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To cure rotting earth (Ithea, Moore)

Started by Anastasia, February 03, 2016, 02:18:15 PM

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Nephrite


Anastasia

> roll 6d8+15 to Crystal and Moore
<Rei-chan> Kotono rolled : 6d8+15 to Crystal and Moore --> [ 6d8=25 ]{40}


Debris of the shattered fist rain down. Dana just lets it literally bounce off her armored head and body, while Rosa deftly dodges to the side. Balyss is in an open space, as is Ithea. Moore and Crystal aren't so fast - both get pelted with rather large rocks, Crystal getting a gash on her forehead and Moore getting stone slamming into the small of his back.

Meanwhile, the ground around you shakes violently as the remnants of the elemental's fist withdraws back, then all goes still and quiet.

Free act for the moment.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Merc

"Let's clear those crystals before it decides to go for round three, Moore," Ithea says, tossing her wand towards Balyss.
"Feel free to use that and conserve your spells. It's going to get harder the further we go."

Then moving towards Crystal, she uses her healing touch ability.

Handed Balyss a wand of CLW that's been sitting in my character sheet unused since like level 15.

[12:36] <Merc> roll 4d8+20
[12:36] <Rei-chan> Merc rolled : 4d8+20 --> [ 4d8=12 ]{32}

"Ithea": ShowHide

HP: 237/346
AC/Touch/Flat-Footed: 56/39/56
Effects: Heroes Feast (CL 20), GMW (CL 25), Fatigued
Qualities: DR 10/silver, SR 34, Darkvision, Low-Light Vision, +4 CMD vs Trip/Overrun/Bullrush, Evasion, Uncanny Dodge, Immunity to Frightful Presence, +4 vs Fear, Spellwarped

Inspiration: 0/6

Abilities:
Racial: Healing Touch 1/1
Rogue: Mimic 0/1
Factotum: Inspiration 0/6, Nerveskitter 0/1, Heroics 0/1, Piety 3/9
Duskblade: Attunement 0/14, Quick Cast 1/4
Feats: Chaos Devotion 0/1
Gear: Counterstrike 0/2, Greatreach 0/3, Reciprocate 0/2, Haste 0/10 (rounds), Daylight 0/1, See Invis 0/1, +2d6 electric damage 0/3, Gate 2/3

Spells:
Lv 0 - 0/6
Lv 1 - 0/23
Lv 2 - 0/23
Lv 3 - 1/23
Lv 4 - 5/18
Lv 5 - 1/14


"Balyss": ShowHide

HP: 228+16/228 (Non-lethal: 89)
AC/Touch/Flat-Footed: 51/38/48
Effects: Heroes Feast (CL 20)
Qualities: Darkvision, low-light vision, RE(Fire) 20, RE(cold) 15, RE(sonic) 10, RE(acid/electricity) 5, prophet's sight 3/day, Evasion, trap sense+2,  uncanny dodge, DR 10/cold iron and evil, Regen 1/cold iron and evil.

Spells Used:
9 - Gate (x1)

http://www.soulriders.net/forum/index.php/topic,102879.msg1046029.html#msg1046029


"Crystal/Hope": ShowHide

Crystal
HP: 148/223
AC/Touch/Flat-Footed: 43 / 39 / 31
Effects: Heroes Feast (CL 20)
Qualities: Low-light vision, DR 10/cold iron, greater invisibility, SR 36, evasion

http://www.soulriders.net/forum/index.php/topic,102879.msg1059605.html#msg1059605

Hope
HP: 406/484
AC/Touch/Flat-Footed: 51 / 21 / 41
Qualities: Improved Evasion, +4 will vs enchantment, DR 15/epic, SR 32, immunity to sleep and paralysis, RE(acid/cold/electricity) 20, darkvision, low-light vision, water breathing, fast healing 3.

http://www.soulriders.net/forum/index.php/topic,102879.msg1059616.html#msg1059616
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Nephrite

Moore nods, in quite a bit of pain from the rock pounding he just endured, but nonetheless will takes a breath and then vent his frustrations! "THERE!" He shouts, as he completes his spell!

Casting 2 Cacophonic Bursts, one on the left and one on the right. We'll see what's left afterwards, since I know there'll be something since I needed to cast more to get rid of them, but maybe the constructs can mop up what's left?

[13:43] <Nephrite> roll 2#15d6
[13:43] <Rei-chan> Nephrite rolled : 2#15d6 --> [ 15d6=64 ]{64}, [ 15d6=52 ]{52}


Moore
Spoiler: ShowHide

HP: 167/245
AC: 40

2 Level 5 spells used



Rosa

Spoiler: ShowHide

213/251 HP (Fatigued (-2 STR/DEX, no charging)
+10 Init, 30ft speed
63 AC
Saves: Fort +24, Ref +35, Will +27 (+2 vs enchantment)

Anastasia

Two quick bursts shatter the crystals to the right and the left. The entrance to the chamber is now cleared, though more crystals remain within. Looks like you'll need more than that, though a good chunk are gone between shout and your bursts.

"Wimp, like losing a hand should stop you." Dana spits, bloody and red, and wipes her lips with her hand. "Fucking fakes everyone. Can throw it around but can't take jack shit."

Stille steps into the cleared chamber, coughing, "Well then, let's hurry. We still have a mining operation to disrupt, do we not?"

Ithea, go ahead and sort the wanding on your end.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Merc

[13:23] <Merc> roll 5d8+5 5xCLW Crystal
[13:23] <Rei-chan> Merc rolled : 5d8+5 xCLW Crystal --> [ 5d8=25 ]{30}
[13:23] <Merc> roll 5d8+5 5xCLW Moore
[13:23] <Rei-chan> Merc rolled : 5d8+5 xCLW Moore --> [ 5d8=23 ]{28}
[13:23] <Merc> roll 5d8+5 5xCLW Stille
[13:23] <Rei-chan> Merc rolled : 5d8+5 xCLW Stille --> [ 5d8=23 ]{28}
[13:23] <Merc> roll 5d8+5 5xCLW Dana
[13:23] <Rei-chan> Merc rolled : 5d8+5 xCLW Dana --> [ 5d8=29 ]{34}
[13:24] <Merc> roll 5d8+5 5xCLW Rosa
[13:24] <Rei-chan> Merc rolled : 5d8+5 xCLW Rosa --> [ 5d8=24 ]{29}
[13:24] <Merc> roll 5d8+5 5xCLW Hope
[13:24] <Rei-chan> Merc rolled : 5d8+5 xCLW Hope --> [ 5d8=21 ]{26}
[13:24] <Merc> roll 10d8+10 Ithea
[13:24] <Rei-chan> Merc rolled : 10d8+10 Ithea --> [ 10d8=41 ]{51}
[13:25] <Merc> 10 charges left...hrm...
[13:25] <Merc> roll 3d8+3 Ithea
[13:25] <Rei-chan> Merc rolled : 3d8+3 Ithea --> [ 3d8=18 ]{21}
[13:25] <Merc> roll 3d8+3 Moore
[13:25] <Rei-chan> Merc rolled : 3d8+3 Moore --> [ 3d8=15 ]{18}
[13:25] <Merc> roll d8+1 Crystal
[13:25] <Rei-chan> Merc rolled : d8+1 Crystal --> [ 1d8=7 ]{8}
[13:25] <Merc> roll d8+1 Stille
[13:25] <Rei-chan> Merc rolled : d8+1 Stille --> [ 1d8=6 ]{7}
[13:26] <Merc> roll d8+1 Dana
[13:26] <Rei-chan> Merc rolled : d8+1 Dana --> [ 1d8=1 ]{2}
[13:26] <Merc> roll d8+1 Dana
[13:26] <Rei-chan> Merc rolled : d8+1 Dana --> [ 1d8=1 ]{2}

Going off the above, HPs:
Ithea 309/346
Moore 213/245
Rosa 242/251
Crystal 186/223
Hope 432/484
Stille 278+5/300
Dana 256+110/313
Balyss 228+16/228 (Non-lethal: 38, Regen 1/round)

Shredstorms 77/77
Smrgol 446/459
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Merc

Can Ithea roll K:Architecture or something else to figure out how best to place Moore's spells to get us through without having to destroy all the crystals?
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Merc

[13:38] <Merc> roll d20+22 K:A&E to minimize spellcasting for pathing
[13:38] <Rei-chan> Merc rolled : d20+22 K:A&E to minimize spellcasting for pathing --> [ 1d20=13 ]{35}
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Anastasia

The party is healed as Ithea studies. Based on the design and the magic, yes. Three more in just the right pattern and burst could make a path through now, you think. Between the shouts and the shaking, you think you could direct a path.

[spoiler]

Dana

HP: 256+110/313
Effects: Heroes Feast (CL20), Bardsong (+14 attack rolls, weapon damage rolls, saves vs fear, additional +2 attack rolls and caster level checks), Aura (+11 Dex checks, +1 attack rolls)
Boosts: Immune to fear and poison, +1 morale bonus to attack rolls and Will saves, +14 morale to attack and weapon damage rolls, +2 attack rolls and caster level checks, +1 attack rolls.
Resources used: Power Points 239/239
Other: -

Stille

HP: 278+5/300
Effects: Heroes Feast (CL20), Bardsong (+14 attack rolls, weapon damage rolls, saves vs fear, additional +2 attack rolls and caster level checks), Aura (+11 Dex checks, +1 attack rolls)
Boosts: Immune to fear and poison, +1 morale bonus to attack rolls and Will saves, +14 morale to attack and weapon damage rolls, +2 attack rolls and caster level checks, +1 attack rolls.
Resources used: 3/4 Power Points
Other: -
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Merc

"Moore, aim your spells in these three directions. If you just aim those ways, that should create a safe path for us without having to destroy them all," Ithea informs the pixie as she points to those three spots as Balyss puts to good use that old wand.

<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Nephrite

Moore will shout again and cast his spells!

3 More Cacophonic bursts

[14:54] <Nephrite> roll 3#15d6
[14:54] <Rei-chan> Nephrite rolled : 3#15d6 --> [ 15d6=41 ]{41}, [ 15d6=48 ]{48}, [ 15d6=54 ]{54}



Moore
Spoiler: ShowHide

HP: 213/245
AC: 40

All level 5 spells used.



Rosa

Spoiler: ShowHide

242/251 HP (Fatigued (-2 STR/DEX, no charging)
+10 Init, 30ft speed
63 AC
Saves: Fort +24, Ref +35, Will +27 (+2 vs enchantment)

Anastasia

More crystals shatter, clearing a narrow but hopefully suitable safe path through.

"Well then, let us continue," Crystal says, "Lead the way."
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Merc

Ithea does so! She keeps an eye out for any crystals she or Moore might have missed as she moves down the path made.

[14:10] <Merc> roll d20+51 spot
[14:10] <Rei-chan> Merc rolled : d20+51 spot --> [ 1d20=16 ]{67}
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Anastasia

Quick note: Dana has fast healing 2 from her armor, so she'll be topped up. Stille's vigor is expired, though Dana's is not. Bardsong has also expired.

No further crystals are seen in the path and the party proceeds on. Path this the path narrows a little more, 5 minutes of following a sloping, twisting path. It comes out into a passage, a mineshaft. A rail with minecart takes up the middle of the tunnel, with it stretching in both directions. Stone walls hold smokeless torches that shed sufficient light. It's quiet here - no sign of resistance.

To the left you a tunnel that heads further down. To the right you see a tunnel that heads up.

"Ominous," Balyss breaks the quiet and looks around, "I don't like this."

"Too easy," Rosa agrees, "The enemy's made a tactical withdrawl, I'd bet. Surprise is lost and they're fortifying important positions rather than trying to wholly resist us. It may be a trap or they may not be confident of their forces. It's also possible that the devil in charge is merely defensive in mind."

[spoiler]

Dana

HP: 313+110/313
Effects: Heroes Feast (CL20), Aura (+11 Dex checks, +1 attack rolls)
Boosts: Immune to fear and poison, +1 morale bonus to attack rolls and Will saves, +14 morale to attack and weapon damage rolls, +2 attack rolls and caster level checks, +1 attack rolls.
Resources used: Power Points 239/239
Other: -

Stille

HP: 278/300
Effects: Heroes Feast (CL20), Aura (+11 Dex checks, +1 attack rolls)
Boosts: Immune to fear and poison, +1 morale bonus to attack rolls and Will saves, +14 morale to attack and weapon damage rolls, +2 attack rolls and caster level checks, +1 attack rolls.
Resources used: 3/4 Power Points
Other: -
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?