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Loot thread

Started by Sierra, January 05, 2013, 01:41:21 PM

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Carthrat

-2000gp, gifted to the Concordant folks.
[19:14] <Annerose> Aww, mouth not outpacing brain after all?
[19:14] <Candide> My brain caught up

Sierra

40,000gp to the party for taking the mission to the Abyss. 10,000 each unless you want Ron to get a share (Ron doesn't really care about money, but up to you).

Carthrat

So from the loot we took earlier:

I believe the following items were claimed:

Diamond Essence
Draught of Air
Veil of Flirtatious Prancing
Alabaster Mask

That leaves behind...
14,326gp
Jewellery (unappraised) * +Hatbot --> "Kallen rolls 1d20+13 jewel appraise and gets 28." [1d20=15]

(items: full price listed)
Flesheater: 12,000gp
White Cloak of the Spider: 4,200gp
Shirt of Demonskin: 15,000gp
Lazy Eye: 13,220gp
Toxic Gloves: 6,000gp

Anything I missed, please let me know!
[19:14] <Annerose> Aww, mouth not outpacing brain after all?
[19:14] <Candide> My brain caught up

Sierra

7,400gp market value on the tower gems.

Carthrat

#124
Gems: 7,400

(items: full price listed.)
Flesheater: 12,000gp
White Cloak of the Spider: 4,200gp
Shirt of Demonskin: 15,000gp
Lazy Eye: 13,220gp
Toxic Gloves: 6,000gp

Merchant Check: 29 (Goods sold at 60% value)

Total Sell Value: 30252
30252+7400 = 37652

+9413 for each of us, including Rosey.
[19:14] <Annerose> Aww, mouth not outpacing brain after all?
[19:14] <Candide> My brain caught up

Sierra

Rosey drops 16k gp on wingy boots.

Sierra

#126
Dropped by Talkalon the tanner were the following magical items:

-The Flenser's Pal: this +2 bone dagger deals an additional 1d6 nonlethal damage on hit. Clearly designed as an instrument of torture, enemies thus damaged are subject to crippling pains and suffer a -1 circumstance penalty to attack and damage rolls so long as the nonlethal damage persists. Of special note is that a creature that would otherwise be rendered unconscious by the dagger's nonlethal damage instead remains aware and merely helpless. Value 21,302gp.

-The Spellbinding Eye: this +2 buckler has the capacity to absorb once per day a ray spell that would otherwise strike its bearer. The shield may in fact be used to absorb a second spell in one day, but this so strains the shield's capabilities that the second surge in magic shatters the shield irreparably. Value 9,165gp.

-Bracers of Armor +2 (as per SRD, value 4,000gp)

Dropped by Talkalon's tiefling assistant were the following magical items:

-Corrosive spiked chain +2 (value 18,318gp)

-Golden Dragon Mail: this +2 set of scale mail was fabricated from the hide of a noble golden dragon, and grants the wearer fire resistance 10 as well as the benefit of Evasion versus any fire spell or effect that allows a reflex save. Value 32,000, though wearing or even selling the skin of a famously virtuous beast is unlikely to reflect well upon one when interacting with the righteous.

-Cloak of Resistance +2 (as per SRD, value 4,000gp)

Sierra

#127
Found and identified in the labyrinth by Fran:

-Heartbane: +2 flaming fey bane rapier. Fey struck by this weapon must pass a DC 14 will save or be instantly incinerated (fire immunity negates this effect). Value 40,320 gp.

-Crown of the Silver Flame: +2 enhancement bonus to charisma, the following spell-like abilities (CL 15th) once per day: Searing Light (maximized), Daylight. Value 16,500 gp.

Carried by Maeandar and Opal respectively:

-Mace of Corruption: good outsiders struck by this +3 heavy mace must pass a DC 15 will save or be instantly destroyed. Value 50,312 gp.

-Impervious Vestment (as per MIC). +5 armor bonus to AC and 1/day Blade Barrier effect (centered on caster, 20 ft high, 90 ft diameter, CL 18th, ref DC 19. Wearer of the robe may pass freely through this particular barrier). Value 34,000 gp.

Carthrat

I'll break the evil mace sometime.
[19:14] <Annerose> Aww, mouth not outpacing brain after all?
[19:14] <Candide> My brain caught up

Corwin

Quote from: El Cideon on March 15, 2014, 12:10:19 PM
Dropped by Talkalon the tanner were the following magical items:

-The Flenser's Pal: this +2 bone dagger deals an additional 1d6 nonlethal damage on hit. Clearly designed as an instrument of torture, enemies thus damaged are subject to crippling pains and suffer a -1 circumstance penalty to attack and damage rolls so long as the nonlethal damage persists. Of special note is that a creature that would otherwise be rendered unconscious by the dagger's nonlethal damage instead remains aware and merely helpless. Value 21,302gp.

-The Spellbinding Eye: this +2 buckler has the capacity to absorb once per day a ray spell that would otherwise strike its bearer. The shield may in fact be used to absorb a second spell in one day, but this so strains the shield's capabilities that the second surge in magic shatters the shield irreparably. Value 9,165gp.

-Bracers of Armor +2 (as per SRD, value 4,000gp)

Dropped by Talkalon's tiefling assistant were the following magical items:

-Corrosive spiked chain +2 (value 18,318gp)

-Golden Dragon Mail: this +2 set of scale mail was fabricated from the hide of a noble golden dragon, and grants the wearer fire resistance 10 as well as the benefit of Evasion versus any fire spell or effect that allows a reflex save. Value 32,000, though wearing or even selling the skin of a famously virtuous beast is unlikely to reflect well upon one when interacting with the righteous.

-Cloak of Resistance +2 (as per SRD, value 4,000gp)

Quote from: El Cideon on April 26, 2014, 01:13:31 PM
Carried by Maeandar and Opal respectively:

-Mace of Corruption: good outsiders struck by this +3 heavy mace must pass a DC 15 will save or be instantly destroyed. Value 50,312 gp.

-Impervious Vestment (as per MIC). +5 armor bonus to AC and 1/day Blade Barrier effect (centered on caster, 20 ft high, 90 ft diameter, CL 18th, ref DC 19. Wearer of the robe may pass freely through this particular barrier). Value 34,000 gp.

I presume we'll sell it all (dragon mail and corruption mace aside)?

If so....

90,785gp full value. Steph will sell those some time?
<Steph> I might have made a terrible mistake

Corwin

Quote from: Corwin on January 11, 2014, 06:56:14 AM
-20k for the Bead of Karma.
-10k for INVESTMENT with Stephanie

9,134.275gp remaining.

-5,000gp for Furies

+10,000gp for the Abyss mission

+9,413gp Asylum loot

Cash remaining: 23,547.275gp
<Steph> I might have made a terrible mistake

Carthrat

 +Hatbot --> "Steph rolls 1d20+12 merchanting and gets 26." [1d20=14]

+54471 from those earlier goods.

So +13617 each.
[19:14] <Annerose> Aww, mouth not outpacing brain after all?
[19:14] <Candide> My brain caught up

Sierra

Mercurius Deliveries pays the party 30k gold for successful return from the Abyss with 1x living Aria Granville (this is in addition to the original mission fee).

Ebiris

21,117gp from merchanting + Aria

Carthrat

-1,800 for a hat of diguise.
[19:14] <Annerose> Aww, mouth not outpacing brain after all?
[19:14] <Candide> My brain caught up