:06 <•Kotono> "The fact that he's dead is statistically likely to improve happiness and health everywhere," Sanda comments as she sips water more than she eats.
19:07 — Skaya nods appreciatively. "Probability across the board support that, yeah."
19:07 <•Kotono> "If you don't need me," Rina agrees readily. "Is this dragon trustworthy?"
19:08 <Devar> "He may have simply taken them from someone else, much like the Whispers." Devar points out. "But to what Skaya's suggesting, we probably ought to hold onto it for now and maybe give it to Picke if we can get back there?" He turns to Rina and nods. "Yes, I think they are - I intend to see if they'd be willing to trade at all with us and be an ally."
19:13 <•Kotono> "Trade could be useful if we manage it," Sanda reflects, "Maybe we can negotiate something."
19:14 <•Kotono> "At the least, it's simply returning them. We can hardly make it worse short of foolishness," Anne agrees.
19:14 <•Kotono> After a beat, just before Sanda can open her mouth, Rina cuts in smooth as a hot knife through butter. "Well, I know you shouldn't blow this, so I'll wait to hear the stories tonight."
19:14 <Skaya> "Works."
19:16 <Devar> "I guess before anything, do we want to ask to keep the Whispers?" Devar poses to the group. "It is a useful item to have, but we may gain more in terms of diplomatic capital by simply returning it."
19:18 <•Kotono> "CAn any of us lay hands?" Anne asks, "I haven't developed the talent myself. Without that, it's somewhat less useful."
19:18 <Skaya> "It's a very good artifact but it'd be hell while traveling. Just imagine chasing after Brachidos and having to fulfill its requirements."
19:19 <•Kotono> "You're the healer," Sanda doesn't miss a beat, "The requirements are terrible."
19:19 <•Kotono> "Unless we can figure out the requirement to surpass the daily needs of it," Anne points out, "We certainly have done great deeds, a divination to requrest how isn't unreasonable to attempt."
19:19 <Skaya> "To be fair, you're just saying that because you'd be the first one to get stabbed to fulfil the healing requirements, Sanda."
19:20 <•Kotono> "Naturally," Sanda scowls at that.
19:20 <•Kotono> Anne gently clears her throat, "I have no desire to stab any of you, no matter the need."
19:20 <Devar> "I could use it." Devar says. "I was going to pray to Eldath to overcome its limitations." He says with a nod to Anne. "I do feel like we'd be given the information we need."
19:20 <Skaya> "It's okay, Anne. I can help."
19:21 <Skaya> Shaking her head in amusement, Skaya tells Devar, "So it looks like it's just you. If you want it, go for it. We'll support your pitch to the scary dragon."
19:22 <•Kotono> "As long as you aren't eaten," Rina says, "Try not to."
19:23 <Devar> Devar nods. "All right, let's see what we can work out either way."
19:24 <•Kotono> OOC: Ready to head on out to the dragon turtle then?
19:24 <Skaya> OOC: Sure.
19:25 <•Kotono> roll 1d100
19:25 <Kobot> Kotono rolled 1d100 --> [ 1d100=19 ]{19}
19:25 <•Kotono> roll 1d100
19:25 <Kobot> Kotono rolled 1d100 --> [ 1d100=82 ]{82}
19:25 <•Kotono> roll 1d100
19:25 <Kobot> Kotono rolled 1d100 --> [ 1d100=100 ]{100}
19:25 <•Kotono> roll 1d100 subtables
19:25 <Kobot> Kotono rolled 1d100 subtables --> [ 1d100=93 ]{93}
19:27 <•Kotono> You're most of the way there, beneath the waves now and sinking steadily lower, towards where the cave entrance is. As you approach it, you see a dozen dead sharks float around the entrance, blood staining the waters.
19:28 <Devar> Devar stops to look over the sharks - do they look like they were killed by teeth or claws specifically?
19:29 <Skaya> Oh geez, that all goes into the water they're breathing!
19:29 <•Kotono> SAnda lets out a wet gasp as Devar can see they were scorched and torn apart by something rough. Claws, maybe.
19:29 <•Kotono> Anne shakes her head grimly and points ahead at the cave, and readies her mace and shield.
19:30 — Skaya is tempted to lead the way, but she hasn't really spoken to the dragon after it got cured, so someone known should really take the lead if there's been a deadly fight.
19:30 <Devar> Devar bares his hands at them like a cat and makes scratching motions in the air, before he waves an arm and has the others follow him.
19:31 — Skaya follows!
19:35 <•Kotono> roll 1d100
19:35 <Kobot> Kotono rolled 1d100 --> [ 1d100=94 ]{94}
19:35 <•Kotono> Sanda stares in confusion but follows the others, as does Anne. The four of you swim onward. No signs of currents forcing you back. Instead you can hear the ring of battle, of shouts and cries. Pained cries from what sounds like humanoids of some kind, screaming.
19:37 <Skaya> Amazing! Skaya casts False Life in preparation. She can catch up to the others easily even with a brief delay like that.
19:37 <Skaya> roll 1d10+7
19:37 <Kobot> Skaya rolled 1d10+7 --> [ 1d10=10 ]{17}
19:37 Skaya set the topic: Skaya: 17+75/75 Devar 91/91 (+6 AC, -4 to melee against) Anne 83/83 Sanda 60/60 Rina 85/85
19:38 <Devar> Devar rushes along as fast as he can, trying to get out of the water since he knows he'll be a bit more flexible there!
19:42 <•Kotono> The others follow. You ascend up and find the dragon's hoard a mess. For lying around the dragon turtle are several dozen dead or dying humanoids. Green, fish like humanoids side by side to what appears to be mermen and mermaids, along with a few humanish creatures, each nude but covered in black scales. The dragon turtle lies on its side in the middle of it, visibly wounded a dozen places
19:42 <•Kotono> over. Blood leaks out from its mouth, from beneath its shella nd from gashes on its underside. Its underside is also frozen badly spears of ice driven into it.
19:42 <•Kotono> Out of the water and now in air, Sanda gasps. "What in-!"
19:42 <Skaya> "What the hell is going on here?!" Skaya cries out in Draconic.
19:43 <•Kotono> "Hoard...hunters..." the dragon turtle manages to rasp out, "H...help me..."
19:43 <Skaya> "You! Naked people! Stop that at once!" Skaya commands them in Common.
19:43 <•Kotono> As they're dead or dying, Skaya's words have little impact.
19:44 <Skaya> OOC: They're all dying? Okay!
19:44 — Skaya rushes to the turtle dragon and tries to heal him!
19:44 <Skaya> OOC: +21 hp channeled
19:44 <•Kotono> Anne flies up and over, "I understand. I'll heal you," Anne calls, channeling her own healing into the injured dragon.
19:44 <•Kotono> roll 4d6
19:44 <Kobot> Kotono rolled 4d6 --> [ 4d6=17 ]{17}
19:44 <•Kotono> OOC: 25 total from Anne.
19:46 <Devar> Devar will fly over to add what little he can - he could use the Whispers, but that would create other potential issues. OOC: Assuming we're in free act Devar will add 12 via his lay on hands.
19:48 <•Kotono> The two waves of healing mend the wounds. Not all the way, but the ice spears break apart as they're forced out, and much of the damage repairs itself. "Ah....my...gratitude," The dragon manages, Oceanpearl righting upwards with a groan. Her claw lashes out, finishing a few who weren't all the way dead off. Then a pant of pain, "Hoard hunters, they called themselves that and that they were
19:48 <•Kotono> going to kill me, harvest me and take everything of my own for their own."
19:49 <Skaya> "They tried their luck and failed," Skaya muses, deciding to heal the dragon some more. "No enmity normally with their clans or what not, then?"
19:49 <Skaya> OOC: +21hp more
19:49 <•Kotono> roll 4d6 Anne does what Anne does as well
19:49 <Kobot> Kotono rolled 4d6 Anne does what Anne does as well --> [ 4d6=22 ]{22}
19:50 <•Kotono> OOC: 33 total.
19:50 <Devar> "Well, I'm glad we were able to get back here in short order." Devar says, moving to land with the others.
19:52 <•Kotono> Healed further, Oceanpearl exhales heavily. "Your timing is remarkably good."
19:52 <•Kotono> "With good reason, we come bearing what was taken from you," Anne offers, "Brachidos is no more."
19:53 <Skaya> "No kidding! I still heard the sounds of battle and all the war cries but as soon as we arrived they were all defeated!"
19:53 — Skaya pauses before nodding. "That's the general reason but the actual timing was crazy."
19:55 <Devar> Devar nods to Anne, then to Skaya. "We're happy to assist if you think there may be more of them." He says, then withdraws the Whispers. "We did discuss talking to you about potentially trading with you for this, but overcoming its drawback would be involved. Regardless, we return it to you as you requested, but would be more than happy to trade with you for anything else if you'd be willing
19:55 <Devar> to consider that option. We have quite a few things we're not currently using that may be of interest to you."
20:05 <•Kotono> "The Whispers are potent but dangerous," Oceanpearl begins, "You understand its drawback." Resting back now a moment, the dragon's claw lashes out and nabs a long bone rod. It waves it and a dozen spectral forces in the shake of humanoids appear, and immediately begin removing the slain humanoids. "I am able to circumvent that drawback for myself. I know not if Brachidos overcame that drawback,
20:05 <•Kotono> but I suspect he did. There are a few ways to do so. The first is to be devoted to either good or evil without regard for anything else. The Whispers desire a wearer that has great purity of mind and soul. Purity! Purity of intent, not of deed, but of being. Pure evil is still pure to it."
20:06 <Skaya> "Would it even be a drawback for someone like Brachidos?"
20:06 <•Kotono> "I doubt it," Anne says sharply.
20:08 <Devar> "It almost seems like it was created to be a test of good and evil in some way." Devar says.
20:13 <•Kotono> "The other is to be," A word none of you know follows. It sounds Draconic, but it's strange. "It is to be a devoted of a deity of good or evil, and directly sanctioned by them." After Devar's words, "It is something of both good and evil, and neither. It is a curious thing. Recent. The Whispers are different, and I've heard, ahem, whispers of rare, unusual magical items since the Last Day."
20:14 <•Kotono> Anne mulls that over, "The duality of it is unusual. An artifact of good is devoted only to good, not to both."
20:15 <Skaya> "It's probably some artifact of judgement. Or a divine bet."
20:15 <•Kotono> "Either side would want it, and not want the other side to use it," Anne continues on, "Almost like bait to be chased after and taken back and forth. Like a game of tag."
20:16 <•Kotono> "Is that something we want to be mixed up in?" Sanda asks, "We have enough troubles no matter which of those ideas is right. Even fi it is potent."
20:17 <Skaya> "Or there could be a sealed evil and good locked in eternal battle within," Skaya muses. "Could be fun, Sanda!"
20:18 <Devar> "I mean, we know we could put it to good use in many ways." Devar says. "If we find another plagued city, it could be used to save lives easily enough. Having an emergency amount of healing in case anything were to happen to Anne would be helpful as well. But we're speaking as if Oceanpearl was already willing to trade for it." Devar says, placing the band in his palm to hold out forward. "If
20:18 <Devar> you wish it returned, as agreed, I will not argue, as it was yours to begin with."
20:19 <•Kotono> "You have saved me twice," Oceanpearl considers, "I will at least entertain your offers. My blood owes your blood, and I will honor that."
20:21 <Devar> "Well, we have gold as well as other items." Devar says. "Perhaps we could discuss the sort of things we're looking for and decide how to best trade for it?" He says. "You know your hoard better than we." He looks over at Skaya. "I can think of a few things for myself, but why don't you see if there's anything useful for you?"
20:23 <•Kotono> ""Show me what you have, then," Oceanpearl requests. OOC: What are you offering here, y'all?
20:27 <Skaya> "Do you have anything really suited for an unarmed, close-range fighter?" Skaya voices curiously. "And if so, what are you on the lookout for to improve your hoard?"
20:28 <Devar> OOC: We've got Gasconar's Spite, the dagger, which I don't think any of us want. I don't know if anyone actually wants to keep the Mask? We have a Ring of Sustenance as well we don't need anymore because of the Elemental Stuff that happened.
20:29 <Skaya> OOC: Sounds about right. We can toss in the telepathy rings since Anne doesn't like them.
20:29 <Devar> OOC: Rina's also got two swords but she might want both if she does two-weapon fighting with them? I don't want to speak for anything claimed by anyone.
20:31 <•Kotono> OOC: She's keeping them but not married to them. Okay then. What do each you want, roughly? Just general ideas is fine.
20:33 <Devar> OOC: Info on/location of the Clearwater piece that we mentioned earlier, and anything that might help defensive-wise that won't interfere with his monk bonuses to armor. Maybe something with displacement/miss chance? That'd be helpful
20:35 <Skaya> OOC: Something that raises unarmed/monk damage and stacks with both the monk's belt and improved natural attack. Something that improves Stunning Fist's DC or makes it usable on the restricted creatures. Perhaps armor that can be worn by monks.
20:38 <Skaya> OOC: Anything that boosts the main existing monk ability is probably the holy grail. Like greater flurry if you have flurry.
20:46 <•Kotono> OOC: Okay.
20:49 <•Kotono> In time, three items come forth. A pair of sleek leather books, a wooden staff with electrical patterns on it and finally a simple, unassuming pair of bracers. "Examine these and tell me what you think. I would trade the dagger and the mask for them."
20:50 <Devar> Devar will do his duty to identify them for the sake of the others!
20:50 <•Kotono> Clearwater Bracers
20:50 <•Kotono> These function as bracers of armor+3. If worn by an Eldathian, this bonus increases by 2. If down by an Eldathian with the Vow Of Nonviolence feat, they gain spell resistance 25.
20:50 <•Kotono> If worn with the Clearwater Helmet and Ring, well, you'll find out.
20:50 <•Kotono> Mellwood's Arcanum
20:50 <•Kotono> A wand of polished wood, this once per day can invoke a lightning bolt spell (caster level 7th.) Additionally, it functions as a dagger+1, shock and wounding.
20:50 <•Kotono> Boots of the Elven Princess
20:50 <•Kotono> A pair of boots dedicated to Amaryl Gaial, these boots are a blessing to any scouts who wear them. They count as a scout five levels higher to determine their scout level for the sake of skirmish, battle fortitude and fast movement abilities. Additionally, these boots grant a +5 bonus to Stealth and Acrobatics checks.
20:52 <Devar> "You're a very worldly being to have collected something like these." Devar says with a smile. He does wonder if Oceanpearl went and actually fetched the Clearwater piece herself, since it sounded like it wasn't here before...
20:53 <•Kotono> "I collect many things," Oceanpearl retorts, "Do you find them pleasing?"
20:54 <Skaya> Wow. Who goes around doing this? If Skaya becomes important one day on this plane, would there be treasures such as Skaya's Monocle? Skaya's Belt? Skaya's Socks?
20:55 <Devar> "I don't want to speak for the others." Devar says with a turn to them. "But I think we could put all three of them to good use. Would you also be willing to part with the Whispers?"
20:55 <Skaya> "I do like elves but I don't think any of this is very suitable for me," Skaya admits, abstaining here.
20:56 <Devar> "If nothing else, I would want to trade for the bracers." Devar says. "If the other two items aren't something the others want we can come to a different agreement."
20:59 <Skaya> "Oh. Sorry, no, this is perfectly fine for us as a group," Skaya corrects herself. "Sanda likes to be in melee and Rina likes to scout ahead, it's all good."
21:00 <•Kotono> "They fit well," Anne agrees, "None of this is helpful to me, but I have no objection."
21:01 <•Kotono> "Not for anything you have," Is the answer about the Whispers, "I use them to heal, and they are my main means."
21:03 <Devar> "That's fine." Devar says. "You're putting them to good use, which is all anyone can ask for." He says with a smile. "Lady Eldath would be happy it's back in the hands of someone doing such deeds. If you ever change your mind, I'm sure you can find us. With that being said, do you wish for any assistance with those hunters, or do you think..." He gestures at their corpses that are probably
21:03 <Devar> still just... there... "You've made enough of a point that they won't bother you further?"
21:05 <Devar> OOC: pretend he didn't gesture at the corpses that arent there anymore but still asked the question
21:07 <•Kotono> The spectral figures summoned have removed them all by now. "Yes, and if any others come..." A ominous feeling hangs in the air, heavy.
21:08 <Skaya> "This does bring up a question," Skaya voices. "Would you be open to trade with the local human city? Or should they stay away? What is your preference? We would be happy to ensure the authorities know about it."
21:09 <Devar> Devar nods, taking out the Death Mask and dagger to put down in front of Oceanpearl as he collects the other items - and he will put on the Clearwater Bracers, he's a bit too curious about them.
21:11 <•Kotono> Devar feels something in the back of his mind, ready to be invoked. "I prefer a distance after what happened," Is the answer Oceanpearl gives, "Time for wounds and hurts to fade."
21:12 <Skaya> "Got it."
21:17 <Devar> "Thank you for your gifts." Devar says. "Should you ever have need of us, I am certain you can find us."
21:23 <•Kotono> With that greemetns are made and...OOC: Heading back?
21:23 <Skaya> OOC: Yes. Let's discuss our options!
21:23 <•Kotono> OOC: Okay, and loot post. Let me know who is using what.
21:23 <Devar> OOC: Devar will invoke whatever the mysterious Clearwater power is on their way back also
21:24 <•Kotono> OOC: We'll cover that in loot, go ahead and mention that.
21:25 <•Kotono> The return. It's evening when everyone gets together, dried out, and...OOC: Go ahead, y'all.
21:27 <Skaya> "There's not much left to do here, so let's talk about Laremy," Skaya tells the others. Rina is probably in a good mood from those really nice second hand elven shoes, but this might ruin things for her. "First of all, Rina and I are officially fugitives there over the petty machinations of a corrupt noble that got blown out of proportion due to our response."
21:30 <Devar> Devar frowns. "I wonder if there's any way to clear that up, but anyone from this side of the border vouching for you is just going to make the matter worse."
21:30 <Skaya> "Of course there are ways. Money works, as in bribery. We can also get drafted," she says, putting finger quote around that word, "and be pardoned. And so on, and so forth."
21:31 → Iddy joined (uid408070@lunarnet-B8D5816D.irccloud.com)
21:31 <Devar> "We do have the luxury of just bypassing the borders now, though I don't love just doing it." He says. "Perhaps we simply get back and get into contact with the Guild Master and go from there? He seems to have a lot of connections."
21:32 <Skaya> "That would mean we're taking away resources while he's fighting for his life," Skaya points out. "Not the best of ways. Ah! But if we get a scroll of regenerate, then we do have someone who could resolve it all for us easily."
21:33 <•Kotono> Rina's expression darkens as she listens, "I'm in no hurry to go back to that mess."
21:33 <Devar> "Anne and I can try praying on the matter, if you want." Devar offers. "I don't personally know this person you're trying to help, but if you believe it is towards a good cause then I'll help however I can."
21:34 <•Kotono> "I'd suggest it," Anne agrees, "I plan to and have been."
21:34 <•Kotono> "We have optionsa nd time to consider, but war marches on," Sanda points out, "No one wins in war but profiteers and gravediggers."
21:35 <Skaya> "That's issues number one and two identified," Skaya muses. "Next, our actual agenda. This is most crucial to you, Anne. There is absolutely no chance you'll be allowed to return to your orphanage. So how do you want to do this?"
21:40 <•Kotono> "As of now, I don't know," Anne counters, "I've been hoping for guidance on it."
21:41 <Skaya> "Alright, so here's a proposal. We sneak across the border with short range teleportation, get one of the telepathy rings to the Guild and then discuss our options there."
21:42 <•Kotono> "FIne, we can do it like that," Sanda says, "I hope Mellanics is alright."
21:42 <•Kotono> "I'd been curious about what lies across the sea, but..." Rina shakes her head, "We'd best get moving then."
21:42 <Skaya> "We can also do a long range teleport with that dangerous artifact, I should be able to handle it."
21:42 <Devar> "Do you want us to see if we can get a lead on a scroll before we consider anything else?" Devar asks. "I also don't even think you need to sneak over with teleportation, we can just fly over it, high enough that no one could see it." He says.
21:44 <Skaya> "Yes, let's do it. Reincarnate would also work."
21:46 — Devar nods. "I'll see what I can do." He says.
21:48 <•Kotono> Nods at that as...OOC: Okay, I'm sorta RL distracted and this is mostly plotting, so let's pause here. We'll pick up next time with moving forward.
#78
Balmuria Mini Games / Re: Loot (Skaya)
Last post by Corwin - August 06, 2025, 02:26:25 PM
Bracers of Internal Control: The charisma checks mean before every use? Or when first trying it on? What if you fail one, are you banned for life? Banned until lvl15? Get a retry if your level of Charisma rise?
#79
Balmuria Mini Games / Re: Loot (Skaya)
Last post by Nephrite - August 06, 2025, 11:10:01 AM
That's fine, Devar will still give her some of his leftover gold so she has some money to spend on basic things as needed.
#80
Balmuria Mini Games / Re: Loot (Skaya)
Last post by Anastasia - August 06, 2025, 12:34:03 AM
Scrolls of Regenerate and Teleport

Standard. Notably, these scrolls are immune to water of all kind and do not get wet.

Horn Of Chauntea

This horn can produce up to one pound of food (including fluids such as water or milk) per round as a standard action. These foods are basic, unfinished foods rather than completed dishes. However, it can make certain foods that require effort and transformation, such as cheese.

The horn has a few limitation. If the horn is wet, anything it produces is befouled and not suitable for consumption. Secondly, this horn has a curse. Only a creature who does not hunger can use the horn's magic. It comes from a land called Valgadda, which is no more, and this seems to be tied to the curse. However, analysis suggests the curse is slowly weakening. However, this is on a scale of centuries or longer.

Martial Staff Of Mercy

This staff functions as a club+1 as well as a Rod Of Bodily Restoration. In any round it deals damage, it cannot use its healing powers.

Bracers of Internal Control

These bracers grant a +4 enhancement bonus to Constitution, but this is only one of their powers. When used by a monk, battle dancer or anyone wearing a monk's belt, the wearer's unarmed strikes are enhanced by metal claws that erupt from their body. This allows their unarmed attacks to count as slashing and piercing damage, as well as deal an additional 1d8 points of damage. Unlike normal bonus damage dice, this damage is multiplied on a critical hit.

Additionally, when worn by a worthy wielder, the bracers adapt to enhance the wearer in other ways. This comes with a caveat, as the bracers do not accept new wearers lightly. The bracers contest any wearer of less than 15 hit dice, and require multiple opposed charisma checks to successfully use. For creatures with the water subtype, this is reduced to less than 7 hit dice. 

---

Sanda likes the bracers for the +con and being water aligned, but she completely understands that by the numbers, this is a Skaya item. She'll talk to Skaya about it when they reunite. For now she'll wear them.

---

Neph, I'm assuming Sanda spent all of her money on this.