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Wrap up (Various)

Started by Anastasia, August 29, 2016, 03:53:27 PM

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Anastasia

Quick check: Afina, you're immune to cold through template and Jaela through a spell, yes?"
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

I'm immune via the half-air elemental template specifically

Corwin

Yes, an epic spell. Without it, I have an innate Cold Res 10.

Spoiler: ShowHide
Hit Dice 17+401/401hp [+24hp with Righteous Might, +48hp with Holy Transformation, +24temp hp with Divine Power]
Init: +7
Speed: 40ft (land)/120ft (flight, perfect maneuverability) [10ft enhancement from Longstrider]
Armor Class: 22 touch AC, 43 normal AC with no gear/19 normal AC under antimagic [12 from dex and cha/-12 when flat footed, 1 from natural armor, 20 force from epic mage armor, +5 sacred with Shield of Warding, +3 luck from Recitation, +1 from Haste, +4 from Celestial Valor]
BAB/CMB/CMD: +22/+27/49
Magical Ice Spear Attack: +36 = +22bab+5str+1weapon focus+2melee weapon mastery+5GMW+1haste
Magical Ice Spear Damage = +25 = +7strx1.5+2weapon specialization+2melee weapon mastery+9holy warrior+5GMW
Ray Attack: +27 = +22bab+3dex+1weapon focus+1haste
[Knowledge Devotion not counted, Celestial Valor not counted, Greater Heroism not counted]
Resistances and Immunities: Fire Resistance 10, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 10, Damage Reduction 20/Epic and Evil and Cold Iron, Spell Resistance 34 (43 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated.
Saves: Fort +36, Ref +28, Will +36 [Antimagic: -2 to each save, Conviction: +5 to each save, Celesial Valor +4 to each save, Greater Heroism +4 to each save, Celestial Valor +4 to each save, Greater Heroism +4 to each save]
Precast/Bead of Karma: Contingency/Righteous Might when Jaela casts Holy Transformation CL30, Energy Immunity/Cold CL30, Permanency/Greater Blindsight CL30 [Blindsight for 60ft], Permanency/Mantle of Good CL31, Permanency/Prestidigitation CL30, Celestial Brilliance CL30, Extended Lore of the Gods CL30 (10hr duration), Righteous Halo CL30, Longstrider CL25, Moment of Prescience CL25
Precast: Epic Mage Armor CL24, Fortunate Fate CL24, Conviction CL24, Sign CL24, Divine Insight CL24, Spell Turning CL24, Good Hope CL24, Celestial Valor CL24, Greater Heroism CL24, GMW CL24, Aid CL24, Heroes's Feast CL20, Control Water CL18, Mind Blank CL17, Planar Tolerance CL7
Favored Soul slots left, 01-11: 8/0/0/1/8/5/3/5/6/4/3
CL 24 Favored Soul, CL 18 Divine Crusader [CL boosters for War and Force active, for Abjuration and Protection gone]
Spell/SLA DC: 19 + spell level

-3 Turning
The scythe is a scythe+2, keen and frost.
<Steph> I might have made a terrible mistake

Anastasia

Thanks.

You walk ahead. You begin to walk and winds blow against you. They are viciously cold and you go numb within moments. This cold pierces through you like nothing else, shivers coming immediately. The wind's fairly gentle right now but is starting to pick up.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

"Cold, alright," Afina says, wrapping her arms around her chest as she advances, looking ahead for anything that might offer shelter.

Spoiler: ShowHide

Afina: 215+20/215, glaciante's spiteful ward (CL 24 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), planar tolerance (CL 7), epic mage armour (CL 24), moment of prescience (CL 24), fortunate fate (CL 24), control temperature (CL 24), good hope (CL 24), greater heroism (CL 24), divine insight (CL 24)
AC 68, spell resistance 39, blindsense 30, immunity to fire, water, earth, cold, disease, poison, fear
Spell charges: 6/7/8/5/6/6/0/5/7/8/3/0

Init: +24
Attack: unarmed +35 (1d4+7 +5d6 skirmish +2d6 swift +1d6 sudden strike)
Saves: Fort: +21 (+25 vs poison), Ref: +33, Will: +29

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

[19:36] <@Ebiris> roll 1d20+39 spot
[19:36] <Kobot> Ebiris rolled 1d20+39 spot --> [ 1d20=17 ]{56}

Anastasia

Nothing around - merely the shrine behind you. Frozen lake as far as the eye can see ahead. No cover at all.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

It's a trial of endurance. Of mind over matter. While she's not Dana, Jaela can endure a great deal. And she warms herself up with happy thoughts of returning to her rooms in Aurora after this trial has been met, perhaps settling down with some nice dwarven ale by the fire....
<Steph> I might have made a terrible mistake

Ebiris

She could still make shelter using materials provided by spells, but simply hunkering down and enduring Winter isn't an option, not in a realm where Winter is eternal. No, the only thing they can do is move onwards and show that they will not only survive Winter, but thrive in it. So Afina marches onwards, resisting the temptation to make the area around her warmer via magic. What she can do however is make herself more amenable to the cold, just as she did up above at those pillars when she finally understood Ice. Drawing back the Earth and Fire within her, she lets Air and Water rise forth, her skin growing translucent while a rainbow sheen glitters across her, becoming more attuned to the cold.

Anastasia

Fort saves, all four of you. Afina, you get a +4 circumstance bonus.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

[21:46] <@Annerose> roll 1d20+36+4
[21:46] <Kobot> Annerose rolled 1d20+36+4 --> [ 1d20=3 ]{43}


Spoiler: ShowHide
Hit Dice 17+401/401hp [+24hp with Righteous Might, +48hp with Holy Transformation, +24temp hp with Divine Power]
Init: +7
Speed: 40ft (land)/120ft (flight, perfect maneuverability) [10ft enhancement from Longstrider]
Armor Class: 22 touch AC, 43 normal AC with no gear/19 normal AC under antimagic [12 from dex and cha/-12 when flat footed, 1 from natural armor, 20 force from epic mage armor, +5 sacred with Shield of Warding, +3 luck from Recitation, +1 from Haste, +4 from Celestial Valor]
BAB/CMB/CMD: +22/+27/49
Magical Ice Spear Attack: +36 = +22bab+5str+1weapon focus+2melee weapon mastery+5GMW+1haste
Magical Ice Spear Damage = +25 = +7strx1.5+2weapon specialization+2melee weapon mastery+9holy warrior+5GMW
Ray Attack: +27 = +22bab+3dex+1weapon focus+1haste
[Knowledge Devotion not counted, Celestial Valor not counted, Greater Heroism not counted]
Resistances and Immunities: Fire Resistance 10, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 10, Damage Reduction 20/Epic and Evil and Cold Iron, Spell Resistance 34 (43 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated.
Saves: Fort +36, Ref +28, Will +36 [Antimagic: -2 to each save, Conviction: +5 to each save, Celesial Valor +4 to each save, Greater Heroism +4 to each save, Celestial Valor +4 to each save, Greater Heroism +4 to each save]
Precast/Bead of Karma: Contingency/Righteous Might when Jaela casts Holy Transformation CL30, Energy Immunity/Cold CL30, Permanency/Greater Blindsight CL30 [Blindsight for 60ft], Permanency/Mantle of Good CL31, Permanency/Prestidigitation CL30, Celestial Brilliance CL30, Extended Lore of the Gods CL30 (10hr duration), Righteous Halo CL30, Longstrider CL25, Moment of Prescience CL25
Precast: Epic Mage Armor CL24, Fortunate Fate CL24, Conviction CL24, Sign CL24, Divine Insight CL24, Spell Turning CL24, Good Hope CL24, Greater Heroism CL24, GMW CL24, Aid CL24, Heroes's Feast CL20, Control Water CL18, Mind Blank CL17, Planar Tolerance CL7
Favored Soul slots left, 01-11: 8/0/0/1/8/5/3/5/6/4/3
CL 24 Favored Soul, CL 18 Divine Crusader [CL boosters for War and Force active, for Abjuration and Protection gone]
Spell/SLA DC: 19 + spell level

-3 Turning
The scythe is a scythe+2, keen and frost.
<Steph> I might have made a terrible mistake

Ebiris

[19:48] <@Ebiris> roll 1d20+25+24 I'll use moment of prescience
[19:48] <Kobot> Ebiris rolled 1d20+25+24 I'll use moment of prescience --> [ 1d20=11 ]{60}


Spoiler: ShowHide

Afina: 215+20/215, glaciante's spiteful ward (CL 24 attached to epic mage armour), heroes feast (CL 20), mind blank (CL 17), planar tolerance (CL 7), epic mage armour (CL 24), fortunate fate (CL 24), control temperature (CL 24), good hope (CL 24), greater heroism (CL 24), divine insight (CL 24)
AC 68, spell resistance 39, blindsense 30, immunity to fire, water, earth, cold, disease, poison, fear
Spell charges: 6/7/8/5/6/6/0/5/7/8/3/0

Init: +24
Attack: unarmed +35 (1d4+7 +5d6 skirmish +2d6 swift +1d6 sudden strike)
Saves: Fort: +21 (+25 vs poison), Ref: +33, Will: +29

Anastasia

> roll 1d20+30 Hanna (+4 greater heroism)
<Kobot> Kotono rolled 1d20+30 Hanna (+4 greater heroism) --> [ 1d20=11 ]{41}
> roll 1d20+34 Mirajane (+4 greater heroism)
<Kobot> Kotono rolled 1d20+34 Mirajane (+4 greater heroism) --> [ 1d20=2 ]{36}


Cold. So bitterly cold. All of you go on despite painful shivers, struggling to go ahead. The four of you keep the pace - until Mirajane cries out softly and falls to her knees. She's turning blue and curling up on the ice, "Mother," she cries, distraught as frozen tears begin to cover her eyes.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Jaela picks Mirajane up and cradles her close, shielding her daughter with her own body and folding her wings over Mirajane in an attempt to warm her up. "I can try to turn you into living stone. Would you like that?" she offers, raking her head for how to help.
<Steph> I might have made a terrible mistake