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Loot thread of the Lost Realm

Started by Anastasia, October 13, 2014, 03:24:18 PM

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Iron Dragoon

Quote from: Ebiris on November 06, 2014, 12:48:23 PM
Pepo abstains from loot.

Unless we kill the Cat God and he drops an even better collar, there's not likely to be anything good for him.

Unless the Mithril Bracelet is big enough to turn into a cat collar. Pretty fancy collar, and good base for enchantments.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Quote from: Iron Dragoon on November 06, 2014, 12:42:20 PM
Quote from: Nephrite on November 06, 2014, 12:35:13 PM
Are we just going to pool the total and divide it up between us?

When I asked about a single pool, peeps said no, so yeah, I guess divide it up evenly with everyone.

Quote from: Anastasia on November 06, 2014, 12:38:22 PM
Kamhoff would like some, yes. The more you give him, the more things he has to make items with.

If Kamhoff could improve the dagger with runic magic or something, I'd be good with paying him for it.

He could, though he'd need things to do it with. Give him things.

Quote from: Ebiris on November 06, 2014, 12:48:23 PM
Pepo abstains from loot.

Unless we kill the Cat God and he drops an even better collar, there's not likely to be anything good for him.

Kamhoff can likely improve your collar or make cat-sized items, should you wish for them.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

We'll see if anything comes up. The collar is the only item he'll ever wear, since a blinged out cat is just wrong.

Nephrite

Are certain items more valuable to Kamhoff than others besides in just gold worth?

Anastasia

Quote from: Nephrite on November 06, 2014, 01:03:48 PM
Are certain items more valuable to Kamhoff than others besides in just gold worth?

Kamhoff has a few points of interest.

- Unusual and rare things. Things beyond iron, mundane wood, gold, silver and so forth. They tend to be more useful and more needed. He can use mundane things and they're needed, but they're also mundane and common for a reason.

- Mundane things made in a special way or with high quality. For example, that gold sword.

- Magical things. Even magical things of no real value can be useful.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

So he likes the Mithril bracelet, then? I'm good with giving him the bracelet, ring of protection, longsword, and moonbar. Those are the only things I can think of that he would be interested in.

Minus those things, we're looking at 1761 in coins, and 845.6 gold in the items. If Kamhoff is interested in the Amambo amber-coral coins, that's -1475 gold. Dunno if he is, but he took the stone coins.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Kamhoff isn't going to say no to anything you give him. More things means more things to tinker with.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

If it rained loot everywhere, did it rain near Kamhoff too? Did he get any of it? I'm not really sold on giving a cut on stuff we looted from the rain when everyone had equal opportunity to.

In more general terms, how about a shared loot done the following way, since we actually have stuff? We divide it evenly between people who are involved in a given adventure, PCs and NPCs. Exceptions can be made if someone hires an NPC for a specific task and negotiates price in advance, but not if we happen to invite someone who pulls their weight. If one of us finds something they like in loot, it's taken out of their share. If it greatly outweighs their share, they get it and the remainder is divided between the others. So long as no one gets greedy and keeps on claiming expensive things time after time, it should be good.

If Pepo doesn't really want to have a share (barring awesome cat collars, I guess) do you want to divide by three by default? Or divide by four and give the fourth cut to Kamhoff (assuming he's not directly involved, which would cover him to begin with)?
<Steph> I might have made a terrible mistake

Iron Dragoon

I get what you're saying about just handing stuff over, but honestly, he's our little portable item shop. Investing is probably good in the long run.

I'm okay with your general idea, and if Pepo doesn't want a cut, then I think we should probably divide by 3, and then we individually toss what we think is fair into Kamhoff's pot. I mean, unless the guy is getting off the ship and stabbing/magicing things to death with us, I don't really see how he gets an equal share. That being said, I think he should get *something.* After all, it is his ship, his supplies, his upkeep costs, ect.
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Quote from: Corwin on November 06, 2014, 01:48:02 PM
If it rained loot everywhere, did it rain near Kamhoff too? Did he get any of it? I'm not really sold on giving a cut on stuff we looted from the rain when everyone had equal opportunity to.

He collected some things, yes.

QuoteIf Pepo doesn't really want to have a share (barring awesome cat collars, I guess) do you want to divide by three by default? Or divide by four and give the fourth cut to Kamhoff (assuming he's not directly involved, which would cover him to begin with)?

I'd rather Kamhoff doesn't get a cut, but you instead give him relevant things. Less bookkeeping for me as I'd rather not turn it into giving him piles of gold coins.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

My suggestions as follows:

Sell pile (moneys!):
Quote
213 Amambo* gold coins. These aren't standardized, as coin value varies from .9 to 1.05 gold. Lucy can tell the civilization that stamped them wasn't the most advanced in making coinage, for what that's worth. They end up equaling 201.50 gold when it's all said and done. While old, there's enough of them in the market that they don't have a signification collector's value. Most are melted for the value of the gold.
267 Amambo* silver coins. They have the same quirks as the gold coins above, though you get a lion's share of ones with more metal value than the norm. The total comes out to 286 silver, or 28.6 gold.
389 Amambo* copper coins. These are small, low value coins not worth a lot, even for copper pieces. The total for them is 205 copper, or 2.05 gold when it's all said and done.

A well formed geode: 29 gold. Nothing remarkable here. Veren caught this one during the initial treasure rain.
An ivory paintbrush, decorated with unknown runes: 83.5 gold. Veren caught this one during the initial treasure rain. Old Kamhoff suspects it's something one of the nobility of Amambo would've used to paint. He's heard of a few that are enchanted, but this one isn't.
Green olivine crystal: 84.7 gold. Veren caught this one during the initial treasure rain.
Dented gold ingot: 200 gold. Veren caught this one during the initial treasure rain.
Black velvet mask, dotted with shards of blue gemstones and glass: 54.9 gold. Some sort of ceremonial mask, perhaps. Neither Lucy or Kamhoff know much about it. Looks more expensive than it is on first glance. Blame half the shards being glass.


Keep as group pile (we'll get better deals on them with a bit of work):
Quote
59 Amambo* amber-coral coins. These coins are made of white coral that still glows with a faint light, encased in pure, magically hardened amber into the shape of a coin. The coins have a deep amber color which glistens from an inner light. It's thought these coins were used by Amambo's nobility for expensive purchases, as the coral within is quite expensive. Known as winterlight coral, it's only harvested in the ruins of Amambo and a few remote islands. Since going into the light sea is such a bad idea, it's rarely harvested in any great quantity. Most of the known examples of it are from Amambo. Each coin's worth 25 gold each as is. If you can safely extract the winterlight coral within, said coral is worth 100 gold a piece otherwise. However, it takes great skill with magic and gemcutting to do so, as the magic of the coins fuses the amber and coral together. Anyway, that's what old Kamhoff says. Oh, and Lucy can note these coins are made evenly, unlike the other Amambo coinage. It's obvious more effort went into minting these.

Gold and iron pot, decorated with images of warriors hunting with spears. Dented: 184.1 gold. Could be improved if the dent is skillfully repaired. Unfortunately, dents in the shape of Lucy's head don't increase the value of items. Old Kamhoff admits he doesn't get it himself, but the market is the market.
Cracked sapphire: 80 gold. See, the thing is that cracked gemstones lose a lot of value. The best thing is to break it up into a few lesser gems that aren't cracked. Get a good gemcutter and jeweler and you'll make a bunch more money. Kamhoff's sure of it.
Moonbar: 375 gold. A relatively uncommon gemstone. According to the old mage, they mined these in Amambo, but evidence suggests that the mines dried up before Amambo fell. Thing is, there's no other known mines that produce moonbars. Which is strange, since his inner geologist points out that they're related to opals, which are more common. It's a pain, since the Ilmayi sects view it as a holy stone and try to buy them all up. If you want one it's a hassle to find one. Better for you get more money out of it, though.
Longsword made of pure gold: 2,500 gold. This one's a find! This is pure 24 karat gold in sword form. Old Kamhoff and Lucy both have to suspect it's been magically purified, since gold of this purity is rare. It's a great item to keep, sell or even use as a base for a magical sword. Just don't use it in battle unless it's enchanted, since gold doesn't hold an edge otherwise. Too soft. A warrior with a soft sword sends out unfortunate implications (if male) or a subtle statement about the wielder's lack of beauty (if female).  At least that's what Kamhoff thinks.

Ring of Protection: Non-chaotic characters find this ring to function as a ring of protection+1. Chaotic characters who wear it roll 1d5-1 each day, the result is the ring's deflection bonus for the wearer (any chaotic wearer) for the day. The wearer is not aware of what the daily bonus is without casting identify or using similar magic. Neither Lucy or Kamhoff can put a good price on this one, it's been warped by the magical energies that destroyed the ship.
Rod of Wonder: Has 5 charges left. Causes a wild magic surge, identical to the ones that destroyed the ship. Another item infused with the chaos of the ship's explosion. Probably not a lot of value here, unless you find a wild mage. Conversely, using it could bring reward or ruin. Depends on how lucky you feel. No idea on a price here, either.

Give to Kamhoff pile (sure why not):
Quote
18 Amambo* pressed mithral coins. These coins are made of iron with a plating of mithral pressed into them. They're thought to be roughly akin double gold coins or similar coinages from other kingdoms, though it beats Kamhoff to why they didn't just use gold for it. Mithral's usually used in armor, using it in coins is a damned waste of mithral! A criminal waste! Those bastards need to be shaken for that! In any case, each coin is worth 3 gold. The mithral's valuable, but the plating is thin and it's a hassle to scrape it away from the iron. Interestingly, the plating of mithral is noted to prevent the iron within from rusting. Kamhoff isn't sure how that works, but it does.

A disturbing idol of a face, made of rich darkwood and polished well. It has been treated not to rot: 129.4 gold.

Mithral bracelet inlaid with several cabochon moonstones: 2060 gold.


Claims (Iddy):
Dagger+1, anarchic. Relatively stable despite being affected by the magics here. It's a steel dagger with a wrapped leather hilt. Fairly unremarkable as far as that goes, but beneath the leather are runes in Feline which read: The Cat's Meow. 18,000 gold.
<Steph> I might have made a terrible mistake

Anastasia

That sounds fine, then. Waited a few days for replies but if that's good, it's good.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Asked in chat, claiming from Kamhoff: Moonsilver Bracelet: This bracelet grants a +2 enhancement bonus to Dexterity. Once per day as a swift action, the bracelet can be invoked to cast silvered weapon (CL 5th).
This is not the greatest post in the world, no... this is just a tribute.

Anastasia

Quote from: Iron Dragoon on November 10, 2014, 02:47:17 PM
Asked in chat, claiming from Kamhoff: Moonsilver Bracelet: This bracelet grants a +2 enhancement bonus to Dexterity. Once per day as a swift action, the bracelet can be invoked to cast silvered weapon (CL 5th).

Done. Enjoy.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

The Rod of Wonder's charges are gone. The rod remains and it may be possible to recharge it. You'd have to investigate.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?