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Salvation (Everyone)

Started by Anastasia, January 03, 2018, 12:56:45 PM

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Ebiris

Surraruthru flies closer to breathe a cone of euphoria gas over the cornugon!

Figure this way he won't lose any spells at least. DC 33 will or dazed 1d6 rounds.

Anastasia

> roll 1d20+29
<Kobot> MEGAXORNED rolled 1d20+29 --> [ 1d20=11 ]{40}


Yet the gas is shrugged off as the cornugon extends a hand out at Jaela, trying to incinerate her.

> roll 1d20+49 touch AC vs Jaela
<Kobot> MEGAXORNED rolled 1d20+49 touch AC vs Jaela --> [ 1d20=11 ]{60}

Touch AC, Jaela?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

<Steph> I might have made a terrible mistake

Anastasia

Yet Jaela easily avoids it as...

Go Jaela.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

A single hit should put the devil down, like a rabid dog. And then Sylvie could do her thing so that they can proceed onwards....

21:04 <Lucille> roll 1d20+51+27-4 kobot
21:04 <Kobot> Lucille rolled 1d20+51+27-4 kobot --> [ 1d20=3 ]{77}
21:05 <Lucille> roll 1d8+38+38+3d12+6d6
21:05 <Kobot> Lucille rolled 1d8+38+38+3d12+6d6 --> [ 1d8=3 3d12=19 6d6=18 ]{116}


Spoiler: ShowHide
Init: +22 (Sign, Grace), CHA +2, CL37

HP: 520+20/520 (+54/54 from EotDP)

AC: 89 =76base+2Foresight+3Recitation+5ShieldOfWarding+1Grace+2AotDP, 20% miss chance
Touch AC: 83 =70base+2+3+5+1+2

Full Attack (Gae Buidhe +7, haste, HW, K:D +5): +51/+51/+46/+41/+36, 1d8+38+3d12 goldenfire
Full Attack (Gae Bolg, GMW, Haste, HW, K:D +5, vs devils only): +53/+53/+48/+43/+38, 4d8+40+11d6 and 1 negative level

Combat: Moore +17 morale attack/damage, Moore +3 attack, Recitation +3 luck/attack, Celestial Valor +4 sacred attack/damage, Divine Might +17 damage: +27 attack, +38 damage
[not used: CMT +2 competence/attack, SotDP +2 attack/+3 damage, Divine Favor +3 luck/damage, Greater Heroism +4 morale/attack, Good Hope +2 morale/damage]

Gae Buidhe: The wielder acts outside of fate and destiny, they are immune to divinations (with the exception of detect good, which always reveals an overwhelming aura of good). Luck and insight bonuses to attack rolls, weapon damage rolls and DCs do not apply against attacks on the wielder, while the same bonuses to armor class and saving throws do not apply against attacks the wielder makes. Additional abilities that explicitly manipulate destiny or use it as a tool also fail (the DM's discretion is used to determine abilities that qualify for this).

Spells Active: Contingency CL36, Permanency/Greater Blindsight CL36, Permanency/Mantle of Good CL37, Shield of Warding CL31, Conviction CL31, Sublime Revelry CL31, Foresight CL31, Moment of Prescience CL29, Invisibility Purge CL34, Righteous Halo CL34, Greater Heroism CL34, Fortunate Fate CL34, Good Hope CL34, Heroes Feast CL20, Mass Death Ward CL35, Vision of the Omniscient Eye CL35, Crown of Flame CL35, Sign CL35, Divine Insight CL35, Lore of the Gods CL35, Mind Blank CL17.

Short Duration Spells: Grace CL34, Celestial Valor CL32, Recitation CL34, Greater Displacement CL29.

Surru Spells: Strength of the Dragon Princess CL 28, Mind of the Dragon Princess CL 28, Agility of the Dragon Princess CL 28, Endurance of the Dragon Princess CL 28, Beauty of the Dragon Princess CL 28, Create Magic Tattoo (+1 CL) CL 24.

Resistances and Immunities: Fire Immunity, Cold Resistance 10, Acid Resistance 20, Electricity Resistance 20, Sonic Resistance 20, Damage Reduction 25/Epic and Evil and Cold Iron, Spell Resistance 37 (49 vs Evil spells/permanent Mantle of Good), Immunity to Disease (normal and supernatural/magical), Immunity to Compulsion effects, Immunity to Petrification, Immunity to Sickened/Nauseated, Immunity to fear and poison/Heroes's Feast, Immunity to dazzled and blinded/Vision of the Omniscient Eye, Never surprised or flat-footed/Foresight, physical damage reduced by half/Sublime Revelry.

Old: Cold Immunity, Acid Immunity, Electricity Immunity, Sonic Immunity; You are immune to poison, sleep, paralysis, and stunning, and are not subject to extra damage from critical hits or flanking/Elemental Body.

Original:
Spells Left (1-9): 10/9/9/7/9/9/8/7/8
Spells Left (10-12): 8/6/4

Current:
Spells Left (1-9): 4/3/4/3/6/7/8/3/6
Spells Left (10-12): 6/0/4

Saves: conviction +5, recitation +3, hidden dawn +7, celestial valor +4 : +19; eotdp fort +2 (2); shield of warding ref +5, foresight ref +2, haste ref +1, grace ref +1, aotdp ref +2 (11).

Saves: Fort +73, Ref +74, Will +71

Gae Bolg: GMW, Keen Edge
Gae Trocaire: GMW, Keen Edge
Gae Buidhe: Keen Edge

Turning Left: 17/20
-Smites x1

-Mountainous Fire summons
-Channeled twinned Bolt of Glory into Gae Buidhe
-Bead of Karma

-True Strike x2
-Time Stop x1
-Spell Turning x1
-Foresight x1
-Moment of Prescience x1

Taking ten for K:A 60 (64), K:N 39 (44), K:R 64 (69), K:P 64 (69), Spellcraft 54 (69)


Hidden Dawn used with Sylvie

Golden Bracers (Hidden Dawn):
Searing Light at will as an SLA
Flame Strike at will as an SLA
Sunburst at will as an SLA
Immunity to fire
Save bonuses increase to +7
Goldenfire damage on weapon damage rolls, natural attacks and spells and spell-like abilities with the fire descriptor rises to +6d6, unlimited range as long as on same plane.

Goldenfire Spell [Epic, Exalted]
Prerequisite: Searing Spell, con 25, must worship Lathander or another of the House of Nature
Benefit: A goldenfire spell ignores the immunity and resistance to fire of creatures affected by the spell. Evil creatures take 50% more damage from a goldenfire spell and suffer a -7 penalty to the saving throw, if applicable. The spell gains the good descriptor if it does not already have it. Any spell modified with goldenfire gains a sacrifice component of 1 point of Constitution damage. A goldenfire spell uses up a spell slot 3 levels higher than the spells's actual level.
<Steph> I might have made a terrible mistake

Anastasia

That's good enough. The devil goes down and 21 flashes bright and from there...

Victory. Free act.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

Afina loops back around to the front of their formation. "Good work everyone. There's probably more defences organising ahead, lets press on," she says, flying on in advance.

Corwin

"Let's," Jaela agrees, taking the spot after Afina as they head on.
<Steph> I might have made a terrible mistake

Yuthirin

Tryll and Calleigh keep apace, on the lookout.
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

Afina, you're on point so make Spot.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Ebiris

[19:39] <@Ebiris> roll 1d20+70
[19:39] <Kobot> Ebiris rolled 1d20+70 --> [ 1d20=20 ]{90}

Yuthirin

What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Nephrite

Moore, for his part, will quietly continue to encourage everyone!

No need to do anything else on his part so he's just going to maintain Inspire Courage.

Anastasia

Down the party goes, down the sloping passage. Down you go, deeper and deeper.

A pulse of power.

Save me.

Three more steps.

Save me.

Three more steps.

The Winding Wyrm is coming.

Three more steps.

Help.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Nephrite

Take 10 on K:P for 61 to identify what the Winding Wyrm is