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Gar Malleos II (Tryll, Surraruthru)

Started by Anastasia, January 08, 2018, 10:22:29 PM

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Yuthirin

What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

It is not a disjunction and it is not an evil effect.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Iron Dragoon

Ref

[blockquote]Rolled 1d20+44 : 2 + 44, total 46[/blockquote]
This is not the greatest post in the world, no... this is just a tribute.

Iron Dragoon

Previous post was entirely wrong.

[blockquote]Rolled 1d20+38 : 12 + 38, total 50[/blockquote]
This is not the greatest post in the world, no... this is just a tribute.

Corwin

As a reminder, everyone present received Celestial Valor at CL32 from me, which remains and provides among other things +4 sacred to saves.
Tryll, does Intellect Fortress endure?

[19:30] <@Lisa> roll 1d20+65
[19:30] <Rei-chan> Lisa rolled : 1d20+65 --> [ 1d20=17 ]{82}


Spoiler: ShowHide
Init: +22 (Sign, Grace), CHA +2, CL31

HP: 520+20/520

AC: 89 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP, 20% miss chance
Touch AC: 83 =70base+2+3+5+1+2

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Greater Heroism +4 morale/attack, Good Hope +2 morale/damage, Recitation +3 luck/attack, SotDP +2 attack/+3 damage, CMT +2 competence/attack, Celestial Valor +4 sacred attack/damage, Divine Might +17 damage: +15 attack, +26 damage

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

[not used: Divine Favor +3 luck/damage]

Spells Active: Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Shield of Warding CL31, Conviction CL31, Sublime Revelry CL31.

Short Duration Spells: Celestial Valor CL32.

Axed Spells: Foresight CL27, Moment of Prescience CL25, Lore of the Gods CL30, Invisibility Purge CL30, Fortunate Fate CL15, Greater Mage Armor CL7, Planar Tolerance CL7, Heroes Feast CL20, Righteous Halo CL30, Vision of the Omniscient Eye CL30, Greater Heroism CL30, Crown of Flame CL30, Sign CL30, Divine Insight CL30, Interplanar Telepathic Bond CL26, Mass Death Ward CL30, Good Hope CL30.
Axed Short Duration Spells: Grace CL30, Recitation CL30, Haste CL27.

Tryll: Intellect Fortress round 2/5: All savable damage halved so long as SR/PR applies.

Surru Spells: Energy Immunity (Acid, Cold, Sonic, Electricity) CL26, Elemental Body/Fire CL28, *Surraruthru's Stupendous Dragonskin CL 28, Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, *Create Magic Tattoo (+1 Luck to attack) CL 24, Create Magic Tattoo (+2 Competence to attack) CL 24, Create Magic Tattoo (+1 CL) CL 24,

Resistances and Immunities: Fire Immunity, Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry. You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Old: Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 5/5/5/3/7/8/8/5/6
Spells Left (10-12): 6/0/3

Saves: conviction +5, hidden dawn +7, celestial valor +4 : +19; shield of warding ref +5.
*Axed Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2; foresight ref +2, haste ref +1, shield of warding ref +5, grace ref +1, aotdp ref +2.

Saves: Fort +68, Ref +65, Will +68

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge

Turning Left: 17/20
-Smites x1

-Mountainous Fire summons
-Channeled twinned Bolt of Glory into Gae Buidhe
-Bead of Karma

-True Strike x2
-Time Stop x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1


Taking ten for K:A 62, K:N 41, K:R 66, K:P 66, Spellcraft 56


Hidden Dawn used with Mirajane

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.
<Steph> I might have made a terrible mistake

Iron Dragoon

+4 to my save via Celestial Valor. Didn't realize it stuck around. Total is 54.
This is not the greatest post in the world, no... this is just a tribute.

Yuthirin

#531
Intellect Fortress endures, as it's CL 32. FYI unless this is a damaging hit that allows for SR, it doesn't apply here. But we still have 3 rounds left of it, otherwise.

Tryll & Calleigh's rolls are 44 each due to CV.

Spoiler: ShowHide
Name: Tryll
HP: 691+54=745
Spells Active: True Seeing (CL32), Inertial Armor (CL32), Intellect Fortress (CL 32), Celestial Valor (CL 32)
Bonuses: +18 armor to AC (applies to incorporeal touch)
Negative Conditions:
Resources Used: 177/789, 2 charges of Paragon's Fortune.

Name: Calleigh
HP: 345+54=399
Spells Active: True Seeing (CL32), Inertial Armor (CL32), Intellect Fortress (CL 32), Celestial Valor (CL 32)
Bonuses: +18 armor to AC (applies to incorporeal)
Negative Conditions:
Resources Used: Hope, 68/800 Astral Legion Psicrown, 38/50 Wand of Cure Critical
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

> roll 1d20+37 Simmer
<Rei-chan> Kotono rolled : 1d20+37 Simmer --> [ 1d20=5 ]{42}
> roll 1d20+43 Balyss
<Rei-chan> Kotono rolled : 1d20+43 Balyss --> [ 1d20=4 ]{47}


The blast knockse veryone crazy but upright - save for Harkin and Ettan, who seem stunned. Then...

Init is Ettan (31) > Harkin (30) > Calleigh (27) > Simmer (23) > Surraruthru = Tryll = Jaela (20) > Balyss (12)

Simmer and Balyss are up.


Simmer's slowly rising, Balyss rushing to her to heal her. As this happens...

Lunar healing.

"It worked," Balyss calls, "Get 'em!"

Simmer will hold and play mop up if needed. Calleigh is up, then the terrible trio. Go y'all.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Taking my remaining swift and move action, first.
<Steph> I might have made a terrible mistake

Yuthirin

What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Joy at her success mixes with the deepest of dismays as many of her anti-devil spells evaporate. Before the traitors even have a chance to react, Jaela disappears into the streams of time!

[19:58] <@Lisa> roll 1d4+1 time stop
[19:58] <Rei-chan> Lisa rolled : 1d4+1 time stop --> [ 1d4=2 ]{3}

Round 1: Foresight CL31, Moment of Prescience CL29, Invisibility Purge CL34
Round 2: Righteous Halo CL34, Greater Heroism CL34, Fortunate Fate CL34
Round 3: Grace CL34, Greater Displacement CL29, Good Hope CL34


Jaela comes out of the time stop just behind the pair, within melee range and challenging the dumb-struck devils in Gambit.
<Steph> I might have made a terrible mistake

Anastasia

Cool, now the rest of the trio is up. Go you three plus Calleigh too.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Also, as the new round starts with the traitors stunned, the rain of pain goes once more (it survived due to CL of 32).

[20:11] <@Lisa> roll 20d6 acid, Ref DC 37 half, they save at -8
[20:11] <Rei-chan> Lisa rolled : 20d6 acid, Ref DC 37 half, they save at -8 --> [ 20d6=74 ]{74}

Twinned, so 148.
<Steph> I might have made a terrible mistake

Anastasia

I'll resolve it all at once, so go ahead and go Yuth'n'Iddy.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?