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A new sultan?

Started by Anastasia, July 19, 2019, 02:35:32 PM

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Anastasia

You don't see anything direct from the Tower, not with the wave and everything going on. But you have bigger concerns, anyway.

The Dark Dancer raises her arm up as the wave comes fast and faster, covering miles in the blink of an eye, before crashing down on all of you.

Ref all.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Dodge! Seira warns Ranbar, doing as she preaches.

20:11 <Seira> roll 1d20+58+27 improved evasion
20:11 <Penuche> Seira invokes Penuche's magic: < 104 > [d20=19]


Spoiler: ShowHide
CL 34 spells for all who wish to receive them:
Overall: Glorious Rally, Celestial Valor, Ghost Touch (Armor, Shield and Weapons)
Defensive: Shield of Warding, Foresight, Visions of the Future, Foresight
Perception Modes and Protections: True Seeing, Vision of the Omniscient Eye, Detect Scrying, Greater Arcane Sight
Movement Modes and Protections: Freedom of Movement, Pass Without Trace, Greater Anticipate Teleport
Skill Checks: Greater Heroism, Voice of the Dragon
Ability Checks: Good Hope, Sign
Immunities and Resistances: Nondetection, Mass Death Ward, Heroes's Feast, Energy Res 30 (all)
Esoteric Boosters: Fortunate Fate, Spell Turning
*Selune added +17 sacred to everything except rank checks.
*Luneli added +16 morale to attack/damage, +8 morale to saves, +8 dodge to AC, +4 competence to Str, +10 competence to attack, +8 competence to Fort save
Armbands of the Spark 0/10 rounds
Fire Devotion 2/10 rounds
Dragonfire Wrath 3/10 rounds

HP: 661/726

Numerical benefits:
AC: +35 normal/+35 touch (+2 insight Foresight, +2 dodge Visions of the Future, +17 sacred Selune, +6 morale Glorious Rally, 8 dodge via Luneli)
Attack: +52 (+17 sacred Selune, +16 morale Luneli, +10 competence Luneli, +7 fire devotion, +2 from str via Luneli)
Damage: +42 (+17 sacred Selune, +16 morale Luneli, +7 fire devotion, +2 from str via Luneli)
Fort Save: +33 (+17 sacred Selune, +8 morale via Luneli, +8 competence via Luneli)
Ref Save +27 (+17 sacred Selune, +8 morale via Luneli, +2 insight Foresight)
Will Save: +25 (+17 sacred Selune, +8 morale via Luneli)
Ability Checks: +19 (+17 sacred Selune, +2 morale from Good Hope)
Init: +19/+23 (+17 sacred Selune, +2 morale from Good Hope, +4 one-time bonus from Sign)

Also immunity to all death spells, magical death effects, energy drain, and any negative energy effects (Mass Death Ward), immunity to poison and fear (Heroes's Feast), energy resistance 30 to fire/cold/acid/elec/sonic (Energy Resistance x5), being a difficult target to divination (Nondetection), becoming impossible to track without magic, and limiting the usefulness of scent (Pass Without Trace), moving and attacking normally everywhere, as well as receiving +15 to CMD vs grapples (Freedom of Movement), being healed with 150hp once if dropped below 0 (Fortunate Fate), reflecting 1d4+6 spell levels of spells that have you as a target and aren't touch spells (Spell Turning), +10 enhancement bonus on Bluff, Diplomacy, and Intimidate checks and a really nice and deep commanding voice (Voice of the Dragon), true seeing, +10 to perception and immunity to being dazzled or blinded (Vision of the Omniscient Eye), immediate ability to analyze magic (Greater Arcane Sight) and our favorite combo of detecting when someone's scrying on you and blocking their teleport for 3 rounds any time they try to teleport within a 170ft radius of you.

Personal only spells:
Sensual Blessing, Mind Blank, Bibliotheca Arcana

Used up resources:
Soothsayer's Spite uses x2
Time Stop x1
Arcane Thesis x1
Maximized Twinned Enervation x1
Widened Greater Fireburst x2
Widened Maximized Delayed Blast Fireball x2
Widened Enhanced Maximized Delayed Blast Fireball x2
Widened Enhanced Maximized Empowered Twinned Greater Fireburst x2
Many Moments of Prescience x2
Moment of Prescience x1
Superb Dispelling x3
Twinned Sekhmid's Trap x1
Stand Fast x1 (saves)
Spellstaff: Superb Dispelling
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d20+57 dwarf
<Penuche> Kotono invokes Penuche's magic: < 76 > [d20=19]
> roll 1d20+77 Ranbar inspiration used
<Penuche> Kotono invokes Penuche's magic: < 81 > [d20=4]

Seira negates and takes none thanks to evasion. Ranbar and the dwarf can choose one of the two options.

1. Take 300 damage but not be swept away.
1. Take 150 damage but be swept away by the wave.

Both select option 1.

The Dark Dancer (Supreme Init) > The Chasms (60) > Seira (51) > Ranbar (48) > Dwarf > Great Wall of Shadows (44) > The Tower (38)

You have Ranbar waiting on your word. Is that going to come before or during Shar's turn?

[spoiler]

Ranbar
HP:384/749 (Greater visage activated)
Negative Conditions: Blinded, Lost
Aura:
Bonuses: Attack+57, (+10 competence, +2 visage, +10 enhancement, +17 sacred, +16 morale) Damage+45 (+2 visage, +10 enhancement, +17 sacred, +16 morale) AC+28 (+1 visage, +17 sacred, +2 insight, +2 dodge, +6 morale), Saves+23 (+25 ref, +33 fort)(+17 sacred, +6 morale), Skills+23 (+17 sacred, +6 morale), Checks+19 (+17 sacred, +2 morale) +4 insight Con.
Resources: Channel Energy 12/12 Inspiration 14/24 Cunning Save 4/4
Spells Used: Factotum: Barraged Endurance of the Dragon Princess Cleric:Barraged Heal Greater Visage of the Deity, Barraged Vivacious Twinned Maximized Righteous Smitex2, Vivacious Burst of Glory, Barraged Vivacious Twinned Maximized Ranbar's Smitex2, Greater Divine Power
SLAs Used:
Spells Active: See bookmarked post until I have a few to transcribe, going to skip it for the sec to keep things moving.
Notes: Baseline cunning insight is +4 from feats, exalted adds +6, total of +10 if used in tandem with that. +2 more from higher int, reminder.

Numerical benefits:
AC: +27 normal/+27 touch (+2 insight Foresight, +2 dodge Visions of the Future, +17 sacred Selune, +6 morale Glorious Rally)
Attack: +23 (+17 sacred Selune, +6 morale Glorious Rally)
Damage: +23 (+17 sacred Selune, +6 morale Glorious Rally)
Fort and Will Saves: +23 (+17 sacred Selune, +6 morale Glorious Rally)
Ref Save +25 (+17 sacred Selune, +6 morale Glorious Rally, +2 insight Foresight)
Ability Checks: +19 (+17 sacred Selune, +2 morale from Good Hope)
Init: +19/+23 (+17 sacred Selune, +2 morale from Good Hope, +4 one-time bonus from Sign)
68 temp hp

Great visage + greater divine power, look up in a sec.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

During. That said, I do have counterspells and an immediate action option that might protect us, so if there are iterations let's pause at them. I'm still gambiting if she does feel like getting out of her cage and coming after me.
<Steph> I might have made a terrible mistake

Anastasia

The Dark Dancer sashays forward - a shake of her hips, her entire body gyrating in a dance. There is something nakedly erotic about it, drawing your eye and quickening your pulse. She moves through the cage of force as if it wasn't there, stopping just beyond it before darkness wells out again, immolating all of you in eternal night.

Fort.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

20:51 <Seira> roll 1d20+70+33
20:51 <Penuche> Seira invokes Penuche's magic: < 122 > [d20=19]
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d20+57 dwarf
<Penuche> Kotono invokes Penuche's magic: < 77 > [d20=20]
> roll 1d20+78 Ranbar more inspiration used
<Penuche> Kotono invokes Penuche's magic: < 91 > [d20=13]

400 damage. All of you halve this.


The darkness comes, eroding as you feel Shar's power, a wellspring of magic as...

Now she is casting a spell, if you want to try and counter.

[spoiler]

Ranbar
HP: 184/749 (Greater visage activated)
Negative Conditions: Blinded, Lost
Aura:
Bonuses: Attack+57, (+10 competence, +2 visage, +10 enhancement, +17 sacred, +16 morale) Damage+45 (+2 visage, +10 enhancement, +17 sacred, +16 morale) AC+28 (+1 visage, +17 sacred, +2 insight, +2 dodge, +6 morale), Saves+23 (+25 ref, +33 fort)(+17 sacred, +6 morale), Skills+23 (+17 sacred, +6 morale), Checks+19 (+17 sacred, +2 morale) +4 insight Con.
Resources: Channel Energy 12/12 Inspiration 14/24 Cunning Save 4/4
Spells Used: Factotum: Barraged Endurance of the Dragon Princess Cleric:Barraged Heal Greater Visage of the Deity, Barraged Vivacious Twinned Maximized Righteous Smitex2, Vivacious Burst of Glory, Barraged Vivacious Twinned Maximized Ranbar's Smitex2, Greater Divine Power
SLAs Used:
Spells Active: See bookmarked post until I have a few to transcribe, going to skip it for the sec to keep things moving.
Notes: Baseline cunning insight is +4 from feats, exalted adds +6, total of +10 if used in tandem with that. +2 more from higher int, reminder.

Numerical benefits:
AC: +27 normal/+27 touch (+2 insight Foresight, +2 dodge Visions of the Future, +17 sacred Selune, +6 morale Glorious Rally)
Attack: +23 (+17 sacred Selune, +6 morale Glorious Rally)
Damage: +23 (+17 sacred Selune, +6 morale Glorious Rally)
Fort and Will Saves: +23 (+17 sacred Selune, +6 morale Glorious Rally)
Ref Save +25 (+17 sacred Selune, +6 morale Glorious Rally, +2 insight Foresight)
Ability Checks: +19 (+17 sacred Selune, +2 morale from Good Hope)
Init: +19/+23 (+17 sacred Selune, +2 morale from Good Hope, +4 one-time bonus from Sign)
68 temp hp

Great visage + greater divine power, look up in a sec.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

I will attempt to counter with Mage's Disjunction.

21:11 <Seira> roll 1d20+40+3+17+10
21:11 <Penuche> Seira invokes Penuche's magic: < 84 > [d20=14]

Using my 1/week +10 bonus.
<Steph> I might have made a terrible mistake

Anastasia

There is a sonic CRACK as the spell is blocked, shaking all the shadows about you as a flare of magic momentarily stops Shar's assault, buying you a precious moment as...

Chasms are up, unless Ranbar's going to get instructions to go?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Don't write me off just yet, Shar! Seira roars, lashing out at the attackers to get her companions some breathing room. If you wanted to finish the job, you should've come after me properly instead!

Not at this time, Ranbar is to hold.

AoOs:
21:17 <Seira> roll 4#1d20+75+52
21:17 <Penuche> Seira invokes Penuche's magic: < 136, 144, 133, 136 >
21:18 <Seira> roll 4#6d10+95+42+16d6+1d6+3d8
21:18 <Penuche> Seira invokes Penuche's magic: < 232, 236, 251, 248 >

Spoiler: ShowHide
CL 34 spells for all who wish to receive them:
Overall: Glorious Rally, Celestial Valor, Ghost Touch (Armor, Shield and Weapons)
Defensive: Shield of Warding, Foresight, Visions of the Future, Foresight
Perception Modes and Protections: True Seeing, Vision of the Omniscient Eye, Detect Scrying, Greater Arcane Sight
Movement Modes and Protections: Freedom of Movement, Pass Without Trace, Greater Anticipate Teleport
Skill Checks: Greater Heroism, Voice of the Dragon
Ability Checks: Good Hope, Sign
Immunities and Resistances: Nondetection, Mass Death Ward, Heroes's Feast, Energy Res 30 (all)
Esoteric Boosters: Fortunate Fate, Spell Turning
*Selune added +17 sacred to everything except rank checks.
*Luneli added +16 morale to attack/damage, +8 morale to saves, +8 dodge to AC, +4 competence to Str, +10 competence to attack, +8 competence to Fort save
Armbands of the Spark 0/10 rounds
Fire Devotion 2/10 rounds
Dragonfire Wrath 3/10 rounds

HP: 461/726

Numerical benefits:
AC: +35 normal/+35 touch (+2 insight Foresight, +2 dodge Visions of the Future, +17 sacred Selune, +6 morale Glorious Rally, 8 dodge via Luneli)
Attack: +52 (+17 sacred Selune, +16 morale Luneli, +10 competence Luneli, +7 fire devotion, +2 from str via Luneli)
Damage: +42 (+17 sacred Selune, +16 morale Luneli, +7 fire devotion, +2 from str via Luneli)
Fort Save: +33 (+17 sacred Selune, +8 morale via Luneli, +8 competence via Luneli)
Ref Save +27 (+17 sacred Selune, +8 morale via Luneli, +2 insight Foresight)
Will Save: +25 (+17 sacred Selune, +8 morale via Luneli)
Ability Checks: +19 (+17 sacred Selune, +2 morale from Good Hope)
Init: +19/+23 (+17 sacred Selune, +2 morale from Good Hope, +4 one-time bonus from Sign)

Also immunity to all death spells, magical death effects, energy drain, and any negative energy effects (Mass Death Ward), immunity to poison and fear (Heroes's Feast), energy resistance 30 to fire/cold/acid/elec/sonic (Energy Resistance x5), being a difficult target to divination (Nondetection), becoming impossible to track without magic, and limiting the usefulness of scent (Pass Without Trace), moving and attacking normally everywhere, as well as receiving +15 to CMD vs grapples (Freedom of Movement), being healed with 150hp once if dropped below 0 (Fortunate Fate), reflecting 1d4+6 spell levels of spells that have you as a target and aren't touch spells (Spell Turning), +10 enhancement bonus on Bluff, Diplomacy, and Intimidate checks and a really nice and deep commanding voice (Voice of the Dragon), true seeing, +10 to perception and immunity to being dazzled or blinded (Vision of the Omniscient Eye), immediate ability to analyze magic (Greater Arcane Sight) and our favorite combo of detecting when someone's scrying on you and blocking their teleport for 3 rounds any time they try to teleport within a 170ft radius of you.

Personal only spells:
Sensual Blessing, Mind Blank, Bibliotheca Arcana

Used up resources:
Soothsayer's Spite uses x2
Time Stop x1
Arcane Thesis x1
Maximized Twinned Enervation x1
Widened Greater Fireburst x2
Widened Maximized Delayed Blast Fireball x2
Widened Enhanced Maximized Delayed Blast Fireball x2
Widened Enhanced Maximized Empowered Twinned Greater Fireburst x2
Many Moments of Prescience x2
Moment of Prescience x1
Superb Dispelling x3
Twinned Sekhmid's Trap x1
Stand Fast x1 (saves)
Spellstaff: Superb Dispelling
<Steph> I might have made a terrible mistake

Anastasia

Again you clear out the chasms, bleeding and aching, body throbbing as...

Go.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

#431
Seira looks at Shar almost longingly, eager to throw herself into the fight. It doesn't have to be a foolish suicide mission, not if she flashes ahead to strike her again and again only to use magic and regain some distance afterwards. But wouldn't that be catering to her pride, as some navies in nations she oversees do by firing a single salvo for their honor prior to disengaging?

She returns her attention to Ranbar, realizing that this situation cannot continue even a second longer if she has the power to affect it. Ranbar shouldn't suffer like that!

A touch of magic alters Seira's vocal cords, and then she blesses her efforts before breathing a cone of holy, golden flames at her priestess in an attempt to drive Shar's vileness out of her mind and body!

Swift for Greater Dispelling Breath, standard to breath on Ranbar. Due to phrasing in the spell it only works if she fails the save against my breath, not if it actually does damage, so I'd like her to choose to fail said save. Then, it is my understanding that this spell by Shar is the strongest one on her, so it'll be challenged first. I'm hopeful that having holy flames here will help the process. My last swift is used to support my course of action. I'd basically like to use a Miracle to support my cleansing attempt, specifically to turn the breath into (still non-harmful to good) Fire and Light so it's a lvl12 Fire/Light spell and thus counters Shar's darkness. If that's not a thing, spell enhancer for +2 to CL will have to do, unless this Miracle can give me more of a bonus.
<Steph> I might have made a terrible mistake

Anastasia

Okay sure, show me a dispel check.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

22:03 <Seira> roll 1d20+49+3+17
22:03 <Penuche> Seira invokes Penuche's magic: < 73 > [d20=4]
<Steph> I might have made a terrible mistake

Anastasia

It's not enough - Ranbar's eyes do not improve even to that, unrelenting darkness. Ranbar shivers, "S-seira...I can feel you," she says. "Protect me, please!"

Anything else to add here for your turn?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?