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Started by Anastasia, December 25, 2019, 07:09:09 PM

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Corwin

09:26 <Seira> roll 1d20+74+10
09:26 <Penuche> Seira invokes Penuche's magic: < 85 > [d20=1]

Incidentally, did I have to use MMoP or not?
<Steph> I might have made a terrible mistake

Anastasia

No, you did not.

Go ahead and give me a simple reply. You're going to get focus tomorrow so we can progress this battle tomorrow, while I focus on Moore's struggle tonight.


<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

<Steph> I might have made a terrible mistake

Anastasia

Init is Seira (Supreme) > Haze Tarrasque (43) > Elle (31) > Oberuth = Sanzha (30) > Wolf (11)

You tear through your foe, the skeletal dragon ripped apart. In turn it falls apart, unable to resist your assault. As it falls apart magic blasts it, dissolving it into nothing. One down as you stand there and the haze tarrasque bears down on Oberuth, turning on him.

> roll 1d20+84 bite
<Penuche> Kotono invokes Penuche's magic: < 92 > [d20=8]
> roll 1d20+84 horn
> roll 1d20+84 horn
<Penuche> Kotono invokes Penuche's magic: < 100 > [d20=16]
<Penuche> Kotono invokes Penuche's magic: < 103 > [d20=19]
> roll 1d20+84 claws
> roll 1d20+84 claws
<Penuche> Kotono invokes Penuche's magic: < 103 > [d20=19]
<Penuche> Kotono invokes Penuche's magic: < 90 > [d20=6]
> roll 1d20+84 tail
<Penuche> Kotono invokes Penuche's magic: < 88 > [d20=4]

The horns do con damage but Oberuth immunes.

> roll 6d8+30+2d10+30+2d10+30+2d12+30+2d12+30+4d8+30-75
<Penuche> Kotono invokes Penuche's magic: < 209 > [d8=5,8,5,8,8,3][d10=8,10,1,4][d12=3,7,8,7][d8=3,6,6,4]

Improved grab.

> roll 1d20+114
<Penuche> Kotono invokes Penuche's magic: < 120 > [d20=6]


Oberuth is assaulted, mauled. He's bloodied as the wounds heal nigh instantly, all while with a great gulp, it bites him and swallows the former Commander down. At this the haze of the tarrasque seems to spread and...

Will all.

[spoiler]


+8 morale Sanzha as well as melody of water activated for her.

+charisma to attack rolls, weapon damage rolls, armor class, init.
Fast healing equal to Cha.
Immunity to crits/precision damage.
+30 speed and can use swim as a fly speed.
Don't trigger AoOs by moving.
+33 temp HP.

Glorious Rally, Celestial Valor, Recitation. Everyone gets Superior Vigor. Seira will also cast Arcane Spellsurge on herself and activate the Armbands of the Spark and Fire Devotion.

Benefits to Oberuth, Elle and Sanzha from this and the long-duration precast spells:
AC: +17 normal/+12 touch/+12+ghost touch armor/shield incorporeal (+2 insight Foresight, +5 sacred Shield of Warding for those with shields, +3 luck Recitation, +2 dodge Visions of the Future, +5 natural armor Dragonskin, +ghost touch armor/shield)
Attack: +13 (+4 sacred Celestial Valor, +6 morale Glorious Rally, +3 luck Recitation)
Damage: +10 (+4 sacred Celestial Valor, +6 morale Glorious Rally)
Fort and Will Saves: +13 (+4 sacred Celestial Valor, +6 morale Glorious Rally, +3 luck Recitation)
Ref Save +16 (+5 sacred Shield of Warding, +6 morale Glorious Rally, +3 luck Recitation, +2 insight Foresight)
Ability Checks: +2 (+2 morale from Good Hope)
Init: +2/+6 (+2 morale from Good Hope, +4 one-time bonus from Sign)
72 temp hp

Also fast healing 8 (Superior Vigor), immunity to all death spells, magical death effects, energy drain, and any negative energy effects (Mass Death Ward), immunity to poison and fear (Heroes's Feast), energy resistance 30 to fire/cold/acid/elec/sonic (Energy Resistance x5), being a difficult target to divination (Nondetection), becoming impossible to track without magic, and limiting the usefulness of scent (Pass Without Trace), moving and attacking normally everywhere, as well as receiving +15 to CMD vs grapples (Freedom of Movement), being healed with 150hp once if dropped below 0 (Fortunate Fate), reflecting 1d4+6 spell levels of spells that have you as a target and aren't touch spells (Spell Turning), +10 enhancement bonus on Bluff, Diplomacy, and Intimidate checks and a really nice and deep commanding voice (Voice of the Dragon), true seeing, +10 to perception and immunity to being dazzled or blinded (Vision of the Omniscient Eye), immediate ability to analyze magic (Greater Arcane Sight) and our favorite combo of detecting when someone's scrying on you and blocking their teleport for 3 rounds any time they try to teleport within a 165ft radius of you.

Lady Sanzha
HP: 735+72/735 (fast healing 3)
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Channel Elements 16/16 Bardic Music 35/35 Water Devotion 1/1 Trident Elemental Damage 3/3
Spells Used:
SLAs Used:
Spells Active:
Notes:

Elle
HP: 851+72/851 (fast healing 5)
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Dragon Breath (DD) 1/1 Touch of Vitality 126/126 Mythical Cast Maximize 3/3
Spells Used: 3: Quickened Sandalphon's Unerring Projectile 11 Queen's Displeasure
SLAs Used:
Spells Active: Epic Mage Armor (CL35)
Notes:

Commander Oberuth
HP: (137)1205/1205 (regeneration 35)
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Defensive Stance 13/13 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack 1/1 (rnd)
Spells Used:
SLAs Used:
Spells Active:
Notes: Immunity to sickened and reduces nausea. Immune to critical hits and precision. Allied defense applies combat expertise to all adjacent allies.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

19:25 <Seira> roll 1d20+71+12
19:25 <Penuche> Seira invokes Penuche's magic: < 99 > [d20=16]

My bad, that's +10. So result of DRAGON (97).
<Steph> I might have made a terrible mistake

Anastasia

> roll 1d20+50 Oberuth
<Penuche> Kotono invokes Penuche's magic: < 62 > [d20=12]

> roll 1d20+52 Sanzha
<Penuche> Kotono invokes Penuche's magic: < 53 > [d20=1]
> roll 1d20+48 Elle
<Penuche> Kotono invokes Penuche's magic: < 66 > [d20=18]


Waves of haze fill the battlefield as Sanzha seems to slow down, slackening beneath it as...

Elle, she'll wait on Oberuth because she suspects what he's gonna do may put him in the way of spells.

> roll 1d20+75 (+13 Seira)
<Penuche> Kotono invokes Penuche's magic: < 93 > [d20=18]
> roll 1d20+70 (+13 Seira)
<Penuche> Kotono invokes Penuche's magic: < 90 > [d20=20]
> roll 1d20+65 (+13 Seira)
<Penuche> Kotono invokes Penuche's magic: < 83 > [d20=18]
> roll 1d20+60 (+13 Seira)
<Penuche> Kotono invokes Penuche's magic: < 69 > [d20=9]
> roll 1d20+70 (+13 Seira) crit
<Penuche> Kotono invokes Penuche's magic: < 88 > [d20=18]
> roll 1d8+55
> roll 1d8+55
> roll 1d8+55
<Penuche> Kotono invokes Penuche's magic: < 63 > [d8=8]
<Penuche> Kotono invokes Penuche's magic: < 56 > [d8=1]
<Penuche> Kotono invokes Penuche's magic: < 56 > [d8=1]
> roll 3d8+165
<Penuche> Kotono invokes Penuche's magic: < 177 > [d8=3,1,8]


Sure enough, in a moment, the throat of the haze tarrasque is torn open. Oberuth leaps out, a single step that has him land with a soft thump on the ground. As the tarrasque reels back, Elle points dead ahead at it.

> roll 1d20+60
<Penuche> Kotono invokes Penuche's magic: < 76 > [d20=16]

Maximized Queen's Displeasure. 240 damage.


The blow slashes hard into the tarrasque, a slash enough to rip deep into it. It's again wounded as Elle calls, "Keep it up. Sanzha? Sanzha!"

The former Padisha wobbles there, eyes unfocused and empty. She makes no moves at all.

Meanwhile, did you move at all from the wolf? It's up.

[spoiler]

+8 morale Sanzha as well as melody of water activated for her.

+charisma to attack rolls, weapon damage rolls, armor class, init.
Fast healing equal to Cha.
Immunity to crits/precision damage.
+30 speed and can use swim as a fly speed.
Don't trigger AoOs by moving.
+33 temp HP.

Glorious Rally, Celestial Valor, Recitation. Everyone gets Superior Vigor. Seira will also cast Arcane Spellsurge on herself and activate the Armbands of the Spark and Fire Devotion.

Benefits to Oberuth, Elle and Sanzha from this and the long-duration precast spells:
AC: +17 normal/+12 touch/+12+ghost touch armor/shield incorporeal (+2 insight Foresight, +5 sacred Shield of Warding for those with shields, +3 luck Recitation, +2 dodge Visions of the Future, +5 natural armor Dragonskin, +ghost touch armor/shield)
Attack: +13 (+4 sacred Celestial Valor, +6 morale Glorious Rally, +3 luck Recitation)
Damage: +10 (+4 sacred Celestial Valor, +6 morale Glorious Rally)
Fort and Will Saves: +13 (+4 sacred Celestial Valor, +6 morale Glorious Rally, +3 luck Recitation)
Ref Save +16 (+5 sacred Shield of Warding, +6 morale Glorious Rally, +3 luck Recitation, +2 insight Foresight)
Ability Checks: +2 (+2 morale from Good Hope)
Init: +2/+6 (+2 morale from Good Hope, +4 one-time bonus from Sign)
72 temp hp

Also fast healing 8 (Superior Vigor), immunity to all death spells, magical death effects, energy drain, and any negative energy effects (Mass Death Ward), immunity to poison and fear (Heroes's Feast), energy resistance 30 to fire/cold/acid/elec/sonic (Energy Resistance x5), being a difficult target to divination (Nondetection), becoming impossible to track without magic, and limiting the usefulness of scent (Pass Without Trace), moving and attacking normally everywhere, as well as receiving +15 to CMD vs grapples (Freedom of Movement), being healed with 150hp once if dropped below 0 (Fortunate Fate), reflecting 1d4+6 spell levels of spells that have you as a target and aren't touch spells (Spell Turning), +10 enhancement bonus on Bluff, Diplomacy, and Intimidate checks and a really nice and deep commanding voice (Voice of the Dragon), true seeing, +10 to perception and immunity to being dazzled or blinded (Vision of the Omniscient Eye), immediate ability to analyze magic (Greater Arcane Sight) and our favorite combo of detecting when someone's scrying on you and blocking their teleport for 3 rounds any time they try to teleport within a 165ft radius of you.

Lady Sanzha
HP: 735+72/735 (fast healing 3)
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Channel Elements 16/16 Bardic Music 35/35 Water Devotion 1/1 Trident Elemental Damage 3/3
Spells Used:
SLAs Used:
Spells Active:
Notes:

Elle
HP: 851+72/851 (fast healing 5)
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Dragon Breath (DD) 1/1 Touch of Vitality 126/126 Mythical Cast Maximize 3/3
Spells Used: 3: Quickened Sandalphon's Unerring Projectile 11 Queen's Displeasure 12 Maximized Queen's Displeasure
SLAs Used:
Spells Active: Epic Mage Armor (CL35)
Notes:

Commander Oberuth
HP: (137)1205/1205 (regeneration 35)
Negative Conditions:
Aura:
Bonuses: Attack+0, Damage+0 AC+0, Saves+0, Skills+0, Checks+0
Resources: Defensive Stance 13/13 +5 One Attack On FA 1/1 (rnd) Take 10 On One Attack 1/1 (rnd)
Spells Used:
SLAs Used:
Spells Active:
Notes: Immunity to sickened and reduces nausea. Immune to critical hits and precision. Allied defense applies combat expertise to all adjacent allies.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

The wolf was 30ft away from the skeletal dragon which I flamed over to melee. It is welcome to follow after! I'm in Gambit.
<Steph> I might have made a terrible mistake

Anastasia

Fantastic. What's your reach now?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

<Steph> I might have made a terrible mistake

Anastasia

The wolf charges in, and at the last moment flips up. Up and over you as from its stomach a barrage of blades rain down on you, sudden and intense.

Ref.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Really, wolf?

20:12 <Seira> roll 1d20+71+12 improved evasion
20:12 <Penuche> Seira invokes Penuche's magic: < 89 > [d20=6]
<Steph> I might have made a terrible mistake

Anastasia

#1046
I know, right?

Seira? She's just not there, a blur before she returns as the wolf lands 10ft opposite you.

Go.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

Seira's earlier strike is keenly felt by the wolf, but rather than take advantage of that momentary distraction Seira erects a tent of force around the wolf and dashes to aid her friends against the tarrasque!

Lingering damage:

20:21 <Seira> roll 22d6 lingering
20:21 <Penuche> Seira invokes Penuche's magic: < 72 > [d6=2,6,1,1,5,2,5,1,3,5,6,1,1,5,2,3,2,3,6,6,1,5]

Swift for Sekmid's Trap around the wolf, duration 12 rounds. Moving within range, then Fiery Leaping to get into position flanking it with Oberuth.

20:25 <Seira> roll 1d20+47 SR
20:25 <Penuche> Seira invokes Penuche's magic: < 50 > [d20=3]
20:25 <Seira> roll 15d6 Ref DC51
20:25 <Penuche> Seira invokes Penuche's magic: < 51 > [d6=1,2,5,2,6,2,2,5,6,5,3,1,4,6,1]

Attack!
20:27 <Seira> roll 1d20+70+12-1 30 MMoP, 31pa
20:27 <Penuche> Seira invokes Penuche's magic: < 94 > [d20=13]
20:28 <Seira> roll 1d6+110+19+31+23d6 and 2 str damage
20:28 <Penuche> Seira invokes Penuche's magic: < 244 > [d6=3,2,6,6,5,6,6,6,1,2,5,3,1,5,1,1,3,1,6,5,4,1,3,2]

What's with Sanzha? Spellcraft 10 for 120, Knowledges for more than that.
<Steph> I might have made a terrible mistake

Anastasia

You think she's lost in dreams.

Sekmid's trap surrounds the creature in a cylinder of force 30ft wide and 60ft tall. If you want to put yourselves in that, that's well and good, but bear in mind the magic missiles don't discriminate and attack any creature in the cylinder.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Corwin

#1049
I continue staying in Gambit, though I'll use MMoP to boost my AC for the tarrasque's first three attacks on me and Wings of Cover for the next two if the attack string continues.

Also, Sanzha is seriously defeated by dreams? Despite this?

Crown of Dreams

These circlets are made by the eladrin of might by harvesting fragments of Queen Morwel's dream. It appears to be a thin, purple-red circlet set with a large ruby. The wearer is immune to sleep effects of all kinds, as well as effects that would disturb or disrupt his sleep (such as the nightmare spell). The wearer constantly sees fragments of potential from the dreams of everyone, granting them vast insight. This grants the wearer a +8 enhancement bonus to Wisdom, as well as constant true seeing.

The wolf thing:

I assumed this situation. Sanzha+Elle+Hellman+Tarrasque ----- Seira -10ft- Wolf
Thus, Sekmid's Trap is: Sanzha+Elle+Hellman+Tarrasque ----- Seira -5ft from Seira=Sekmid's Trap begins-10ft from Seira=Wolf --35ft from Seira=central point for Sekmid's Trap--65ft from Seira=Sekmid's Trap ends.
<Steph> I might have made a terrible mistake