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Started by Anastasia, March 23, 2013, 11:16:35 PM

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Anastasia

#60
The oldest plant is a tree on the edge of the property. It's an old, sturdy oak.

1. 138 times has the coldness come.
2. Life comes from below. Life is below far more than above.
3. From below the roots but closer than the life above.
4. Many live here. Little trees, children trees, grass, animals. Many more live below than above.
5. The tree does not have an understanding of names. No coherent answer is possible.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

There's interest in building a town around the healing springs+Holset Farmstead. How much do you want to get into this? There's various systems I can use to represent town growth; this begs the question of what you want out of this.

Think about it and post.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

I have no problem investing at least two weeks' worth of sessions to this particular story line. I definitely don't want us to spend our time permanently there, but I am fine helping to establish a town and do whatever else works in regards to the story.

Ebiris

I'd quite like a persistent base to go back to with familiar faces to build relationships with. And simcity stuff with building up a cool location is always fun.

Corwin

I obviously aimed for this. I'm interested in setting up a base that we leave from and return to. Being a traveling forest hobo is starting to feel weird to me, is all.
<Steph> I might have made a terrible mistake

Anastasia

Okay, thanks for the input. I'll have more on this as the week goes by, but for now a basic preview of my notes.

Town residents

Robert
The Missus
Children (will be named and numbered later)

Buildings

Basic farmstead
Wood and rocks over cave entrance

Noteworthy things

Entrance to caves
Healing spring

Skills available in town

Craft(Blacksmithing)+3
Handle Animal+5
Heal+5
Knowledge(Local:Vastwoods)+2
Knowledge(Nature)+2
Profession(Farmer)+8
Profession(Herbalist)+5
Profession(Chef)+8
Survival+5
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

So there was discussion about testing the CLW potion against the spring water. What's the plan there?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Bottle some of that, spellcraft daily and compare to the existing potion. See how long it retains potency/whether it loses any over time. After a month, try using it, depending on the results.
<Steph> I might have made a terrible mistake

Anastasia

Are you going to be rolling spellcraft each day or taking 10?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Let's say I take 10 for now for simplicity's sake. It's +9 for me, so 19.
<Steph> I might have made a terrible mistake

Anastasia

Okay, this goes on while you're doing your general building.

From drawing to one hour removed form the spring, the water is much stronger than the potion.
From one hour to the next dawn, the water is slightly stronger than the potion.
From then on, the water and the potion aren't greatly different in terms of restorative ability. There's no further degradation of the water after a week. While it's possible it may lose potency over a greater period of time, it would take longer than a week.

In addition, water drunk directly from the pool appears more potent than water immediately bottled from the spring. You can make K:A if you want.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Some sort of town post will be coming soon. I'm fucking around with formatting right now, hence the delay.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Gildas is going to pull Porridge and Feather off to ask them privately if they're interested in trying to find the Druids to help Myann with her condition. Since so far the haven't been told how to reverse it, it may be best to ask the Druids if it's something that actually can be undone. If it can't, then that at least saves them some time.

Anastasia

If you go looking for them, do you have any idea of how to find 'em?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Well, she refused it when I brought it up. But I guess we can try it anyway. As for how, maybe we can ask plants/animals in the area where the purple panther was?
<Steph> I might have made a terrible mistake